Giles.floydub17_ESO wrote: »Clearly you are thinking the build is a hybrid based on your gear, however it is a pure magika build with the exception of one slot.
First, your not setup as a tank and might as well have the pets take ago so no reason to use puncture.
Second, you would do better replacing Morkuldin with a magika set, the pets would do more damage.
Third, your dps would improve greatly if you had something to spam in between activation the special abilities of your summoned pets.
If your wanting to go hybrid the I would suggest a more hybrid centrist skill build out which I cannot suggest one for you since I do not run hybrids. I realize hybrids can be fun.
Also, you forgot ultimate though I assume your using the atro.
Last, your screen shot link is not working.
Regardless, enjoy whatever you come up with.
^ what he said.
For magic dps you want lots of magic and spell damage.
One quick issue with your proposed set is the 4th piece bonus. You don't need more stamina.
Also, replace puncture with a spammable ability, force shock from the destro staff line us good.
Chilly-McFreeze wrote: »May I add a few questions first:
The clanfear puts out physical dmg but scales to max magicka, right? So this is some sort of a hybrid pet?
Are pets affected by champion points? I thought they don't, so you can't "double dip" the clanfear.
Is the damage from Morkuldin and Maw depending on your stats? And if, scales the Mork Sword on stamina?
Would the heavy attack dmg increase from bound armaments have an influence on your pets ha?
To the build:
Do you use a lightningt staff? If not, I would recommend that since you have no other AoE. Maybe even switch out that backbar Inner Light for Elemental Blockade or LL, if you don't spend much time on that bar. Also you don't need that taunt since your clanfear should take aggro.
Hardened Ward would add to the longlivity of your pets, saving you a resummon in critical moments.
https://www.youtube.com/watch?v=n_hnutd6GqUAvran_Sylt wrote: »So, recently I decided to start trying out a pet centered build. and by pet centered, I mean pet centered.These are the sets I'm using:
Necropotence
Maw of the Infernal
Morkuldin
Skills:
Both Bars:
Twilight Tormentor
Unstable Clannfear
Bound Armor
Inner Light
Front bar: Puncture/Trapping Webs (role dependant)
Back Bar: Daedric Prey
So, I don't have much wiggle room for adding in skills to increase my own damage (I know that I could, but I want to be pet centered)
However, this build type is absolutely shite in terms of outgoing damage, even though there can be a total of 6 different mobs (I count myself as a mob, cause I do negligible damage with this build).
Let's break it down:Maw of Infernal Daedroth attacks: 4257 physical damage basic attacks, a conal fire breath attack that ticks for about 60% damage per 0.5 sec over 2 sec. basic attacks occur about once every 2 seconds. Which means that the daedroth adds 2.1K dps up to 5K dps AoE, while summoned. (10% chance to summon on light/heavy attack)
Morkuldin: 4551 physical damage basic attacks, attacking around once every second, pausing now and then. netting about 3.8K damage per second while active. (10% chance to summon on light or heavy attacks)
Using sets nets about 6K to 9K dps assuming constant uptime | using daedric prey nets: 9.1K to about 13.7K dps assuming constant uptime. I'd cut this in half assuming on average 7 sec at the higher end to proc.
At 38K Magicka:
Storm Atronauch: continuous damage over time, ticks about once per second. deals roughly 3.5K damage each tick. 3.5K dps, not a constant uptime, so cut in half to 1.7K dps.
Twilight Matriarch: 3.7K damage per attack, attacking once every two seconds. netting about 1.9K damage per second.
Unstable Clannfear: about 1.4K damage per attack, attacks once every two seconds. netting about 0.7K damage per second.
Using Daedric Summons nets about 4.3K dps | 6.5K dps with daedric prey
Constant uptime summons: 2.6K dps
Partial Uptime: 6.2K to 8.6K dps
general dps estimated at 8.8K to 11.2K
Actual testing on a Robust SkeletonWhen I actually took this test onto a robust skeleton, I sat and auto attacked it for a solid 3 minutes and 9 seconds. the dps rating stood at a whooping 4.7K dps including my auto attacks.
This was without daedric prey.
Tried it again with over 3 minutes, and got 6.1K dps using combat metrics. This is all without the storm atro.
with the atro and daedric prey i got 7.2K dps
So a 5 pet build using a monster set, armor set, and daedric prey, nets less damage than a stamina nightblade spamming Surprise Attack and weaving without criting or using any other skills. This is of course ignoring the volatile familiar and the Twilight tormentor passives. the volatile familiar I remember when i used it dealt about 5k per tick, every two seconds, for a whopping 2.5K dps bonus, and the twilight tormentor adds about an additional 1 - 2K dps. each of these can be effected by daedric prey. If I remember prior to homestead i got up to around 10K dps.
So it doesn't fare too well. I've only ever used this build while tanking in dungeons, using the healing morphs of the daedric summons.
So, I would love to see a set that improves the damage output of your pets. Here is my proposal:
Pack Mentality
This set increases the damage of your pets for every pet you have active in the field. This would be best as a crafted set too.
(2 piece bonus): Increase max Health by 1064
(3 piece bonus): Increase max Magicka by 967
(4 piece bonus): Increase max Stamina by 967
(5 piece bonus): For every pet Active, your pets light and heavy attacks deal an additional 25% damage.
So, looking at the above stats, you wold likely see an increase of dps to the tune of 9K dps. Adding up to a total of 16.2K dps. This, however, would still not make an end game pet focused build viable at all, but would allow people to make a pet central build that isn't sorely lacking in dps.
What d'yall think? Is there be a better way to allow pets to deal more damage? Do you see problems with this set? Are my Calculations/Estimations off?
Ep1kMalware wrote: »Avran_Sylt wrote: »So, recently I decided to start trying out a pet centered build. and by pet centered, I mean pet centered.These are the sets I'm using:
Necropotence
Maw of the Infernal
Morkuldin
Skills:
Both Bars:
Twilight Tormentor
Unstable Clannfear
Bound Armor
Inner Light
Front bar: Puncture/Trapping Webs (role dependant)
Back Bar: Daedric Prey
So, I don't have much wiggle room for adding in skills to increase my own damage (I know that I could, but I want to be pet centered)
However, this build type is absolutely shite in terms of outgoing damage, even though there can be a total of 6 different mobs (I count myself as a mob, cause I do negligible damage with this build).
Let's break it down:Maw of Infernal Daedroth attacks: 4257 physical damage basic attacks, a conal fire breath attack that ticks for about 60% damage per 0.5 sec over 2 sec. basic attacks occur about once every 2 seconds. Which means that the daedroth adds 2.1K dps up to 5K dps AoE, while summoned. (10% chance to summon on light/heavy attack)
Morkuldin: 4551 physical damage basic attacks, attacking around once every second, pausing now and then. netting about 3.8K damage per second while active. (10% chance to summon on light or heavy attacks)
Using sets nets about 6K to 9K dps assuming constant uptime | using daedric prey nets: 9.1K to about 13.7K dps assuming constant uptime. I'd cut this in half assuming on average 7 sec at the higher end to proc.
At 38K Magicka:
Storm Atronauch: continuous damage over time, ticks about once per second. deals roughly 3.5K damage each tick. 3.5K dps, not a constant uptime, so cut in half to 1.7K dps.
Twilight Matriarch: 3.7K damage per attack, attacking once every two seconds. netting about 1.9K damage per second.
Unstable Clannfear: about 1.4K damage per attack, attacks once every two seconds. netting about 0.7K damage per second.
Using Daedric Summons nets about 4.3K dps | 6.5K dps with daedric prey
Constant uptime summons: 2.6K dps
Partial Uptime: 6.2K to 8.6K dps
general dps estimated at 8.8K to 11.2K
Actual testing on a Robust SkeletonWhen I actually took this test onto a robust skeleton, I sat and auto attacked it for a solid 3 minutes and 9 seconds. the dps rating stood at a whooping 4.7K dps including my auto attacks.
This was without daedric prey.
Tried it again with over 3 minutes, and got 6.1K dps using combat metrics. This is all without the storm atro.
with the atro and daedric prey i got 7.2K dps
So a 5 pet build using a monster set, armor set, and daedric prey, nets less damage than a stamina nightblade spamming Surprise Attack and weaving without criting or using any other skills. This is of course ignoring the volatile familiar and the Twilight tormentor passives. the volatile familiar I remember when i used it dealt about 5k per tick, every two seconds, for a whopping 2.5K dps bonus, and the twilight tormentor adds about an additional 1 - 2K dps. each of these can be effected by daedric prey. If I remember prior to homestead i got up to around 10K dps.
So it doesn't fare too well. I've only ever used this build while tanking in dungeons, using the healing morphs of the daedric summons.
So, I would love to see a set that improves the damage output of your pets. Here is my proposal:
Pack Mentality
This set increases the damage of your pets for every pet you have active in the field. This would be best as a crafted set too.
(2 piece bonus): Increase max Health by 1064
(3 piece bonus): Increase max Magicka by 967
(4 piece bonus): Increase max Stamina by 967
(5 piece bonus): For every pet Active, your pets light and heavy attacks deal an additional 25% damage.
So, looking at the above stats, you wold likely see an increase of dps to the tune of 9K dps. Adding up to a total of 16.2K dps. This, however, would still not make an end game pet focused build viable at all, but would allow people to make a pet central build that isn't sorely lacking in dps.
What d'yall think? Is there be a better way to allow pets to deal more damage? Do you see problems with this set? Are my Calculations/Estimations off?
Can we name the set 'zookeeper deluxe'?
katiesmith12341 wrote: »Contact this dude:https://www.youtube.com/watch?v=n_hnutd6GqU
He is friendly and will set you up real good with a PVP pet build, if your ever planning to go to pvp with it. I would love to run with you and share some tips(just realised your on PC which sucks
we need more pet builders!!)
Pet Sorc for 2 years