Cp removal didnt fix the lag

eso_lags
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180 person que into haderus after the cp removal and the lag is still there, honestly i haven't played long enough tonight to say it didn't work 100%, but i will give my experience. The lag seemed a LITTLE better, but several people i know including myself have been booted, game crashed, and back to the que. I feel like they put out a game that couldn't handle being on console and then added so much stuff that shouldn't have been in here, and that has broken the game. Zenimax, please answer this, when your game does not function properly, why keep putting in more complicated stuff?

Im not trying to bash the game here, i love this game and love what you guys do, but the consensus on XB NA from my Friends, me and zone chat in 2 different campaigns, is that the cp removal has not fixed the lag. Still lagging, still crashing. You guys need to go about this a different way, add some people to it, and try and make it work. Maybe some different people on the job to have a fresh outlook on it, but it is only getting worse. I do appreciate housing, the warden and the AP buff this week, i appreciate all you do, but its not working.

And as i said before a lot of players value honesty from you guys, so please if the answer is " this isnt gonna work on the xbox one, it wont be better til the scorpio" or something to that effect, OR that you just dont know what it is and its at the TOP of your list to figure out, then players will understand. And if they dont then i guess its to bad for them but we need some answers here. People might not be happy knowing that lag will never be 100% fixed on regular XB1 or whatever the case may be, but some answers are needed.


And for some speculation as to what i think is wrong:
I think the answer to fixing pvp, especially here on xbox, is to keep it to 5 servers, remove Skull of corruption, expand the servers to have more people in it and go from there. I notice that when there is a bigger que, there is more lag and crashing. Even on a pop locked campaign with a 5 to 10 man que, i notice less lag. But again as other people have said, it doesn't help when there is 200 people fighting over 2 keeps but thats another story. But who knows thats just my opinion, but i at least wanted to let you guys know what people are saying, give my opinion and thank you for your hard work, because even though its aggravating that it doesn't work correct, right now, i know that you guys do work hard on it.

@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert
Edited by eso_lags on February 28, 2017 5:50AM
  • Surragard
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    I didn't read more than the first few sentences but the purpose of removing CP was not to hotfix any issues, lag or otherwise. They are gathering data for some internal studies that will be used in future patches.
    I don't always drink Skooma, but when I do I go to the Southwall Corner Club. May you walk on warm sands my friends.
  • eso_lags
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    @Surragard well 99% of people (at least on xbox) think it was something to do with that, but either way they should know it didn't.. But thats reassuring to know it wasn't for that purpose, so at least it wasn't a failure..
  • Rohamad_Ali
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    I'm not a big fan of no cp but , on PC the lag is reduced . It's not non existent but it is less then what it was on PC on my end . I was hoping for even better performance then what we got as 150-200 ping is still very high but beats 999 any day . I just hope they're gathering enough data to make a meaningful improvement in the future .
  • MasterSpatula
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    This isn't a fix. It's a data-mining exercise. Pretty sure they're going to be gathering a lot more data than just anecdotal evidence from a few people from Night One.

    You claim payers "will understand" if ZOS was just upfront with them, yet ZOS was completely upfront in letting us know that they're trying something to see how it affects things--which you seem not to have understood.
    Edited by MasterSpatula on February 28, 2017 3:04AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • austinwalter87ub17_ESO
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    Consoles really just need some options for graphics. It would be nice to turn off shadows and some other things to make Cyrodil playable. On PC you can turn off undesirable settings to increase performance. You don't have that luxury on console.
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • xeNNNNN
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    Consoles really just need some options for graphics. It would be nice to turn off shadows and some other things to make Cyrodil playable. On PC you can turn off undesirable settings to increase performance. You don't have that luxury on console.

    graphics options dont help with the load as much as you think. I turned off everything in ESO on my high end rig, 0 performance change except on lowest of the low.

    The hero engine is a joke.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Freeman
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    looks like all that really needs to happen is get bigger hamsters to spin the server wheels a little faster. should fix it right up.
  • Mattock_Romulus
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    So your saying with record breaking queues your lagging just a little bit? Sounds like CP removal was a success.
  • Leogon
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    All the lag in the CP campaign is probably due to all the salty tears clogging up the servers.
  • eso_lags
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    @MasterSpatula First off im not mad at zos at all i was just informing that the lag is still bad and @updegramub17_ESO that was with 20 minutes of play time, now playing for hours i see that its much MUCH worse than normal. I mean 100 times worse, but im pretty sure that this is due to everyone leaving azuras star and their low levels on blackwater to come to one campaign. i had a 250 que tonight, with 50 being the normal.

    And second, i made the mistake of listening to people in zone chat instead of looking into it like i would normally, but like i said 99% of players see this as a fact, that this exercise is specifically to see if it reduces lag, so i assumed it was. If its not for that or is for more, then ok, But thats completely beside the point. Letting them know that its lagging bad isn't not understanding, and doing this isn't being upfront about what is happening with this game because this has been happening for a while now.

    Being upfront to me would be, like i said, giving us a straight answer about whats going on, even if they dont know. And im not an expert on this forum, i spend most of my free game time in game, so maybe they have given that answer. But if so i haven't found it. And im not even mad at zenimax in any way, im just giving my experience and saying what id like to see and what ive heard others say they'd like to see.

    And of course they are gathering more than anecdotal evidence, but anecdotal evidence is valuable in a game, especially when they have a pts to get players opinions on things, bugs etc. ( and this forum )

    Now my question to you would be do you pvp on XB1 NA in Haderus? and if so, are you not frustrated?
  • eso_lags
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    Especially with what happened over the weekend. And they did give an answer to that, and it was resolved, so cheers on that front.
  • eso_lags
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    @austinwalter87ub17_ESO ya thats true i think that would help but i think its more than that as well. I own the game on pc and still get some lag, in and out of pvp. Also, ive watched people play on pc and see the lag, but none of it seems as bad as it is on console. I mean it looks like, what i would guess to be, 5fps whenever there is more than 50 people at a keep.
  • timidobserver
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    Lag improved significantly for me.
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  • eso_lags
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    @timidobserver are you console? or pc. I read a couple posts that said it was a little better on pc.
  • timidobserver
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    itzTJ wrote: »
    @timidobserver are you console? or pc. I read a couple posts that said it was a little better on pc.

    PC.
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  • LadyLavina
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    who the hell thought it would?
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • danno8
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    xeNNNNN wrote: »
    Consoles really just need some options for graphics. It would be nice to turn off shadows and some other things to make Cyrodil playable. On PC you can turn off undesirable settings to increase performance. You don't have that luxury on console.

    graphics options dont help with the load as much as you think. I turned off everything in ESO on my high end rig, 0 performance change except on lowest of the low.

    The hero engine is a joke.

    Its not hero. It is entirely created by ZoS. Hero was used early on for prototyping assets so they have to credit it, but you can't blame Hero for any of ZoS shortcomings.
  • kyle.wilson
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    time-to-get-a-life.gif
  • bubbygink
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    On XBox NA I've had the worst lag, load screens, and disconnect frequency I've ever had. It's making it difficult to even play.
  • Nifty2g
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    bubbygink wrote: »
    On XBox NA I've had the worst lag, load screens, and disconnect frequency I've ever had. It's making it difficult to even play.
    Thats cus you play on xbox
    #MOREORBS
  • hmsdragonfly
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    itzTJ wrote: »
    @MasterSpatula First off im not mad at zos at all i was just informing that the lag is still bad and @updegramub17_ESO that was with 20 minutes of play time, now playing for hours i see that its much MUCH worse than normal. I mean 100 times worse, but im pretty sure that this is due to everyone leaving azuras star and their low levels on blackwater to come to one campaign. i had a 250 que tonight, with 50 being the normal.

    And second, i made the mistake of listening to people in zone chat instead of looking into it like i would normally, but like i said 99% of players see this as a fact, that this exercise is specifically to see if it reduces lag, so i assumed it was. If its not for that or is for more, then ok, But thats completely beside the point. Letting them know that its lagging bad isn't not understanding, and doing this isn't being upfront about what is happening with this game because this has been happening for a while now.

    Being upfront to me would be, like i said, giving us a straight answer about whats going on, even if they dont know. And im not an expert on this forum, i spend most of my free game time in game, so maybe they have given that answer. But if so i haven't found it. And im not even mad at zenimax in any way, im just giving my experience and saying what id like to see and what ive heard others say they'd like to see.

    And of course they are gathering more than anecdotal evidence, but anecdotal evidence is valuable in a game, especially when they have a pts to get players opinions on things, bugs etc. ( and this forum )

    Now my question to you would be do you pvp on XB1 NA in Haderus? and if so, are you not frustrated?

    First off, what's your experience in software developing? Coding? Data-analyzing?
    I don't want to sound rude but this kind of "feedback" (listening to zonechat as evidence) doesn't help at all, sorry.

    @UrQuan please help this guy :P
    Edited by hmsdragonfly on February 28, 2017 4:41AM
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  • WalkingLegacy
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    danno8 wrote: »
    xeNNNNN wrote: »
    Consoles really just need some options for graphics. It would be nice to turn off shadows and some other things to make Cyrodil playable. On PC you can turn off undesirable settings to increase performance. You don't have that luxury on console.

    graphics options dont help with the load as much as you think. I turned off everything in ESO on my high end rig, 0 performance change except on lowest of the low.

    The hero engine is a joke.

    Its not hero. It is entirely created by ZoS. Hero was used early on for prototyping assets so they have to credit it, but you can't blame Hero for any of ZoS shortcomings.

    Looks, feels, and operates poorly like the hero engine. Copy paste. Changed it so much it's no longer the hero engine, blah blah blah.

    But right, it's not the hero engine.
    Edited by WalkingLegacy on February 28, 2017 4:43AM
  • film
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    Everything seems to be about the same to me. Long load screens until you blue screen.

    Follow the stream if you like the stream. Marry the stream if you love the stream.
  • eso_lags
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    @hmsdragonfly did you even read what i said before you posted that? It literally has nothing to do with listening to zone chat as evidence. I said i foolishly listened to zone chat when people were saying that this was specifically to see if no cp helps the lag. Not that it was for that and to gather some data on the game as well. Again this is completely beside the point of what i was saying.

    When i first wrote this my lag in cyrodil was no change to worse, meaning still bad. Upon playing more i could say that was much much worse, and i would attribute that to the 250 person que and everyone leaving blackwater and azuras to jump into the main campaign, haderus.

    And as for my "experience in software developing? Coding? Data-analyzing?" i have none, but i have about 18 years of gaming experience and a good amount of common sense, so when i see somthing is wrong with a game, especially this game, i post it. Now like i said above, the lag is probably so bad tonight because of all the people, but this is an ongoing issue. And i think you are over complicating me posting what i did, mainly saying, with no cp in cp campaigns, the lag is still bad, and now worse with all the people its caused to come. And some of my OPINION on a separate note.

    As for them using this to gather data, thats great, here is some data from me in my expeirience playing their game. I hope they keep doing things like this, honestly i do. I'd even be okay with them taking the game down for a period of time to try and fix this issue. Now, im gonna ask you what i asked the other person, do you play in haderus on XB NA and if so are you not frustrated with the insane lag? ( not specific to haderus either but i find it at its worst there)
  • eso_lags
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    @kyle.wilson never!
  • Muramasa89
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    If anything, I'm worse off, but that's more to the increased player traffic. It's so bad that if anyone engages me, I'm guaranteed dead as my FPS drops to 0 and my ping shoots to over 1000. As far as random spikes go when travelling, it's pretty much the same.
  • UrQuan
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    @UrQuan please help this guy :P
    I'm on it! lol
    itzTJ wrote: »
    @MasterSpatula First off im not mad at zos at all i was just informing that the lag is still bad and @updegramub17_ESO that was with 20 minutes of play time, now playing for hours i see that its much MUCH worse than normal. I mean 100 times worse, but im pretty sure that this is due to everyone leaving azuras star and their low levels on blackwater to come to one campaign. i had a 250 que tonight, with 50 being the normal.
    OK, first off you're approaching this a lot more rationally than a lot of people I've seen on the forums today, so thank you for that. It means that I can expect you to understand what's going on once it's been explained to you (unlike some other people I could, but won't, mention).
    itzTJ wrote: »
    And second, i made the mistake of listening to people in zone chat instead of looking into it like i would normally, but like i said 99% of players see this as a fact, that this exercise is specifically to see if it reduces lag, so i assumed it was. If its not for that or is for more, then ok, But thats completely beside the point. Letting them know that its lagging bad isn't not understanding, and doing this isn't being upfront about what is happening with this game because this has been happening for a while now.
    Yup, listening to people in zone was definitely a mistake. Zone is where myths and flat-out lies get spread, along with occasional nuggets of good info. The same happens on the forums, but it's easier to see what's true and what's a myth/lie on the forums.

    What it boils down to is this: this exercise isn't in and of itself to reduce lag. This is the first in a series of tests intended to narrow down the things that are contributing the most to poor performance in Cyrodiil. ZOS have seen some evidence that performance in the non-CP campaign is better than performance in the CP campaigns, so they're focusing on CP-related calculations as being likely to be a big contributor to poor performance.

    That being the case, how can they test this hypothesis? By performing a stress test under controlled conditions to gather baseline data, and then proceeding with other tests that modify those conditions in order to compare the data. This is the stress test intended to gather the baseline data. As they suspect CP calculations to be a problem, they're getting baseline data without CPs. They need it to be under stress test conditions, though, so that's why they've added double AP and made this test last a week. That way more people than normal have an incentive to go to Cyrodiil and duke it out in all campaigns. The test lasts a week so that it will get peak PVP times on weekdays and weekends, and also so that any temporary service disruptions can be taken out of the data (unless the service interruptions were caused by the stress test, in which case they should be left in). To be successful at gathering this baseline data they'll want all campaigns to be pop-locked for as much of the week-long test as possible.

    Once they've got the baseline data, then they can move on to other tests. What they should ideally do with those other tests is incrementally include elements of CPs. This will let them compare the performance during those stress tests to the performance during the baseline stress test, and start narrowing down some of the calculations that seem likely to be causing undue performance issues. Once they've identified some specific things that seem to be causing performance issues, they can look at fixes in the code. It's highly unlikely that they'd decide the answer to fixing performance would be to remove CP entirely, by the way, and it's possible (although unlikely IMO) that they may find that CPs have nothing to do with the performance issues.
    itzTJ wrote: »
    Being upfront to me would be, like i said, giving us a straight answer about whats going on, even if they dont know. And im not an expert on this forum, i spend most of my free game time in game, so maybe they have given that answer. But if so i haven't found it. And im not even mad at zenimax in any way, im just giving my experience and saying what id like to see and what ive heard others say they'd like to see.
    There's a ZOS post in the PVP forums that talks about what they're doing and why, but it doesn't necessarily spell it out in great detail.
    itzTJ wrote: »
    And of course they are gathering more than anecdotal evidence, but anecdotal evidence is valuable in a game, especially when they have a pts to get players opinions on things, bugs etc. ( and this forum )
    It's valuable in a game for certain things, and not for others. It's most valuable for finding bugs and for getting feedback on how the end-users feel about certain features. It's not especially valuable for this kind of performance testing, because they're monitoring everything behind the scenes. The only way it becomes valuable in this kind of testing is if people can provide very specific circumstances under which they're consistently seeing performance issues, and frankly that's unlikely. That's OK though.
    itzTJ wrote: »
    Now my question to you would be do you pvp on XB1 NA in Haderus? and if so, are you not frustrated?
    I know that question wasn't directed at me, but I'll answer it anyway. I'm on PC/NA and I barely PVP at all. I am planning on spending as much time in Cyrodiil PVPing as I can this week though, partly to take advantage of the double AP, and partly to contribute to the data ZOS needs if they're ever going to come up with real fixes for Cyrodiil performance. I'm not frustrated, but that's largely because I'm not looking at this as a week of PVP - I'm looking at it as a week of stress testing. It's now been a couple of years since software testing was any part of my job (although I have done data warehouse testing much more recently), and I really don't mind going back to a testing mentality for a game that I truly even if it's for a part of the game that I rarely ever play.

    I hope that was informative for you @itzTJ; you sound like a perfectly reasonable person who was just operating under false assumptions given to you by people in-game who didn't actually know what they were talking about.
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  • hmsdragonfly
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    itzTJ wrote: »
    @hmsdragonfly did you even read what i said before you posted that? It literally has nothing to do with listening to zone chat as evidence. I said i foolishly listened to zone chat when people were saying that this was specifically to see if no cp helps the lag. Not that it was for that and to gather some data on the game as well. Again this is completely beside the point of what i was saying.

    When i first wrote this my lag in cyrodil was no change to worse, meaning still bad. Upon playing more i could say that was much much worse, and i would attribute that to the 250 person que and everyone leaving blackwater and azuras to jump into the main campaign, haderus.

    And as for my "experience in software developing? Coding? Data-analyzing?" i have none, but i have about 18 years of gaming experience and a good amount of common sense, so when i see somthing is wrong with a game, especially this game, i post it. Now like i said above, the lag is probably so bad tonight because of all the people, but this is an ongoing issue. And i think you are over complicating me posting what i did, mainly saying, with no cp in cp campaigns, the lag is still bad, and now worse with all the people its caused to come. And some of my OPINION on a separate note.

    As for them using this to gather data, thats great, here is some data from me in my expeirience playing their game. I hope they keep doing things like this, honestly i do. I'd even be okay with them taking the game down for a period of time to try and fix this issue. Now, im gonna ask you what i asked the other person, do you play in haderus on XB NA and if so are you not frustrated with the insane lag? ( not specific to haderus either but i find it at its worst there)

    Your title is "Cp removal didnt fix the lag CONFIRMED". Firstly, nothing is confirmed. Secondly it is a baseless statement, you don't have any hard data. Thirdly, removing CP isn't the solution to fix lag, the devs want to figure it out what is causing the lag, if CP system has something to do with it, then exactly what codes are causing this, so they can streamline the codes or even rewrite the entire CP system to make things smoother.

    That's the thing, 18 years of gaming experience doesn't cut it, sadly.
    https://forums.elderscrollsonline.com/en/discussion/comment/3851106/#Comment_3851106
    Hope this helps.

    My point still stands, your "experience" is not considered "data", and it doesn't help at all. So, nothing is confirmed, you have no hard data to back up your statement. I can say that it's less laggy on PC EU, but yeah, my statement doesn't help at all.
    Edited by hmsdragonfly on February 28, 2017 5:25AM
    Aldmeri Dominion Loyalist. For the Queen!
  • eso_lags
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    @UrQuan well. I have to say i agree with everything you said. The only things ill say is that i dont usually take area chat as fact, because like you said its all just rumors and pretty much worthless. But in this instance it made added up and i dont always have the time to double check on the forums, so i just posted my experience. So had i known i would have still posted it, because i like to give my opinion, but i probably would have worded it differently.

    And imo if i had posted this like " pvp lag its nearly unplayable " it wouldnt have gotten this much attention, but its just my experience and partly my opinion at the bottom ( i need somewhere to vent ). And the last thing is, pvp on XB1 is bad. I mean it is a hair short of unplayable a lot of the time. The que is usually around 50 people and when its like that and there is a big fight, say like 50+ people, its moving like what i would guess to be, 5 fps. Tonight it was even worse. My group and i were booted multiple times and the lag was unbearable, so i left to a smaller campaign. So ya even without this exercise, i come on here from time to time, to post just how bad it is and try and see how the futures looking.

    Thanks a lot for the response though, it was very informative. I love this game and have a lot of respect for the devs. Like i said before i know they work hard. It is just very frustrating to play pvp in those conditions especially when im playing solo , and thats what i usually do, so it makes it 100x more frustrating.
  • DHale
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    Epic failure... just as much lag as always. In this case I can definitely say I knew.
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