Can we nerf magica already please?

  • kongkim
    kongkim
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    GreenhaloX wrote: »
    Get rid of nerfing.. what the hell?! Everything is about progress. Nerfing is not progress. When things are nerfed, the game is just moving backward. You're not making the game or experience any better. Should be upping classes and skills.. that is forward progress! Also, get rid of training and prosperous traits!

    They can't just buff all the time. Balancing is going forth and back to you find the right place.
  • EldritchPenguin
    EldritchPenguin
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    The problem is that... abilities stack in PvP. If you have been attacked by 5 people using "Haunting Curse" - you have like 10 explosions on you (assuming you have some way to cleanse / purification - bot not every classes have those and the only commonly available skilll is AW "Purge").

    90% of players in PvP are magicka based for a RESON.

    Furthermore - people complain about magicka - because most magicka abilities are AOE. And most "zergs" groups use AOE attacks. So if you are attacked by such a zerg, even if you have like 30K stamina and can dodge infinitely - there is almost now way to dodge 10x destro ult stacked in one spot.

    So magicka and stamina does not require nerfing / buffing - it requires some gameplay changes / balancing (for PvP). If for example AEO could stack only to some point (for example if you are attacked by 10 SAME aeo attacks - only the first 5 would count - and the other 5 will deal 1/2, 1/3, 1/4/, 1/5 original dmg to you).
    I don't see a problem with getting killed by 5 Haunting Curses. If 5 people attack you at once, and you die from that, then I'm inclined to say "working as intended," not "obviously needs a nerf." If one Haunting Curse could kill a player on its own, then I would absolutely agree. But not five.

    90% of PvP players are not Magicka based. Maybe Magicka players are disproportionate in zerg play, because that's where they excel, but there's no way the numbers are that skewed against Stamina. Stamina builds still outperform most Magicka builds in small scale, since they have much stronger burst (with the exception of Magicka Sorcerers, but their burst is extremely telegraphed), as well as the best self-healing skill in the game. Stamina builds are much better at surviving damage that doesn't one-shot them.

    I'll concede that something needs to be done with the Destro ult. Make it blockable, make Negate Magic purge it (maybe not this one, Sorcerers are already really strong in PvP), just do something with it.
    Lilelle Adlis - Dark Elf Dragonknight

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    Nephiah Telvanni - Dark Elf Nightblade
  • Pallio
    Pallio
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    Zo$ please buff NB so they stop crying about everyone else being OP.
  • sirston
    sirston
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    buff dah Snipe 10k is not enough!
    Whitestakes Revenge
    WoodElf Mag-Warden
    Sirston
    Magickia Dragonknight


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  • Nelson_Rebel
    Nelson_Rebel
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    OP I hate being condescending, but this thread is ridiculous.


    Stamina was more than superior to magic for the last 7 months. This is the best that balance has EVER been between the two. I play both so I know whereof I speak. Stop whining because you can't 1 shot magic players with no effort.


    The ONLY thing that is an issue with stamina is in vMoL and that is due to Mechanics limitations and has nothing to do with magic vs stamina balance. If anything I'm ok with stamina getting a Universal AoE effect that would be good without Overpowering stamina to literally dominate everything and everyone again. I'm sick of that mentality. It's disgusting.


    If anything they need to roll back the changes to critical damage modifiers. That hurt stamina, but single target damage is still stamina kings. They just need to adjust mechanics to allow stamina to use upclose damage in trials without being detrimental to the group. But that is a developer issue not a magic vs stamina issue
  • Kay1
    Kay1
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    Stop it . My Magblade is at his limit .

    Can you still play with one? I've been told they also stealth nerf them and if you go in Cyrodiil with it you will more long load time screen with it.

    Mine struggles to kill a mudcrab so I can't imagine against a stam dk tank with Malubeth perma blocking who call his guildies for help :(
    K1 The Big Monkey
  • Minalan
    Minalan
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    This thread started full potato. And it hasn't improved much.
  • Shadzilla
    Shadzilla
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    Merkzz23 wrote: »
    Where were these stam guys calling for nerfs 3 months ago :D , looks like the little snowflakes don't feel special anymore

    Edit: Zos have tons of more buggier content they need to address before screwing up even more 'working' content. If mag is so 'op' as you claim, why not reroll a new char & try it out? The issue is stamina builds survivability in trials, not their dps (i still think stam pull higher single target in general this patch).

    Stamina pulls less single target than magicka does, and waaaaayyyy less aoe. Any opinions otherwise I would have to say you might be running with trash magicka players in your runs.
  • ChildOfLight
    ChildOfLight
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    Korsario wrote: »
    just *** nerf magic sorcs already.
    Is this you when encountering magic players, OP:
    giphy.gif
    ???

    That's absolutely me on any HighElf magSorc encounter with my suboptimal-race stam dk.
    PC EU

    Ross Campano - Imperial Dragonknight - Tanks and steals stuff from barrels
  • waterfairy
    waterfairy
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    Korsario wrote: »
    just *** nerf magic sorcs already.

    They already have several times...stop trying to kill my sorc because you suck against them. Stam sorc is stronger anyway.

    Just stfu and put on viper :p
  • Minalan
    Minalan
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    Korsario wrote: »
    just *** nerf magic sorcs already.
    Is this you when encountering magic players, OP:
    giphy.gif
    ???

    That's absolutely me on any HighElf magSorc encounter with my suboptimal-race stam dk.

    Respec race token then?
  • Shadzilla
    Shadzilla
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    OP I hate being condescending, but this thread is ridiculous.


    Stamina was more than superior to magic for the last 7 months. This is the best that balance has EVER been between the two. I play both so I know whereof I speak. Stop whining because you can't 1 shot magic players with no effort.


    The ONLY thing that is an issue with stamina is in vMoL and that is due to Mechanics limitations and has nothing to do with magic vs stamina balance. If anything I'm ok with stamina getting a Universal AoE effect that would be good without Overpowering stamina to literally dominate everything and everyone again. I'm sick of that mentality. It's disgusting.


    If anything they need to roll back the changes to critical damage modifiers. That hurt stamina, but single target damage is still stamina kings. They just need to adjust mechanics to allow stamina to use upclose damage in trials without being detrimental to the group. But that is a developer issue not a magic vs stamina issue

    This is the best balance that has ever been between the two? Lol give your head a shake man... The last 7 months stamina toons have been extinct from top tier competitive trial runs. Stamina is soooo far behind in every aspect, aoe survivability utility... They are not far behind in single target, but still behind. Even last patch stamina was extinct from comp trial runs... These are widely known facts.
  • ChildOfLight
    ChildOfLight
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    Minalan wrote: »
    Korsario wrote: »
    just *** nerf magic sorcs already.
    Is this you when encountering magic players, OP:
    giphy.gif
    ???

    That's absolutely me on any HighElf magSorc encounter with my suboptimal-race stam dk.

    Respec race token then?

    Yeah and then renaming the game ELDER REDGUARD ONLINE .

    Seems I am the last one not matching redguard/StamDk
    PC EU

    Ross Campano - Imperial Dragonknight - Tanks and steals stuff from barrels
  • waterfairy
    waterfairy
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    akl77 wrote: »
    Yes, the difference between sorcerer and DK or Templar or nb is too far, sorcerer is far overpowered, at least double the dps output of the other classes. That's very unbalanced and not fun.

    That's funny because I never get ganked by sorcs but nb's can put me down in 2 moves if I'm not prepared.
  • Nelson_Rebel
    Nelson_Rebel
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    Shadzilla wrote: »
    OP I hate being condescending, but this thread is ridiculous.


    Stamina was more than superior to magic for the last 7 months. This is the best that balance has EVER been between the two. I play both so I know whereof I speak. Stop whining because you can't 1 shot magic players with no effort.


    The ONLY thing that is an issue with stamina is in vMoL and that is due to Mechanics limitations and has nothing to do with magic vs stamina balance. If anything I'm ok with stamina getting a Universal AoE effect that would be good without Overpowering stamina to literally dominate everything and everyone again. I'm sick of that mentality. It's disgusting.


    If anything they need to roll back the changes to critical damage modifiers. That hurt stamina, but single target damage is still stamina kings. They just need to adjust mechanics to allow stamina to use upclose damage in trials without being detrimental to the group. But that is a developer issue not a magic vs stamina issue

    This is the best balance that has ever been between the two? Lol give your head a shake man... The last 7 months stamina toons have been extinct from top tier competitive trial runs. Stamina is soooo far behind in every aspect, aoe survivability utility... They are not far behind in single target, but still behind. Even last patch stamina was extinct from comp trial runs... These are widely known facts.

    I'm shaking my head at your stance that's for sure. Clearly you haven't been playing for a year if you seriously believe that nonsense.

    I play on both magic and stam in vet trials for dps, I even tank and heal them as well.

    In vMoL specifically is the only place stamina isn't performing well and if you had even read my prior post you would have seen I already said stamina could use a universal AoE. Stamina survivability is fine, the problem with most stamina users is that they are so caught up in their close range rotations they don't pay any damn attention to the red on the ground. It's very simple, MOVE.

    Utility? Tf? They have every utility in passive effects, what utility are you talking about?

    And no they aren't facts they are your opinions, in vet trials stamina have the highest single target dps, the problem is that in trial environments close range is dangerous because of MECHANICS.

    Which again is a Developer issue NOT a Stam vs Magic issue

    You just want to ridiculously overpower stamina again slaughtering everyone in pvp with a glance
    Edited by Nelson_Rebel on March 18, 2017 7:22PM
  • melloni_aleb16_ESO
    melloni_aleb16_ESO
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    ..let's hope ... :/


    I doubt, they will be playing WoW because of their game they know very little... just an hour PvP to see that it's all based on -destro ulti staff ( <- Magicka users ) .. just that , just that ...

    - templar Magicka by weak now they are immortal (also report some famous streamers )
    - 5 of 10 people in PvP are mDK , i'm 50% of the time in Cyro under talons e Pietrify ( so annoying)
    - immunities are still sucks

    ok i expect many Insightful , the truth hurts ;)
    DC|EP|AD EU .:. Claymore - all classes DK/Sorc/Nb/templar .: Retired :.
    DC NA server with 400 ping - DKs Vraccàs

    Philosophy of the poor .: "What you cannot beat ..zerg him " :.
  • Paneross
    Paneross
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    Sure after we nerf Stam first.
  • Shadzilla
    Shadzilla
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    Shadzilla wrote: »
    OP I hate being condescending, but this thread is ridiculous.


    Stamina was more than superior to magic for the last 7 months. This is the best that balance has EVER been between the two. I play both so I know whereof I speak. Stop whining because you can't 1 shot magic players with no effort.


    The ONLY thing that is an issue with stamina is in vMoL and that is due to Mechanics limitations and has nothing to do with magic vs stamina balance. If anything I'm ok with stamina getting a Universal AoE effect that would be good without Overpowering stamina to literally dominate everything and everyone again. I'm sick of that mentality. It's disgusting.


    If anything they need to roll back the changes to critical damage modifiers. That hurt stamina, but single target damage is still stamina kings. They just need to adjust mechanics to allow stamina to use upclose damage in trials without being detrimental to the group. But that is a developer issue not a magic vs stamina issue

    This is the best balance that has ever been between the two? Lol give your head a shake man... The last 7 months stamina toons have been extinct from top tier competitive trial runs. Stamina is soooo far behind in every aspect, aoe survivability utility... They are not far behind in single target, but still behind. Even last patch stamina was extinct from comp trial runs... These are widely known facts.

    I'm shaking my head at your stance that's for sure. Clearly you haven't been playing for a year if you seriously believe that nonsense.

    I play on both magic and stam in vet trials for dps, I even tank and heal them as well.

    In vMoL specifically is the only place stamina isn't performing well and if you had even read my prior post you would have seen I already said stamina could use a universal AoE. Stamina survivability is fine, the problem with most stamina users is that they are so caught up in their close range rotations they don't pay any damn attention to the red on the ground. It's very simple, MOVE.

    Utility? Tf? They have every utility in passive effects, what utility are you talking about?

    And no they aren't facts they are your opinions, in vet trials stamina have the highest single target dps, the problem is that in trial environments close range is dangerous because of MECHANICS.

    Which again is a Developer issue NOT a Stam vs Magic issue

    You just want to ridiculously overpower stamina again slaughtering everyone in pvp with a glance

    Stamina is not ontop for single target dps in trials. Last patch they were around the same dps output in single target trials situations. Now stamina is behind in single target, not by a massive amount, but still behind. I am curious to know who you raid with and what your scores are, most things I am reading in your posts are completely incorrect. Stamina is extinct in end game comp trials. Not just due to survivability or utility, but to the lack of aoe and single target dps. To further justify these facts I will link a thread that has many more comments posted about how bad stamina currently is. Keep in mind lots of the posters in this thread have top world scores, and are very credible. Along with the fact that this thread was made LAST patch. We all know how bad stamina was nerfed after homestead hit to further drive them away from trials. If you want to make further comments trying to say mag and stam are both equal on single target and aoe dps, feel free.

    https://forums.elderscrollsonline.com/en/discussion/312992/why-are-stamina-setups-bad-for-trials-pve/p1
    Edited by Shadzilla on March 18, 2017 9:30PM
  • Shadzilla
    Shadzilla
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    BUMP
  • LadyLavina
    LadyLavina
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    Shadzilla wrote: »
    BUMP

    Shadzilla no @ _ @ I was just giving you props in another thread, and you go and bump this nonsense :D

    Magicka doesn't need a nerf, Stam needs a serious buff and maybe a full reworking to get it on the same level.
    Edited by LadyLavina on March 27, 2017 12:34AM
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • clocksstoppe
    clocksstoppe
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    90% of players in PvP are magicka based for a RESON.

    And that reason has nothing to do with magicka being stronger or not. Stamina builds are simply BORING. Most class skills and morphs are magicka, so all the stamina builds are the same BORING weapon skills. Most stamina sets are also incredibly dull.
  • Shadzilla
    Shadzilla
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    LadyLavina wrote: »
    Shadzilla wrote: »
    BUMP

    Shadzilla no @ _ @ I was just giving you props in another thread, and you go and bump this nonsense :D

    Magicka doesn't need a nerf, Stam needs a serious buff and maybe a full reworking to get it on the same level.

    I agree 100%. Main point is that stamina is nowhere near magicka. If I have to bump a thread like this to get that point more action, then so be it.
  • Orjix
    Orjix
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    NOOOOOOO! don't nerf my magblade, he already sucks, and he's the only toon i play
  • Ihatenightblades
    Ihatenightblades
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    Nerf nerf posts.

    Where were you during Stampocalyse 2016?



    Lmao
  • Ihatenightblades
    Ihatenightblades
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    Lets be real you guys just mean nerf sorcs lol. Stam dps compares fine when you compare it to dk or templar or nightblade. But when you compare it to sorcs thats where its a big difference.

  • Merkzz23
    Merkzz23
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    ^ This guy gets it.
    Vet 16 DK Tank
    Vet 12 Magicka Sorc
    Vet 1 Magicka Templar
    Lv 40 Magicka NB
    Lv 24 Stam NB
    Lv 8 Stam DK
    Lv 8 Magicka Sorc
    Lv 8 Stam NB
  • Merkzz23
    Merkzz23
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    Shadzilla wrote: »
    Merkzz23 wrote: »
    Where were these stam guys calling for nerfs 3 months ago :D , looks like the little snowflakes don't feel special anymore

    Edit: Zos have tons of more buggier content they need to address before screwing up even more 'working' content. If mag is so 'op' as you claim, why not reroll a new char & try it out? The issue is stamina builds survivability in trials, not their dps (i still think stam pull higher single target in general this patch).

    Stamina pulls less single target than magicka does, and waaaaayyyy less aoe. Any opinions otherwise I would have to say you might be running with trash magicka players in your runs.

    I agree that stam has very little aoe, & they aren't so far behind single target as you keep claiming. Their main issue is survivability & aoe dps, but nerfing mag is gona bring us right back to where we started. You should be calling for buffs to stam aoe & survivability rather than nerfing everything in sight.
    Vet 16 DK Tank
    Vet 12 Magicka Sorc
    Vet 1 Magicka Templar
    Lv 40 Magicka NB
    Lv 24 Stam NB
    Lv 8 Stam DK
    Lv 8 Magicka Sorc
    Lv 8 Stam NB
  • FloppyTouch
    FloppyTouch
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    Can we stop assuming all magic=sorc sorcs are very strong this patch but not all magic is sorc you have templars NB and dk that also use magic but are more in line with Stam dps. Magic NB needs help and a buff sorcs should be toned down just a little like a very small amount. Stam classes dps in pve is just fine my stamplar can hit 29k dps with okay rotation and my mdk can get 28k dps I'm not the best but I'm okay of a player. But my pure magic NB is at 21k dps and struggles.
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