Just looking for people's thoughts, should siege repairs give AP? Why/why not?
Personally I think they should, it might encourage people to repair unused forward camps so they arnt wasted. There have been plenty of times camps have been put down as a big Zerg approaches a keep but by the time it's placed under attack it's gone due to degrading, as far as I know repairing doesn't allow more people to spawn which is good but if the camp is gone before it can get used it's a waste. A limits would put on siege repair tho is you don't gain ap from your own siege as I could see that being exploited.
My personal opinions. What's yours?
Please no trolls. Keep it civil no answer is right or wrong.
Sandman929 wrote: »Just looking for people's thoughts, should siege repairs give AP? Why/why not?
Personally I think they should, it might encourage people to repair unused forward camps so they arnt wasted. There have been plenty of times camps have been put down as a big Zerg approaches a keep but by the time it's placed under attack it's gone due to degrading, as far as I know repairing doesn't allow more people to spawn which is good but if the camp is gone before it can get used it's a waste. A limits would put on siege repair tho is you don't gain ap from your own siege as I could see that being exploited.
My personal opinions. What's yours?
Please no trolls. Keep it civil no answer is right or wrong.
It wouldn't be hard to exploit heal a friends siege all day either.
Sandman929 wrote: »Just looking for people's thoughts, should siege repairs give AP? Why/why not?
Personally I think they should, it might encourage people to repair unused forward camps so they arnt wasted. There have been plenty of times camps have been put down as a big Zerg approaches a keep but by the time it's placed under attack it's gone due to degrading, as far as I know repairing doesn't allow more people to spawn which is good but if the camp is gone before it can get used it's a waste. A limits would put on siege repair tho is you don't gain ap from your own siege as I could see that being exploited.
My personal opinions. What's yours?
Please no trolls. Keep it civil no answer is right or wrong.
It wouldn't be hard to exploit heal a friends siege all day either.
Spending AP to make less AP. The same as repairing walls etc. there is no benefit for this other than leaderboard boosting which there are faster ways to do (like actually doing PvP)
Sandman929 wrote: »Just looking for people's thoughts, should siege repairs give AP? Why/why not?
Personally I think they should, it might encourage people to repair unused forward camps so they arnt wasted. There have been plenty of times camps have been put down as a big Zerg approaches a keep but by the time it's placed under attack it's gone due to degrading, as far as I know repairing doesn't allow more people to spawn which is good but if the camp is gone before it can get used it's a waste. A limits would put on siege repair tho is you don't gain ap from your own siege as I could see that being exploited.
My personal opinions. What's yours?
Please no trolls. Keep it civil no answer is right or wrong.
It wouldn't be hard to exploit heal a friends siege all day either.
Spending AP to make less AP. The same as repairing walls etc. there is no benefit for this other than leaderboard boosting which there are faster ways to do (like actually doing PvP)
You can buy repair kits with gold.