Should CPs Really Carry Over to New Characters?

  • Marsgodofwar
    Marsgodofwar
    ✭✭✭
    No
    Commenting because I voted wrong by accident :( . Having to grind even to cp300 on my alts just makes me shiver. I enjoy grinding for XP every now and then but that would put it over the edge and just make me not want to play alts.
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Yes
    ZiRM wrote: »
    Yes...
    13c170bf096c495a41880b2bfa7b0362.gif
    giphy.gif
    Edited by Cpt_Teemo on February 27, 2017 1:17PM
  • Izaki
    Izaki
    ✭✭✭✭✭
    ✭✭
    Yes
    Do you know how long it takes to grind 600CP? I guess you don't. It takes months. This game would become absolutely non alt friendly in that case.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • heyjrey
    heyjrey
    ✭✭✭
    Yes
    Omg, of course CP should be carried over to new characters!!! Do you know what kind of hell we'd be in if we needed to grind out 50 levels AND reach the CP cap all over again?! That would be utterly insane. Especially since the CP cap keeps rising.
    EP Home Faction CP: 800+
    Vivec/Trueflame/Kaalgrontiid: Home Campaign
    Delia Moreau - Khajiit | Stamblade | PvE
    Sloppy Thirds* - Bosmer | Stamblade | PvP
    Tazia Mouse-Chaser - Khajiit | Stamblade | PvE
    Waterfalls - Altmer | Magsorc | PvP
    Datwun Puffs Tuff - Argonian | Magplar | PvP Healer
    Rotting Thot - Altmer | Magnecro | PvE Healer
    Count ßlockula - Argonian | StamDK | PvE Tank
    Jim Geezus Beam - Argonian | Magplar | PvE Healer

    Red Nirn Reserve, Diswun's Wares, Welkynd, SOB (rip)

  • CoconutMonkey06X
    No
    I voted no for a few reasons. First, like previously mentioned, I hate the dudes that roll up as like a lvl 20 but are maxed on CP and completely wreck you before you can figure out they are packing serious CP heat. Next, I am also of the mind of "New Character = New Grind". When I played Ultima Online way back in the day, if I wanted another character, I had to grind up all their stats. I wasn't given a free chunk of points to play with from the start.

    Ultimately though, since they already grant the CPs to new characters, I think the best thing they could do is just put a freeze on the CPs until your new character hits lvl 50. I think that is the fairest solution.
  • Asmael
    Asmael
    ✭✭✭✭✭
    ✭✭
    Yes
    I voted no for a few reasons. First, like previously mentioned, I hate the dudes that roll up as like a lvl 20 but are maxed on CP and completely wreck you before you can figure out they are packing serious CP heat. Next, I am also of the mind of "New Character = New Grind". When I played Ultima Online way back in the day, if I wanted another character, I had to grind up all their stats. I wasn't given a free chunk of points to play with from the start.

    Ultimately though, since they already grant the CPs to new characters, I think the best thing they could do is just put a freeze on the CPs until your new character hits lvl 50. I think that is the fairest solution.

    Alternative option: show assigned CP count on pre-50 characters, since it seems to be the reason for the poll (and answer obviously).
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Godeko
    Godeko
    ✭✭✭
    Yes
    Are there too many useless polls?

    YES!
    nEdgy(n+2)me

    Champion Points: 600+
    Achievement: 18155
    Lvl 50 - Khajiit Stamina Nightblade (RIP in pepperoni)
    Lvl 50 - High Elf Magicka Scorcerer
    Lvl 50 - Breton Magicka Templar (RIP in piece)

    First VMA: 22.02.17
    First Flawless: 17.03.17
    Sharpened Inferno: 23.04.17 http://imgur.com/a/uegfw
  • Khenarthi
    Khenarthi
    ✭✭✭✭✭
    Yes
    I had a few VR16 characters when veteran levels were abolished in favour of Champion points, and I welcomed the change because now it was easier to get a new character ready to equip the latest gear, and get them ready to do whatever I want (in my case, questing, put many others want to pvp, run trials, etc).

    My vote is Yes, because this made the game much more alt friendly.
    PC-EU
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    If they didn't, I would never play an alt, ever.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    I wouldn't actually make a distinction where new characters are concerned, I would simply prefer all champion points to be specific to the character that earned them. I realise that's unpopular, but even with the existing account-wide CPs I'd prefer them to be locked until a character is level 50. Having a load of level 1 characters running around with 600cps just distorts things and makes balancing all the more difficult. Yes it takes time to level characters individually, but it isn't a race and MMOs are designed to be played for years not weeks or even months. Those who want everything done quickly are often the same people complaining about the lack of things to do.
    Edited by Tandor on February 27, 2017 1:28PM
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    Yes
    Gods yes. It took me FOREVER to get to VR16 on my main.

    Now I have many alts & the idea of doing such a grind again would put me off the game, as I would not have the heart to try out different builds etc. It's already bad enough having to do the main / mages / fighter guild quest lines AGAIN (and again) but I do them all in one go when get to level 50. But to be clear, am not suggesting that they are bypassed! (Except the one where you take a walk with Varen through Coldharbour so he can explain things. Please please please let us bypass that if we've already done it. I now try and do inventory management to pass the time.)

    Things are fine as they are - there are more relevant things that could / should be addressed.
  • theher0not
    theher0not
    ✭✭✭✭✭
    Yes
    Cp carrying over to all characters is literary the reason they decided to use CP rather than sticking with vet ranks.

    I don't have any problems with them carrying over.
    Edited by theher0not on February 27, 2017 1:29PM
  • AlexanderDeLarge
    AlexanderDeLarge
    ✭✭✭✭✭
    Yes
    I voted no for a few reasons. First, like previously mentioned, I hate the dudes that roll up as like a lvl 20 but are maxed on CP and completely wreck you before you can figure out they are packing serious CP heat. Next, I am also of the mind of "New Character = New Grind". When I played Ultima Online way back in the day, if I wanted another character, I had to grind up all their stats. I wasn't given a free chunk of points to play with from the start.

    Ultimately though, since they already grant the CPs to new characters, I think the best thing they could do is just put a freeze on the CPs until your new character hits lvl 50. I think that is the fairest solution.

    Where is this happening? Because Champion Points don't apply to the 1-50 campaign or Azura's and I don't see why anyone below level 50/CP300 would play the campaign where champion points are relevant (and if they do, that's on them because there are alternatives).

    This is just a case of experienced player versus inexperienced player so outside of a proposed mandatory lobotomy when starting a new character, I don't see how this suggestion makes any sense. Speaking as a UO player, why do you want to have things rougher on others just because we had it ****ty back in 1997?
    Edited by AlexanderDeLarge on February 27, 2017 1:39PM
    Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.
  • [Deleted User]
    [Deleted User]
    ✭✭✭
    The user and all related content has been deleted.
  • srfrogg23
    srfrogg23
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Yes, CPs should work the way they were intended to work from the beginning. Without being account-wide, CPs would just be character levels, and would fail to make the game alt-friendly.

    CPs are the reward for logging in and playing through max level consistently. They also expedite the process of leveling an alt slightly by making it easier to complete the content for your alternate characters. That's a pretty massive boost to people who are looking to create new characters for the sake performing specific roles in end game group content that their current character doesn't already fulfill.

    CPs are for players who have "been there and done that, got the T-shirt".

    Without account-wide CPs, leveling a new character would be a lengthy slog and would probably reduce gameplay longevity for a lot of people. To make the game work without CPs, soft caps would need to be brought back so people could get back up to speed quickly when leveling an alt, but that would diminish the leveling process for old and new players alike.
  • AlexanderDeLarge
    AlexanderDeLarge
    ✭✭✭✭✭
    Yes
    I think Champion Points should be even more alt friendly by raising during 1-50 leveling. Experience is experience. PVP progression too (per faction at least).
    Edited by AlexanderDeLarge on February 27, 2017 1:40PM
    Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    The same as achievements & skill points should. But NOPE. You have to grind them all over again on new character...

    LOL. And don't forget the shards, books, Alliance Ranks, Titles and Skill progression. ;)
  • KanedaSyndrome
    KanedaSyndrome
    ✭✭✭✭
    Yes
    I would never make an alt, ever, if I had to restart CP...

    Same.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • Dracindo
    Dracindo
    ✭✭✭✭✭
    No
    Xhuth! I misread the question! My answer is yes!

    I like it this way. It's the reason why I always return to this MMORPG. In others, you can spent a (half) year training to get to the highest level. If you then want to start with a new character, or need to restart because you've invested your skill points wrong or terribly, you have to go through that year again.

    I enjoy PvP, but I hate being limited to one role and I hate having to grind equally much with a new character to play another role. But here, I just need to farm to level 50. Starting with a new character is fun, and the fact that I only need to reach level 50 makes this game less of a levelgrindfest to me.
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Anyone who voted no never leveled multiple alts through vet ranks before CP were a thing (or voted wrong by accident). This isn't some kind of theoretical thought experiment: we've already been through what it was like to have only character-specific progression, and the game was much worse for it. Literally the entire point of CPs is to have an account-wide progression system.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    Yes
    Also, if you dislike CP on level 1-50 then you don't <have> to give it to your alts - can just not allocate them. Easy.
  • sevomd69
    sevomd69
    ✭✭✭✭✭
    Yes
    I definitely don't want the grind again... though I do miss getting that level 50 CP150 BSW sharpened inferno staff... ;)
  • Duece09
    Duece09
    Yes
    People like having alts, and I think if we had to grind for CP just because we made a new character new characters wouldn't be made. And thus, would cause the game to get a little monotonous after a while using the same character with the same abilities day after day (Which is why alts exist). Sure you can change up your play style or abilities with in your class but not the same.
  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I only play one char so it doesn't affect me all that much. If/when I start the same character anew, I would appreciate shortening the journey. I don't play to grind or progress actually - I play to adventure and enjoy. The less 'chores/grind' I have to do the more I can relax and enjoy the game. That is why I don't do writs. That is why I only have a tiny pre-furnished house.

    If a level 15 is destroying mobs with their hidden 600CP I don't care or mind. I can see perhaps a concern here for PvP but I don't play PvP - at all, ever. If it is indeed a PvP problem, come up with a solution to that specific problem that doesn't affect others. How hard would it be to allow duelists to see/learn how many CP their potential opponent has. I'm confident a bit of ingenuity could solve that potential concern (if there even is one).

    PC NA(no Steam), PvE, mostly solo
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    ITT: 92% of players vote yes. 4% are masochists or something. 4% cannot read.
  • AzraelKrieg
    AzraelKrieg
    ✭✭✭✭✭
    ✭✭✭✭
    Yes
    UrQuan wrote: »
    Anyone who voted no never leveled multiple alts through vet ranks before CP were a thing (or voted wrong by accident). This isn't some kind of theoretical thought experiment: we've already been through what it was like to have only character-specific progression, and the game was much worse for it. Literally the entire point of CPs is to have an account-wide progression system.

    Pretty much this. Never again
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    Yes
    The game is grindy enough without having to level each character to 600 CPs.
    BawKinTackWarDs PS4/NA

  • Tonturri
    Tonturri
    ✭✭✭✭✭
    Yes
    Cps carrying over makes the game more alt friendly and, imo, has very few lasting downsides. Of course the leveling process is rather weird if you have Cps (for both the player and any new players in the same area seeing a low level just plow through things) but that doesn't last long.

    As for warden, I think you have it backwards. Cp carrying over makes things EASIER to balance. We can have conversations about balance now instead of repeating over and over "wait until you get more cp", resulting in slower feedback and just making the game more painful to play. If I were managing a game and implementing a new class, I wouldn't want to wait however long it takes for people to get 600 cp on the new class for their feedback to be relevant.
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I think you got your answer OP. lol
  • Jaeysa
    Jaeysa
    ✭✭✭✭✭
    Yes
    I wouldn't mind having to wait to level 50 to have access to the champion points, but I also don't mind the system now. I feel like lvl 50 is more than enough time to learn your class and 'earn' a new character.
    PC/NA: Primarily Daggerfall Covenant.

    Lennie: Breton Sorceror. 9-trait crafter on everything, purveyor of useless frippery.
Sign In or Register to comment.