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Upgrade The Assistants, Please!

  • scorpiodog
    scorpiodog
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    If those assistants would be 'upgraded' someday, I'd buy them in that moment.

    I thought there was a plan to offer some kind of "premium" merchant. I remember people complaining that it wouldn't be an upgrade, though and you'd just have to buy a new one.

  • Emphatic_Static
    Emphatic_Static
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    Great ideas/suggestions guys...

    Keep the support coming!

    Regardless of whether or not a premium merchant/banker/fence is in the works or not, the current assistants should be fully functional while in homes.

    Offer premium assistants that give full function out in open world? Great, I am sure a bunch of us would pay to upgrade to those merchants. But think about it, you are seriously SERIOUSLY hurting your assistant crown sales right NOW by not offering this. Should have been released with homestead.

    The support is totally one sided here - everyone is in favor of this.

    Make it happen!
    Static

    Stamina sORCerer
  • KanedaSyndrome
    KanedaSyndrome
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    We need to be careful that we don't go the WoW garrison way, where it basically sucked people away from the cities, leaving them as ghost towns.. I'm sure we all don't want that.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • Emphatic_Static
    Emphatic_Static
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    We need to be careful that we don't go the WoW garrison way, where it basically sucked people away from the cities, leaving them as ghost towns.. I'm sure we all don't want that.

    This is true, but I believe stablemasters, guild traders, quests, pledges etc will still filter people through the towns.
    Static

    Stamina sORCerer
  • DMuehlhausen
    DMuehlhausen
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    So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?

    Because the merchant can't repair your items.

    The banker can't grant access to guild banks and traders.

    The smuggler can't launder items.

    Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.

    These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.

    WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!

    There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.

    This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.

    What say you?!

    They won't because then cities would virtually die other than people standing by guild traders. I think the assistants when you are out should be able to repair and buy items, or like in SWTOR you can send them to sell the junk in your inventory. I'm fine though with them not being able to in the houses if it keeps people in the Towns and cities in the game
  • JakelDK
    JakelDK
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    repair on the fly and guild acces! 10/10 would buy
  • RustyBlades
    RustyBlades
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    Well it's only 3000 crowns for a crafting station... so I imagine a fully featured critter would be at least 5000, but it sounds like they aren't. (edited station cost to reality).
    Edited by RustyBlades on February 22, 2017 8:46PM
  • Emphatic_Static
    Emphatic_Static
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    JakelDK wrote: »
    repair on the fly and guild acces! 10/10 would buy

    I'm not asking for this, I simply want to have these features when the assistants are placed in your home. There is no reason not to include this. Pick your battles, I don't want to ask for too much lol.

    If they later add the full open world features with assistants, I would, along with most players, double dip and pay a second time to get them. It's just a smart business move on ZOS's part to do this.
    Static

    Stamina sORCerer
  • Entegre
    Entegre
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    STEVIL wrote: »
    So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?

    Because the merchant can't repair your items.

    The banker can't grant access to guild banks and traders.

    The smuggler can't launder items.

    Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.

    These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.

    WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!

    There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.

    This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.

    What say you?!

    I would call it an upgrade or overhaul not a fix.

    They are not broken just because they dont do what you want.

    Yes they are broken. Their description says one is a merchant and normally merchants repair. Other is a banker and bankers have guild store/bank access. Unless they add the note: this guy is a merchant but DOES NOT REPAIR. They seem to be broken.
  • Emphatic_Static
    Emphatic_Static
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    [/quote]

    I would call it an upgrade or overhaul not a fix.

    They are not broken just because they dont do what you want.

    [/quote]

    Yes they are broken. Their description says one is a merchant and normally merchants repair. Other is a banker and bankers have guild store/bank access. Unless they add the note: this guy is a merchant but DOES NOT REPAIR. They seem to be broken.[/quote]

    I mean I do agree with this logic, it absolutely should have it in the description that they do not work like normal NPC versions of bankers and merchants, without a doubt.

    But either way, anyone who is "in the know" now knows this, and relays the information to those who inquire. Will new players purchase it and then end up disappointed by finding out the hard way? Yes. Yes they will. So I do agree, this information most certainly should be conveyed prior to purchase in the description.
    Static

    Stamina sORCerer
  • NewBlacksmurf
    NewBlacksmurf
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature

    The fact of the matter is though that they do offer crown repair kits in the crown store. By allowing the merchant to repair items in the field (not in a house) they are detracting from potential crown store purchases. Picture this, you are in a trial and you realize that your armor is broken and there is no time to put out and repair. In this hypothetical situation no one in your raid has any repair kits which forces you to turn to the Crown Store in order to repair your gear.
    I'm not saying that i do not want the merchant/banker to have full functionality, I'm just giving reasons for why zos won't do so.
  • Stopnaggin
    Stopnaggin
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    So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?

    Because the merchant can't repair your items.

    The banker can't grant access to guild banks and traders.

    The smuggler can't launder items.

    Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.

    These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.

    WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!

    There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.

    This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.

    What say you?!

    I say I think you answered your own question. If they could do that with housing why would you go to town?

    I would love to have the added features, don't get wrong. But if they do those things in your home they should be able to do the same everywhere.
  • Emphatic_Static
    Emphatic_Static
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature

    The fact of the matter is though that they do offer crown repair kits in the crown store. By allowing the merchant to repair items in the field (not in a house) they are detracting from potential crown store purchases. Picture this, you are in a trial and you realize that your armor is broken and there is no time to put out and repair. In this hypothetical situation no one in your raid has any repair kits which forces you to turn to the Crown Store in order to repair your gear.
    I'm not saying that i do not want the merchant/banker to have full functionality, I'm just giving reasons for why zos won't do so.

    I think people are getting away from the point of this discussion. It's not an argument for the full featured assistants out in open world, that is an entirely separate point. It is specifically for in house functionality.

    I'm not saying you are trying to make that point, I'm saying others are - so lets pay no mind to that request - its a separate point to be made in a separate thread.
    Static

    Stamina sORCerer
  • NewBlacksmurf
    NewBlacksmurf
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature

    The fact of the matter is though that they do offer crown repair kits in the crown store. By allowing the merchant to repair items in the field (not in a house) they are detracting from potential crown store purchases. Picture this, you are in a trial and you realize that your armor is broken and there is no time to put out and repair. In this hypothetical situation no one in your raid has any repair kits which forces you to turn to the Crown Store in order to repair your gear.
    I'm not saying that i do not want the merchant/banker to have full functionality, I'm just giving reasons for why zos won't do so.

    @Oakmontowls_ESO

    Honestly, crown repair kits and this conversation of wanting assistants to repair and bankers to offer all bank services is completely irrelevant.

    Again.....you're already in town so nobody is buying crown repair kits in town or in a house.

    Logically if the features are added it would apply outside of houses.

    No one is thinking....hmmm should I go to town and pay gold, or not go to town and pay crowns.
    Ppl buy ingame repair kits instead.

    No idea why or how you've linked a crown repair kit to a merchant to suggest that's adverse
    Repair kits are much cheaper using gold
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature

    The fact of the matter is though that they do offer crown repair kits in the crown store. By allowing the merchant to repair items in the field (not in a house) they are detracting from potential crown store purchases. Picture this, you are in a trial and you realize that your armor is broken and there is no time to put out and repair. In this hypothetical situation no one in your raid has any repair kits which forces you to turn to the Crown Store in order to repair your gear.
    I'm not saying that i do not want the merchant/banker to have full functionality, I'm just giving reasons for why zos won't do so.

    @Oakmontowls_ESO

    Honestly, crown repair kits and this conversation of wanting assistants to repair and bankers to offer all bank services is completely irrelevant.

    Again.....you're already in town so nobody is buying crown repair kits in town or in a house.

    Logically if the features are added it would apply outside of houses.

    No one is thinking....hmmm should I go to town and pay gold, or not go to town and pay crowns.
    Ppl buy ingame repair kits instead.

    No idea why or how you've linked a crown repair kit to a merchant to suggest that's adverse
    Repair kits are much cheaper using gold

    The reason i brought up crown repair kits is because they are things zos sells in the crown store that would be effected by giving the merchant the ability to repair. I'm all for giving the banker and merchant full functionality in housing I'm just playing devil's advocate and presenting why zos will be hesitant about doing this.
  • Emphatic_Static
    Emphatic_Static
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature

    The fact of the matter is though that they do offer crown repair kits in the crown store. By allowing the merchant to repair items in the field (not in a house) they are detracting from potential crown store purchases. Picture this, you are in a trial and you realize that your armor is broken and there is no time to put out and repair. In this hypothetical situation no one in your raid has any repair kits which forces you to turn to the Crown Store in order to repair your gear.
    I'm not saying that i do not want the merchant/banker to have full functionality, I'm just giving reasons for why zos won't do so.

    @Oakmontowls_ESO

    Honestly, crown repair kits and this conversation of wanting assistants to repair and bankers to offer all bank services is completely irrelevant.

    Again.....you're already in town so nobody is buying crown repair kits in town or in a house.

    Logically if the features are added it would apply outside of houses.

    No one is thinking....hmmm should I go to town and pay gold, or not go to town and pay crowns.
    Ppl buy ingame repair kits instead.

    No idea why or how you've linked a crown repair kit to a merchant to suggest that's adverse
    Repair kits are much cheaper using gold

    The reason i brought up crown repair kits is because they are things zos sells in the crown store that would be effected by giving the merchant the ability to repair. I'm all for giving the banker and merchant full functionality in housing I'm just playing devil's advocate and presenting why zos will be hesitant about doing this.

    I can honestly see no reason for them not to do this. It only means more money in crowns spent. A lot more.
    Static

    Stamina sORCerer
  • Shardaxx
    Shardaxx
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    Yes please! I'm not buying them unless they add this functionality when the assistant is stationed at your house, because I'd still need to go to town to repair and access guild bank/store, so I might as well sell there too at the moment.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Emphatic_Static
    Emphatic_Static
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    Shardaxx wrote: »
    Yes please! I'm not buying them unless they add this functionality when the assistant is stationed at your house, because I'd still need to go to town to repair and access guild bank/store, so I might as well sell there too at the moment.

    This.

    I think this is how most people feel - and I for one would like this to be expressed and acknowledged by the team at ZOS. Lets keep this discussion going and keep awareness of what we want out of housing.

    Thank you for the support.
    Static

    Stamina sORCerer
  • NewBlacksmurf
    NewBlacksmurf
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    Definitely a needed feature that would not detract from crown sales like having the merchant offer repairs anywhere detracts from crown repair kits (as if anyone actually uses them).

    @Oakmontowls_ESO

    Pretty sure you don't buy repairs kits every time you need to repair. You do as most others do, travel to town and pay the bill in gold. We've spent over 10k in crowns not to have to go back to town per their advertisement on the website, so it's very reasonable to ask for repair feature

    The fact of the matter is though that they do offer crown repair kits in the crown store. By allowing the merchant to repair items in the field (not in a house) they are detracting from potential crown store purchases. Picture this, you are in a trial and you realize that your armor is broken and there is no time to put out and repair. In this hypothetical situation no one in your raid has any repair kits which forces you to turn to the Crown Store in order to repair your gear.
    I'm not saying that i do not want the merchant/banker to have full functionality, I'm just giving reasons for why zos won't do so.

    @Oakmontowls_ESO

    Honestly, crown repair kits and this conversation of wanting assistants to repair and bankers to offer all bank services is completely irrelevant.

    Again.....you're already in town so nobody is buying crown repair kits in town or in a house.

    Logically if the features are added it would apply outside of houses.

    No one is thinking....hmmm should I go to town and pay gold, or not go to town and pay crowns.
    Ppl buy ingame repair kits instead.

    No idea why or how you've linked a crown repair kit to a merchant to suggest that's adverse
    Repair kits are much cheaper using gold

    The reason i brought up crown repair kits is because they are things zos sells in the crown store that would be effected by giving the merchant the ability to repair. I'm all for giving the banker and merchant full functionality in housing I'm just playing devil's advocate and presenting why zos will be hesitant about doing this.

    @Oakmontowls_ESO

    Have you ever purchased just crown repair kits?

    If so, why?

    How many crown repair kits equate to one merchant?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • kojou
    kojou
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    I bought the banker a while back because it is pretty useful... Never bought the merchant though.

    I would buy the merchant if it was full featured...even if only in my house.

    Currently I don't keep any characters in my house because of this and the grind for crafting stations (that I don't have yet).

    Playing since beta...
  • Pwnyridah
    Pwnyridah
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    They won't add these features because without them, cities will be nearly useless. Grab your writs and undaunted quests and its a ghost town. This will kill a large aspect of the visible community in cities.
  • NewBlacksmurf
    NewBlacksmurf
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    Pwnyridah wrote: »
    They won't add these features because without them, cities will be nearly useless. Grab your writs and undaunted quests and its a ghost town. This will kill a large aspect of the visible community in cities.

    Cities are useless now. They're just a great way to crash your game on console
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • JWKe
    JWKe
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    I think zo$ ATM is walking a fine line with housing. On on the hand they don't want housing to be a disaster like WoW garrison where folks don't ever have to leave their houses and on the other hand they want housing to have a utility function to it.
  • Lylith
    Lylith
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    i'd still goto town, even if my assistants were fully functional.

    need the outlaw refuge and there's always something to steal.
  • Ep1kMalware
    Ep1kMalware
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    So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?

    Because the merchant can't repair your items.

    The banker can't grant access to guild banks and traders.

    The smuggler can't launder items.

    Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.

    These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.

    WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!

    There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.

    This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.

    What say you?!

    Id buy an assistant that only repaired armour.
  • Osteos
    Osteos
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    A great idea. I would buy the assistants if they implemented this.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
  • Mortehl
    Mortehl
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    Here here. Make the assistants in the homestead fully functional!
  • Molydeus
    Molydeus
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    I don't see why the assistants shouldn't function as actual bankers/merchants/fences while inside their owner's domicile. It'd make some of these truly out of the way places more worthwhile to buy.
  • sickboy2808
    sickboy2808
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    Id buy both today if they were improved. Hurry up ZOS
    ZOS takes cheating very Lightly. You have been warned, and any cheaters found out will get the Least punishment possible...
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