Since we have two piece monster helms that are unique and gives us unique stats .... What about having 2 piece unique monster weapons ? That can be obtained in the dungeons same as helmets.... yes im aware of the VMSA but these would be different as the last bonus trait would be unique to the actual boss same as monster helmets and shoulders are now.
I understand that its harder to farm the helmet you need in the right trait and then also the shoulder , however as there are many versions of different weapon type and also the traits it wouldn’t be so easy to get what you need. And by using those would open up allot of creative new builds .
Edited by ForsakenSin on March 3, 2017 12:26AM "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)
Arise From Darkness Forsaken SIn
"You have been a loyal High Elf Magica Sorc
Conjure of Darkness, Master of Magic
Killer of Molag Bal and Savior of Ebonheart Pact
Until Dark Brotherhood killed you...
but now..NOW its time to Arise From Darkness once again..."
So here i am thinking about my build daydreaming theory crafting when a idea just came to my mind.. 30 votes
YES MONSTER WEAPONS UNIQUE DESIGNED AND BONUSES GIVE GIVE GIVE !!!!!
"Slap across the head" STOP DAYDREAMING AND GET BACK TO WORK it will ruing the game we don't need any more items and grinding stupid RNG we are fine and it will be OP
well.... here my idea let me explain why