Hello, this small Guide/Build is for those tanks that just started the game and are lvls 1-50 or cp10-160cp
-easy to start of your tanking journey
-you get to design the armor as it’s all crafted
-if your tank is your main crafter then you can craft this yourself
-hard to do pve content as it takes FOREVER to kill anything
-Don't be a vampire fire bad
-mostley for group dungeons(4 player dungeons)
-not recommended for all dungeons as you are new to tanking take it slow
-gear farming fear RNG
-need to farm materials and hire someone to craft you the gear
Gear for 160 and below
Hello there so you want to tank and don’t know how to go about it cause you are new first let us talk about our gear, you want 5-piece Hist Bark(4 traits need to craft) which will give you a chance to dodge an attack by 15% the set also gives you physical resistances and health bonuses and 4-piece Vampire Kiss(5 traits need to craft) just having 4 pieces of Vampire Kiss will help you by giving you health and healing these 2 sets will help you start on tanking you want the big pieces to have Infused trait on them just so the glyphs you buy can be increased and the small pieces you want to use sturdy so you can block longer, next up we have our jewelry we are using Endurance set you can buy these very cheap at guild stores about 1000 gold each not bad the jewelry is to give us health you get them also can get them from doing random normal or use any 3 jewelry you find that has healthy as place holders . Finally we have our weapons and shields you are going to want your one handed weapon to defending just so you can be tanky as it gives you resistance then you want to enchants your weapon with crusher enchant just to debuff enemies and for your shields you want it to be sturdy so you can block a lot enchant your shields with max stamina.
Gear for over 160+
Build for above 160cp+(some of the text here was copied and pasted off my build)
Hello so you now hit cp160 congrats you are now going to change the build you can use the previous build until you find the pieces you need first let’s talk about these gear with Blood Spawn it is such an amazing monster set for every tank you get ultimate and resistances from getting hurt the ultimate generating is awesome and the stam regen on the first piece of the monster set is somewhat useful out of combat since you don’t regenerate stamina from blocking, next up we have the Ebon set what makes this set great is the 5-piece bonus of giving your allies 1k HP when near you which will help them with survivability(Ebon set does not stack with other people’s Ebon set), and now the third set Hist Bark we are using it for that 15% dodge chance just like the first build.Remember only have 2 pieces of Ebon on your body and 3 ebon jewelry the rest will be Hist Bark, helm and shoulders must be held only for monster helm(Blood Spawn).
If you are cp 160+ and want an advanced build here a link to my other buildhttps://forums.elderscrollsonline.com/en/discussion/322172/the-tanking-hand-build-for-end-game-pve-stamdktank-homestead-small-video#latest
You want to put all of your attribute points into stamina and get the mundus stone of the atronach for magicka regeneration, you are going to want to have food that gives you tri-stats so that it gives you max HP, Stam, and Magicka and don’t forget to equip potions just use the ones you get
Let’s talk about skills
1.Heroic Slash (S&B skill)
2.Pierce Armor (S&B skill)
3.Harden Armor (Draconic Power skill)
4.Green Dragon Blood (Draconic Power skill)
5.Absorb Magic (S&B skill)
6.Ultimate:Magma Shell (Earthen Heart skill)
-Let’s talk about skill bar 1 first(some of the text here was copied and pasted off my build)
Skill bar one will be our main bar it will be used for your benefits, Heroic Slash will give you minor heroism giving you ultimate generated over time, Pierce Armor is a must have as it’s your main taunt not only that it breaks a lot of resistances on who you are taunting but you want to keep this up almost all the time on bosses you are the tank hold in place and move away from red as you are blocking bosses while applying this skill every 10 seconds, Harden Ward this skill must be kept on at all time when in combat it will give you Major Ward buff making you very tanky with the resistance you are given by this buff. Now our last skill Absorb Magic this skill is used for its passive of giving you 8% block cost reduction which is very nice, finally the ultimate Magma Shell this ult makes you very tanky reducing incoming damage from enemies, giving your allies a huge shield to protect them and you do minor damage to things around you also comes in handy when you are near death it will give you your resources back cause of DK passives also Green Dragons Blood is your self heal based of missing HP and gives you extra healing received.
Skill bar 2
1.Igneous Weapon (Earthen Heart skill)
2.Choking Talons (Draconic Power skill)
3.Unrelenting Grip(Ardent Flame skill)
4.Igneous Shield (Earthen Heart skill)
5.Absorb Magic (S&B skill)
Ultimate: Standard of Might(Ardent Flame skill)
-Let’s talk about skill bar 2 first(some of the text here was copied and pasted off my build)
Skill bar two will be our group buffing/support this will allow you to help the group in a few ways first we have Igneous Weapon giving your allies Major Brutality alloying them to do more damage, next up we have Choking Talons and Unrelenting Grip(chains) these two skills are a combo what you do is pull enemies to you with chains then use talons to hold them in place that way your group will AoE everything clearing the area of enemies very fast. Absorb Magic same as skill bar one,finally use Standard of Might if you want to do some nice DPS on a boss.
Champion point distribution of 165cp
20 Elemental Defender
10 Thick Skinned
[Green] The Tower
[Green] The Lover
[Green] The Shadow
10 Shadow Ward
15 Melee Weapon Expert
Now I bet you are asking what dungeons am you capable of? you are capable of many dungeons if you are lvl 160+ i recommend you start farming Blood Spawn monster set and Ebon set, if you are below cp 160 stick to normal dungeons until you hit 160cp+ you can do every dungeon(not trials) but I strongly suggest you stay away from White-Gold Tower, Imperial City Prison, Ruins Of Mazzatun, Cradle of Shadow, City of Ash2, Fungal Grotto 2,Crypt of Hearts 2 and Darkshade Caverns 2 until you are at least 200cp+ for DLC dungeons I say 300cp+(but the 2nd build(the 160+) you can do these dungeons better
Races Recommended if you are new to tanking
1.Imperials they have amazing passive of max HP(12%) and max stamina(10%) meaning more blocking more staying alive not only that but melee has a chance of giving you HP back
2.Nords they have the passives of max stamina(6%) and health recovery(20%), max health (9%), cold damage resistance and finally damage reduction(6%) that means you can tank take hits and lose less hp not only that but you have lots of health recovery some max stamina and max health very awesome for tanking.
3.Redguards the same as imperial but no health bonuses instead stamina amazing to block for long, max stamina of 10% and stamina recovery (9%)which isn't too bad but you wont get much stamina back as you are blocking most of the time and finally a chance to get stamina back with melee attack which is very nice.
4.Orcs they get max health and stamina(6% both) 20% health recovery and healing received(5%) good for tanking as healers can heal you for a lot and that HP recovery will help a lot.
5.Dark elf now this is something of a balanced tank when as they have racial passives of max magicka(9% total) and stamina(6%) then they have fire resistance which is very nice. the magicka
6.khajiit they have health recovery(20%) which is great and stamina recovery(10%) which isn't too bad but you wont get much stamina back as you are blocking most of the time.
will come in handy as DK stamina tanks do need magicka for most of their skills.
7.what about other races? up to you i’m not stopping you but please I urge you to use the recommended
You will want to have passives from certain skill lines
All of your DK passives
All of your one hand and shield passives
All of your heavy passive
All of your undaunted passives
Fighters Guild passive Banish The Wicked
Mages Guild passive Persuasive Will
All of your Racial passives
Hist Bark- Crafted
Vampire Kiss- Crafted
Ebon-Crypt of Hearts 1 and 2
Blood spawn helm- Spindle Clutch 2
Blood spawn shoulder-Maj undaunted chest
Edits are to fix mistakes, feel free to give feedback