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Suggestion for Dungeon Search

Khatou
Khatou
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It would be nice to have an option to choose to fall into a dungeon started or not started, because wait 1h (for example) and end up in a dungeon or people have failed to pass the last boss, Is just confusing to wait all this time to fall into a dungeon like that.
  • ElliottXO
    ElliottXO
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    Wrong approach. They should rather reward you for helping the group to finish the dungeon, because no one will ever use this option of yours to join a started dungeon.

    They should give you full completion of the dungeon if you kill the last boss.
    Edited by ElliottXO on February 19, 2017 10:16AM
  • Khatou
    Khatou
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    Yeah why not, but what do you do with the loot lost on the other boss?
  • kyle.wilson
    kyle.wilson
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    but, you already get the full reward when you join a random group at the last boss. When I queue as a tank, I'm often dragged into partially completed dungeons. Mostly because the previous tank, wasn't really a tank.
  • akl77
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    Why wait an hour, if you are tank or healer you get queued immediately.
    If you're dps, just go to main town asking people to join, you get immediate dungeon play.
    Pc na
  • ElliottXO
    ElliottXO
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    but, you already get the full reward when you join a random group at the last boss. When I queue as a tank, I'm often dragged into partially completed dungeons. Mostly because the previous tank, wasn't really a tank.

    Not true for the daily pledge. The last boss is not enough and you have to redo the whole dungeon.
  • Khatou
    Khatou
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    Yes it is not hard to fall quickly in a dungeon, it can not say I have not done yet perso heal, but in dps my god it is interminable, I admit that rug I have not Still got used to doing it because I am French and I do not know the abbreviation of the dungeons
  • NewBlacksmurf
    NewBlacksmurf
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    ElliottXO wrote: »
    Wrong approach. They should rather reward you for helping the group to finish the dungeon, because no one will ever use this option of yours to join a started dungeon.

    They should give you full completion of the dungeon if you kill the last boss.

    This above is the way....because if we truly wanted a fresh dungeon we could manually start one tho it's not giving a completion reward.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • zaria
    zaria
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    ElliottXO wrote: »
    Wrong approach. They should rather reward you for helping the group to finish the dungeon, because no one will ever use this option of yours to join a started dungeon.

    They should give you full completion of the dungeon if you kill the last boss.

    This above is the way....because if we truly wanted a fresh dungeon we could manually start one tho it's not giving a completion reward.
    This, simply change it so if you queue for dungeon using the dungeon finder you get completed pledge even if you only help on the last boss, its no way you can game on this as its random. This makes it more attractive to help the group.
    No need for it if you get invited to group then you are there to help friends anyway.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Loc2262
    Loc2262
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    ElliottXO wrote: »
    Wrong approach. They should rather reward you for helping the group to finish the dungeon, because no one will ever use this option of yours to join a started dungeon.

    Oh I'd really like that option!

    See, when I do undaunted pledges, I want/need fresh dungeons (or at least none of the pledge bosses already done). But when I queue for a quick Random Normal to get the XP bonus, I don't care what dungeon I'm put into or where the group is waiting, since only the end boss is required.

    Rather on the contrary - I'm always happy when I queue for Random Normal and the group is already at the end boss. Saves me a lot of time! ;)

    Of course there's exceptions. When I'm on my tank and get put into Darkshade Caverns 2, and a low-level group is sitting at Grobull, I know it's probably going to be a 10+ minute fight. And if they get it at all, the Engine Guardian is going to be a problem too. ;)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Khatou
    Khatou
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    zaria wrote: »
    ElliottXO wrote: »
    Wrong approach. They should rather reward you for helping the group to finish the dungeon, because no one will ever use this option of yours to join a started dungeon.

    They should give you full completion of the dungeon if you kill the last boss.

    This above is the way....because if we truly wanted a fresh dungeon we could manually start one tho it's not giving a completion reward.
    This, simply change it so if you queue for dungeon using the dungeon finder you get completed pledge even if you only help on the last boss, its no way you can game on this as its random. This makes it more attractive to help the group.
    No need for it if you get invited to group then you are there to help friends anyway.

    If it is to help a friend it changes the deal it has come to help, but in pick up your not the same desire.
  • akl77
    akl77
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    Khatou wrote: »
    Yes it is not hard to fall quickly in a dungeon, it can not say I have not done yet perso heal, but in dps my god it is interminable, I admit that rug I have not Still got used to doing it because I am French and I do not know the abbreviation of the dungeons

    Your English is good for a French. :wink:
    Pc na
  • zaria
    zaria
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    Khatou wrote: »
    zaria wrote: »
    ElliottXO wrote: »
    Wrong approach. They should rather reward you for helping the group to finish the dungeon, because no one will ever use this option of yours to join a started dungeon.

    They should give you full completion of the dungeon if you kill the last boss.

    This above is the way....because if we truly wanted a fresh dungeon we could manually start one tho it's not giving a completion reward.
    This, simply change it so if you queue for dungeon using the dungeon finder you get completed pledge even if you only help on the last boss, its no way you can game on this as its random. This makes it more attractive to help the group.
    No need for it if you get invited to group then you are there to help friends anyway.

    If it is to help a friend it changes the deal it has come to help, but in pick up your not the same desire.
    This, and not giving invites a free pass is to avoid an nasty setting, three *** and an random is in dungeon, guild mate in ask for invite so the *** kicks the random and invite.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • disintegr8
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    It is a complicated issue because there are always those who will look for a way to exploit the system.

    Having a full dungeon completion when you come in and help on the last boss is open to people getting their friends in after having randoms do all the work and then getting kicked.

    Having the option to reject a group that is part way through a dungeon can leave people unable to complete a dungeon if someone has had to leave or gets DC'd and nobody is prepared to come in and help out.

    They could make it so only those using group finder and selecting 'Random' will get placed into incomplete runs. As killing the final boss is all that counts for completing a random dungeon.

    Then if you are selecting specific dungeons, as you are more likely to do if running pledges, you will always get placed in a group that has not yet started.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Khatou
    Khatou
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    akl77 wrote: »
    Khatou wrote: »
    Yes it is not hard to fall quickly in a dungeon, it can not say I have not done yet perso heal, but in dps my god it is interminable, I admit that rug I have not Still got used to doing it because I am French and I do not know the abbreviation of the dungeons

    Your English is good for a French. :wink:

    oh thanks :)
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