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Taunt on frost staff heavy attack.

Tapio75
Tapio75
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Hey.

I like the idea of making frost staff to lean towards tankyness, but the taunt being forced to everyone on heavy attack feels to me, like very bad idea.

If i want to use frost staff, because i happen to like frost stuff, i am constantly taking aggro away from anything thats there with me, my sorc pet does not work at all with frost staff right now.

The taunt is nice feature.. But i think it should have been part of force shock morph or perphaps on impulse. The taunt is goodm but people should be able to choose whether to have it on their staff or not, the forced taunt does not feel very good.

The goal of this discussion, is to maintain taunt on frost staff, but find an alternative to heavy or ligt attacks. Most likely an ability morph on frost staff, that allows taunting with an existing ability. The taunt needs to make sense from NPC perspective as well so it has a viabole reason why it is taunting the enemy to attack me. Someting, that makes sense on game mechanics, does not always make sense outside the efficiency and performance part.

Heavy attacks replenish resources, this is why they need to be without a taunt, they need to be usable on any situation with any weapon type.
Edited by Tapio75 on February 18, 2017 7:45PM
>>PC-EU Mostly PVE. Played since BETA<<
  • EldritchPenguin
    EldritchPenguin
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    Definitely not on Force Shock or Impulse. That would be even worse than putting it on a heavy attack, because Sorcerers, Nightblades, and sometimes even DKs use it as their main spammable. We can't have DPS players taunting the boss with every. Single. Spammable. Attack. That would be utterly exhausting.

    However, I agree with your sentiment. I think it should have been a secondary effect of one of the Destructive Clench morphs rather than on a heavy attack.
    Lilelle Adlis - Dark Elf Dragonknight

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  • mr_wazzabi
    mr_wazzabi
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    How about they just make inner fire the first undaunted skill and remove taunt from ice staff heavy attack? Also lower the cost of inner fire to be that of a spammable.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Mephisto939
    Mephisto939
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    The frost staff tank was ZOS's most insane idea to date.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • GrigorijMalahevich
    GrigorijMalahevich
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    Does thremor proc on ice staff taunt?
    PC/EU 800 CP.
    PvP MagSorc.
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  • Gargath
    Gargath
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    Sometimes when doing heavy attacks with lighting staff (aoe dmg) I also feel like I tank mobs. Especially doing heroic areas in Craglorn I have to watch for not doing too high damage with magicka sorcerer, since I immediately draw all attention including the main boss, even if there is already more than 10 other players fighting. Too much damage means you become tanky even when dpsing and that isn't good. However not a disaster too :).
    Edited by Gargath on February 18, 2017 6:12PM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • mr_wazzabi
    mr_wazzabi
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    Does thremor proc on ice staff taunt?

    Yes it does
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • WikileaksEU
    WikileaksEU
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    The taunt should be an ability morph.
  • Tapio75
    Tapio75
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    Well, at this point i dont have anything else to say yet, than the trend of having "Spammables" AKA "Bad player playstyle" ability/abilities needs to go away.

    Design needs to be changed in the way, where onjly spammable you have, is heavy ot light attack and light attack needs to be such, that it does not do same or more damage than heavy attackk on the time it takes to charge one heavy attack.


    Force shock feels aproriate candidate for being the taunt, because it is the ability that causes fire, frost and lightning elemental damage, therefore it might also feel very threatning from NPC point of wiev...

    The force shock itself, would stay as it is, but ne of its morphs could have the taunt included, impulse could be interesting as aoe taunt.
    >>PC-EU Mostly PVE. Played since BETA<<
  • SirCritical
    SirCritical
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    Definitely not on Force Shock or Impulse.

    I'd warmly welcome an AoE taunt from Frost Ring :)

  • Duragon_Darko
    Duragon_Darko
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    Wait, so a frost staff heavy attack is a legitimate taunt???
    .... I have to admit, the devs do listen to reason, if not to the forums. Thank you for "nameplates", a welcome addition to immersion, as well as the text chat box for PS4, which only comes on the screen when I need it too, and helps this gameplay SO MUCH MORE then without it. THANK YOU for the additions. Very much appreciated.
  • EvilCroc
    EvilCroc
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    Just do not use tri-focus passive. Problem solved.
  • Ferrofluid
    Ferrofluid
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    Could just stick the taunt on the unused morph of ele drain.
    a.k.a. Aps
  • idk
    idk
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    @Tapio75

    Undaunted taunt is what will be used by those doing Dstaff tanking. Maybe the heavy attack to start a boss pull.

    Really not a bad idea, need some magika and a heavy attack taunts and returns magika. Stam tanks do heavy attacks.
    Definitely not on Force Shock or Impulse.

    I'd warmly welcome an AoE taunt from Frost Ring :)

    @SirCritical

    And absolutely not needed and will not happen since the Devs have clearly stated they will not be adding an AoE taunt.
    Edited by idk on February 18, 2017 6:58PM
  • Tapio75
    Tapio75
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    @Giles.floydub17_ESO

    Having taunt in Frost staff is nice idea, having it on heavy attacks is not, It should be an ability you choose to use if situation requires that.

    This taunt takes frost staff away from group fights, otherwise you will take aggro off the tank with your heavy attacks. Frost is nice CC staff and as such, it works nicely, the taunt needs to be one of ability morphs.

    Lets not bring skill lines out of destro staff to this discussion.
    >>PC-EU Mostly PVE. Played since BETA<<
  • idk
    idk
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    Tapio75 wrote: »
    @Giles.floydub17_ESO

    Lets not bring skill lines out of destro staff to this discussion.

    Why not? Any decent tank will use skills outside of the skill line. Heck, with dungeon trash I do not even taunt most of the time and if I do it is a strong, not the weak trash.

    Additionally, What feedback did you provide on this during the PTS? If you are on PC this questions is very valid.

  • Runs
    Runs
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    Has everyone complaining about it actually used it(along with an addon that shows buffs so you know if the taunt was actually applied)?

    For me it only taunts when it is a completely full fires on it's own after holding for too god damn long heavy attack. If I release the attack button to initiate the heavy while it's charging the taunt doesn't happen.
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  • Lynx7386
    Lynx7386
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    They really should have just made inner fire the first undaunted skill. It makes more sense and is usable from the start of the game.

    No tank is going to waste time on a super slow staff heavy attack to taunt something that's turning his healer into a midday snack
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Didaco
    Didaco
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    Does it work on medium weaves?
  • idk
    idk
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    Lynx7386 wrote: »
    They really should have just made inner fire the first undaunted skill. It makes more sense and is usable from the start of the game.

    No tank is going to waste time on a super slow staff heavy attack to taunt something that's turning his healer into a midday snack

    But OP does not want to discuss abilities outside of the Dstaff line.
    Didaco wrote: »
    Does it work on medium weaves?

    No, fully charged heavy attack only.
  • dsalter
    dsalter
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    i told them in early pts phase it heavy attack taunt was contradicting and overall bad, destructive clench should have had the taunt along with the root since frost did nothing bonus with clench anyways
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
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  • Tommy_The_Gun
    Tommy_The_Gun
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    The frost staff tank was ZOS's most insane idea to date.
    The heavy attack is basically "free" taunt. Other taunts are skills (Puncture for stamina & Inner Fire for magicka).
    So with frost staff you have one additional slot for skill.
  • idk
    idk
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    dsalter wrote: »
    i told them in early pts phase it heavy attack taunt was contradicting and overall bad, destructive clench should have had the taunt along with the root since frost did nothing bonus with clench anyways

    They would have to reduce the range to 4 meters and that would render it useless for DD builds
  • dsalter
    dsalter
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    dsalter wrote: »
    i told them in early pts phase it heavy attack taunt was contradicting and overall bad, destructive clench should have had the taunt along with the root since frost did nothing bonus with clench anyways

    They would have to reduce the range to 4 meters and that would render it useless for DD builds

    why? it's a range weapon and should stay ranged as always.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • exeeter702
    exeeter702
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    Wait, so a frost staff heavy attack is a legitimate taunt???

    Have you been living under a rock?
  • Kildayen
    Kildayen
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    The heavy attack is basically "free" taunt. Other taunts are skills (Puncture for stamina & Inner Fire for magicka).
    So with frost staff you have one additional slot for skill.

    DING DING DING! We have a winner! It is a free taunt that will allow you to have an additional slot for something else. When people adapt and learn how to use this taunt, they will be happy they did.
  • Lynx7386
    Lynx7386
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    Inner
    Fire

    Why does everyone leave it out?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Tapio75
    Tapio75
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    I would rather have the tri focus passive to be a snare, more powerful on PVE, shorter and weaker on PVP.

    On staves, i mostly use heavy attacks as they keep my resources full while using abilities between heavy attacks, this way one can do long fights and not run out of Magicka or Stamina.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Tapio75
    Tapio75
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    dsalter wrote: »
    i told them in early pts phase it heavy attack taunt was contradicting and overall bad, destructive clench should have had the taunt along with the root since frost did nothing bonus with clench anyways


    Frost had and has a longer duration on the CC with clench.. Though i would have changed that to snare after the initial root effect ends.
    Lynx7386 wrote: »
    Inner
    Fire

    Why does everyone leave it out?

    It is not in the Destro staff skill line, the goal is to have a taunt on Frost staff that does not involve heavy attacks, heavy attacks are needed to replenish resources and this is why it is bad on that particular attack as well as limiting heavy attacks from anyone else than tanks.

    Edited by Tapio75 on February 18, 2017 7:54PM
    >>PC-EU Mostly PVE. Played since BETA<<
  • idk
    idk
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    dsalter wrote: »
    dsalter wrote: »
    i told them in early pts phase it heavy attack taunt was contradicting and overall bad, destructive clench should have had the taunt along with the root since frost did nothing bonus with clench anyways

    They would have to reduce the range to 4 meters and that would render it useless for DD builds

    why? it's a range weapon and should stay ranged as always.

    Because it is not needed anyhow. There is already a ranged taunt, magika based. It would be pointless for Zos to make a second instant ranged magika based taunt in the game.


    Lynx7386 wrote: »
    Inner
    Fire

    Why does everyone leave it out?

    OH, I mentioned it earlier, but OP does not want to discuss anything that is not in the Dstaff line for some odd reason.

    This is really a non issue. There is already a great solution that has been in the game since well before the ice staff was changed for tanking.
  • Tapio75
    Tapio75
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    Inner fire is good, but ZOS clearly wants an frost themed taunt for the new Warden frost skill line. This is why it would be good to have alternative in Destro line to be used with Frost staff.
    >>PC-EU Mostly PVE. Played since BETA<<
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