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Nerf Burning Spellweave? (Trigger Warning)

  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes - lower Proc Chance
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.

    Grothdarr is still BiS though. Its far, very far, from trash...
    Btw that guy is in our guild and he mains 3 magicka characters xD and he is right about what he said...
    Briarheart... I still can't believe you thought I was using Briarheart the other day on my stamblade xD It just sucks, compared to say TFS, NMG or even TBS. The heal (500 health per crit... Really?) and the cooldown on the proc that doesn't give an insane amount of stats just makes the set trash pretty much...

    Remember grothdar now you have to land everytick. Which on a chaining dk is very hard. All for 15k damage. That's all its worth now. Skoria is guaranteed to land for 15k on a DK. I get grothdar is big aoe but where dps counts on single big boss fights skoria is better imo. Miss one tick or more with grothdar amd it's wasted.

    And briarheart yeah sorry got confused as looks the same as bladecloak. But use it in a pack in sanctum or AA with hurricane surge and this and you won't die. The heals stack up. So 10 adds is a 6k heal and there is no cooldown on the heal. Any crit is a heal with it. Closest thing to bsw on a stamplayer.

    Are we talking about the heal from Briarheart?

    It has a cooldown of 1 second in between healing ticks. :neutral: not great.
  • Vipstaakki
    Vipstaakki
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    No
    This is why we can't have nice things.
  • mr_wazzabi
    mr_wazzabi
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    No
    Vaoh wrote: »
    mr_wazzabi wrote: »
    Buff Julianos and hundings rage to give 400sd/wd at gold.

    Buff automaton/netch/spider/ysgramor/silks to give 500 sd/wd at gold.

    Buff scathing mage to have equal sd and proc chance to bsw

    Done. Balance.

    Those sound like sweeping changes that would cause a ton of issues :/

    I edited with some description. Basically, it's impossible to get 30k+ solo dps without bsw.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • nursingninja
    nursingninja
    ✭✭✭
    No
    The reason I say no is because it doesn't actually live up to the hype in my opinion.

    Everything balances somehow.

    I find that I do slightly better DPS with twice born star. Maybe it's because I'm a Breton, maybe it's because I'm only 350 CP. I don't know.

    But I can't deny the %10 difference in DPS that the target dummy is telling me. So at the moment my five piece gold set of BSW that took me hundreds of hours to grind is sitting in my bank.
    Edited by nursingninja on February 22, 2017 1:49PM
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes - lower Proc Chance
    mr_wazzabi wrote: »
    Vaoh wrote: »
    mr_wazzabi wrote: »
    Buff Julianos and hundings rage to give 400sd/wd at gold.

    Buff automaton/netch/spider/ysgramor/silks to give 500 sd/wd at gold.

    Buff scathing mage to have equal sd and proc chance to bsw

    Done. Balance.

    Those sound like sweeping changes that would cause a ton of issues :/

    I edited with some description. Basically, it's impossible to get 30k+ solo dps without bsw.

    You can get 30K+ solo DPS (zero aid from allies) quite easily. 36K-40K solo DPS is the current number that builds tend to pull nowadays on those target dummies when friends apply only Major Armor debuffs and help you sustain.

    Js :neutral:
    Edited by Vaoh on February 22, 2017 1:55PM
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    No
    Vaoh wrote: »
    GreenhaloX wrote: »
    Quit nerfing stuff, ZOS/developers.. damn! The rearming trap has been nerfed to hell with this recent update. What the f, man?! ha ha. Why not just buff things and make things better, instead of always debuffing things and making it worst? I don't get it. It is always going a step backward with ESO. When you nerfed things, you are only going backward and not making the ESO experience any better; you're only making it worst.. I don't get it?!! Much like this lackluster housing update (sorry, going off in a tangent a bit from this thread). Quest and all, it's a shamble.

    What?

    Stam needs buffs..... so you're complaining about it on a poll thread where the community is asked what their thoughts on slightly nerfing BSW are? (and then you voted to keep Magicka fully buffed xD)

    Why did you post here? :/

    My bad, man. I'm just against anything getting nerfed and also just pissed off from the recent nerfed to the rearming trap, in addition with (my opinion) of the lackluster and poor experience with the housing update. Then, there's a talk about something else (this BSW) should or not be nerfed. Just fuming.. So, I didn't mean to take it out on your thread, if that is what it seemed. My apologies, then. Well, if any consolation, I did mentioned I was going off a tangent from your thread a bit; whether appropriate or not. Just do not need to nerf anything.. just going backwards.. :(
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    No
    This may sound stupid, but I would rather buff other sets to be more in line with BSW effectiveness
    Nerfing bsw would result in no good option at all (well, excluding necropotence).
    I am considering BSW as benchmark for balancing others sets or creating new sets.

    qftw!
    Edited by Takes-No-Prisoner on February 22, 2017 2:14PM
  • EldritchPenguin
    EldritchPenguin
    ✭✭✭✭✭
    Other
    Patouf wrote: »
    My answer is : BSW has a low difference between other competitive sets.

    That's why i am talking about some builds, you are just talking about meta builds.

    A miniscule nerf to BSW does not change the fact you have to farm it.
    Isn't the difference in the 3-6% range? Because that isn't actually that low of a difference. Think of how 3 piece Moondancer/IA (5% more damage to all dungeon monsters) is utterly BiS for jewelry. It sounds small, but considering how well each and every one of our damage bonuses stack, it actually becomes quite significant. Not to mention that endgame players are going to use anything and everything that gives them the even the smallest advantage.

    Meta builds are pretty important in a balance discussion, because a huge number of players will try to get their hands on whatever build is meta, and also because the meta shows what players would use if item acquisition was out of the picture. And if that list of items comes out to be extremely short, then there's a problem. I mean, Stamina builds have better set diversity in endgame PvE than Magicka builds, since you want someone with Alkosh, someone with NMG, and then TBS becomes BiS for everyone else, but Twice-Fanged Serpent is BiS if you don't have Alkosh/NMG on your team. Magicka has pretty much one most effective build: Grothdarr/Ilambris, BSW, and Moondancer/IA. You have two real choices in that entire build, and one of those choices makes less than 1% difference.

    So what if you have to farm it? If something is a balance outlier, then no amount of difficulty in acquisition will ever change that. If anything, the farming argument actually works against BSW, since not only is it BiS on almost every single Magicka DPS build right now, but it's also one of the easiest dungeon sets to farm.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • Riga_Mortis
    Riga_Mortis
    ✭✭✭✭✭
    No
    No just no.

    Nerfs are getting massively out of hand, try suggesting some buffs to the wide range of underperforming sets intsead.

    XBOX 1X
    GT - TAGNUTZ
  • t3hdubzy
    t3hdubzy
    ✭✭✭✭
    Imo its a proc set, it might as well be viper sting for magika users, though no viper sting hating magika user will admit it.
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    Yes - reduce Spell Damage benefit
    I want every and all extra damage proc effects nerfed, especially the heavy hitters like viper. They really cheapen the game as in pvp it gives an unfair advantage and in pve they lessen hard content achievements as you're leaning on the set more then your skills.
    Do you think you'd be able to solo all that stuff you did without proc effects?
    Edited by waterfairy on February 22, 2017 2:26PM
  • Riga_Mortis
    Riga_Mortis
    ✭✭✭✭✭
    No
    If OP thinks this set overperforms and makes the game too easy, then I suggest that OP nerfs himself and wears something different.
    Edited by Riga_Mortis on February 22, 2017 2:31PM
    XBOX 1X
    GT - TAGNUTZ
  • Shanjijri
    Shanjijri
    ✭✭✭✭
    Tryxus wrote: »
    Buff crafted sets to be stronger

    Totally agree. I love to craft.
  • SaRuZ
    SaRuZ
    ✭✭✭✭✭
    No
    BSW isn't even that good. Everybody rolls Lich or Spinners too, it's just what's popular and trendy. There are better sets and combinations.
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    No
    No because allot of sets are just as powerful if anything other sets need to be buffed as someone else said mostly crafted sets along with the more gimmicky ones. I do not even play magicka right now but I really do not think that is op, pvp is mostly about burst anyways while that will help you still need quite a bit of burst.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    If it didn't take 3,478,234,246,591,847 runs of CoA to get sharpened weapon, most people probably would be inclined to agree with your suggestion.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Other
    BSW is one of the final nails in the light armor crafting coffin.
  • psychotic13
    psychotic13
    ✭✭✭✭✭
    Yes - just nerf it somehow
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing [
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.

    Lol wut, I main main magicka classes..

    I always figured you were pretty knowledgable about this game, I guess not. He's not saying nerf the set into the ground, just tone it down slightly so it's more in line with other sets, when every class requires the same set to be competitive it's obviously over performing how can nobody see that.
  • soll
    soll
    ✭✭✭
    Other
    the problem of this set is that it can be farmed way too easy. I mean CoA1 is not hard even solo. And it's BiS set for magica.

    I would like to see this build being farmed from different place/dungeon.


    ps– switched BSW on my mag sorc for necro in 4 man vet and feeling great ;)
    EU PC
    I like to heal
    Triggered Tryhards/ HighRisk
    EP – Sollencia
    AD – Sollencia Overdose
    When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.

  • KochDerDamonen
    KochDerDamonen
    ✭✭✭✭✭
    Other
    Vaoh wrote: »
    This may sound stupid, but I would rather buffed others set to be more in line with BSW.
    Nerfing bsw would result in no good option at all (well, excluding necropotence).
    I am considering BSW as benchmark for balancing others sets or creating new.

    FFS!

    I made a thread about buffing all of the alternative sets (Destructive Mage, Overwhelming Surge, etc) to the level of Burning Spellweave, and people said that instead we shouldslightly nerf Burning Spellweave so it's all equal.

    Now I create this thread and everyone wants to keep their BSW as an absolute BiS because of the very reason that it outclasses everything else.

    I don't get it :disappointed:

    @Vaoh People, collectively, don't want change. It's spooky scary. It bugs me that BSW acts as if it's highly specialized while nigh every single magicka DD in the game deals some fire damage and the buff is to actual spelldamage, not just fire. Meanwhile, peep how much damage Blade-dancer or Netch's Touch offer to only one type of damage... It's not right.

    ZOS needs to sit down and normalize gear. Low risk, low specialization, low reward (Julianos, stats for all magicka builds, nothing fancy). High specialization(focus on a damage type, buffing one particular damage type from using another, rotating damages akin to elemental succesion, etc.), high reward.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing [
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.

    Lol wut, I main main magicka classes..

    I always figured you were pretty knowledgable about this game, I guess not. He's not saying nerf the set into the ground, just tone it down slightly so it's more in line with other sets, when every class requires the same set to be competitive it's obviously over performing how can nobody see that.

    That wasn't aimed at you or Vaoh dude. The quote text thing got all pissed up and scattered it around.
    PC Master Race

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  • psychotic13
    psychotic13
    ✭✭✭✭✭
    Yes - just nerf it somehow
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing [
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.
    Vaoh wrote: »
    Vaoh wrote: »
    Vaoh wrote: »
    And the nerf mdk threads start

    No.

    Don't derail my thread. I'm actually trying to gauge the opinion of the forum community to figure out where people stand on this particular idea.

    It's not a derail it's the truth a nerf to this set is a huge nerf to mdk in pvp

    Again, no.

    Magicka DK is the singular class spec that would never feel a difference if the proc chance was reduced by 5%, since they apply so many Flame DoTs.

    They'd do just as fine in PvP as well as PvE. Other classes would feel it a tiny bit, specifically Mag NB/Sorc.

    And if that's considered a "huge nerf" to Mag DKs there is nothing in the game that could ever help you play well tbh,

    Again no when did you say no to me the first time? And ppl are clearly against this look at ur damn poll

    For different reasons lmao. This poll is PvE-oriented as well.

    No one is crying "huge nerf" to Mag Dks except you. xD

    DK has been nerfed already anyway so it won't happen. Standard has taken out some huge damage and Skoria has lost out on hitting for over 22K a strike, Grothdar is now trash as it's quite hard to make every tick hit if you're not parked (useless for Vmol twins now) they did gain a good heal for PVP and yay whip got buffed very slightly, tooltip now 10K+ but he's already got his wish with the nerf.
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Most likely given by a stam player by the sounds of it who got rekd by a red glwoing
    Vaoh wrote: »
    Vaoh wrote: »
    Man, this forum is full of idiots to be fair. It's clearly better then every other set, no one actually cares about balance they just care about how well they can do, and OP sets make you perform better so everyone starts to cry when a non biased view is given

    Yeah :( what can you do though.

    If people want to keep it as 100% BiS over everything else to justify their grind, even though it's terrible for one set to actually be better than all others and utterly ruin the point of every other Magicka DPS set, then so be it. That's what the forum community wants. I'm surprised by it too but whatevs :/

    I think it's more about the fact we know the sets won't ever be balanced. It's near impossible unless they are all the same. And once everyone sees that a particular set parses better than the others, no matter how small the difference is, then everyone will be running it. A good example of this is IA gear vs Moondancer (from a mag sorc view). The difference is really minimal but if everyone has access to the 2 sets then you will only see moondancer equipped.
    I would love to see sets balanced and have a variety of options, but I've been playing mmo's long enough to know that it won't happen, just like I know pvp will never be balanced either.

    Give me a break.

    IA looks terrible.

    Moondancer looks AWESOME.

    Moondancer also gives better sustain via Necrotic Orb ticks and more Max Magicka resource and minimally more damage over IA

    Moondancer is legitamately better and more awesome (the important part) than IA..... plus with Homestead nerfing damage based off Crit, Moondancer is easily better now by a larger (still small) margin.

    There are many benefits. I'd run Moondancer even if it was slightly worse than IA based strictly off the appearance.
    Give simular sets to stamina. Make everyone gain progress feeling in the game with constant dps increase, and balance it with new content instead of nerfs and adding more health.

    Briarheart is pretty similar imo, the 5th perk stacks with WD buffs / pots / brutality etc and makes anything spinning and winning pretty much unkillable with enough adds / trash. Only has a 5s cooldown. hugely overlooked set for a very long time.

    Procs off anything too, hail and hurricane pretty much guarantees it.

    Just unsure if Sharp daggers exist of not.

    Lol wut, I main main magicka classes..

    I always figured you were pretty knowledgable about this game, I guess not. He's not saying nerf the set into the ground, just tone it down slightly so it's more in line with other sets, when every class requires the same set to be competitive it's obviously over performing how can nobody see that.

    That wasn't aimed at you or Vaoh dude. The quote text thing got all pissed up and scattered it around.

    Ah ok, my bad :smile:
  • Tyrobag
    Tyrobag
    ✭✭✭✭✭
    ✭✭
    Other
    Maybe a small nerf, but mostly they need to buff some crafted sets to be able to fully compete. Whats the point in having a crafting system If you cant actually wear armor that looks the way you want in endgame content? I don't mind having a few sets that are better than the rest, but there should't be one set that everyone HAS to wear...
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
    ✭✭✭✭✭
    No
    Enough of "Nerf this XXX because it's too OP". Just play the darn game.
  • Sigtric
    Sigtric
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Rather have other sets buffed to compete

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    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

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  • andreasranasen
    andreasranasen
    ✭✭✭✭✭
    ✭✭✭
    Yes - lower Proc Chance
    I agree with Voah. Either nerf it a little or buff crafted sets.
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  • VinyParsley2016
    VinyParsley2016
    ✭✭✭✭
    No
    NO! Nerf? ***! Do you know how hard and how many time I got all divines BSW?!
  • LorDrek
    LorDrek
    ✭✭✭
    Yes - lower Proc Chance
    Need balance with other sets.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • grannas211
    grannas211
    ✭✭✭✭✭
    Just buff other things. Plus I like alot of people have waaaayyyy too much time in the City of Ash.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Other
    This set with all bonuses gives like 1000 spell damage with major sorcery.

    Yeah, that's a LITTLE too good.

    Buff kags and Julianos. Give people a reason to craft 8 traits.
    Edited by Minalan on February 22, 2017 4:59PM
This discussion has been closed.