Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

What's wrong with the training skeleton?

waterfairy
waterfairy
✭✭✭✭✭
✭✭
I unloaded my rotation (a mix of aoe and direct attacks) in about 5 seconds then stood still for 5 seconds or more awaiting the result. It said 7400 dps, 12s
I then hit it with a normal casted crystal frag and it was 9000, 1s

The instant crystal frag attack was in my rotation so what's going on with the test results?
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think the dps meters ppl have used for add-ones are in cases where ppl are doing aoe DMg.

    Single target, unbuffed and no group member assistance changes things.

    My dps is around 12.5k on the dummy but I'm almost done with VMSA so it seems correct
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    Another strange thing is that the tooltip damage for velocious curse (whatever it's called now) wasn't the same as the dps test. In my tooltip it's supposed to be 11k then another 11k after 8 seconds but the dps test said 6-7k.

    Somethings off here.
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vigarr wrote: »
    Another strange thing is that the tooltip damage for velocious curse (whatever it's called now) wasn't the same as the dps test. In my tooltip it's supposed to be 11k then another 11k after 8 seconds but the dps test said 6-7k.

    Somethings off here.

    It's not telling you how much damage you are doing.. it's telling you how much per second.

    So for curse it would be 22k damage divided by however long the "fight" was.

    Your first scenario does seem weird, but just wanted to be sure you weren't expecting your DPS to be 22k from one curse.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • GCypher87
    GCypher87
    ✭✭✭
    c frag is just a really strong move? I think the results are reading an average, so you did 7400 damage per second for 12 seconds, totaling 88,800 damage. Using moves weaker than c frag is going to bring your average down. Also I'm pretty sure you standing still would bring it down as well. Try repeating your rotation until everything ends around the same time for a more accurate result.
    PC: @Cyffr
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vigarr wrote: »
    Another strange thing is that the tooltip damage for velocious curse (whatever it's called now) wasn't the same as the dps test. In my tooltip it's supposed to be 11k then another 11k after 8 seconds but the dps test said 6-7k.

    Somethings off here.

    It has resistances
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • a_random_peasant
    MissBizz wrote: »
    Vigarr wrote: »
    Another strange thing is that the tooltip damage for velocious curse (whatever it's called now) wasn't the same as the dps test. In my tooltip it's supposed to be 11k then another 11k after 8 seconds but the dps test said 6-7k.

    Somethings off here.

    It's not telling you how much damage you are doing.. it's telling you how much per second.

    So for curse it would be 22k damage divided by however long the "fight" was.

    Your first scenario does seem weird, but just wanted to be sure you weren't expecting your DPS to be 22k from one curse.

    Add to that the fact that it takes up to 6 seconds to get out of combat too, so your dps will still be calculated even after you've sheathed your weapons and stopped attacking.
  • JWKe
    JWKe
    ✭✭✭✭
    It's the only reason I have a house yet too expensive.
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Vigarr wrote: »
    I unloaded my rotation (a mix of aoe and direct attacks) in about 5 seconds then stood still for 5 seconds or more awaiting the result. It said 7400 dps, 12s
    I then hit it with a normal casted crystal frag and it was 9000, 1s

    The instant crystal frag attack was in my rotation so what's going on with the test results?

    you cant unload your rotation in a short spurt then just sit on it.. if you have any lingering dots they are going to botch the dps read.

    For the most accurate result you need to go through your entire rotation until the skeleton dies, otherwise any lingering damage over time effects will mess it up or create inconsistencies.
    Vigarr wrote: »
    Another strange thing is that the tooltip damage for velocious curse (whatever it's called now) wasn't the same as the dps test. In my tooltip it's supposed to be 11k then another 11k after 8 seconds but the dps test said 6-7k.

    Somethings off here.

    nothing is off.. its not showing you your damage done based on tool tip.
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    MissBizz wrote: »
    Vigarr wrote: »
    Another strange thing is that the tooltip damage for velocious curse (whatever it's called now) wasn't the same as the dps test. In my tooltip it's supposed to be 11k then another 11k after 8 seconds but the dps test said 6-7k.

    Somethings off here.

    It's not telling you how much damage you are doing.. it's telling you how much per second.

    So for curse it would be 22k damage divided by however long the "fight" was.

    Your first scenario does seem weird, but just wanted to be sure you weren't expecting your DPS to be 22k from one curse.

    Add to that the fact that it takes up to 6 seconds to get out of combat too, so your dps will still be calculated even after you've sheathed your weapons and stopped attacking.

    The dummy's health bar stays red for a few seconds after you stop but the test stops recording your dps as soon as you stop doing damage. Also as @NewBlacksmurf said the dummy has about 18k resistances which is about 25% mitigation if you have no spell pen.

    Hitting the dummy with a single frags and nothing else will result in a high dps number because the fight was less than a second long and you did a lot of damage in that time. If I proc a frags out of combat and then start the test with a fully charged heavy attack, and then follow up with said frags and they both crit I can get 55k dps because I did 55k damage with a heavy attack and frags in 1 second. This is clearly not sustainable though, which is why proper dps tests last for several minutes.

    Edited by FriedEggSandwich on February 23, 2017 2:14AM
    PC | EU
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    here are a few tests.. honestly i would love for someone on pc to run this with a standard dps meter addon and compare it to what the in game log shows. I want to make sure said addons are in line with what the in game parser is recording.

    Zh1JAFe.jpg
    Edited by exeeter702 on February 23, 2017 2:25AM
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    Thanks for the replies here, they've helped me better understand whats going on. For example, I had no idea you could kill the dummy, I stopped when the health was low because I assumed it would reset.
  • acw37162
    acw37162
    ✭✭✭✭✭
    3 million hit points
    Time: 1:55
    DPS: 18,695

    Is what the in chat DPS meter said. Except 3 million divided 115 seconds is not 18,695 it's 26 K
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    acw37162 wrote: »
    3 million hit points
    Time: 1:55
    DPS: 18,695

    Is what the in chat DPS meter said. Except 3 million divided 115 seconds is not 18,695 it's 26 K

    right but im 99 percent sure there was an outside source contributing to damage on that dummy.
  • SublimeSparo
    SublimeSparo
    ✭✭✭✭✭
    I did a test today with only drain being applied, noone else damaging and got 28.4k 1:45s.
    3M divided by 105 = 28.5k dps
    So it seems to give fairly accurate readings.

    If your times and dps aren't matching up are you
    A) The only person attacking
    B ) Starting with a full health Dummy
    C) Not accidentally re-engaging the respawned dummy after you kill it, it respawns fairly quickly, so when it dies if you have any lingering dots such as blockade, hail, trap, caltrops etc recast them off to the side as soon as the dummy dies.

    Now if only they made houses count as dungeons so minor slayer would work
    Edited by SublimeSparo on February 23, 2017 3:06AM
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • Cellentel
    Cellentel
    ✭✭✭✭
    PC user here: when I've killed the dummy, the DPS number posted in chat has been identical to the number displayed in FTC (dps meter addon). So it's accurate outside of the limitations already mentioned (e.g. you have to kill the thing or you have several seconds of 0 damage factored in).
  • HatchetHaro
    HatchetHaro
    ✭✭✭✭✭
    ✭✭
    Can't help but think that this is a really dumb observation and comparison.

    That is because in one of them, you were only directly attacking the skeleton for 50% of the time while only letting your DoTs tick all the way for the remaining time, while on the other one you used an ability that deals instant burst damage and stopped at that.

    The damage meter only stops when all sources of damage stop, including DoTs. If you want proper results, go dps that skeleton down with your full rotation, and do it again only using your crystal frags.

    Contrary to what some people believe, the damage meter does not count the extra 6 seconds of time in combat. It stops and calculates up to the last tick of damage, that's it.
    Edited by HatchetHaro on February 23, 2017 3:22AM
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 7x GH, 7x TTT, 5x GS, 6x DB, 1x PB, 4x SBS, 1x MM, 1x US, 2x CB, 1x Unchained
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    dws90 wrote: »
    PC user here: when I've killed the dummy, the DPS number posted in chat has been identical to the number displayed in FTC (dps meter addon). So it's accurate outside of the limitations already mentioned (e.g. you have to kill the thing or you have several seconds of 0 damage factored in).

    Thanks
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    It seems like I'm pulling some *** poor numbers after seeing what others have posted but I don't use proc sets or BIS so that's probably part of the problem. I'm also not setup to be a glass cannon because I play alone most of the time and need to survive.
    The strange thing is I got the achievement for 1 million damage against the dummy after only 2 times attacking it for less then a minute each. The 3rd time I wanted to kill it and it took 6 minutes to take it out at full health.
  • Ryuuhime
    Ryuuhime
    ✭✭✭
    Now if only they made houses count as dungeons so minor slayer would work

    @SublimeSparo Minor Slayer does work on target dummies. :)
  • Artis
    Artis
    ✭✭✭✭✭
    exeeter702 wrote: »
    here are a few tests.. honestly i would love for someone on pc to run this with a standard dps meter addon and compare it to what the in game log shows. I want to make sure said addons are in line with what the in game parser is recording.

    Zh1JAFe.jpg

    yes they are in line. I checked. Can post a screen if you don't believe me :)
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    Vigarr wrote: »
    It seems like I'm pulling some *** poor numbers after seeing what others have posted but I don't use proc sets or BIS so that's probably part of the problem. I'm also not setup to be a glass cannon because I play alone most of the time and need to survive.
    The strange thing is I got the achievement for 1 million damage against the dummy after only 2 times attacking it for less then a minute each. The 3rd time I wanted to kill it and it took 6 minutes to take it out at full health.

    Pump your spell pen up a bit. 5 spinners, sharpened fire staff and 50-60cp in spell erosion should do it. Assuming you're also in 7 light armour that should take you up to 17-18k spell pen which will get your damage numbers closer to your tootips. Force pulse and wall of elements hit with 4k extra spell pen anyway thanks to destro passive.

    Also I've heared the target dummy with 3m hp has less spell resistance than the one with 6m hp, so you might be good with just 15k spell pen. Combine 5 spinners with something like 5 julianos/bsw/elegant etc and assuming your rotaion is good you should pull some decent numbers.

    On a side note I wanted to say that I don't think the test keeps recording for a few seconds after you stop, negatively affecting score. If this were the case then it wouldn't be possible to get a 1s test, but it is.

    Edited by FriedEggSandwich on February 23, 2017 4:11AM
    PC | EU
  • SublimeSparo
    SublimeSparo
    ✭✭✭✭✭
    Ryuuhime wrote: »
    Now if only they made houses count as dungeons so minor slayer would work

    @SublimeSparo Minor Slayer does work on target dummies. :)

    Weird when i tested it yesterday it wasn't working, but i just retested and now it does seem to work
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • acw37162
    acw37162
    ✭✭✭✭✭
    exeeter702 wrote: »
    acw37162 wrote: »
    3 million hit points
    Time: 1:55
    DPS: 18,695

    Is what the in chat DPS meter said. Except 3 million divided 115 seconds is not 18,695 it's 26 K

    right but im 99 percent sure there was an outside source contributing to damage on that dummy.

    That would be interesting because I was the only one there. I mean besides the dummy. Do they take atmospheric damage for being dead already?

  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    acw37162 wrote: »
    exeeter702 wrote: »
    acw37162 wrote: »
    3 million hit points
    Time: 1:55
    DPS: 18,695

    Is what the in chat DPS meter said. Except 3 million divided 115 seconds is not 18,695 it's 26 K

    right but im 99 percent sure there was an outside source contributing to damage on that dummy.

    That would be interesting because I was the only one there. I mean besides the dummy. Do they take atmospheric damage for being dead already?

    either that or you restarted the parse when the dummy was at a lower hp value.
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    Vigarr wrote: »
    I unloaded my rotation (a mix of aoe and direct attacks) in about 5 seconds then stood still for 5 seconds or more awaiting the result. It said 7400 dps, 12s
    I then hit it with a normal casted crystal frag and it was 9000, 1s

    The instant crystal frag attack was in my rotation so what's going on with the test results?

    I get about 26k on my mag sorc but sometimes down to 19k. One thing you could do is get the dummy's health down do your rotations til it dies and look at the total. I kinda wish there was one with adjustable health or maybe like 50k health for a quick test and be like okay tweak this and set.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    The best thing about the skeleton is the fun way it respawns. Aside from monkeys nothing is more fun to kill.

    Monkeys spin in such a fun way I can't believe they're not extinct.

    Also, since my skeleton is in a very enclosed space, it adds a really creepy vibe while I'm crafting. It creaks and moans intermittently.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    OP did his rotation and stopped yet he had some dots tucking increasing the duration of combat yet lowering his overall dps because he was not continuing with the rest of his rotation.

    Really have to fight him until he dies to get a good parse.
Sign In or Register to comment.