All those in favor of AC being removed are not aware of the consequences:
You had no chance at all to react to someone attacking you, no chance to react to mechanics in dungeons and trials.
Your weapon swaps could take ages as you would have to wait for your current skill to end.
The game was designed to have a fast paced combat and therfore NEEDS AC.
I know you don't get it in your head, but the very moment you guys block in a dungeon because the boss is about to hit you, chances are you just canceled an animation. Hey welcome to the club, you are an exploiter now... /irony
CoachPower wrote: »ESOUser0x00 wrote: »Magicka sorcerer with all attributes in magicka. Using ilambris and BSW, 1 heavy the rest light.
Lightning staff with 3 to 4k dmg range(1k from staff, 2 or 2.8k from blue or purple flame glyph I can't remember).
Mainly using force shock, elemental blockade, power surge, hardened ward, bound aegis.
Well, seems like people are going off topic here, so I will get right to it. Firstly, you have to specify what you plan on doing? vMA? End game vet trials? Pledges? etc. If you plan on doing vet trials, then your gear is all set although I highly recommend you get 1 heavy and 1 medium Ilambris, that with BSW and Infallible Aether or Moondancer jewelry and you're good to go.
As for rotation, most fights have lots of mobs so you want to front bar a lightning staff and back bar an inferno (IA/Moondancer front and vMA inferno backbar if you have it and it HAS to be sharpened). I main a magicka sorcerer and my bars currently look like this. Front bar: Inner light, bound aegis, crystal frag, force pulse, curse and shooting star. Back bar: inner light(or a shield), bound aegis, mages wrath, blockade of fire, liquid lightning and destro ult.
There are better option yes, but try different combinations and see what works best for you.
Good luck.
thats basically a question of mechanics and having a decent team, trading guilds are often good for group pledges
Guys, this is getting seriously tedious.
Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?
Some mod should start deleting those posts as off-topic!
To stay on topic myself: @Mic1007 gave the answer that I'd have given too.
A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants.This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation.
Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.
Guys, this is getting seriously tedious.
Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?
Some mod should start deleting those posts as off-topic!
To stay on topic myself: @Mic1007 gave the answer that I'd have given too.
A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants.This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation.
Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.
Just use the target dumy, you get a notification in your chat with the time you needed and your dps. Even console players can know their dps with homestead.
raidentenshu_ESO wrote: »@adriant1978 i can't even remember how often i and others had to post this video:https://www.youtube.com/watch?v=ThZtwhYkKSs
This video makes me sad because Animation canceling is not a mechanic but an exploit within the game that ZOS refuses to fix.
I'm a veteran gamer and I never even heard the term "Animation canceling" up until now. I primary play games that actually requires you to have a brain and actual skill, and not exploiting for an advancement of power. In fact in previous games that I use to play (Primary PvP)... if you're caught doing something like this you'll get banned from the server for life.
Fun fact: You need a brain and skill to do animation canceling.
Another fun fact: google animation canceling. You will be surprised to find out which other games have it
raidentenshu_ESO wrote: »raidentenshu_ESO wrote: »@adriant1978 i can't even remember how often i and others had to post this video:https://www.youtube.com/watch?v=ThZtwhYkKSs
This video makes me sad because Animation canceling is not a mechanic but an exploit within the game that ZOS refuses to fix.
I'm a veteran gamer and I never even heard the term "Animation canceling" up until now. I primary play games that actually requires you to have a brain and actual skill, and not exploiting for an advancement of power. In fact in previous games that I use to play (Primary PvP)... if you're caught doing something like this you'll get banned from the server for life.
Fun fact: You need a brain and skill to do animation canceling.
Another fun fact: google animation canceling. You will be surprised to find out which other games have it
Fun fact: It does take skills to find exploits within the game... You're right about that. However It's not part of the combat mechanics. It takes true brains to figure out how to get high DPS without cheating.
Another fun fact: I've done my homework by Googling up "Animation canceling" and I've made a list of games that I won't be buying with my money.
@caperon: In addition to what Mic said: Not everybody here is willing to put up with the hassle and grind to do those "master crafting writs", or invest crowns or whatever you need for it, to get a reasonable house and one of those target skeletons that Z should have included for free (or at least much much less hassle).
Guys, this is getting seriously tedious.
Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?
Some mod should start deleting those posts as off-topic!
To stay on topic myself: @Mic1007 gave the answer that I'd have given too.
A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants.This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation.
Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.
Just use the target dumy, you get a notification in your chat with the time you needed and your dps. Even console players can know their dps with homestead.
Combat Metrics is more accurate as it tells you what makes up your DPS. With that, you know what you need to work on (for example, uptime of self-buffs and DoTs).
reesenorman wrote: »Rip, creating rotations and using weapon glyphs must be cheating as well then because it's not in any of ESOs tutorials on how to use either.adriant1978 wrote: »When will you guys stop your crusade against AC? It is not cheating, it is not exploiting, there is no abusing, it is a mechanic of this game and ZOS wants us to use it.
If this was true then it would be described in the game's help system and tutorial. Just because ZOS can't/won't remove it, doesn't make it an official part of the game.
All those in favor of AC being removed are not aware of the consequences:
You had no chance at all to react to someone attacking you, no chance to react to mechanics in dungeons and trials.
Your weapon swaps could take ages as you would have to wait for your current skill to end.
The game was designed to have a fast paced combat and therfore NEEDS AC.
I know you don't get it in your head, but the very moment you guys block in a dungeon because the boss is about to hit you, chances are you just canceled an animation. Hey welcome to the club, you are an exploiter now... /irony
reesenorman wrote: »All those in favor of AC being removed are not aware of the consequences:
You had no chance at all to react to someone attacking you, no chance to react to mechanics in dungeons and trials.
Your weapon swaps could take ages as you would have to wait for your current skill to end.
The game was designed to have a fast paced combat and therfore NEEDS AC.
I know you don't get it in your head, but the very moment you guys block in a dungeon because the boss is about to hit you, chances are you just canceled an animation. Hey welcome to the club, you are an exploiter now... /irony
Lets be real, anyone who thinks animation cancelling is cheating is probably trash at the game anyway and doesn't know how to block.