Should CPs Really Carry Over to New Characters?

  • Tandor
    Tandor
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    No
    ADarklore wrote: »
    i don't think that anything should be account wide..... it should be character by character.

    I take it you don't play a lot of alts, because if you did, I think you're response would be very different. It seems to me that those voting NO are players who play a single character versus players who have several alts.

    Not at all, those voting NO are more likely to be altaholics, people who enjoy leveling up a number of characters for the journey through the game rather than simply looking to make a different build and get it to the endgame as quickly and effortlessly as possible.
  • alexkdd99
    alexkdd99
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    Yes
    Chrysa1is wrote: »
    The same as achievements & skill points should. But NOPE. You have to grind them all over again on new character...

    Which is right I think. New character = new game.

    New character + same account = same game.

    I would probably only have 1 toon max level if I had to grind cp all over.

    Cp carrying over to new toons is a big reason I play this over some other games. It's not the main reason but it's a big one. I like to be able to play different toons but in most games I am unable to because of the grind to end game level.
  • talan77
    talan77
    Soul Shriven
    Yes
    Part of the reason for the cp system was to get rid of the slow painful grind to max level.
  • Abeille
    Abeille
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    Yes
    Tandor wrote: »
    ADarklore wrote: »
    i don't think that anything should be account wide..... it should be character by character.

    I take it you don't play a lot of alts, because if you did, I think you're response would be very different. It seems to me that those voting NO are players who play a single character versus players who have several alts.

    Not at all, those voting NO are more likely to be altaholics, people who enjoy leveling up a number of characters for the journey through the game rather than simply looking to make a different build and get it to the endgame as quickly and effortlessly as possible.

    Grinding a grand total of 3500 CP isn't necessarily "part of the journey". Lots of us who have many characters enjoy exploration, questing and such, and consider that to be the "journey", not the leveling.

    I'm an altaholic and I will always vote for more alt-friendly mechanics.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • NeuroAutonomy
    NeuroAutonomy
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    Yes
    I personally think cp should definitely be account based, I mean in terms of levelling a characters abilities and such you get to do that from 1-50. CPs are for your experience as a player; just because you've created a new character, your experience with the game doesn't go away, neither should your CP.

    I would also like it if mage's guild books you've purchased for your home on another character counted toward the mage's guild skill line on a new character. You've done the work and they're available to read why not get experience?
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  • rustic_potato
    rustic_potato
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    Yes
    And here I used to think grinding to v16 was a waste of time. Grind to 600cp all over again? Hell no.. Pretty much everyone I know in game will stop playing the game.. I guess some people have way too much free time..
    I play how I want to.


  • rustic_potato
    rustic_potato
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    Yes
    @Chrysa1is make a new account for every new alt you want to play. That way you can experience the game to the fullest for every character.. Problem solved..
    I play how I want to.


  • ookami007
    ookami007
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    Yes
    Bones-Quotes-leonard-bones-mccoy-24600861-461-500.jpg

    I have 12 characters. No FREAKING way would I want to grind CP for all of them. Doing the quests are one thing, pointless, aimless grind because ZoS can't come up with new content fast enough - totally not cool.
  • jedtb16_ESO
    jedtb16_ESO
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    No
    ADarklore wrote: »
    i don't think that anything should be account wide..... it should be character by character.

    I take it you don't play a lot of alts, because if you did, I think you're response would be very different. It seems to me that those voting NO are players who play a single character versus players who have several alts.

    i have 11 toons
  • O_LYKOS
    O_LYKOS
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    Yes
    What an insane thing to ask
    PC NA - GreggsSausageRoll
  • DocFrost72
    DocFrost72
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    For perspective, old veteran ranks were 1 million xp a pop. If you were to consider that they then lowered that to 850k xp per level, you still average out to between 16 and 13.6 million xp, right? That was already considered cumbersome and annoying by some. I share that view.

    With CP, the first hundred or so are actually not bad, right? That's because of a wealth of accrued enlightenment. So, for the sake of showing you how much effort this would suddenly drop onto players, let's be generous to your argument and completely ignore the first 200 CP. That's right, a full 33.3% of the grind ignored because of enlightenment.

    Even then, every ten CP is between 2 million and 4million (actually higher...), until the end of your leveling. Even if we took the lowest estimate (2 million per ten champion points, all the way to 600), and still gave you constant enlightenment, the entire time, you would have to earn (600-200=400 points to earn. 400/10= 40 groups of ten points. 40*2,000,000=80,000,000 xp to earn. 80,000,000/4=20,000,000 enlightened XP points) anywhere between 25 and 40% more than the old system (that was deemed too much), and that's with the following unrealistic benefits I gave you:

    Cost of each packet of ten CP
    Period of enlightenment
    Disregarding scaling CP cost
    Ignoring first 200 CP

    So to firmly and respectfully assert my opinion, OP,
    Wollust wrote: »
    Are you insane?

  • Chrysa1is
    Chrysa1is
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    No
    Great response guys :)
  • Chrysa1is
    Chrysa1is
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    No
    CP should become available to new characters once you reach level 50 I think.
  • STEVIL
    STEVIL
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    Yes
    Chrysa1is wrote: »
    So many votes and no reasons guys come on. Unless the Yes' give reasons then I feel like i'll be left to assume is because its just like selecting easy mode because it won't be as hard to level up again.

    You also said this
    "Which is right I think. New character = new game."

    And i say If it was a new game that would be fan-friggin-tastic but it isn't.

    i came up thru the vet levels for each character hello silver and gold before called silver and gold sort of thing with multiple characters reaching vet 16 before cp were removed and i can tell you this...

    the second half-dozen times you run the same content - it aint 'nuthin' like a "new game" anymore. that "new game smell" has been replaced by the miasma of sweat sock, urine and dead snakes in the PC.

    There are not but that many ways you can make the same thing different and after three or four characters get to the end v16 - you have seen every quest line four different ways with those and likely 5 or 6 counting the younger ones just finishing bronze.

    its not a new game at all - its the same old game - and making someone run it thru again - not a way to run a rodeo.

    Just for leveling its not worth it.

    Unlike some old school crafters i know, i was happy when they changed it and i realized a lot of folks coming after me wouldn't have to do the same slow paced grind take forever i did. I was happy to see the system improve and make their progression of alts more enjoyable than mine was - and i did benefit - four chars went from vet 2-10 to 16 equivalent when that happened. Four more alts - well three and one closing in - have also benefitted.

    Now they still need to do stuff but not so much do it all over again.

    So my answer is "fewer newer players will get fed up and quit" over having to do so much repetition just to run up an alt.



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  • Tandor
    Tandor
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    No
    Abeille wrote: »
    Tandor wrote: »
    ADarklore wrote: »
    i don't think that anything should be account wide..... it should be character by character.

    I take it you don't play a lot of alts, because if you did, I think you're response would be very different. It seems to me that those voting NO are players who play a single character versus players who have several alts.

    Not at all, those voting NO are more likely to be altaholics, people who enjoy leveling up a number of characters for the journey through the game rather than simply looking to make a different build and get it to the endgame as quickly and effortlessly as possible.

    Grinding a grand total of 3500 CP isn't necessarily "part of the journey". Lots of us who have many characters enjoy exploration, questing and such, and consider that to be the "journey", not the leveling.

    I'm an altaholic and I will always vote for more alt-friendly mechanics.

    The "exploration, questing and such" is all part of the leveling.

    "Alt-friendly" means different things to different people. For some, it means being able to get additional characters to the endgame with as many shortcuts as possible, for others it means doing so without any shortcuts at all. The former play a main plus alts, the latter play multiple characters.
  • UrQuan
    UrQuan
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    Yes
    Chrysa1is wrote: »
    CP should become available to new characters once you reach level 50 I think.
    That's an entirely different discussion. I know some people would really like that and other people would hate it. Personally I wouldn't mind if that were the case, but I don't especially care one way or the other.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
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  • andreasranasen
    andreasranasen
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    Yes
    People who voted no clearly have too much time on their hands to actually want to grind to 600cp :neutral:
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  • Bouldercleave
    Bouldercleave
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    Yes
    Wollust wrote: »
    Are you insane?

    Edit: voted wrong :lol:

    LOL!
  • BTHRZeroX
    BTHRZeroX
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    Yes
    I would have voted for a 3rd option of I do not mind either way, but it is not there :p I have a total of 4 Toons (Hard Core I know) and Honestly I kept for getting to add the CP on them when I long in. Since I am just slowly going through the game with them. 3 are not level 50 yet, just my main which is like CP 240? I think.
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  • TheShadowScout
    TheShadowScout
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    Yes
    Chrysa1is wrote: »
    CP should become available to new characters once you reach level 50 I think.
    I personally wouldn't mind that.

    Though I can see how CP being available right away can help your alts breeze through all the content so you get there faster... many people would miss that. Us old hands, who levelled multiple alts before there was even a hint of CP... we did it back then, we could easily do it again as well.

    After all, its not really a hardship going through the mainstory towards 50... (though it can get a bit boring when you do it for the twelfth time or somesuch... still, easy enough to fix, just don't do it all at once, a little alting, then back on the main to do dailies, explore, steal, whatever... etc.)
    DocFrost72 wrote: »
    For perspective, old veteran ranks were 1 million xp a pop...
    Actually they started at 1.4 millions IIRC, only got lowered to 1 million later on, then lowered again to 850K. I recall how it was back in the day - do a cadwells region, then spend two more days doing the cyrodil daily circuit to make up the difference so your VR matched the new region you were about to start...
    And then do that for the ten regions of cadwells, and you were V11. Yay, right? :sweat_smile:
    And could have fun doing another few rounds through cyrodil for that V12, unless you had enough friends to get through Craglorn. Then came upper Craglorn with V14, or more cyrodil dailies... and eventually IC for even more veteran ranks, or for those who weren't into gankfests, even more cyrodil circuits..., and Orsinium, which at least had enough questing to get some ranks on its own...
    For. Every. Single. Character.

    It gets tenious after a while... I can see why many did not have the patience to get through all that with multiple alts, and were overjoyed when V-Ranks were finally removed and replaced by the champion system...
  • MLGProPlayer
    MLGProPlayer
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    Yes
    Nobody would play alts if it didn't.
  • Khami
    Khami
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    I'm torn on this.

    On one hand, I'm not sure I like the idea of all the characters sharing the CP.

    On the other hand, I'm not sure I want grind to 600CP on each character.

    That number will go up in the future.
  • GawdSB
    GawdSB
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    Yes
    Lol are you crazy?

    Having to grind all that CP over every time you make a new character? hahahaaaha
  • Qbiken
    Qbiken
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    No
    Wollust wrote: »
    Are you insane?

    Edit: voted wrong :lol:
    @Wollust
    I also voted wrong hahahaahah

    I mean YES,
  • Linaleah
    Linaleah
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    Yes
    yes. because its one of the few things that makes this game alt friendly.

    as for argument about having something to do on an alt. umm. skyshards, quest chains, there are sooooo many things that doesn't transfer to alts, I'm personaly have accepted that even with cp being accountwide, I will never EVER max out all my alts, and I have fewer then most. (becasue i kinda like to play other video games and do things outside of video games - there are only so many hours in a day)
    Edited by Linaleah on February 27, 2017 8:51PM
    dirty worthless casual.
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  • technohic
    technohic
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    Yes
    Chrysa1is wrote: »
    CP should become available to new characters once you reach level 50 I think.

    My question here would be "Why does it matter to you?"

    if you PvP in sub 50; they have no CP

    What others are doing in PvE while leveling does not affect you

    If you PvP in CP enabled campaigns then quit trying to pick out the soft targets. if you do that's fne; but you deserve what you get if it happens to be a CP capped player.

    If its for duels, well. I'm not interested in game changes for low level dueling.
  • Kram8ion
    Kram8ion
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    No
    This is a difficult one but having single player mindset syndrome still
    Ask me in a year
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  • Ghanima_Atreides
    Ghanima_Atreides
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    Yes
    ZiRM wrote: »
    Yes...
    13c170bf096c495a41880b2bfa7b0362.gif
    giphy.gif

    Quoted this purely because it totally looks like an Altmer and a Nord giving each other the stink eye. :D

    But...yes, yes, a million times yes! The whole reason CP were introduced to replace Veteral Ranks was in order to allow people to make alts and not repeat the same monumental vet grind every time...for those of us with many alts and/or not that much time to play, it's a godsend.
    Edited by Ghanima_Atreides on February 27, 2017 9:23PM
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  • Muramasa89
    Muramasa89
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    Yes
    The only way I'd try out other classes is if CP carried over. I've only tried sorcerer so far.
  • UrQuan
    UrQuan
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    Yes
    Actually they started at 1.4 millions IIRC, only got lowered to 1 million later on, then lowered again to 850K.
    Technically at first it didn't take XP at all to earn vet ranks... Although I can't remember what the vet rank XP equivalent was called. I vaguely remember that not everything that would earn you XP under non-vet circumstances would count towards vet rank progression, but it's been so long that I don't remember what the differences were.

    Holy crap, the more I think about it the more glad I am that we eventually went away from having vet ranks and got to the current CP system. It's not perfect but it's so much freaking better!!!
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
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