Elder Scrolls Bloodmoon

Inhuman003
Inhuman003
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Bloodmoon is a expansion of Morrowind in the Elder Scrolls Series. Bloodmoon features a New Chapter for Vampires and Werewolves in ESO as well as Order of the Virtuous Blood and Dawnguard. Vampires and Werewolves have earned their Title in ESO for a Chapter 1 & 2 of their own we all can add Chapter 3 & 4 because we all know there's more for the Lore.

In the Bloodmoon main quest, the player starts by doing odd jobs for the Imperials' Fort Frostmoth on Solstheim. When the fort is attacked by werewolves, the player must travel to the Nord village of the Skaal at the north of the island. The player must then perform several rituals to be accepted into the village. The player is informed of the Bloodmoon Prophecy, a ritualistic hunt led by the Daedra Lord Hircine. The Daedric Prince takes the four greatest champions on Solstheim, including the player, to his glacier home. He tells them that they must fight until only one is still living; if the player survives, they must fight one of Hircine's aspects - strength (a bear), speed (an elk), or guile (his own form). If the player wins, they must then escape from the crumbling glacier, thereby completing the main quest.

Solstheim is an island northwest of Vvardenfell and northeast of Skyrim. The climate is akin to that of Skyrim—cold and snowy. The island itself has ebony mines, which the Empire is extracting. The main imperial fort on the island is Fort Frostmoth. Solstheim is the setting for The Elder Scrolls III: Bloodmoon.

Solstheim_(Bloodmoon)?file=Soltsheim_Map.jpg
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    They already stated with the Morrowind Release Video that they are not going to have Solstheim in with ESO:Morrowind, but thats a nice thought though. I loved playing "BloodMoon".. :smile:
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  • EleonoraCrendraven
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    More that enough material for another DLC, maybe??
  • cyclonus11
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    I also remember that it had the best player-owned house in the game - and with the Book Rotate mod, I could place all my books on the shelves in there.
  • UrQuan
    UrQuan
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    More that enough material for another DLC, maybe??
    Solstheim would be a good setting for another DLC, but given that it's already appeared in 2 different Elder Scrolls games, I'd prefer to see other areas appear in ESO before we get to Solstheim.
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  • Glaiceana
    Glaiceana
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    That would be an amazing little dlc for ESO.
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  • TheShadowScout
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    They already stated with the Morrowind Release Video that they are not going to have Solstheim in with ESO:Morrowind...
    ...at this time. ;)

    Sometime in the future on the other hand... who knows? We migth get 2nd Era Solstheim... though I would think they would not just copy the plot from TES:Morrowind, but have something else going on there at this time.

    They -might- however copy the plot from "Bloodmoon" elsewhere... after all, Hircine -does- get around... and might hold a "bloodmoon hunt" in some other part of tamriel in this day and age. But that's up to ZOS...
  • Taleof2Cities
    Taleof2Cities
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    More that enough material for another DLC, maybe??

    ^This.^

    Solstheim won't be in the ESO Morrowind release ... but this is a great idea for a future DLC.
  • AnviOfVai
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    I would love a DLC focusing on the Vampires and werewolves of eso, heck maybe you can get a title when you complete the quests like... ehem...*vampire lord* :)

    I would even go back to PVE to play a pack like this!!! I love vamp and werewolf loreee

    Edited by AnviOfVai on February 17, 2017 10:04AM
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  • Vaoh
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    UrQuan wrote: »
    More that enough material for another DLC, maybe??
    Solstheim would be a good setting for another DLC, but given that it's already appeared in 2 different Elder Scrolls games, I'd prefer to see other areas appear in ESO before we get to Solstheim.

    ^^^exactly this
  • ArchMikem
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    I'd rather have TESO: Elsweyr.
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Solstheim literally has nothing on it except for the Skaal village.
  • Enodoc
    Enodoc
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    Inhuman003 wrote: »
    Bloodmoon is a expansion of Morrowind in the Elder Scrolls Series. Bloodmoon features a New Chapter for Vampires and Werewolves in ESO as well as Order of the Virtuous Blood and Dawnguard. Vampires and Werewolves have earned their Title in ESO for a Chapter 1 & 2 of their own we all can add Chapter 3 & 4 because we all know there's more for the Lore.

    In the Bloodmoon main quest, the player starts by doing odd jobs for the Imperials' Fort Frostmoth on Solstheim. When the fort is attacked by werewolves, the player must travel to the Nord village of the Skaal at the north of the island. The player must then perform several rituals to be accepted into the village. The player is informed of the Bloodmoon Prophecy, a ritualistic hunt led by the Daedra Lord Hircine. The Daedric Prince takes the four greatest champions on Solstheim, including the player, to his glacier home. He tells them that they must fight until only one is still living; if the player survives, they must fight one of Hircine's aspects - strength (a bear), speed (an elk), or guile (his own form). If the player wins, they must then escape from the crumbling glacier, thereby completing the main quest.

    Solstheim is an island northwest of Vvardenfell and northeast of Skyrim. The climate is akin to that of Skyrim—cold and snowy. The island itself has ebony mines, which the Empire is extracting. The main imperial fort on the island is Fort Frostmoth. Solstheim is the setting for The Elder Scrolls III: Bloodmoon.
    This is a great summary of TES3: Bloodmoon plagiarised from TES Wikia. What has it got to do with ESO?
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  • SantieClaws
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    Khajiit would prefer to have no more travel that involves either elves or doggies.

    How about something finally for khajiit? We have the least everything of all the citizens of Tamriel. Very little land, few costumes - they even took away the sugar!

    The answer to all our moonlight bathed dreams lies Elsweyr yes.

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  • Inhuman003
    Inhuman003
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    Solstheim_(Bloodmoon)?file=Soltsheim_Map.jpg
    They already stated with the Morrowind Release Video that they are not going to have Solstheim in with ESO:Morrowind, but thats a nice thought though. I loved playing "BloodMoon".. :smile:

    I understand why it's because of the publisher sometimes we the players have to understand there are limits to everything that we want into a game and we have to accept it.
  • max_only
    max_only
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    Khajiit would prefer to have no more travel that involves either elves or doggies.

    How about something finally for khajiit? We have the least everything of all the citizens of Tamriel. Very little land, few costumes - they even took away the sugar!

    The answer to all our moonlight bathed dreams lies Elsweyr yes.

    Yours with paws
    Santie Claws

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  • starkerealm
    starkerealm
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    Solstheim literally has nothing on it except for the Skaal village.

    Some Dwemer ruins, a few Nordic Burial sites, and some standing stones.
  • Inhuman003
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    Elder Scrolls Morrowind: Bloodmoon
    https://youtu.be/7xoSNrisyYI
    Edited by Inhuman003 on February 18, 2017 1:49PM
  • AlexanderDeLarge
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    Solstheim literally has nothing on it except for the Skaal village.

    Some Dwemer ruins, a few Nordic Burial sites, and some standing stones.

    Would be perfect for a smaller PVE DLC.
    Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.
  • Inhuman003
    Inhuman003
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    Solstheim literally has nothing on it except for the Skaal village.

    Some Dwemer ruins, a few Nordic Burial sites, and some standing stones.

    Would be perfect for a smaller PVE DLC.

    Yes as long the storyline is written to perfection down to 30 quests and 15 side quests or more.

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