Cherryblossom wrote: »hmsdragonfly wrote: »Seraphayel wrote: »What exactly is “hard“ when it comes to playing a Sorc? Compared to a Nightblade, Sorc is super easy and it doesn't matter if Stamina or Magicka. And I am not talking about one shot ganker Nightblades but the ones that rely on rotations / other things than stacking buffs and onehitting players.
Sorc is super easy from start to finish.
Ummm nope. Magsorc is a case of high skill floor high skill ceiling. An average player cannot burst people down while maintaining shields.
Yes hardest to play is magblade, no argument in that.
Yes stamsorc is case of low skill floor but powerful af, no argument in that.
@hmsdragonfly
No high skill ceiling with Sorc, simple rotation, curse, shields then frag which will be the same time as Curse procs, easiest burst in the game.
cpuScientist wrote: »Oh my. Yes I understand you people play sorc and want to feel like you are doing this super hard complicated rotation in PVE, or this amazing feat in PvP.
But it's easy as all heck c'mon, last patch with the 3.5 second curses it used to be more difficult to keep up dots and curse effectively. But ZOS removed all effort and now it's just a simple rotation. I did not mean to trigger all of you. But it's unbelievably easy to play this class. It's the best a d easiest to solo with, to get a clear of VMA with, To carry in 4 man dungeons with. Best DPS in endgame right now. The burst combo curse wrath force pulse till frag then launch that frag when curse goes off. All in 3.5 seconds if it fails shield up and try again, all doable while mine camping.
Sorc does not have a high skill barrier to get into. Magblade MagDk do, Templar is similarly easy but this patch to do competent damage you have to juggle 6 second dots so it got a touch more wonky.
Of the magicka classes to solo with, sorc has the easier time aswell. Mines to keep people out of, streak to escape and good burst. MagBlade just doesn't have that ease, MagDK has to stand their ground completely and while it's doable it's not easy. Templar has to stand their ground and same as doable not easy.
I'm not saying sorcs are bad or take no skill or need nerfs. But they are the easiest class to play this patch. Yes they take skill to get to the highest of potential lol but so does every other class. Stop being silly Willie's guys.
Seraphayel wrote: »
Why is it harder than most other classes? If the average MagSorc playstyle is easier than playing a MagBlade it doesn't change when it gets to playing “extremely well“. It is not harder to play a Sorc “extremely well“ when you compare it to other specs that you want to play “extremely well“, too.
hmsdragonfly wrote: »Seraphayel wrote: »
Why is it harder than most other classes? If the average MagSorc playstyle is easier than playing a MagBlade it doesn't change when it gets to playing “extremely well“. It is not harder to play a Sorc “extremely well“ when you compare it to other specs that you want to play “extremely well“, too.
Guy 1: "Magblade is the hardest class to play imo"
Guy 2: "That's correct, and because magblade is the hardest to play, it means magsorc is the easiest class to play".
No, that's not how an argument works, magblade is the hardest class to play doesn't mean magsorc is the easiest class to play.
From hardest to easiest:
Magblade > Magdk = Magsorc > Stamblade > Stamplar > Stamdk > Stam sorc > Magplar.
I agree with you that there should be a nerf on pet.
Agree on that. Sorcerer is the most commonly met class in PvP for a reason. 90% of times when I am killed and I press "T" to show what exactly it was - it is a stack of sorcerer skills. Furthermore - sorcerer has highest DPS, mobility, dmg shield and pretty much everything.Yes, you are correct OP. Sorcs are ez mode and OP for most situations.
My decision in that case was to finally gold out my Sorc. It's a safe option.
Nbs funnel doesn't get used? ZOS nerf it.
Templar are not best dps in PvE and forced to meele? ZOS nerf them.
Sorcs get the best scores in weeklies, have mobility, range and small group buffs? Buff em, because balance.....

cpuScientist wrote: »hmsdragonfly wrote: »Seraphayel wrote: »
Why is it harder than most other classes? If the average MagSorc playstyle is easier than playing a MagBlade it doesn't change when it gets to playing “extremely well“. It is not harder to play a Sorc “extremely well“ when you compare it to other specs that you want to play “extremely well“, too.
Guy 1: "Magblade is the hardest class to play imo"
Guy 2: "That's correct, and because magblade is the hardest to play, it means magsorc is the easiest class to play".
No, that's not how an argument works, magblade is the hardest class to play doesn't mean magsorc is the easiest class to play.
From hardest to easiest:
Magblade > Magdk = Magsorc > Stamblade > Stamplar > Stamdk > Stam sorc > Magplar.
I agree with you that there should be a nerf on pet.
LOL. Ok I'm done hahahahahahahaha.
To all the sorcs on this thread that I have offended.
You guys are playing the hardest class with the most difficult rotation. How you do it is beyond me. The skill level OMG through the roof. Just imagine what you could accomplish on an easier class you would all be GODS!!! So keep up the good work lol.
Joy_Division wrote: »While I do think Sorcerers are very strong, I also think it's a mistake to single them as somehow overpowered compared to the other classes. With the powercreep and CPs, any class can be ridiculously powerful if skillfully played.
Be wary of the ZoS nerfhammer. During the 1.5 patch, sorcerers were terrible; the only redeeming thing they had was Negate in PvP.
Tommy_The_Gun wrote: »btw. All other classes were nerfed (NB probably suffered the most, as 99% of people says that it is the weakest class in eso).
I just hope that some day ZOS will nerf sorcerer... because the things that those sorcerers are doing in PvP is just ridiculous
Joy_Division wrote: »While I do think Sorcerers are very strong, I also think it's a mistake to single them as somehow overpowered compared to the other classes. With the powercreep and CPs, any class can be ridiculously powerful if skillfully played.
Be wary of the ZoS nerfhammer. During the 1.5 patch, sorcerers were terrible; the only redeeming thing they had was Negate in PvP.
Here's the point: you, me and others were there when things were so bad.
You, me and others PLAY the classes they talk about.
Others, who know it all, point the finger but they never, ever provide their own example.
Sure, if I would see @Seraphayel or @cpuScientist saying:
"It's so easy, look how I do it:" plus video of their PvE and PvP performance, they could have more credibility.
But no, they don't. They toss random, general statements, sometimes desperately clinging to some super-rare example of top world player achieving something after years of constant practice, top notch consummables spammed all the way, top notch gear and whatsnot.
In the eyes of the likes of @Seraphayel or @cpuScientist, looking at such kind of player EQUALS to proving the whole class is under / overpowered.
No, it's a fallacy. It's like saying Rolls Royce is a car => every car should be as good as a Rolls Royce.
As a magSorc, I have to ask: "What the hell?"Bigevilpeter wrote: »In PvP they have everything, a *** ton of stuns, self heal, massive shields, execute and high mobility
In PvE they have the highest dps+execute along with minor vulnerability with their lightning damage and of course the massive shields.
They are the best VMA Class Period.
So what exactly is their weak point if they have any?? All other classes have major weak points I can identify except Magika Sorcs
Bigevilpeter wrote: »In PvP they have everything

Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
Malamar1229 wrote: »Or Serra Potatoes
Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
I clearly play a magsorc, a DK tank and a magplar.
I like all 3, however I play mages since Baldur's Gate times so I have an obvious preference for ranged DPS.
I had to endure years of being the ESO bottom feeder, from closed beta onwards. I got my loyalty tiger reward and all and still had to avoid using pets (only use was to make them explode!). I farmed trials and still had to buy Martial Knowledge and other spare stuff because Sorcs own trials drops sucked so hard they were useless.
I had to sit out first DPS check / end of trial boss kills, because "sorry, we need as much DPS as possible, only NBs and DKs (plus the heal spec Templars) are allowed".
And now, after YEARS we finally became competitive. But all you can think about is, you want to take it all away AGAIN???
NOPE.
3. "I would have won if..."
I have no problem admitting that I'm guilty of having this mentality a multitude of times when the reality is the defeat was inevitable. If you are not familiar with it:There are instances where it is true, such as "I would have won if they didn't dodge that execute." or "I would have beaten them if 13 of their teammates didn't come running around the corner." A lot of the time, the recipient was outplayed by a more skilled player. Unfortunately, some cases are due in part to genuinely unbalanced aspects of the game, so the "nerf this/buff that" comments that come about from unhappy players that lost to a more skilled player get mixed together with the "nerf this/buff that" comments addressing the actual issues with the game, and there's no way to filter which one is which.
- Player gets into fight.
- Player loses fight.
- Player sees loss as unjustified.
- Player thinks a different scenario would have resulted in a victory.
Tommy_The_Gun wrote: »"Is it just me or are Magika Sorcs the best for both PvP and PvE now?? "
It is not only you.. sorcerer is super OP when compared to NB, DK and even Templar...Agree on that. Sorcerer is the most commonly met class in PvP for a reason. 90% of times when I am killed and I press "T" to show what exactly it was - it is a stack of sorcerer skills. Furthermore - sorcerer has highest DPS, mobility, dmg shield and pretty much everything.Yes, you are correct OP. Sorcs are ez mode and OP for most situations.
My decision in that case was to finally gold out my Sorc. It's a safe option.
Nbs funnel doesn't get used? ZOS nerf it.
Templar are not best dps in PvE and forced to meele? ZOS nerf them.
Sorcs get the best scores in weeklies, have mobility, range and small group buffs? Buff em, because balance.....
The most BS part about sorcerer is that "Haunting Curse" (Daedric Curse morph) stacks... so if I am running away from a 50 + zerg, (far... like really far.. something like 500 meters) and meanwhile I had like 10 hunting curse explosions...
It is just Fire & Forget.. just spam that one button... the game will play itself for you...
With limited "cleansing / purification" (negative effect removal) abilities this is impossible to counter. And as far as I know NB don't have such a possibility (Dark Cloak used to have it... but guess what ? It was NERFED ).
So in order to counter sorcerer / not get killed by one.. you also have to be a sorcerer - which is another BS.
btw. All other classes were nerfed (NB probably suffered the most, as 99% of people says that it is the weakest class in eso).
I just hope that some day ZOS will nerf sorcerer... because the things that those sorcerers are doing in PvP is just ridiculous
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Anti_Virus wrote: »Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
I clearly play a magsorc, a DK tank and a magplar.
I like all 3, however I play mages since Baldur's Gate times so I have an obvious preference for ranged DPS.
I had to endure years of being the ESO bottom feeder, from closed beta onwards. I got my loyalty tiger reward and all and still had to avoid using pets (only use was to make them explode!). I farmed trials and still had to buy Martial Knowledge and other spare stuff because Sorcs own trials drops sucked so hard they were useless.
I had to sit out first DPS check / end of trial boss kills, because "sorry, we need as much DPS as possible, only NBs and DKs (plus the heal spec Templars) are allowed".
And now, after YEARS we finally became competitive. But all you can think about is, you want to take it all away AGAIN???
NOPE.
Um mSorcs never 'suffered' anything for years the class was in a good spot It just needed the pets to be viable which it is now.
MSorcs were to only class consistently able to ignore machanics like standing in the red AoEs and buring down bosses( Remeber vWGT? 4 Ward stacking sorcs with 1K overload ultimate was fun as hell) and cast from range. Now the answer isn't to nerf them but to bring other classes up to their level.
Anti_Virus wrote: »Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
I clearly play a magsorc, a DK tank and a magplar.
I like all 3, however I play mages since Baldur's Gate times so I have an obvious preference for ranged DPS.
I had to endure years of being the ESO bottom feeder, from closed beta onwards. I got my loyalty tiger reward and all and still had to avoid using pets (only use was to make them explode!). I farmed trials and still had to buy Martial Knowledge and other spare stuff because Sorcs own trials drops sucked so hard they were useless.
I had to sit out first DPS check / end of trial boss kills, because "sorry, we need as much DPS as possible, only NBs and DKs (plus the heal spec Templars) are allowed".
And now, after YEARS we finally became competitive. But all you can think about is, you want to take it all away AGAIN???
NOPE.
Um mSorcs never 'suffered' anything for years the class was in a good spot It just needed the pets to be viable which it is now.
MSorcs were to only class consistently able to ignore machanics like standing in the red AoEs and buring down bosses( Remeber vWGT? 4 Ward stacking sorcs with 1K overload ultimate was fun as hell) and cast from range. Now the answer isn't to nerf them but to bring other classes up to their level.
You don't even play for long enough to recall how sorcs were.
Also, I have done my fair share of AA and SO to know the "ignore mechanics like standing in the red AoE" is totally untrue. You die just fine.
Finally, never, not even a single time, has happened that developers have buffed lesser classes to others. They ALWAYS nerf. And you know it.
Anti_Virus wrote: »Anti_Virus wrote: »Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
I clearly play a magsorc, a DK tank and a magplar.
I like all 3, however I play mages since Baldur's Gate times so I have an obvious preference for ranged DPS.
I had to endure years of being the ESO bottom feeder, from closed beta onwards. I got my loyalty tiger reward and all and still had to avoid using pets (only use was to make them explode!). I farmed trials and still had to buy Martial Knowledge and other spare stuff because Sorcs own trials drops sucked so hard they were useless.
I had to sit out first DPS check / end of trial boss kills, because "sorry, we need as much DPS as possible, only NBs and DKs (plus the heal spec Templars) are allowed".
And now, after YEARS we finally became competitive. But all you can think about is, you want to take it all away AGAIN???
NOPE.
Um mSorcs never 'suffered' anything for years the class was in a good spot It just needed the pets to be viable which it is now.
MSorcs were to only class consistently able to ignore machanics like standing in the red AoEs and buring down bosses( Remeber vWGT? 4 Ward stacking sorcs with 1K overload ultimate was fun as hell) and cast from range. Now the answer isn't to nerf them but to bring other classes up to their level.
You don't even play for long enough to recall how sorcs were.
Also, I have done my fair share of AA and SO to know the "ignore mechanics like standing in the red AoE" is totally untrue. You die just fine.
Finally, never, not even a single time, has happened that developers have buffed lesser classes to others. They ALWAYS nerf. And you know it.
I can guarantee you when shields were 20 secs MSorcs were glass cannon tanks when they could shield stack although Annulment didn't have physical damage most pve damage was magic based.
Having 2 giant possible 15-20k wards for 20 secs was a recipe for ultimate cheese and success.
Anti_Virus wrote: »Anti_Virus wrote: »Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
I clearly play a magsorc, a DK tank and a magplar.
I like all 3, however I play mages since Baldur's Gate times so I have an obvious preference for ranged DPS.
I had to endure years of being the ESO bottom feeder, from closed beta onwards. I got my loyalty tiger reward and all and still had to avoid using pets (only use was to make them explode!). I farmed trials and still had to buy Martial Knowledge and other spare stuff because Sorcs own trials drops sucked so hard they were useless.
I had to sit out first DPS check / end of trial boss kills, because "sorry, we need as much DPS as possible, only NBs and DKs (plus the heal spec Templars) are allowed".
And now, after YEARS we finally became competitive. But all you can think about is, you want to take it all away AGAIN???
NOPE.
Um mSorcs never 'suffered' anything for years the class was in a good spot It just needed the pets to be viable which it is now.
MSorcs were to only class consistently able to ignore machanics like standing in the red AoEs and buring down bosses( Remeber vWGT? 4 Ward stacking sorcs with 1K overload ultimate was fun as hell) and cast from range. Now the answer isn't to nerf them but to bring other classes up to their level.
You don't even play for long enough to recall how sorcs were.
Also, I have done my fair share of AA and SO to know the "ignore mechanics like standing in the red AoE" is totally untrue. You die just fine.
Finally, never, not even a single time, has happened that developers have buffed lesser classes to others. They ALWAYS nerf. And you know it.
I can guarantee you when shields were 20 secs MSorcs were glass cannon tanks when they could shield stack although Annulment didn't have physical damage most pve damage was magic based.
Having 2 giant possible 15-20k wards for 20 secs was a recipe for ultimate cheese and success.
Anti_Virus wrote: »Seraphayel wrote: »I am not sure if it's me or you who's clinging to something. You're clearly playing a Sorc and you don't want your (overpowered) class to get nerfed because... why? Either Sorc is overpowered or other classes / specs are underpowered. In the end it doesn't matter because there is a gap that shouldn't be there. As I said pages ago, I'd prefer classes getting buffed instead of getting nerfed, e.g. some buffs for (Mag)NBs instead of nerf for Sorcs.
I clearly play a magsorc, a DK tank and a magplar.
I like all 3, however I play mages since Baldur's Gate times so I have an obvious preference for ranged DPS.
I had to endure years of being the ESO bottom feeder, from closed beta onwards. I got my loyalty tiger reward and all and still had to avoid using pets (only use was to make them explode!). I farmed trials and still had to buy Martial Knowledge and other spare stuff because Sorcs own trials drops sucked so hard they were useless.
I had to sit out first DPS check / end of trial boss kills, because "sorry, we need as much DPS as possible, only NBs and DKs (plus the heal spec Templars) are allowed".
And now, after YEARS we finally became competitive. But all you can think about is, you want to take it all away AGAIN???
NOPE.
Um mSorcs never 'suffered' anything for years the class was in a good spot It just needed the pets to be viable which it is now.
MSorcs were to only class consistently able to ignore machanics like standing in the red AoEs and buring down bosses( Remeber vWGT? 4 Ward stacking sorcs with 1K overload ultimate was fun as hell) and cast from range. Now the answer isn't to nerf them but to bring other classes up to their level.
You don't even play for long enough to recall how sorcs were..
Valera Progib wrote: »Nobody uses that super imba execute in PvE - no point.
Mag sorc lacks instant damage ultimate since dawnbreaker now scales from stamina.
Mag sorc has no class spammable since tapping webs became stamina ability, so they are forced to use staff.
Mag sorc has no instant heal.
Judt play mag sorc for couple of weeks and you will see what are their weaknesses.