Maintenance for the week of December 29:
• PC/Mac: No maintenance – December 29

Buff/Debuff Status [Console]

  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Seraphayel wrote: »
    The ESO UI is one of the worst MMORPG UIs ever “invented“. We don't even have to talk about this. If you like it minimalistic: okay. But for every player with a bit of engagement the UI is horrible.

    And no, you are not able to see procs or follow buff / debuff durations. It is simply impossible when you need to observe more than two things at once. On my Bow DK I am using 5 DoTs. I can track two of them, the green poison and thethen red fire DoT. I can't track the other 3 poison DoTs. It is simply not possible. And I laugh when somebody is telling me that they can. And these are only DoTs. Let's not talk about buffs or HoTs on me.

    It is no l2p issue when you're calling for a buff / debuff timer.

    I can confirm it is L2P.

    Learn your rotation.

    DK rotation is dead easy compared to stam NB or mag NB. Keeping track of 5 DoTs isn't that hard. Most rotations have at least 5 DoTs for stamina builds (Rearming Trap, Endless hail, Poison injection, Rending Slashes, Deadly Cloak)

    Rapid Strikes > Rearming Trap > Endless Hail > Poison Injection > Rapid Strikes > Venom Claw > Rapid Strikes > Rending Slashes > Standard of Might/Flames of Oblivion/Deadly Cloak.

    This is with maelstrom weapons. Without? It gets even easier:

    Claw > Rearming Trap > Hail > Injection > Rending > Flames/Cloak/Standard of Might > Rapid Strikes x3

    There are 7 DoTs in this rotation. All extremely easy to keep track of even without buff trackers.

    In PvP? You get numbers on your screen right? Apply all your DoTs first, you'll see orange numbers popping up. When you don't see them anymore, reapply them! OMG that was hard.

    Bro you speak too much sense I'm having to report you and get you banned.

    Dude we need these features to help me beat the guy that killed me. Because he clearly has them and I should kill everyone everytime, even emp shouldn't be able to kill me.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    The ESO UI is one of the worst MMORPG UIs ever “invented“. We don't even have to talk about this. If you like it minimalistic: okay. But for every player with a bit of engagement the UI is horrible.

    And no, you are not able to see procs or follow buff / debuff durations. It is simply impossible when you need to observe more than two things at once. On my Bow DK I am using 5 DoTs. I can track two of them, the green poison and thethen red fire DoT. I can't track the other 3 poison DoTs. It is simply not possible. And I laugh when somebody is telling me that they can. And these are only DoTs. Let's not talk about buffs or HoTs on me.

    It is no l2p issue when you're calling for a buff / debuff timer.

    I can confirm it is L2P.

    Learn your rotation.

    There are 7 DoTs in this rotation. All extremely easy to keep track of even without buff trackers.

    I am not going to learn a default rotation for environments where you don't use rotations at all.

    And no, it's no L2P issue. It never was and it never will be. It has exactly nothing to do with L2P. I don't even discuss with people anymore that are so arrogant and think their way is the only way and that others just should learn to play. You and NOBODY else can keep an eye on 5 DoTs on one or more targets. Everybody saying they can is blatantly lying because it's impossible to track them all. You can't even tell if one of the DoTs is or is not applying and now you're telling me it's doable and an L2P issue... no.

    Edited by Seraphayel on February 16, 2017 9:11PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Or let me use another example:

    Bow's passive ability Hawk Eye - as far as I know there is no animation for this passive so how should I track this on consoles? How should I know if I have 0, 1, 2 or 3 stacks? How long the buff is running until I need to refresh it (5 seconds is pretty short)? Every 5 seconds a light or heavy attack? And when I miss it by 0,1 seconds? Do I have 3 or do I have 0 stacks? All of this information is already existing in game under the "character" tab, why is it there? I mean nobody is going to get a short time buff, quickly opening the menu, scrolling down to character and checking the duration but the information is still there. So why am I not able to display this directly on my screen? It's not like the information is not in game or the UI yet, it is. I just don't have any option to see it directly on my screen without opening the menu - that doesn't make any sense.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Seraphayel wrote: »
    Or let me use another example:

    Bow's passive ability Hawk Eye - as far as I know there is no animation for this passive so how should I track this on consoles? How should I know if I have 0, 1, 2 or 3 stacks? How long the buff is running until I need to refresh it (5 seconds is pretty short)? Every 5 seconds a light or heavy attack? And when I miss it by 0,1 seconds? Do I have 3 or do I have 0 stacks? All of this information is already existing in game under the "character" tab, why is it there? I mean nobody is going to get a short time buff, quickly opening the menu, scrolling down to character and checking the duration but the information is still there. So why am I not able to display this directly on my screen? It's not like the information is not in game or the UI yet, it is. I just don't have any option to see it directly on my screen without opening the menu - that doesn't make any sense.

    Do you not think that's an extreme example? I mean that's like saying you have an icon saying max power kill them now. I get we have complete opposite opinions on this but it really shouldn't have icon showing you are at max power. It won't even achieve anything as other players will have the exact same thing. It'll just achieve a stale mate.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • xboxNA corin6
    xboxNA corin6
    ✭✭✭
    I have a feeling when 4v4v4 comes out and gets competitive, people will lean more towards this. I don't think it's going to cause stalemates. It just allows more potential to maximize. PC has this. Is what you claim true on the PC version?
    I'm a magsorc
  • KingKush
    KingKush
    ✭✭✭✭
    I feel like the UI is cluttered and terrible as it is anyways. I could care less if buff/debuff timers "ruin" the immersion, but I do know said timers would make MY gaming experience on my sorc(PVE/PVP) much more enjoyable and less of a frenzy trying to recall which buffs/debuffs to reapply. That's the good thing about an opinion, everyone has one but not all are goa be in agreement.

    Simple solution, make the timers optional. I don't see why this is even a debate, jesus.
    Xbox NA
    GT: Live Like Kure
    King Kush-MagSorc
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    I have a feeling when 4v4v4 comes out and gets competitive, people will lean more towards this. I don't think it's going to cause stalemates. It just allows more potential to maximize. PC has this. Is what you claim true on the PC version?

    PC has unofficial add ons. Also please answer this. With all what's going on mid combat can you honestly keep track of 7/8 timers whilst dodge rolling, shielding, blocking, attacking all with 1s gaps to do it all? Seriously you overestimate human ability. I have never seen a PC player saying they actually require them. You just want what you don't have and think it'll make you win. Take 2 identical cars to a race track. Boost them to the same spec. .who will win? The better driver. Same thing. L2p and GG and well. .you'll beat the guy that killed you before.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • dposdb14_ESO
    dposdb14_ESO
    ✭✭✭
    @DRXHarbinger well that's your opinion, which you're entitled to have. But I'm willing to bet that your opinion is in the minority here. With the exception of just a few vocal people here on the forums, most everyone who has posted in any of these type of threads or those I have spoken in game all want this function.
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    It needed not only for platforms but for PC too. SCT was better than any damage tracking addon, if official buff tracking will ge as good as SCT - it will be possible to disable buff-tracking addons that reduce perfomance.
  • Gordon906
    Gordon906
    ✭✭✭
    Luna2442 wrote: »
    So I've seen this before and it boggles my mind this has not been introduced in-game yet. Why do I have to assume my buff/debuff durations? Sure we get decent at it from playing our chars but this is an MMO, which means your players LOVE to optimize. Why do you hurt us like this :neutral:

    I guess you will have to open up stat menu XD
  • Paneross
    Paneross
    ✭✭✭✭✭
    Nidro wrote: »
    A while Ago i heard ZOS is working on it... rumours tough ;)

    Gina did confirm they were coming "soon" about 4 months ago.
  • Gordon906
    Gordon906
    ✭✭✭
    Paneross wrote: »
    Nidro wrote: »
    A while Ago i heard ZOS is working on it... rumours tough ;)

    Gina did confirm they were coming "soon" about 4 months ago.

    i hoope so
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    @DRXHarbinger well that's your opinion, which you're entitled to have. But I'm willing to bet that your opinion is in the minority here. With the exception of just a few vocal people here on the forums, most everyone who has posted in any of these type of threads or those I have spoken in game all want this function.

    Bear in mind the majority come here to complain. Don't take a few people on here saying something is good as gospel. And yeah in game....everyone wants what they don't have. Everyone in game and esp on console wants vmol nerfed and lit this place up when vma dropped. 1% of content on here is for something positive. Everything else on here is want this and that and nerf this and nerf that. This is shite this guy rekd me I can't get GG. I don't need to l2p zos you need to do this and so on and so forth.

    Tell me I'm wrong.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • dposdb14_ESO
    dposdb14_ESO
    ✭✭✭
    @DRXHarbinger well that's your opinion, which you're entitled to have. But I'm willing to bet that your opinion is in the minority here. With the exception of just a few vocal people here on the forums, most everyone who has posted in any of these type of threads or those I have spoken in game all want this function.

    Bear in mind the majority come here to complain. Don't take a few people on here saying something is good as gospel. And yeah in game....everyone wants what they don't have. Everyone in game and esp on console wants vmol nerfed and lit this place up when vma dropped. 1% of content on here is for something positive. Everything else on here is want this and that and nerf this and nerf that. This is shite this guy rekd me I can't get GG. I don't need to l2p zos you need to do this and so on and so forth.

    Tell me I'm wrong.

    I don't disagree with all of that. I see the same threads that you do, but I don't feel it applies to buff timers. And that's based on my desire for them alone. Without them I run vma just fine, trials are no problem, I'm always in some vet trial on the weekends. Ya I have yet to beat vmol but we're working on it. So to me, it's more of a utility thing, not something to help me gg.
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Paneross wrote: »
    Nidro wrote: »
    A while Ago i heard ZOS is working on it... rumours tough ;)

    Gina did confirm they were coming "soon" about 4 months ago.

    Yay that “soon“ might turn into “very soon“ very soon.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thank god, buff trackers are coming with Morrowind.

    http://blog.uesp.net/index.php/2017/02/22/more-eso-morrowind-info
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • xboxNA corin6
    xboxNA corin6
    ✭✭✭
    Seraphayel wrote: »
    Thank god, buff trackers are coming with Morrowind.

    http://blog.uesp.net/index.php/2017/02/22/more-eso-morrowind-info

    High five! Very happy you could confirm this for us! Also lol @rich and not having vma staff. Glad they are taking a look at rngshoulders too. I'm not too sure how I feel about 2hers and 2 set bonuses as it would kill off any reason to not use a staff as magicka, but mabye that's the direction they want to go. Huzzah!
    I'm a magsorc
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    I agree. However, once you have been plating your class for awhile and your build you start to inst8nctivley know that you need to rebuff and/or it is on a rotation so you know when you need to do it based on that. In pvp you usually will buff when you get a second to do so regardless if it is out or not cause you might not have a chance in 3 or 4 seconds to do it. Also, there ar3 many visual and audio ques.
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why is there always some d-bag who has to tell everyone that they don't need a particular feature because they're good? OP is about a feature request. Is that just a platform for you to proclaim your superior skills?
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    Visual cues are more than sufficient. Don't ruin the raw experience on console with additional information. Its a crutch.
  • Gordon906
    Gordon906
    ✭✭✭
    How do you even play eso with a controller?
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    Visual cues are more than sufficient. Don't ruin the raw experience on console with additional information. Its a crutch.

    I think would be a feature you could turn on and off. Player choice
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    The animations for Scathing Mage and SPC are the exact same (blue glow hands) so it's impossible to tell if I have my Scathing up or if the healer just has SPC on me, so I for 1 would love buff/debuff timers just for this alone.
    Argonian forever
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Visual cues are more than sufficient. Don't ruin the raw experience on console with additional information. Its a crutch.

    50% of the buffs and debuffs don't have any visual cues or are overlapped when used together, how should they be more than sufficient? They're not and that's why we're finally getting a buff tracker.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gordon906 wrote: »
    How do you even play eso with a controller?

    Bettet than with mouse & keyboard. ;)

    ESO with a controller feels much more adequate to the gameplay than using a keyboard and mouse.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • xboxNA corin6
    xboxNA corin6
    ✭✭✭
    bowmanz607 wrote: »
    I agree. However, once you have been plating your class for awhile and your build you start to inst8nctivley know that you need to rebuff and/or it is on a rotation so you know when you need to do it based on that. In pvp you usually will buff when you get a second to do so regardless if it is out or not cause you might not have a chance in 3 or 4 seconds to do it. Also, there ar3 many visual and audio ques.

    And this is where you are completely wrong and obvious you read the title and went straight to posting without reading the rest of the thread. Can you tell me when an enemy has a defile, vulnerability, breech, ect ect from the other members in your party? No? Then you're being narrowminded by thinking you only should have to have knowledge of a few buffs you cast on yourself. Keep playing like that, and keep your buff/debuffs off and watch as other players adapt to use this mechanic to succeed.
    I'm a magsorc
  • xboxNA corin6
    xboxNA corin6
    ✭✭✭
    Seraphayel wrote: »
    Gordon906 wrote: »
    How do you even play eso with a controller?

    Bettet than with mouse & keyboard. ;)

    ESO with a controller feels much more adequate to the gameplay than using a keyboard and mouse.

    While I like having an mmo on console, being a magicka sorcerer can sometimes be a challenge using the controller. My turn sensitivity is locked (I have it maxed, still slow), and the X Y B buttons are challenging, because you have to stop aiming in order to use them. I've changed my bindings thought for my right stick click to swap weapons, and putting streak on my left stick click, and using A and X for abilitys, and B is my jump. Only thing that sucks about this setup is B becomes your ingame A button.
    I'm a magsorc
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    bowmanz607 wrote: »
    I agree. However, once you have been plating your class for awhile and your build you start to inst8nctivley know that you need to rebuff and/or it is on a rotation so you know when you need to do it based on that. In pvp you usually will buff when you get a second to do so regardless if it is out or not cause you might not have a chance in 3 or 4 seconds to do it. Also, there ar3 many visual and audio ques.

    And this is where you are completely wrong and obvious you read the title and went straight to posting without reading the rest of the thread. Can you tell me when an enemy has a defile, vulnerability, breech, ect ect from the other members in your party? No? Then you're being narrowminded by thinking you only should have to have knowledge of a few buffs you cast on yourself. Keep playing like that, and keep your buff/debuffs off and watch as other players adapt to use this mechanic to succeed.

    First, way to attack someone who says he agrees with you. Did you not read what I wrote? I said I agree. Everything after was just saying how to work around it for now and that it gets easier as you play more.

    And no, I read op a few messages but not all. My comments were related to op. For fun I just went back to many of your comments to see what you said. It seems to exclusively talk about buffs on yourself, specifically sorc buffs on yourself. But now you start talking about all this other stuff? What did I miss there?

    Regardless, there are animations to much of what you mentioned.

    At no time was I suggesting that a player should just know about a few buffs on theirself. Don't put words in my mouth and insult me based in something that never occured. All of your posts are in attack mode, even when someone agrees. Good job.

    Again, even if there is no visual questions that pops up, which happens in this game, through sheer experience of playing you begin to develop an internal clock for skills and when they need to be reapplied. Or you know that attacks other are doing and their effects which helps. For instance, a sorc can drop a curse on me, I don't count it, I just know instinctively when it will explode.

    Again, pvp is also a different beast. Let's say I go pop rally, grim focus, and Dodge. I am fighting and about 12 seconds in I see multiple people coming I need to fight. I'm not going to wait till the last second my buffs run out to reapply them when I will be in the middle.of a fight. No. I am going to reapply them at 12seconds so I go in again fully buffed to that fight without worrying about doing it in the middle. Point being, in pvp you generally buff when you can rather then when the timer runs out. Again you will develop and internal clock after playing for awhile in which you just know when it is time to rebuff and debuff. Plus the visual and audio ques. On top of just knowing the game which comes with experi3nce.

    Again, I say give a buff tracker. I'm just saying it is not game breaking to not have.
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    So according to an unofficial eso website which compiled a bunch of info from press sessions yesterday I believe, buff trackers are coming with morrow wind. I would say to tune into eso live today.
    Edited by bowmanz607 on February 24, 2017 5:12PM
  • xboxNA corin6
    xboxNA corin6
    ✭✭✭
    bowmanz607 wrote: »
    bowmanz607 wrote: »
    I agree. However, once you have been plating your class for awhile and your build you start to inst8nctivley know that you need to rebuff and/or it is on a rotation so you know when you need to do it based on that. In pvp you usually will buff when you get a second to do so regardless if it is out or not cause you might not have a chance in 3 or 4 seconds to do it. Also, there ar3 many visual and audio ques.

    And this is where you are completely wrong and obvious you read the title and went straight to posting without reading the rest of the thread. Can you tell me when an enemy has a defile, vulnerability, breech, ect ect from the other members in your party? No? Then you're being narrowminded by thinking you only should have to have knowledge of a few buffs you cast on yourself. Keep playing like that, and keep your buff/debuffs off and watch as other players adapt to use this mechanic to succeed.

    First, way to attack someone who says he agrees with you. Did you not read what I wrote? I said I agree. Everything after was just saying how to work around it for now and that it gets easier as you play more.

    And no, I read op a few messages but not all. My comments were related to op. For fun I just went back to many of your comments to see what you said. It seems to exclusively talk about buffs on yourself, specifically sorc buffs on yourself. But now you start talking about all this other stuff? What did I miss there?

    Regardless, there are animations to much of what you mentioned.

    At no time was I suggesting that a player should just know about a few buffs on theirself. Don't put words in my mouth and insult me based in something that never occured. All of your posts are in attack mode, even when someone agrees. Good job.

    Again, even if there is no visual questions that pops up, which happens in this game, through sheer experience of playing you begin to develop an internal clock for skills and when they need to be reapplied. Or you know that attacks other are doing and their effects which helps. For instance, a sorc can drop a curse on me, I don't count it, I just know instinctively when it will explode.

    Again, pvp is also a different beast. Let's say I go pop rally, grim focus, and Dodge. I am fighting and about 12 seconds in I see multiple people coming I need to fight. I'm not going to wait till the last second my buffs run out to reapply them when I will be in the middle.of a fight. No. I am going to reapply them at 12seconds so I go in again fully buffed to that fight without worrying about doing it in the middle. Point being, in pvp you generally buff when you can rather then when the timer runs out. Again you will develop and internal clock after playing for awhile in which you just know when it is time to rebuff and debuff. Plus the visual and audio ques. On top of just knowing the game which comes with experi3nce.

    Again, I say give a buff tracker. I'm just saying it is not game breaking to not have.

    Let me apologize, I did read past your I agree remark therefore I assumed you were pretty much saying L2p. Sorry dude
    I'm a magsorc
Sign In or Register to comment.