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Templar NERF TO THE GROUND. Every other class, barely touch.

Paneross
Paneross
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ZoS hates Templars.
  • White wabbit
    White wabbit
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    Troll post I'm guessing
  • EldritchPenguin
    EldritchPenguin
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    What are you talking about? RO now hits for 40k instead of 50k, and their overall DPS didn't take that much of a hit thanks to the buff to Backlash and the duration increase of Blazing Spear. Maybe they aren't #1 anymore, but they are far, far from useless.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • wazzz56
    wazzz56
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    My healbot feels stronger now this patch..I kinda love it, and you can be a lot more trolly w throwing bubbles on everybody
    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • Ashamray
    Ashamray
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    Nerfs are ok, exept Blazing stun.
    PvP Healers are a bit OP though. But just a bit.
    Boadrig, EU PC

    Very Balanced
    Battleground Beta Testers
    Cite's Legacy
    Colosseum

    Imperial City frequenter
    Imperial City feedback and suggestions
  • AnviOfVai
    AnviOfVai
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    PVP Templers be like:

    tigpK7H.gif

    Everyone else be like:

    6%20(1).gif
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • JinMori
    JinMori
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    Paneross wrote: »
    ZoS hates Templars.

    Well it was a big nerf, but it's not like you can't do dps anymore, Although i disagree with zenimax approach on radiant oppression, they should have reduced the range instead of the damage, The 21 % damage nerd didn't change anything in pvp, while reducing pve damage.
  • Danksta
    Danksta
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    JinMori wrote: »
    Paneross wrote: »
    ZoS hates Templars.

    Well it was a big nerf, but it's not like you can't do dps anymore, Although i disagree with zenimax approach on radiant oppression, they should have reduced the range instead of the damage, The 21 % damage nerd didn't change anything in pvp, while reducing pve damage.

    While they did reduce the damage it's still undoubtedly the best execute in the game. That right there tells me it was deserving of a nerf.
    BawKinTackWarDs PS4/NA

  • UppGRAYxDD
    UppGRAYxDD
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    Bro its not that bad. Yes we lost a cc, but there are plenty that you can use instead. Also, radient aura's magicasteal combined with channeled focus = 800mag per sec, which opens up many different options...
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • timidobserver
    timidobserver
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    What are you talking about? RO now hits for 40k instead of 50k, and their overall DPS didn't take that much of a hit thanks to the buff to Backlash and the duration increase of Blazing Spear. Maybe they aren't #1 anymore, but they are far, far from useless.

    If your RD was only hitting for 50k last patch, I can see why you are not noticing the nerf. It is very noticeable at higher levels of DPS. That said, I don't have a huge issue with the nerf. However, it probably should have been more like 10%.

    Backlash was a good change. No complaints.

    On Blazing Spear, trading a stun for 2 seconds of duration is a bad deal. Kinda like paying $100,000 for a Kia. The overall feedback on this change is negative. Even people that are constantly lobbying for Templar nerfs(Fengrush) are baffled by the change.
    Edited by timidobserver on March 8, 2017 4:31PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Turelus
    Turelus
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    If we counted up every thread like this (rage about nerfs with ZOS hates x) on the forums which class would come out on top.

    These threads are always more enlightening every time I read one.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Uriel_Nocturne
    Uriel_Nocturne
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    The hit to Radiant Destruction has been felt quite a lot. I went from having RD Crit at 28-32k down to a Crit of 16-22k, and that's only once the enemy health is sub-50%... this has definitely hurt my Templars.

    And ZOS's reasoning for it was crap. It's a finishing Skill, not a spam Skill.

    Most Templar Players WERE using other Skills, @ZOS. There was no need to hit RD quite so hard.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • cyclonus11
    cyclonus11
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    Find all of the builds that are easily soloing dolmens and WBs and nerf them to the point that they can't.
  • RebornV3x
    RebornV3x
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    Lol bad troll thread
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Ep1kMalware
    Ep1kMalware
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    PVP Templers be like:

    tigpK7H.gif

    Everyone else be like:

    6%20(1).gif

    Loool that's my stamplar! This *** thing can't die!
  • mr_wazzabi
    mr_wazzabi
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    wazzz56 wrote: »
    My healbot feels stronger now this patch..I kinda love it, and you can be a lot more trolly w throwing bubbles on everybody

    Argonian Jesus!!!
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • RoyalPink06
    RoyalPink06
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    PVP Templers be like:

    tigpK7H.gif

    Everyone else be like:

    6%20(1).gif

    :lol: omg where do you people find such amazing gifs.

    Hate the shards CC nerf so much. Hate the RD nerf, but haven't felt it too much since my Templar is built for healing anyway.
    NA PS4
  • josh.lackey_ESO
    josh.lackey_ESO
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    Danksta wrote: »
    JinMori wrote: »
    Paneross wrote: »
    ZoS hates Templars.

    Well it was a big nerf, but it's not like you can't do dps anymore, Although i disagree with zenimax approach on radiant oppression, they should have reduced the range instead of the damage, The 21 % damage nerd didn't change anything in pvp, while reducing pve damage.

    While they did reduce the damage it's still undoubtedly the best execute in the game. That right there tells me it was deserving of a nerf.

    No, that would be Mage's Fury.
  • Nutshotz
    Nutshotz
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    The Jesus beam was necessary. When you can Jesus beam a player in pvp at full HP and than instantly do another Jesus beam and dead or open with dark flare into Jesus beam and dead. So yes it was necessary. My healer still does insane damage with Jesus beam.

    That's all I'm saying.
  • Baconlad
    Baconlad
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    Lol...RD needed something done for two reasons, one was to shut everyone up about it. Two was because i was hitting poor LA sorcs and MED night blades for 8k a tic at 100% health...i mean...***. that doesnt include the javelin i hit them with followed by that. If javy crit, burning light crit and first tick of RD crit...RIP before you could even break free...god help you if valkyn landed and crit (pre patch). Theres a reason ive been running thief mundus XD
  • idk
    idk
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    Paneross wrote: »
    ZoS hates Templars.

    Surely you jest. Magplars are still used by high end raiding groups. If they were nerfed to the ground they would not be used.
  • Tyrobag
    Tyrobag
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    cyclonus11 wrote: »
    Find all of the builds that are easily soloing dolmens and WBs and nerf them to the point that they can't.

    If you cant easily solo a dolmen with any build... You have a problem...
  • alexkdd99
    alexkdd99
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    I don't know I think the nerf to ultimate hit sorcs pretty hard. Or atleast the few sorcs that were still using OL.

    The only nerf on templars that makes you think zos doesn't play eso, was the blazing spear's nerf. RD needed nerfed, there is no good argument that it didn't. And yes I play a templar also.

  • LadyLavina
    LadyLavina
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    Everyone else be like:

    6%20(1).gif

    WHERE IS THIS CHRISTMAS TREE CLASS AND WHY DO I NOT HAVE IT

    10/10
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • the_man_of_steal
    the_man_of_steal
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    Mag Templar's in PVE have been nerfed with the blazing spear no stun change... Other than that, in PVP they are still strong and my stamplar in PVP is a LOT of fun.

    Really would like the blazing spear change to be reverted back to having an original stun.
  • AnviOfVai
    AnviOfVai
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    PVP Templers be like:

    tigpK7H.gif

    Everyone else be like:

    6%20(1).gif

    :lol: omg where do you people find such amazing gifs.

    Hate the shards CC nerf so much. Hate the RD nerf, but haven't felt it too much since my Templar is built for healing anyway.

    Obviously because I am awesome and I have a search engine called google that does magic when you type in *gta dying gifs*

    I thought it was appropriate too :)

    The christmas tree fight was a bonus.

    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • JinMori
    JinMori
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    The Jesus beam was necessary. When you can Jesus beam a player in pvp at full HP and than instantly do another Jesus beam and dead or open with dark flare into Jesus beam and dead. So yes it was necessary. My healer still does insane damage with Jesus beam.

    That's all I'm saying.

    If someone is opening with jesus beam they are doing a favor to you, because it's gonna do no damage. The main reason why this is spammed at 100% is not the damage, it's the 36 meters range, allowing you to stay far away from the enemy while still doing damage. This is why the damage nerf was stupid, if they reduced the range to 15 meters, you could bash it much more easily, instead they decided to reduce the damage, and tthey didn't fix a single thing, while reducing our pve dps, yea the purifing light and blazing spear damage buff, kinda help, but it will never give us back the damage that radiant gave.
    Damage wise it's still a very good execute, but it's not the best in every situations, mages wrath allow insane burst mostly thanks to the 4 seconds delay.
    Edited by JinMori on March 8, 2017 5:00PM
  • JinMori
    JinMori
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    Baconlad wrote: »
    Lol...RD needed something done for two reasons, one was to shut everyone up about it. Two was because i was hitting poor LA sorcs and MED night blades for 8k a tic at 100% health...i mean...***. that doesnt include the javelin i hit them with followed by that. If javy crit, burning light crit and first tick of RD crit...RIP before you could even break free...god help you if valkyn landed and crit (pre patch). Theres a reason ive been running thief mundus XD

    This is extremely misleading, radiant will never hit for 8 k at 100 % health. and with the right setup you can do just about the same with every other class, so what's your point? Mag plar isn't the only one who can do that.
    Also if we really wanna do the math, let's say that all of your skills crit, most people run around with at least 20 k ,25 k health in cyrodill so javelin: about 5 k, burning light about 5 k, you are about at 50 % so the damage has just begun to scale, so your radiant will hit for about max 3 k. it's not enough to one shot, but there is a problem, and guess what the problem is: the *** range, javelin 22 meters knockback, radiant 36 meters, now unless you heal or line of sight you might be dead.
    Edited by JinMori on March 8, 2017 5:08PM
  • Spacemonkey
    Spacemonkey
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    This game is all glass cannons arguing.

    How on earth do you balance glass cannons? You can't, they just don't have the proper weight ratios. So ZOS tries random things and in the process breaks the trusty 12 gauges. I want the soft caps and hybrid builds back :(
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Oh darn ... instead of me executing you in PVP for 27k I just do it for 22k.
  • the_man_of_steal
    the_man_of_steal
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    This game is all glass cannons arguing.

    How on earth do you balance glass cannons? You can't, they just don't have the proper weight ratios. So ZOS tries random things and in the process breaks the trusty 12 gauges. I want the soft caps and hybrid builds back :(

    Glass Cannons? lawl you must have missed the heavy armor changes. Attacks from 5 people tickle me and my Weapon Damage is still 4000 when buffed.
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