Emphatic_Static wrote: »So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?
Because the merchant can't repair your items.
The banker can't grant access to guild banks and traders.
The smuggler can't launder items.
Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.
These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.
WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!
There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.
This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.
What say you?!
SirCritical wrote: »If those assistants would be 'upgraded' someday, I'd buy them in that moment.
Emphatic_Static wrote: »So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?
Because the merchant can't repair your items.
The banker can't grant access to guild banks and traders.
The smuggler can't launder items.
Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.
These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.
WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!
There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.
This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.
What say you?!
I would call it an upgrade or overhaul not a fix.
They are not broken just because they dont do what you want.
Emphatic_Static wrote: »So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?
Because the merchant can't repair your items.
The banker can't grant access to guild banks and traders.
The smuggler can't launder items.
Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.
These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.
WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!
There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.
This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.
What say you?!
Emphatic_Static wrote: »So, you buy a home, furnish the crap out of it, place your assistants, etc. You still have to go to town, not your home, for virtually everything... Why?
Because the merchant can't repair your items.
The banker can't grant access to guild banks and traders.
The smuggler can't launder items.
Now, I understand that these features should not be included in your assistants when in open world, this makes sense. It forces you to have to go to a town to repair (or buy crown repair kits, probably what they are hoping for), visit the bank for guild bank/traders, or use fence as the one from thieves guild can only buy stolen things, not launder them.
These decisions are perfectly fine, it promotes going to town for certain things, making towns a necessity.
WHY CAN'T YOUR ASSISTANTS HAVE FULL FEATURES WHEN IN THE HOME???!!!
There is no reason that you can not have the full abilities of the assistant while at home. It is doing ZOS's homestead patch a great disservice, as people find no point in participating if you have to go to town after each dungeon run regardless. Give the assistants the abilities the NPC counterparts in town have, and more people will want to get involved in housing, as essentially you can "build your own town", and feel actual purpose when standing in your home.
This change is literally better in every aspect than the current state of assistants, with absolutely no reason not to do so.
What say you?!
The assistants should have full functions when placed in a home. We asked them for this in Test Server, and got no response on it. Keep plugging away till they hear us in greater numbers I guess.
NewBlacksmurf wrote: »I've not seen any logic why they wouldn't add more features to them especially as result of housing.
I agree it's a highly desired update and even if it's only in homes....it's a start for guild bank and store access. Same for repairs, however, I'd say if added, at least the merchant should have repair if not any banker updates.
SirCritical wrote: »If those assistants would be 'upgraded' someday, I'd buy them in that moment.