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Still really missing auction house.

  • Turelus
    Turelus
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    "Still really missing auction house"
    Well... They can simply add 1 NPC vendor per faction (lets say 3 in total) that will house "independent" traders. So for example "solo" & small guilds (the ones with no NPC trader) will be able to sell/trade items there (with a limit of curse, 5 items per week or something like that). So all players will be able to sell stuff in a relatively good way.. and big trading guilds won't lose their position... simple right ? ;)
    The problem would come from the fact you're consolidating more people/items into one location than the current system.
    Whilst it wouldn't outright kill the current system it would heavily undermine it because it would be more advantageous to go to those three locations than the current hubs.

    Also you could have 500 people just guild up and sell in house or get an outline trader for better effects. It's not hard at all to get an outline trader (my new guild just got one for 40k, that's less than 1k per member needed for it). It seems one of the main desires for a auction house is people are too stubborn to just join a guild and sell either in house or use an outline trader, as if joining a guild is selling their soul and life away.

    Also this system doesn't address the other pain points of the current system, namely trying to find a specific item which isn't currently in the meta. If players were limited to 5 slots it's very unlikely they would want to list that divines helm from an obscure set when they could be using those 5 slots for gold tempers, master writs and other high value fast moving items.
    Edited by Turelus on March 13, 2017 1:09PM
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • GaldorP
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    The current guild trader system is horrible for buyers looking for a rare item.

    Yesterday, I wanted to buy a specific chapter of a rare motif. So I went to one of the guild traders in a main trading city and started a search that would produce only epic quality motifs and motif chapters as a result. And I used an additional text filter (that I only have thanks to the Awesome Guildstore addon) so I would only see the item I wanted in the list. Yet, I still had to browse through like 6-10 pages in every guild stores and had to wait 5 seconds every time I wanted to load a new page, plus sometimes when the interface crashes - which happens quite often - I lose like an additional 10-40 seconds and I need to restart the search.

    Of course, the first trader didn't have the item I needed. Nor did any of the other traders in that city. So I travelled to the next main trading city and did the same thing again for the 4-6 guild traders found over there. Rinse and repeat for all main trading cities (I usually check at least Belkarth, Rawl'kha, Elden Root, Mournhold, and Wayrest).

    Turns out none of the traders was selling the item I wanted - as it is so often the case when I search for a rare item - and I wasted like 20 minutes just to get that info. Great system indeed... I'll have to waste another 20 minutes in a few hours or tomorrow just to find out that maybe the item I need is still not for sale. Or I could waste like 1 hour to check all guild traders in the game (minus the ones in Outlaw Refuges). But the smaller guilds are much less likely to have what I was looking for.
    Edited by GaldorP on March 13, 2017 2:29PM
  • [Deleted User]
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    The user and all related content has been deleted.
  • Vildebill
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    Here we go again...
    WTDnnwE.gif?noredirect
    Damn, am I too late?
    WTDnnwE.gif?noredirect

    Hahaha I'm at least to late :D
    Edited by Vildebill on March 13, 2017 1:52PM
    EU PC
  • Turelus
    Turelus
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    GaldorP wrote: »
    The current guild trader system is horrible for buyers looking for a rare item.
    <snip rest>

    This is one of the pain points I feel needs addressing, there needs to be a way to search where an item is across all the traders (maybe not price to avoid removing the leg work from trading).

    Solving this paint point would go a long way to helping clean up issues with the system without the need to throw it entirely out of the window and stick in a generic AH.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Cherryblossom
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    Turelus wrote: »
    Its a simple case of ZOS not having the ability to add a better trading system, they lack the expertise.

    Hence why we have this sticky plaster trading system.

    Still not had one person give a good argument as to how the current system is good. Not one, ever.

    The current system is much more interesting and offers a lot of actual in game trading and new levels of gameplay.

    The biggest issues with this system are
    1. The awful UI, this makes buying and selling horrible for anyone not using add-ons.
    2. No way to quickly check the true value of an item.
    3. No way to search the stocks of all traders in a zone without manually travelling to them.

    Fix those above issues and this system would be much more inclusive and open up amazing new trade opportunities and competition.
    The problem is most people are not willing to think how the current system could be made better for everyone and would rather just see ZOS/ESO default to the normal method.

    @Turelus

    Please elaborate on "more interesting" "in game trading" "new levels of gameplay"

    as I said everyone fails to give a good argument as to why it's good.

    This method is not good for everyone as there is a default finite number of people able to Trade, so you cannot have with this system, a method that is good for all.
  • Cherryblossom
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    Oh look another "I want something made easier in-game coz i'm Lazy" thread.............


    Oh and NO.......

    Except for the UI issue,. i want that one fix so YES. :)

    @Rene_Valionus
    Oh look someone who doesn't read anything and chimes in with nonsense.

    some people here want a system that fair for all players.
  • Cherryblossom
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    sadownik wrote: »
    People defending the present trade system are you for real? I mean i hope you do understand that the current system allows only for around 75k players on each server to actively participate in trading? Do you understand that this numer is in fact significantly lower because of people joining multiple trade guilds and having multiple accounts?

    Is the above a fair economy model? Those that are in the club and those that arent? To dear USA citizens - perhaps yes, perhaps you are so used to live in oligarchy that this is normal, for me as a citizen of former communistic country it is not.

    First and foremost, yes, I am for real and no, I am no citizen of the USA. Don't know what you try to achieve with this bait.

    To undergird your argument you would have to proof that almost every trading guild has a capped roster. I have been in several trading guilds and they all had
    a) a kiosk and
    b) free roster slots.
    If you take a look at the zone chat you see dozends of recruiting effors from trade guilds every day.

    And even if your statement were true, nothing stops you to advertise your stuff via zone chat. Most of the times when I'm in need of a fast coin I sell items via zone chat instead of guild store because it's
    a) so much faster
    b) you reach more people at that point of time because everyone in your zone can see your offer while not everyone checks every kiosk
    c) you can adjust your selling price faster than via guild store (also grands you some feedback if your prices are off the chart)
    d) you save yourself the taxes
    e) you can directly see the demand (wtb xyz)

    But fact of the matter is that not everyone wants to be a part of a trading guild and therefore not everyone needs a slot. Also there are a whole lot of free places out there.

    @Chilly-McFreeze
    you failed to see the point of the post, you also pointed out that the poster was right.

    The argument is as you obviously failed to understand;

    There are only so many people who are able to sell to the community, you point out rightly that the figure of 75k is much much lower.

    I always wonder why people don't understand that the trade system is restrictive in the game, enforcing high prices and lack of variety.
  • Komma
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    We have had the same vendor for 3 months. Last night we got out bid by the guild that has been next to us. Our players now have no outlet to sell their items without joining one of the greedy outside trading guilds. This is one of the worst systems i have ever seen in an mmo. They wont change it but it will go down as one of their biggest failures.
    Kohma Kozzy-cr160-Stamblade
    Komma-cr160-Magicblade
    Komma the Great-cr160-Stam DK
    Kommah-cr160-Mag DK
    Komma Kozzy-cr160-Mag Templar
    Kommuh Kozzy-cr160-Stam Templar
    Komma the White-cr160-Mag Sorc
    The Tazmanian Devil-cr160-Stamsorc
    OTG
  • Komma
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    Oh and how I would fix it is very simple. Allow guilds of a certain size to always be guaranteed a vendor. Not asking too much imo.
    Kohma Kozzy-cr160-Stamblade
    Komma-cr160-Magicblade
    Komma the Great-cr160-Stam DK
    Kommah-cr160-Mag DK
    Komma Kozzy-cr160-Mag Templar
    Kommuh Kozzy-cr160-Stam Templar
    Komma the White-cr160-Mag Sorc
    The Tazmanian Devil-cr160-Stamsorc
    OTG
  • Giraffon
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    One of my complaints with the current system is that you can't see what last week's winning bid was. I think that needs to be made public.

    There was quite a bit of inflation with the housing update. So much money flying around from people selling master writs that the whole economy is screwed up. Guild trader prices must be super high right now because I'm bidding 3x what I used to and still not winning.


    Edited by Giraffon on March 13, 2017 2:38PM
    Giraffon - Beta Lizard - For the Pact!
  • Kodrac
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    Hyrianeth wrote: »
    Yup, the rich guilds gets richer. There's no place for the little guy trying to sell anything.

    And you think a global AH would improve this? Think again, dude. Rich get richer is the epitome of global AH games. With all the undercutting and price fixing you'll be lucky to sell anything you list. You sound like someone who's just mad you have nowhere to list your things because you're too lazy to join a guild. Little guy LOL I'm in three guilds, none of them in main hubs, full of little guys and everyone does just fine.
  • srfrogg23
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    Oh look another "I want something made easier in-game coz i'm Lazy" thread.............


    Oh and NO.......

    Except for the UI issue,. i want that one fix so YES. :)

    You're sitting on your ass in front of a computer monitor spending absurd amounts of time shopping in a video game. Is this really your definition of "not being lazy"?

    What *** is wrong with kids these days?
  • Turelus
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    Please elaborate on "more interesting" "in game trading" "new levels of gameplay"
    In most mainstream MMO games with a central base for all says you basically have a system where everyone does the following.
    Sort lowest price first > Search item name > Buy/List for 1g less.
    With this system it's basically the person who listed most recently always gets the sale and players are forced to continue going back to the AH and cancelling/relisting to try and sell an item. In games where there is a non-returned listing fee you actually waste money or sit waiting for items to expire over and over in hopes someone sees you sale cheapest before someone else undercuts.
    Now the same does happen in ESO but you're limited to only 500 players who can undercut you in that one visible location. This grants you more chance to make sales before an undercut and sometimes means you can sell an item higher than its actual value because players can't see the entire market at once.

    The current system also allows for something rare in MMO games these days which is a career in trading, whilst this isn't for everyone there are options for everyone to buy here.
    If you're just looking for an item and want it fast you can check the hubs, you'll potentially pay more but you'll normally get what you're after fast. If you want a good deal you can put in the footwork and shop around to find what is a good deal.
    Meanwhile it lets players who put the footwork in buy low/sell high and make money from something other than grinding for gold/gear.

    Now I will concede this current system is not friendly for players looking for non-mainstream items. First the UI by core is atrocious and not user friendly, secondly there is no way to see where the items you want are without manually checking every store.
    If ZOS could address these two pain points I think a lot of people would be more welcoming of the current system. I personally don't want to see an interesting and different system thrown out the window and a one size fits all AH placed in rather than give the current system a chance with improved player experience.

    This method is not good for everyone as there is a default finite number of people able to Trade, so you cannot have with this system, a method that is good for all.
    I will concede you are correct in this statement, however I will say that right now this isn't an issue and we are far from one.

    First of all the traders are finite, but trading is not. Infinite guilds can be created meaning there can always be multiple 500 slot guilds selling in house, with the option to join five guilds you can in theory have access to five stores without ever needing visit a trader (they can be accessed from any bank).

    Now obviously everyone wants more visibility than their 500 members and this is where the traders come in. As I agreed these are in fact finite and not every guild in the game can have one. However, there are a great deal of them and we are already very far from seeing all of them utilised to their full potential.
    Not every single one of these is being used by a 500 player strong guild yet, outside of the cities this are smaller guilds just starting up with plenty of spaces open for new members.

    My annoyance with this argument is many people who make this claim of not being able to partake in guild traders haven't even tried to. Just last week I joined a new trade guild with 24 members, Friday/Saturday they made 50 members and Sunday they got a guild trader with 40k gold donated by the members (that's less than 1k per member).

    So within one week a new guild is in the system and doing what everyone is claiming can't be done. Now all this new guild has to do is learn item values and desires and they'll be able to bring in gold with regular sales, they may not have a prime location but with smart selling (undercut trade hubs and sell needed/wanted items) they'll start bringing more customers who know it's a good deal to go there, from there they can move to a city, then maybe eventually a trade hub.

    To prove I am not talking BS this is the guilds thread: https://forums.elderscrollsonline.com/en/discussion/327218/the-royal-trade-company-brand-new-trade-guild-located-in-the-rift

    So to finalise, yes this argument can be made, but maybe when it actually becomes an issue, by that time we would have had even more traders added with new content to continue opening up the options for new guilds.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Katahdin
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    The current system is fine. Yes it takes time and work to search for stuff. I do it all the time when I'm looking for the best price on an item. And yes I play only a few hours a day, have a job and a life. I've managed 100K in sales in one day on a few days. My best week was 500K. I am in no way, shape or form, a heavy trader. I just got lucky to have things in demand that week.

    They need to add more kiosks to the world, which they do when a new zone is opened up but they could add one or two more in a few of the cities.

    A global AH would be much much easier to manipulate and in a game world with small cities and towns scattered throughout, the current system makes much more sense.

    The biggest issue with the current system is the mega/multi guild conglomerates controlling two or more kiosks that reduces competition to an extent. But I don't see that as worse than the monopolizing that I've seen happen under a global system.

    It's very easy to join a trade guild. There are guilds always recruiting.

    Edited by Katahdin on March 13, 2017 3:56PM
    Beta tester November 2013
  • Cpt_Teemo
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    Oh look another "I want something made easier in-game coz i'm Lazy" thread.............


    Oh and NO.......

    Except for the UI issue,. i want that one fix so YES. :)

    It's not about lazyness its about fairness and time btw.
  • mbaranski15
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    Malanthor wrote: »
    I just resubbed after a couple of years away. One of the reasons i stopped playing back then was the lack of an auction house. I was/am mostly interested in buying stuff -not selling.
    Sadly the whole process with running back and forth and checking out the various guilds kiosks were just too horribly. I play games to have fun, not do chores i might as well do at work. I would assume that most people would want a system that let them easily browse available goods and then make a purchase. Just like E-Bay, Amazon etc. Would anyone here want to get in their car and drive back and forth between stores to find something they were looking for instead of using google or a online marketplace like ebay? I assume the answer is a resounding NO.
    Well the same goes for me in game, i don't want to saddle up my horse and ride around to the various kiosks to find what i'm looking for. My time is too limited for that.

    Now i am sure there are those who appreciate the way the system works right now. With the limitations placed on selling stuff, there are far fewer sellers than there would have been with a regular global auction house. And thus a sellers market. Asking those sellers what system they want is like asking someone with a limited monopoly if they want said monopoly to go away with the following losses in income. What answer do you expect to get? Its like asking someone if they are ok with cutting their salary.

    Remember that most people who play this game are not hardcore sellers, they are just people that from time to time want to buy and sell something. Why make things hard for them?
    They by far make up the actual population, and are the ones who keep this game alive. Not the small select group of greedy businessmen who profit from the current system. :hushed:

    Please add a global auction house for the benefit of the masses!

    I hate it too, but this might help.

    https://us.tamrieltradecentre.com/pc/Trade/Search

    It the best AH we will ever have in the game.

    Thank you! I'm new to ESO and have struggled to find stuff that I'm looking for.
  • Cpt_Teemo
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    Malanthor wrote: »
    I just resubbed after a couple of years away. One of the reasons i stopped playing back then was the lack of an auction house. I was/am mostly interested in buying stuff -not selling.
    Sadly the whole process with running back and forth and checking out the various guilds kiosks were just too horribly. I play games to have fun, not do chores i might as well do at work. I would assume that most people would want a system that let them easily browse available goods and then make a purchase. Just like E-Bay, Amazon etc. Would anyone here want to get in their car and drive back and forth between stores to find something they were looking for instead of using google or a online marketplace like ebay? I assume the answer is a resounding NO.
    Well the same goes for me in game, i don't want to saddle up my horse and ride around to the various kiosks to find what i'm looking for. My time is too limited for that.

    Now i am sure there are those who appreciate the way the system works right now. With the limitations placed on selling stuff, there are far fewer sellers than there would have been with a regular global auction house. And thus a sellers market. Asking those sellers what system they want is like asking someone with a limited monopoly if they want said monopoly to go away with the following losses in income. What answer do you expect to get? Its like asking someone if they are ok with cutting their salary.

    Remember that most people who play this game are not hardcore sellers, they are just people that from time to time want to buy and sell something. Why make things hard for them?
    They by far make up the actual population, and are the ones who keep this game alive. Not the small select group of greedy businessmen who profit from the current system. :hushed:

    Please add a global auction house for the benefit of the masses!

    I hate it too, but this might help.

    https://us.tamrieltradecentre.com/pc/Trade/Search

    It the best AH we will ever have in the game.

    Thank you! I'm new to ESO and have struggled to find stuff that I'm looking for.

    Oh btw the website does not say when things are sold so you never know when they are actually gone like a true market / AH.
  • Turelus
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    Malanthor wrote: »
    I just resubbed after a couple of years away. One of the reasons i stopped playing back then was the lack of an auction house. I was/am mostly interested in buying stuff -not selling.
    Sadly the whole process with running back and forth and checking out the various guilds kiosks were just too horribly. I play games to have fun, not do chores i might as well do at work. I would assume that most people would want a system that let them easily browse available goods and then make a purchase. Just like E-Bay, Amazon etc. Would anyone here want to get in their car and drive back and forth between stores to find something they were looking for instead of using google or a online marketplace like ebay? I assume the answer is a resounding NO.
    Well the same goes for me in game, i don't want to saddle up my horse and ride around to the various kiosks to find what i'm looking for. My time is too limited for that.

    Now i am sure there are those who appreciate the way the system works right now. With the limitations placed on selling stuff, there are far fewer sellers than there would have been with a regular global auction house. And thus a sellers market. Asking those sellers what system they want is like asking someone with a limited monopoly if they want said monopoly to go away with the following losses in income. What answer do you expect to get? Its like asking someone if they are ok with cutting their salary.

    Remember that most people who play this game are not hardcore sellers, they are just people that from time to time want to buy and sell something. Why make things hard for them?
    They by far make up the actual population, and are the ones who keep this game alive. Not the small select group of greedy businessmen who profit from the current system. :hushed:

    Please add a global auction house for the benefit of the masses!

    I hate it too, but this might help.

    https://us.tamrieltradecentre.com/pc/Trade/Search

    It the best AH we will ever have in the game.

    Thank you! I'm new to ESO and have struggled to find stuff that I'm looking for.

    @mbaranski15 you can also check this one http://esosales.uesp.net/viewSales.php but it's not for console markets sadly as the data comes from add-ons on PC.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • alexkdd99
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    Malanthor wrote: »
    alexkdd99 wrote: »
    Malanthor wrote: »
    I just resubbed after a couple of years away. One of the reasons i stopped playing back then was the lack of an auction house. I was/am mostly interested in buying stuff -not selling.
    Sadly the whole process with running back and forth and checking out the various guilds kiosks were just too horribly. I play games to have fun, not do chores i might as well do at work. I would assume that most people would want a system that let them easily browse available goods and then make a purchase. Just like E-Bay, Amazon etc. Would anyone here want to get in their car and drive back and forth between stores to find something they were looking for instead of using google or a online marketplace like ebay? I assume the answer is a resounding NO.
    Well the same goes for me in game, i don't want to saddle up my horse and ride around to the various kiosks to find what i'm looking for. My time is too limited for that.

    Now i am sure there are those who appreciate the way the system works right now. With the limitations placed on selling stuff, there are far fewer sellers than there would have been with a regular global auction house. And thus a sellers market. Asking those sellers what system they want is like asking someone with a limited monopoly if they want said monopoly to go away with the following losses in income. What answer do you expect to get? Its like asking someone if they are ok with cutting their salary.

    Remember that most people who play this game are not hardcore sellers, they are just people that from time to time want to buy and sell something. Why make things hard for them?
    They by far make up the actual population, and are the ones who keep this game alive. Not the small select group of greedy businessmen who profit from the current system. :hushed:

    Please add a global auction house for the benefit of the masses!

    Not this again. Go to the forums search bar and type in auction house. There will be the countless arguments about auction house. Believe it or not some people like the current system and don't want it changed, definitely not for an auction house either.

    To say that the larger part of the population wants an auction house is just your opinion. For all you know the majority likes the current system and would hate an auction house, we just don't know. That is why it's best to only speak for how you feel about it and not what everyone else may or may not think about it.

    You can't say with certainty that the masses would see an auction house as a benefit. I certainly wouldn't.

    I guess it's a good thing zos has never mentioned implementing an auction house or even getting rid of the traders. If we can keep guild traders for the life of the game while keeping an auction house out the game will be better off for it, imo.

    Its based on simple knowledge of human nature and previous mmo experience. The average guy likes things simple, he don't want to run around for hours trying to find something he could have checked for in 20 seconds with a different system. Seriously this is something everyone should intuitively see. Unless the population playing ESO is fundamentally different from the normal human being.

    Sure there are some people who like things different -simulates reality or whatever, and don't mind spending hours searching through menus looking for items. But i doubt very much they are are even close to a a significant percentage.
    The current system may appeal to a small minority and service their needs, but the great mass of players suffers under it, because it is just that bad.

    We have a currently highly non including trade system that prevents a large percentage of the population from effectively buying and selling due to several reasons while on the other hand we could have a highly including system that let everyone sell and buy without any hassle. It should be fairly obvious to everyone to see what system the game as a whole is better served with.

    You don't know that. To say that is a fact would imply you have evidence to back it up. Now if you have it then show it, otherwise stop masquerading your opinion as fact.

    You don't know what the greater population of eso wants, you are just showing your opinion and assuming others have the same one. It should be fairly obvious that a fact is backed up by evidence where as opinions are not. What you are posting is your opinion.

    It is my opinion that the guild trader system benefits the game more than an auction house. You are welcome to your own opinion, but saying any percentage of the games population is for or against something without evidence of that claim is purely your opinion.

    Unless you are zos and have sent out a poll to their entire population (and they actually filled it out), then you have no idea what the greater eso population wants.

    Really it is all irrelevant what anyone says here regarding the trade system in eso, since zos has never mentioned changing it. It is extremely doubtful that they would scrap one of the few unique attributes of this game because a couple people on the forum whine about it.
  • CapnPhoton
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    CapnPhoton wrote: »
    Having played 2 other games with just one worldwide auction system, this is better. In the worldwide system, items all in 1 place are so saturated that you make pennies for things and it's hardly worth the trouble. It is quite easy to join a trading guild. I am in 3.

    There is a certain realism to the current system. Do you see any computers, or department stores around? It is all representative of a market economy that is not technology based. I'm not sure what the real issue is, having to travel around places like one would in a time period like this, or the fact that they can't have instant gratification spoon feeding.

    For casual players there could be an auction house with limited selling space and more expensive to use. That would probably fit into the current economic model.

    Price isnt important or even relavent in this arguement, convenience is the only commodity "we" care about.

    Wal-mart sells tvs for 400$ best buy sells them 4 300$ but if best buy isnt around you and theirs ten wal marts in your city where are you going?

    Convenience beats price 9-10 times unless your on a strict budget.

    Lots of Console players dont have the time 2 log on go to 20 different guild traders to find springgians ring then try to run a dungeon all in a hour or 2 before they half 2 sleep. Let alone join a top trading guild with 5k weekly fees and pray their stuff sales and they make their money back

    I think the emphasis of the OP was on casual players just wanting to sell a few things once in a while. I am in this situation as well where I don't want to pay a trading guild lots of money just to sell the 5-10 things at a time I want to list. The 3 trading guilds I am in have no fees. One had a trader either in Rawl'Kha or Daggerfall, depending on the week and sales are good. They are out there even for the casual. You just have to find them.
    Xbox One NA Aldmeri Dominion
  • alexkdd99
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    Smepic wrote: »
    S'yn wrote: »
    Turning the entire game economy on it's ear is never a good idea. Is the current system inconvenient- sure. Does it make it hard to find what you're looking for easily- yes. Would some sort of search function make it easier to find what yo're looking for- yes, but it would be extremely difficult to code for. Think of what you are asking:

    You want a search function to check every available item in EVERY guild store in real time. Even if you found your perfect item, it could easily be sold out from under you while you are porting to the guild trader.

    Extremely difficult to code? Yet we have AwesomeGuildStore.

    Lol implementing it into the game is a
    Kay1 wrote: »
    I wouldn't recommend you talking about auction houses here.

    Many guilds are active here in this forum and every single time they see a thread talking about auction house they ask their members to come here and vote No or just to disagree with the concept, they even put it in the motd.

    Rich trading guilds have been running the economy for years they decide everything from the price to which of their guilds will use that trader for this week and they feel very powerful doing it so trust me they will never let this happen and if one day Zenimax decide to finally implement it you will see hundreds and hundreds of threads asking for a removal of auction houses.

    Lmao. Pulling out the tin foil hats already? I have never once been asked by ANYONE in game to come post anything on the forums. Yet again people just making things up and saying they are facts.

    ANYONE that wants to sell in a trader can. It is not a fluke that every week there are traders out there that never get bid on. But yet people want to act as if guilds can't get traders while there are traders not receiving bids. Also it is extremely easy to get in an existing guild with a trader.

    Sure you won't get a prime location trader in a baby guild, and you shouldn't. The big guild has been there working at it longer. People just want things handed to them and don't want to put any effort in.
  • Cpt_Teemo
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    CapnPhoton wrote: »
    CapnPhoton wrote: »
    Having played 2 other games with just one worldwide auction system, this is better. In the worldwide system, items all in 1 place are so saturated that you make pennies for things and it's hardly worth the trouble. It is quite easy to join a trading guild. I am in 3.

    There is a certain realism to the current system. Do you see any computers, or department stores around? It is all representative of a market economy that is not technology based. I'm not sure what the real issue is, having to travel around places like one would in a time period like this, or the fact that they can't have instant gratification spoon feeding.

    For casual players there could be an auction house with limited selling space and more expensive to use. That would probably fit into the current economic model.

    Price isnt important or even relavent in this arguement, convenience is the only commodity "we" care about.

    Wal-mart sells tvs for 400$ best buy sells them 4 300$ but if best buy isnt around you and theirs ten wal marts in your city where are you going?

    Convenience beats price 9-10 times unless your on a strict budget.

    Lots of Console players dont have the time 2 log on go to 20 different guild traders to find springgians ring then try to run a dungeon all in a hour or 2 before they half 2 sleep. Let alone join a top trading guild with 5k weekly fees and pray their stuff sales and they make their money back

    I think the emphasis of the OP was on casual players just wanting to sell a few things once in a while. I am in this situation as well where I don't want to pay a trading guild lots of money just to sell the 5-10 things at a time I want to list. The 3 trading guilds I am in have no fees. One had a trader either in Rawl'Kha or Daggerfall, depending on the week and sales are good. They are out there even for the casual. You just have to find them.

    The current system is just an all out designed mess tbh, guild monopolies everywhere especially in the demanding zones that require you to make tons of coin per week. I guess the ones defending the current system do indeed play 24/7 tbh.
  • alexkdd99
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    pieratsos wrote: »
    Hyrianeth wrote: »
    Yup, the rich guilds gets richer. There's no place for the little guy trying to sell anything.

    Maybe get in one of the guilds with a good trader?
    Yeah that's typical ignorance that's expected from players who would cry like a baby if there was a AH..
    I've got a trader and my guild prob has sister guilds throwing millions at traders so they can own a lot of the market and push the little guild or ppl out..

    Kind of like how you are here crying like a baby because there isn't an auction house? The guilds that have put in the effort will be rewarded. Creating a guild and expecting it to have a trader in a prime location in a week is ridiculous. The large guilds have been putting in effort. To expect to be able to bypass all the work others have done just because is the definition of entitlement. You are not entitled to the prime locations, go build up your guild/ guild bank and bid on it line everyone else did. Crying about it will get you nowhere.
  • Turelus
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    alexkdd99 wrote: »
    Lmao. Pulling out the tin foil hats already? I have never once been asked by ANYONE in game to come post anything on the forums. Yet again people just making things up and saying they are facts.

    ANYONE that wants to sell in a trader can. It is not a fluke that every week there are traders out there that never get bid on. But yet people want to act as if guilds can't get traders while there are traders not receiving bids. Also it is extremely easy to get in an existing guild with a trader.

    Sure you won't get a prime location trader in a baby guild, and you shouldn't. The big guild has been there working at it longer. People just want things handed to them and don't want to put any effort in.

    This is one of my biggest frustrations with this whole debate.

    People have come up with these arguments about how it's impossible to get a guild, how there are no free traders and how the elite stores manipulate and control the whole game.
    Yet as I said in my post above I have literally just seen a guild go from 24 members to owning a guild merchant and seeing sales.

    I agree with people the buying side of this system needs a lot of love and some major work to help players, but I think the selling side works fine if people can take their tinfoil hats off spare one guild slot and do a little factual research.
    Edited by Turelus on March 13, 2017 4:27PM
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Cpt_Teemo
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    alexkdd99 wrote: »
    pieratsos wrote: »
    Hyrianeth wrote: »
    Yup, the rich guilds gets richer. There's no place for the little guy trying to sell anything.

    Maybe get in one of the guilds with a good trader?
    Yeah that's typical ignorance that's expected from players who would cry like a baby if there was a AH..
    I've got a trader and my guild prob has sister guilds throwing millions at traders so they can own a lot of the market and push the little guild or ppl out..

    Kind of like how you are here crying like a baby because there isn't an auction house? The guilds that have put in the effort will be rewarded. Creating a guild and expecting it to have a trader in a prime location in a week is ridiculous. The large guilds have been putting in effort. To expect to be able to bypass all the work others have done just because is the definition of entitlement. You are not entitled to the prime locations, go build up your guild/ guild bank and bid on it line everyone else did. Crying about it will get you nowhere.

    Also it takes way way way less time to upkeep the guild if your already in a prime location.
  • Tabbycat
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    I hate that it hits you with some kind of "too many searches" debuff when you are hunting around all over the place for the best deal to buy something. I mean, really, ZOS, you don't think it is tedious enough that I have to open the store for every single Trader on planet Nirn to find the best deal, but you gotta hit me with a debuff too so I can't buy what I want at the best price when I finally find it?

    *takes breath*

    This still irritates me greatly.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • Cpt_Teemo
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    Simple solution: Provide a server wide marketer that pools all info from all guild vendors into one location and remove the item limit to search for something.

    Easy fix get server wide market + we keep guild vendors, won't solve the monopolies but still its atleast a non time consuming thing.
  • Cherryblossom
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    Turelus wrote: »
    Please elaborate on "more interesting" "in game trading" "new levels of gameplay"
    In most mainstream MMO games with a central base for all says you basically have a system where everyone does the following.
    Sort lowest price first > Search item name > Buy/List for 1g less.
    With this system it's basically the person who listed most recently always gets the sale and players are forced to continue going back to the AH and cancelling/relisting to try and sell an item. In games where there is a non-returned listing fee you actually waste money or sit waiting for items to expire over and over in hopes someone sees you sale cheapest before someone else undercuts.
    Now the same does happen in ESO but you're limited to only 500 players who can undercut you in that one visible location. This grants you more chance to make sales before an undercut and sometimes means you can sell an item higher than its actual value because players can't see the entire market at once.

    So like other games you add the fee when you make a sale, fixed that issue. Also points out a flaw in the current system.

    Turelus wrote: »
    The current system also allows for something rare in MMO games these days which is a career in trading, whilst this isn't for everyone there are options for everyone to buy here.
    If you're just looking for an item and want it fast you can check the hubs, you'll potentially pay more but you'll normally get what you're after fast. If you want a good deal you can put in the footwork and shop around to find what is a good deal.
    Meanwhile it lets players who put the footwork in buy low/sell high and make money from something other than grinding for gold/gear.

    Sadly due to the limited number of players able to sell, items are restricted and supply and demand fails with the current system. Also due to the reasons you added first, you are unlikely to find other more exotic items for sale (ie. armour set between level 1-50), as if there is very little market it no use paying the fee to try and sell it.
    Turelus wrote: »
    Now I will concede this current system is not friendly for players looking for non-mainstream items. First the UI by core is atrocious and not user friendly, secondly there is no way to see where the items you want are without manually checking every store.
    If ZOS could address these two pain points I think a lot of people would be more welcoming of the current system. I personally don't want to see an interesting and different system thrown out the window and a one size fits all AH placed in rather than give the current system a chance with improved player experience.

    This method is not good for everyone as there is a default finite number of people able to Trade, so you cannot have with this system, a method that is good for all.
    Turelus wrote: »
    I will concede you are correct in this statement, however I will say that right now this isn't an issue and we are far from one.

    First of all the traders are finite, but trading is not. Infinite guilds can be created meaning there can always be multiple 500 slot guilds selling in house, with the option to join five guilds you can in theory have access to five stores without ever needing visit a trader (they can be accessed from any bank).
    The fact that not all guilds are full just points to player apathy with the broken trade system, are you suggesting there is less than 75K players as that's around the finite number! Being in 5 guilds only give 2.5k people to trade with!(also the reason for the sticky plaster that is guild traders)
    Turelus wrote: »
    Now obviously everyone wants more visibility than their 500 members and this is where the traders come in. As I agreed these are in fact finite and not every guild in the game can have one. However, there are a great deal of them and we are already very far from seeing all of them utilised to their full potential.
    Not every single one of these is being used by a 500 player strong guild yet, outside of the cities this are smaller guilds just starting up with plenty of spaces open for new members.
    As already pointed out by many, people don't want to waste their day wandering through every zone trying to find what they need.
    Turelus wrote: »
    My annoyance with this argument is many people who make this claim of not being able to partake in guild traders haven't even tried to. Just last week I joined a new trade guild with 24 members, Friday/Saturday they made 50 members and Sunday they got a guild trader with 40k gold donated by the members (that's less than 1k per member).

    So within one week a new guild is in the system and doing what everyone is claiming can't be done. Now all this new guild has to do is learn item values and desires and they'll be able to bring in gold with regular sales, they may not have a prime location but with smart selling (undercut trade hubs and sell needed/wanted items) they'll start bringing more customers who know it's a good deal to go there, from there they can move to a city, then maybe eventually a trade hub.

    I hear eventually and may be here......
    Turelus wrote: »
    To prove I am not talking BS this is the guilds thread: https://forums.elderscrollsonline.com/en/discussion/327218/the-royal-trade-company-brand-new-trade-guild-located-in-the-rift

    So to finalise, yes this argument can be made, but maybe when it actually becomes an issue, by that time we would have had even more traders added with new content to continue opening up the options for new guilds.

    Once again I can see no merits to the current system, everything can be improved. Defending a broken system does nothing to make it better.
  • idk
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    sadownik wrote: »
    People defending the present trade system are you for real? I mean i hope you do understand that the current system allows only for around 75k players on each server to actively participate in trading? Do you understand that this numer is in fact significantly lower because of people joining multiple trade guilds and having multiple accounts?

    Is the above a fair economy model? Those that are in the club and those that arent? To dear USA citizens - perhaps yes, perhaps you are so used to live in oligarchy that this is normal, for me as a citizen of former communistic country it is not.

    First and foremost, yes, I am for real and no, I am no citizen of the USA. Don't know what you try to achieve with this bait.

    To undergird your argument you would have to proof that almost every trading guild has a capped roster. I have been in several trading guilds and they all had
    a) a kiosk and
    b) free roster slots.
    If you take a look at the zone chat you see dozends of recruiting effors from trade guilds every day.

    And even if your statement were true, nothing stops you to advertise your stuff via zone chat. Most of the times when I'm in need of a fast coin I sell items via zone chat instead of guild store because it's
    a) so much faster
    b) you reach more people at that point of time because everyone in your zone can see your offer while not everyone checks every kiosk
    c) you can adjust your selling price faster than via guild store (also grands you some feedback if your prices are off the chart)
    d) you save yourself the taxes
    e) you can directly see the demand (wtb xyz)

    But fact of the matter is that not everyone wants to be a part of a trading guild and therefore not everyone needs a slot. Also there are a whole lot of free places out there.

    @Chilly-McFreeze
    you failed to see the point of the post, you also pointed out that the poster was right.

    The argument is as you obviously failed to understand;

    There are only so many people who are able to sell to the community, you point out rightly that the figure of 75k is much much lower.

    I always wonder why people don't understand that the trade system is restrictive in the game, enforcing high prices and lack of variety.

    @Cherryblossom

    I think it's more like you fail to accept that some have a different oppinion.

    Additional, your last point was specifically addressed by the devs as the current system is in place in part to prevent heavy devaluation of items, though lack of variety is most certainly a stretch.
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