They need love as wellThey may use up your group slots and steal your loot, maybe even your life. But they want to have it too.
Misunderstood beings.
First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
The problem isn't bow builds. Bow builds can be quite viable (like this or this). As your own post highlights, it's the Skyrimized bow gameplay that's the source of the problem.
And it's not limited to bow users, either. I tanked a PUG through Spindle II last night in which both DPS players did nothing but Wrecking Blow spam -> heavy attack spam -> Executioner spam the entire dungeon, and the healer refused to use any skills besides Luminous Shards and Breath of Life (he literally just stood still watching us in his Nordic Bather's Towel when he wasn't casting those). We only made it through because I put Dawnbreaker and a bow on my back bar instead of my regular tanking skills so we could do AOE damage.
Plenty of players out there convinced they're great because they beat Skyrim on Legendary.
First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
Can you explain to me why it is a bow and arrow would be a main choice of weaponry for a stamina-oriented build, when you have: Axes, hammers, dual-wielded daggers and swords, and greatswords, and swords and shields? How does that even sound right? Lol. As a backup weapon? Sure. I can see that, and use a bow as my backup weapon of choice for stamina builds. But main weapon? Lol nope.
I met someone a few days ago saying the same thing at a WB with their double bow build. Know what happened? Lol. They kept light attacking the boss with poison injections here and there, and proceeded to get slapped silly. Lmao. I just watched knowing that I was correct, and how what they were attempting to do was futile. But still let them have at it. After getting brutally annihilated about a good 7 to 8 times, he cussed me out and proceeded with leaving. I then proceeded with solo'ing said boss, and collecting my loot. Poor fella. He doesn't get it.
The problem isn't bow builds. Bow builds can be quite viable (like this or this). As your own post highlights, it's the Skyrimized bow gameplay that's the source of the problem.
And it's not limited to bow users, either. I tanked a PUG through Spindle II last night in which both DPS players did nothing but Wrecking Blow spam -> heavy attack spam -> Executioner spam the entire dungeon, and the healer refused to use any skills besides Luminous Shards and Breath of Life (he literally just stood still watching us in his Nordic Bather's Towel when he wasn't casting those). We only made it through because I put Dawnbreaker and a bow on my back bar instead of my regular tanking skills so we could do AOE damage.
Plenty of players out there convinced they're great because they beat Skyrim on Legendary.
No bows are not bad for dolmens, world bosses, normal and vet dungeons, etc. I'll argue for the viability of the bow for pretty much anything but vet Trials because I haven't done them.I have used a bow as my main weapon since beta and it is not the absolute strongest but it is certainly viable and fun. I can pull 22-25k single target DPS in PVE with my bow build which is plenty for any of the content I have done. I can stand toe to toe with many people in PvP without having to gank them.
Just because many people haven't figured out how to maximize the combat system in the game and are familiar with the old Skyrim bow style doesn't mean the bow itself doesn't have potential. I am so tired of the misconception that the bow is useless as a main weapon...
BlackSparrow wrote: »Bow builds are absolutely viable for PvE. They're just not up to snuff for things where DPS matters, like Trials. If you don't care about being the very best, like no one ever was? A bow-exclusive build works fine.
One of my alts is a bow build. Why? Because that's her character concept, simple as that. I have a lot of fun playing her, bouncing mobs all around inside a hail of arrows. I don't run her in dungeons or PvP, but for solo PvEing? She does just fine, and I have fun with the build. As far as I'm concerned, that's all that matters.
No bows are not bad for dolmens, world bosses, normal and vet dungeons, etc. I'll argue for the viability of the bow for pretty much anything but vet Trials because I haven't done them.I have used a bow as my main weapon since beta and it is not the absolute strongest but it is certainly viable and fun. I can pull 22-25k single target DPS in PVE with my bow build which is plenty for any of the content I have done. I can stand toe to toe with many people in PvP without having to gank them.
Just because many people haven't figured out how to maximize the combat system in the game and are familiar with the old Skyrim bow style doesn't mean the bow itself doesn't have potential. I am so tired of the misconception that the bow is useless as a main weapon...BlackSparrow wrote: »Bow builds are absolutely viable for PvE. They're just not up to snuff for things where DPS matters, like Trials. If you don't care about being the very best, like no one ever was? A bow-exclusive build works fine.
One of my alts is a bow build. Why? Because that's her character concept, simple as that. I have a lot of fun playing her, bouncing mobs all around inside a hail of arrows. I don't run her in dungeons or PvP, but for solo PvEing? She does just fine, and I have fun with the build. As far as I'm concerned, that's all that matters.
Bow builds are absolutely viable for PvE? With trials being the only exception? Lol. Okay. Go do VICP, VCoS, or VRoM with the 2 Damage Dealers of the group as bowmen. Report to me with the results you find, compared to 2 Damage Dealers as staff users or DW users. Hell maybe even 2H users (if they're not the Uppercut spamming type). Matter of a fact. Not even those dungeons. Go hit up VCoA2 or VCoH2 with 2 archers, and return with your findings. As I'm interested to see how it'll turn out, although I already have an idea of how it will turn out.
What you guys are misunderstanding is that I mean not saying using a bow is 100% useless and garbage. No. I'm not saying that. What I'm saying is, it's not viable as the center of your strategy. It's not viable to go about making it your main source of damage.
You stood there and didn't help someone with a WB because they were using a bow?
I gave up on my bow builds a long time ago so I get how weak it is..., but for overland pve you need to chill with the judgements.
No bows are not bad for dolmens, world bosses, normal and vet dungeons, etc. I'll argue for the viability of the bow for pretty much anything but vet Trials because I haven't done them.I have used a bow as my main weapon since beta and it is not the absolute strongest but it is certainly viable and fun. I can pull 22-25k single target DPS in PVE with my bow build which is plenty for any of the content I have done. I can stand toe to toe with many people in PvP without having to gank them.
Just because many people haven't figured out how to maximize the combat system in the game and are familiar with the old Skyrim bow style doesn't mean the bow itself doesn't have potential. I am so tired of the misconception that the bow is useless as a main weapon...BlackSparrow wrote: »Bow builds are absolutely viable for PvE. They're just not up to snuff for things where DPS matters, like Trials. If you don't care about being the very best, like no one ever was? A bow-exclusive build works fine.
One of my alts is a bow build. Why? Because that's her character concept, simple as that. I have a lot of fun playing her, bouncing mobs all around inside a hail of arrows. I don't run her in dungeons or PvP, but for solo PvEing? She does just fine, and I have fun with the build. As far as I'm concerned, that's all that matters.
Bow builds are absolutely viable for PvE? With trials being the only exception? Lol. Okay. Go do VICP, VCoS, or VRoM with the 2 Damage Dealers of the group as bowmen. Report to me with the results you find, compared to 2 Damage Dealers as staff users or DW users. Hell maybe even 2H users (if they're not the Uppercut spamming type). Matter of a fact. Not even those dungeons. Go hit up VCoA2 or VCoH2 with 2 archers, and return with your findings. As I'm interested to see how it'll turn out, although I already have an idea of how it will turn out.
What you guys are misunderstanding is that I mean not saying using a bow is 100% useless and garbage. No. I'm not saying that. What I'm saying is, it's not viable as the center of your strategy. It's not viable to go about making it your main source of damage.