Since the Homestead DLC.... Quests/Dungeons and Trials needs a better payout system!

raidentenshu_ESO
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@ZOS_GinaBruno @ZOS_JessicaFolsom How are we suppose to afford homes and items (100K for a Molag Bal statue?!?!?) and take the pleasure of decorating our homes when the prices are just too damn high? Some of us are struggling to make ends meat off of sales from guild stores (You made it nearly impossible to sell anything worthy in guild stores these days since you made almost everything that was worth something from Dungeon/trial drops BOP!!!!!!!!!!), and the payout system in doing quests is not that rewarding. I mean check this out:
DEFSAmI.png

Is this suppose to encourage me to continue questing? When I get this low payout? That my armor repair bills (Why are we stuck with this system anyways? Who's idea was it to force us to use gold for armor repair when you can shoot unlimited amount of arrows from a bow? Who was eating moon sugar on that day? We didn't have to repair our armor in Skyrim so why put it in this game?) out beats the payout?

In my honest opinion I think you should take some ideas off of Rockstar and their current popular game: GTA Online and implement it into this game. That way you'll actually make questing/dungeon/trial doing to be far more rewarding.

I'm not sure if this is current or not but this is a spreadsheet of the current payout system in GTA Online. I actually like doing missions in that game then I do questing in this game because I'm actually getting something out of it instead wasting half of my gold in repairing my armor, and getting lousy pay.

https://www.reddit.com/r/gtaonline/comments/36qg0x/gtao_mission_payout_spreadsheet/
Edited by raidentenshu_ESO on February 18, 2017 6:03PM
  • Lone_Wolf
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    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.
    Edited by Lone_Wolf on February 18, 2017 6:16PM
  • zaria
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    Quest rewards has always been stupid low in elder scrolls with some exceptions like good gear.
    You get far more selling the loot.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • jedtb16_ESO
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    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    i agree...

    i read posts like the op and think 'are we playing the same game?'

    impossible to make gold?

    in one of the trade guilds i'm in i did around 750k sales last week.... that was 0.2% of the guild total.

    impossible to make gold?
  • mr_wazzabi
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    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Gargath
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    I'm sure it would not affect game economy too much if they increased the quest rewards by 50 or even 100% in gold. You cannot grind quests, right? Not a place for exploits then and more interest in questing.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • jedtb16_ESO
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    mr_wazzabi wrote: »
    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.

    its elder scrolls..... farming is part of the content.

    loot everything, you never know when it'll come in handy.
  • Lone_Wolf
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    mr_wazzabi wrote: »
    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.

    Sorry but you bought an MMO buddy. Farming and Grinding go hand in hand.

    Also NO! The easiest route taken is the quickest and giving people free money for completing content would break everything economically. (Also the LOOT you get from a dungeon is easily worth the values you're suggesting just for completeing it)
    Edited by Lone_Wolf on February 18, 2017 6:29PM
  • raidentenshu_ESO
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    mr_wazzabi wrote: »
    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.

    its elder scrolls..... farming is part of the content.

    loot everything, you never know when it'll come in handy.

    Farming should a small portion of the content, not a large chunk of it like it is right now.
  • jedtb16_ESO
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    mr_wazzabi wrote: »
    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.

    its elder scrolls..... farming is part of the content.

    loot everything, you never know when it'll come in handy.

    Farming should a small portion of the content, not a large chunk of it like it is right now.

    farming has always been a big chunk of what elder scrolls games are about....
  • NewBlacksmurf
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    You shouldn't tell ppl....just join a guild so you can make money. That design is set up so everyone can't make a lot

    To the OP, there are ways to farm craglorn daily group dungeons (you can duo these) over and over to sale drops or decon and sell mats in trade chat possibly.

    Other ideas if you steal blue items and sale 100+ a day

    You can also grind delves and vendor stuff

    These aren't necessarily the best or required but what I can offer to make $100k in a week casually.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • redspecter23
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    mr_wazzabi wrote: »
    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.

    its elder scrolls..... farming is part of the content.

    loot everything, you never know when it'll come in handy.

    Farming should a small portion of the content, not a large chunk of it like it is right now.

    That's your opinion. Your preferred playstyle doesn't lend itself to massive gold gains. That's on you. Other players make plentyof gold in this game. If you choose not to do those things, that's a you problem, not a game problem. I choose not to run VMA anymore. If I don't have the weapons I want, that's a me problem. If I choose not to run pvp and don't have caltrops that's a me problem. The game allows me to do all these things and if I don't do them, should the game change to cater to my playstyle? That's fairly selfish, no?
  • Gandrhulf_Harbard
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    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business.

    My house Autumn's Gate cost 66,000 Gold.
    Fair enough I have no issues with that price at all.

    But a stack of 4 fire-wood costs 100 gold.

    Meanwhile, in the living, breathing real world 4 logs of fire wood would cost me maybe £1, so by this reckoning a house should £6,600 right? When in reality even the most basic house will set me back £140,000.

    So that firewood in-game should cost approx 5 gold.

    Many, many housing items are currently priced at 20-30 times what they would be in any living, breathing world.

    Especially one like Tamriel where raw resources are plentiful and labour is cheap.

    All The Best



    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • idk
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    @raidentenshu_ESO

    I make hundreds of thousands in gold a week just playing the game. Quest rewards, Undaunted Plunder, selling drops and such.

    Heck, the item from the master voucher vendor required for crafting a skeleton is selling for 250k and I have not included that in the first sentence.

    It really does not need to be easier to make gold. It already is.
  • Molydeus
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    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business.

    My house Autumn's Gate cost 66,000 Gold.
    Fair enough I have no issues with that price at all.

    But a stack of 4 fire-wood costs 100 gold.

    Meanwhile, in the living, breathing real world 4 logs of fire wood would cost me maybe £1, so by this reckoning a house should £6,600 right? When in reality even the most basic house will set me back £140,000.

    So that firewood in-game should cost approx 5 gold.

    Many, many housing items are currently priced at 20-30 times what they would be in any living, breathing world.

    Especially one like Tamriel where raw resources are plentiful and labour is cheap.

    All The Best



    $30k for a chandelier. I loled at the price while buying it, but it just looks so damn good in my house.
  • Taleof2Cities
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    "Why can't the game change to my casual playstyle?"

    That's what I read in the OP.
  • anitajoneb17_ESO
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    mr_wazzabi wrote: »
    Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    Like... you *know* why people buy this game to do ???

    [Hint : if you can clear vMoL easily => sell runs to people you want the skin. They have the gold, you have the skills. Fair deal, problem solved. Business is meant to help people exchange skills. You're not good at making gold, they'r not good at clearing vMoL, just make a deal].

    Edited by anitajoneb17_ESO on February 18, 2017 7:34PM
  • Gandrhulf_Harbard
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    "Why can't the game change to my casual playstyle?"

    That's what I read in the OP.

    Nothing to do with casual or not.

    I play upto 30hrs a week, hardly casual, and the truth when compared to actual house prices nearly ALL furnishing are significantly overpriced, some are very significantly overpriced.

    I can afford them - but the price/payoff equation means I won't buy them at that price-point.

    All The Best

    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • STEVIL
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    Actually i think there may be a divergence in expectations.

    100k for a big purple quality statue? pricey but meant to be something not everybody gets for their home.

    the available furnishings from NPC vendors most notably the white common quality ones and the greens to a less extent are very reasonably priced given the rate of flow of "wealth" into the game from casual play (questing, dailies, writs etc.)

    The Op point makes it look more out of whack by only looking at one of the wealth sources from that activity - the specific end-of-quest gold tally. might as well be trying to pay taxes based on the money kept in the sock drawer and ignoring the money in the bank and jars buried out back.

    but if one gets in their head that the typical wealth flow should support maxed housing with all blue purple and gold furnishings - they will be dissappointed in all likelihood if they dont undertake efforts to raise that much gold beyond casual questing and dailies.

    on a conservative week i bring in about 200k-300k wealth and usually i spend it too - often on Friday in the gold vendor but now also for housing options. by focusing my efforts, i was easily able to go from 200kish banked to 1.5mil banked in the four weeks leading up to homesetad.

    IMO any significant change in quest gold payouts is not required by the new housing system.

    ALL THAT ASIDE: it would be nice if, going forward, certain quests - maybe specifically the side quests - featured a special blue furnishing as a token of appreciation. help a tailor "stranded" in "wolf county" to reunite with his guardman wife? hey maybe she gives you a "Wolf guard cloak" you can hang by the door or the "wolfhead cup" she just confiscated from thugs while you were helping her "innocent tailor" through the wolf lair.- as a thank you.

    the main quests already tie into achievements, already give out set pieces and often give skill points.

    so since one of the goals of the housing system is to encourage playing the content not just leveling by grind - this would be a nice incentive and a way to get tome quality items from questing.

    heck, why not have part of the reward for Fighter guild and mage guild and thieves guild and db guild quest finales be " and you always have a place here" aka your own small room/house/bungalo in the respective zones - a small cottage out by the shore in EYvea or s die door to a room in the earth forge and a private bunk in the dens in hews and the gold coast. Heck, maybe a rooftop perch like you-know-who had in TG.



    Edited by STEVIL on February 18, 2017 8:46PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Gandrhulf_Harbard
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    STEVIL wrote: »
    the available furnishings from NPC vendors most notably the white common quality ones and the greens to a less extent are very reasonably priced given the rate of flow of "wealth" into the game from casual play (questing, dailies, writs etc.)

    No they are not.

    100 Gold for four logs for the fire - compared to a house price of roughly 65,000.

    I am sure you'll say I have taken it out of context by omitting the rest of the post.

    But if the first premise is wrong, the rest of the thesis can't be anything but wrong.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • STEVIL
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    STEVIL wrote: »
    the available furnishings from NPC vendors most notably the white common quality ones and the greens to a less extent are very reasonably priced given the rate of flow of "wealth" into the game from casual play (questing, dailies, writs etc.)

    No they are not.

    100 Gold for four logs for the fire - compared to a house price of roughly 65,000.

    I am sure you'll say I have taken it out of context by omitting the rest of the post.

    But if the first premise is wrong, the rest of the thesis can't be anything but wrong.

    All The Best

    No see i dont even have to reference the post you cut out to show your lack of context in reading the post. its right there in the portion you included.

    You see i said "given the rate of flow of "wealth" into the game from casual play (questing, dailies, writs etc.)"

    lets use your 65k price and say the small houses that fit that bit.

    Captain Margeuxs place at 56l and Cyrodylic at 71k and all the other homes in the price range you mention can have only 100 furnishings in a non-eso+ account. It double for ESo+.

    Divide all 100 evenly between 100g and 250g furnishings bought from vendors and assume no crafting of your own, no drops from suppliers etc and you get... 17500 gold to fill every furnishing slot available. Double for ESO+

    spending less than 90m running tier-1 writs daily on only 8 characters one can generate - just the gold payout of like 640 per writ at lvl-50-cp160 - 30720g gold each and every day never leaving a 500' radius in auridon and never ever raising a weapon in anger. (That doesn't count the other proceeds like the item drops and glyphs and alchemy/provisioning mats much less the surveys. thats all just gravy.) those tier-1 writs cost you no skill points to be able to do, BTW and the mats easy to acquire in casual play or even vendor for cheap - enough for two days worth at least.

    So for less than 2 hours of play, doing something as simple as tier-1 writs on your characters, its possible with just the gold outlay to exceed the furnishing limit for that house in under 2 hours of play over one day with a lot of change left over and to even exceed the eso+ limit in under three hours of play over two days with even more left over.

    maybe to you its outlandish to take maybe 3 hours of play divided over two days doing the safest stuff imaginable to exceed the housing limits completely for the double-bonus ESO+ accounts - outlansihs in a "price too high" way - but for me its at the very least "reasonably" priced.

    You could even go with 34x100g, 33x250g and 33x400g furnishings for 13200+8250+3400 = 24850 (double for ESO+) and still stay under you "one day of writs" budget for non-eso+ and two days of writs budget for eso+.



    Edited by STEVIL on February 18, 2017 9:36PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Soella
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    Interesting, how long it will take to realize, that manor with Molag Bal statue is pretty much equivalent of BIS gear and should require about same time?

    Don't want spend time on BIS housing and furniture? Fair enough, there are enough options within 100K to have fully decked house - equivalent to the gear you can have in your first day as lvl 50. And last time I leveled alt, she hit lvl50 having 95 K in pockets just from questing/vendoring.

    Want BIS home without putting time into it? Well, only when you'll hand me in BIS gear.
  • mr_wazzabi
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    Lone_Wolf wrote: »
    mr_wazzabi wrote: »
    Lone_Wolf wrote: »
    Because like it or not, ZoS tried to build a living breathing world. (Bear with me here.) And last I check building houses was an expensive business. An adventurer is at home with the wilds and makes enough money to feed himself at the end of the day.

    If you want to afford something that someone painstakingly crafted with wood, brick, hammer and manual labor, you gotta give the cash.

    Join a trade guild or bug zone chat, sell some things, earn some gold.

    Edit: As my step mom would call it long ago: You got a champagne taste on a beer budget buddy.

    Conquering demons and other nasty creatures like in dungeons and trials should be more than enough to afford homes. Right now, we need to play LESS content in order to spend time FARMING, which is not what people bought this game to do.

    A vmol clear should give 100k.

    Vdsa should give 20k and vma should give 10k for completion.

    Flawless runs should net a double payout bonus for each of these.

    Sorry but you bought an MMO buddy. Farming and Grinding go hand in hand.

    Also NO! The easiest route taken is the quickest and giving people free money for completing content would break everything economically. (Also the LOOT you get from a dungeon is easily worth the values you're suggesting just for completeing it)

    Vma and vdsa weapons only if they're the right traits. Powered, charged 2h and infused anything are worth 0 gold.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Gandrhulf_Harbard
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    STEVIL wrote: »
    spending less than 90m running tier-1 writs daily on only 8 characters

    Why use such outliers to try and prove the unreasonable to be reasonable.

    Most players don't have 8 characters; I have one that is played, another that I can't bring myself to delete just yet, and a placeholder for my Warden's name.

    And, given the example of the guild I am in, players that do have 4+ toons tend to only have one crafter.

    You seem to make the mistake, most common it seems, of assuming everyone does things like you do them and you assume that because you think your way of doing things is "the right way" of doing things for everyone.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • brandonv516
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    Get all purple gear. Decon. Make lots of money.
    Edited by brandonv516 on February 18, 2017 11:33PM
  • STEVIL
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    STEVIL wrote: »
    spending less than 90m running tier-1 writs daily on only 8 characters

    Why use such outliers to try and prove the unreasonable to be reasonable.

    Most players don't have 8 characters; I have one that is played, another that I can't bring myself to delete just yet, and a placeholder for my Warden's name.

    And, given the example of the guild I am in, players that do have 4+ toons tend to only have one crafter.

    You seem to make the mistake, most common it seems, of assuming everyone does things like you do them and you assume that because you think your way of doing things is "the right way" of doing things for everyone.

    All The Best

    I have no idea how many players have 8 characters or not. neither do you.

    I certainly cannot claim that most do or dont.

    But i think its reasonable enough to say that just like there are some players who do not use the eight free character slots - ignoring the ones who paid for additional four - there will also be some players for whom they dont need to max furnihsings in their houses.

    i used ONE example of ONE activity that is perfectly safe, requires not one single skill point or even player skill, to show how easy it is to raise gold for maxing out the furnishings in the house at the scale you provided.

    That in no way has anything to do with saying or suggesting everyone has to do this ONE thing or that this is the right way to do things.

    those are just catch phrases/buzz words/triggers you threw in out of the blue.

    And again for emphasis to be clear - any character without one skill point spent in crafting can do these writs - so how many characters are "crafters" is irrelevant - every character can do there tier-1 writs. The only limiting factors is the account's availability of tier-1 mats *for two days* which is not an issue for the vast majority I am sure of players.



    Edited by STEVIL on February 18, 2017 11:40PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Ep1kMalware
    Ep1kMalware
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    You shouldn't tell ppl....just join a guild so you can make money. That design is set up so everyone can't make a lot

    To the OP, there are ways to farm craglorn daily group dungeons (you can duo these) over and over to sale drops or decon and sell mats in trade chat possibly.

    Other ideas if you steal blue items and sale 100+ a day

    You can also grind delves and vendor stuff

    These aren't necessarily the best or required but what I can offer to make $100k in a week casually.

    When j'm bored i pug random dungeons. I sell anything less than purple quality. Alot of those white items are 300g each. I think I make about 60-75k easy in an evening if I pug crap.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    yeah i have to wonder if 90-120m playtime of the easiest, safest no skills cost activity in the game is way off base for the earning enough gold to outfit to max capacity your 56-71k house ( a few more mins if you want eso+ done) just how quick do these folks want that to be achievable? (of course lotsa other money makers available - daily undaunted delves will produce draugr motifs and you can make what 10k in a split second off one of those.)

    Would it taking 45m total playtime still be too long to max cap furnishings? (cut prices by maybe half)
    Would 30m? Cut prices by 2/3.

    i mean, if you dropped 56-71k on a house, you have gold incoming right?
    you have a supply of gold sufficient to let you spend that much on ah house already in place, right?

    or are they providing that gold as you leave the cold harbor tutorial now?

    Go figure.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Eleusian
    Eleusian
    ✭✭✭
    I really thought this thread was gonna be about the ridiculous choir of farming BOP weapons from dungeons and trials. mite as well get gold for logging in also , besides free mats from mat slaves
    PS4 NA
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    ✭✭
    STEVIL wrote: »
    yeah i have to wonder if 90-120m playtime of the easiest, safest no skills cost activity in the game is way off base for the earning enough gold to outfit to max capacity your 56-71k house ( a few more mins if you want eso+ done) just how quick do these folks want that to be achievable? (of course lotsa other money makers available - daily undaunted delves will produce draugr motifs and you can make what 10k in a split second off one of those.)

    Would it taking 45m total playtime still be too long to max cap furnishings? (cut prices by maybe half)
    Would 30m? Cut prices by 2/3.

    i mean, if you dropped 56-71k on a house, you have gold incoming right?
    you have a supply of gold sufficient to let you spend that much on ah house already in place, right?

    or are they providing that gold as you leave the cold harbor tutorial now?

    Go figure.



    1) You've offered no proof your claim is truthful.
    2) Even if it were you have offered no proof it is even remotely typical.
    3) Even if it were you have offered no proof it is anything like "enjoyable".

    You are one of those "I am alright so everyone else either sucks or is overly entitled" players.

    For whatever reason RNG has treated you OK, and you just don't care that most other people do not have the same experience.

    You defend the indefensible and ignore any response that is inconvenient to your "everything is rosy" mantra.

    I'm beginning to suspect you should have ZOS_ at the fronmt of your name.

    If everything were as rosy as you claim the game wouldn't have had to go Buy To Play; if everything were as rosy as you claim we wouldn't be seeing $100+ non-functional houses in the store, or badly reskinned $40 Elk.

    A game that has happy players engaging with reasonable grinds and gating doesn't need to gouge the playerbase for $100 for a house that does nothing.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    STEVIL wrote: »
    yeah i have to wonder if 90-120m playtime of the easiest, safest no skills cost activity in the game is way off base for the earning enough gold to outfit to max capacity your 56-71k house ( a few more mins if you want eso+ done) just how quick do these folks want that to be achievable? (of course lotsa other money makers available - daily undaunted delves will produce draugr motifs and you can make what 10k in a split second off one of those.)

    Would it taking 45m total playtime still be too long to max cap furnishings? (cut prices by maybe half)
    Would 30m? Cut prices by 2/3.

    i mean, if you dropped 56-71k on a house, you have gold incoming right?
    you have a supply of gold sufficient to let you spend that much on ah house already in place, right?

    or are they providing that gold as you leave the cold harbor tutorial now?

    Go figure.



    1) You've offered no proof your claim is truthful.
    2) Even if it were you have offered no proof it is even remotely typical.
    3) Even if it were you have offered no proof it is anything like "enjoyable".

    You are one of those "I am alright so everyone else either sucks or is overly entitled" players.

    For whatever reason RNG has treated you OK, and you just don't care that most other people do not have the same experience.

    You defend the indefensible and ignore any response that is inconvenient to your "everything is rosy" mantra.

    I'm beginning to suspect you should have ZOS_ at the fronmt of your name.

    If everything were as rosy as you claim the game wouldn't have had to go Buy To Play; if everything were as rosy as you claim we wouldn't be seeing $100+ non-functional houses in the store, or badly reskinned $40 Elk.

    A game that has happy players engaging with reasonable grinds and gating doesn't need to gouge the playerbase for $100 for a house that does nothing.

    All The Best

    y u so angry? There are so many ways to make money in this game it's rediculous. Instead of spouting ignorant histerics, you could have just come in here and been like: "yo houses are expensive for me, how do I?"

    *** that idea right?
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