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How do I find out my DPS and how do I increase it?

  • raviour
    raviour
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    Xerton wrote: »
    All those in favor of AC being removed are not aware of the consequences:
    You had no chance at all to react to someone attacking you, no chance to react to mechanics in dungeons and trials.
    Your weapon swaps could take ages as you would have to wait for your current skill to end.

    The game was designed to have a fast paced combat and therfore NEEDS AC.

    I know you don't get it in your head, but the very moment you guys block in a dungeon because the boss is about to hit you, chances are you just canceled an animation. Hey welcome to the club, you are an exploiter now... /irony

    ac should not be removed, it's just that it should not be a dps buff because it ruins immersion

  • Lord-Otto
    Lord-Otto
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    G0ku wrote: »
    the term exploit doesn´t fit as they told us it is not regarded as exploit. the devs set the rules.
    The devs BEND the rules how they see fit.
    Newest example is calling Morrowind DLC an expansion to charge ESO+'lers.

  • ESOUser0x00
    ESOUser0x00
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    CoachPower wrote: »
    Magicka sorcerer with all attributes in magicka. Using ilambris and BSW, 1 heavy the rest light.
    Lightning staff with 3 to 4k dmg range(1k from staff, 2 or 2.8k from blue or purple flame glyph I can't remember).
    Mainly using force shock, elemental blockade, power surge, hardened ward, bound aegis.

    Well, seems like people are going off topic here, so I will get right to it. Firstly, you have to specify what you plan on doing? vMA? End game vet trials? Pledges? etc. If you plan on doing vet trials, then your gear is all set although I highly recommend you get 1 heavy and 1 medium Ilambris, that with BSW and Infallible Aether or Moondancer jewelry and you're good to go.

    As for rotation, most fights have lots of mobs so you want to front bar a lightning staff and back bar an inferno (IA/Moondancer front and vMA inferno backbar if you have it and it HAS to be sharpened). I main a magicka sorcerer and my bars currently look like this. Front bar: Inner light, bound aegis, crystal frag, force pulse, curse and shooting star. Back bar: inner light(or a shield), bound aegis, mages wrath, blockade of fire, liquid lightning and destro ult.

    There are better option yes, but try different combinations and see what works best for you.

    Good luck.

    I'm just looking to be able to do vet dungeons like vWGT, vCoA2, etc without dying too much before proceeding on.
  • Mic1007
    Mic1007
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    *Rubs forehead*

    OP asks how to check his DPS, and somehow the thread gets derailed almost immediately.

    Get Combat Metrics and find a friend who has a Tank. Ask him if he's wiling to tank the Blood Spawn in Vet Spindle II or Slimecraw in Vet Wayrest I a couple of times for you to test your DPS.

    If you have a combat skeleton in your house, that works too.
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • raviour
    raviour
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    thats basically a question of mechanics and having a decent team, trading guilds are often good for group pledges
    Edited by raviour on February 13, 2017 12:27PM
  • raviour
    raviour
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    but if you want your dps up practice on a target skeleton and get gear advice if you need it
  • ESOUser0x00
    ESOUser0x00
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    raviour wrote: »
    thats basically a question of mechanics and having a decent team, trading guilds are often good for group pledges

    When I do dungeons like that sometimes we simply can't get past a certain point, other times we just melt through everything so I'm quite confused which is why I started this thread, not sure if I'm the 1 holding the team back.
    Edited by ESOUser0x00 on February 13, 2017 12:34PM
  • Loc2262
    Loc2262
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    Guys, this is getting seriously tedious.

    Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?

    Some mod should start deleting those posts as off-topic!

    To stay on topic myself: @Mic1007 gave the answer that I'd have given too.

    A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants. :) This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation. ;)

    Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • raviour
    raviour
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    with the dlc pledges at least one player needs to know the mechanics, otherwise its gonna be very hard, thats why i say do them with a big trading guild so you have at least 1 pro

  • caperon
    caperon
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    Loc2262 wrote: »
    Guys, this is getting seriously tedious.

    Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?

    Some mod should start deleting those posts as off-topic!

    To stay on topic myself: @Mic1007 gave the answer that I'd have given too.

    A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants. :) This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation. ;)

    Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.

    Just use the target dumy, you get a notification in your chat with the time you needed and your dps. Even console players can know their dps with homestead.
  • Mic1007
    Mic1007
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    caperon wrote: »
    Loc2262 wrote: »
    Guys, this is getting seriously tedious.

    Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?

    Some mod should start deleting those posts as off-topic!

    To stay on topic myself: @Mic1007 gave the answer that I'd have given too.

    A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants. :) This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation. ;)

    Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.

    Just use the target dumy, you get a notification in your chat with the time you needed and your dps. Even console players can know their dps with homestead.

    Combat Metrics is more accurate as it tells you what makes up your DPS. With that, you know what you need to work on (for example, uptime of self-buffs and DoTs).
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • raviour
    raviour
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    @Loc2262 the dude is having trouble in pledges, was fun to go on ac debate but he needs to know that dlc pledges require many mechanics and is not just a dps thing, imo its good to use ts3 in dlc pledges unless you are with friends that you trust
  • raidentenshu_ESO
    raidentenshu_ESO
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    Xerton wrote: »
    Xerton wrote: »
    @adriant1978 i can't even remember how often i and others had to post this video:
    https://www.youtube.com/watch?v=ThZtwhYkKSs

    This video makes me sad because Animation canceling is not a mechanic but an exploit within the game that ZOS refuses to fix.

    I'm a veteran gamer and I never even heard the term "Animation canceling" up until now. I primary play games that actually requires you to have a brain and actual skill, and not exploiting for an advancement of power. In fact in previous games that I use to play (Primary PvP)... if you're caught doing something like this you'll get banned from the server for life.

    Fun fact: You need a brain and skill to do animation canceling.
    Another fun fact: google animation canceling. You will be surprised to find out which other games have it

    Fun fact: It does take skills to find exploits within the game... You're right about that. However It's not part of the combat mechanics. It takes true brains to figure out how to get high DPS without cheating.
    Another fun fact: I've done my homework by Googling up "Animation canceling" and I've made a list of games that I won't be buying with my money.
  • raviour
    raviour
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    animation cancelling is totally stupid mechanic
  • Loc2262
    Loc2262
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    @caperon: In addition to what Mic said: Not everybody here is willing to put up with the hassle and grind to do those "master crafting writs", or invest crowns or whatever you need for it, to get a reasonable house and one of those target skeletons that Z should have included for free (or at least much much less hassle).

    @raviour: Ooh you're right. I kinda stopped reading the thread once it turned into an AC crusade. ;)

    @ESOUser0x00: In what dungeons and with what bosses specifically do you have what kind of problems?
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Xerton
    Xerton
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    Xerton wrote: »
    Xerton wrote: »
    @adriant1978 i can't even remember how often i and others had to post this video:
    https://www.youtube.com/watch?v=ThZtwhYkKSs

    This video makes me sad because Animation canceling is not a mechanic but an exploit within the game that ZOS refuses to fix.

    I'm a veteran gamer and I never even heard the term "Animation canceling" up until now. I primary play games that actually requires you to have a brain and actual skill, and not exploiting for an advancement of power. In fact in previous games that I use to play (Primary PvP)... if you're caught doing something like this you'll get banned from the server for life.

    Fun fact: You need a brain and skill to do animation canceling.
    Another fun fact: google animation canceling. You will be surprised to find out which other games have it

    Fun fact: It does take skills to find exploits within the game... You're right about that. However It's not part of the combat mechanics. It takes true brains to figure out how to get high DPS without cheating.
    Another fun fact: I've done my homework by Googling up "Animation canceling" and I've made a list of games that I won't be buying with my money.

    What if i told you, that even without AC i would still easily get 40k+ dps?
    It is ALL a l2p issue. Most of the guys complaining just don't have a clue how to create a rotation in the first place.
    How often do i read "without AC you can get 20k dps tops, but with AC you can get 40k". That is BS.
    Anyone with decent gear and a solid rotation easily gets to 40k+.
    Now add skill to it and let that same person do AC and DPS will increase even further.

    To you and all the other haters of AC: Please leave this forum and this game. If a feature annoys you that much just walk away.
    There is a reason they even made changes to specifically benefit AC and make it more smooth
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
    Proud Member of Aquila Raiders - Raidgroup Hydra

    ~ Dro-m'Athra Destroyer ~
    ~ Flaweless Conqueror ~

    vMoL HM (Nuke); vSO HM; vHRC HM; vAA HM; vDSA - cleared
    vMSA - cleared on all classes mag+stam
  • raviour
    raviour
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    its understandable why it was introduced but its totally broken, i pull 26k on target skele solo with no ac on stam char, i happy with that. i do swap bar after endless hail and the cancel annoys me.
    Edited by raviour on February 13, 2017 12:57PM
  • caperon
    caperon
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    Loc2262 wrote: »
    @caperon: In addition to what Mic said: Not everybody here is willing to put up with the hassle and grind to do those "master crafting writs", or invest crowns or whatever you need for it, to get a reasonable house and one of those target skeletons that Z should have included for free (or at least much much less hassle).

    Well, i dont own any house other that the free room and i sold all the vouchers i got and i wasted more than 500 potions already doing tests on dumies. You just need to be in some guild, there are plenty of targets already and many houses free to visit for guildmates. If you plan play this game as a single player, then yes, you need to make everything yourself...
    Edited by caperon on February 13, 2017 12:57PM
  • caperon
    caperon
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    Mic1007 wrote: »
    caperon wrote: »
    Loc2262 wrote: »
    Guys, this is getting seriously tedious.

    Why the fu..dge must you turn every thread that's remotely about DPS into a crusade pro or contra animation cancelling?

    Some mod should start deleting those posts as off-topic!

    To stay on topic myself: @Mic1007 gave the answer that I'd have given too.

    A quick-and-easy (though not representative) DPS check you can do alone is go to Wrothgar and kill some mammoths and giants. :) This won't give you precise numbers, but it's a good first indication. You should be able to kill them with self-buffs only in around 5 seconds. If you need 10 seconds or more, work on your rotation. If you need 15 or more, seriously work on your build and rotation. ;)

    Much better tests of course are indeed Bloodspawn or Slimecraw. The latter is very easily accessible in Wayrest Sewers (just have to fight thru two or three groups of Skeevers to reach him). He has ~800k health on normal and 1.6m on vet. Bring a tank, and if you want to test a proper dungeon group setup, bring a healer too with Spell Power Cure and Combat Prayer. Have the tank debuff the boss with Puncture, do Igneous Weapons and if he has, Aggressive Horn.

    Just use the target dumy, you get a notification in your chat with the time you needed and your dps. Even console players can know their dps with homestead.

    Combat Metrics is more accurate as it tells you what makes up your DPS. With that, you know what you need to work on (for example, uptime of self-buffs and DoTs).

    Yes, use combat metrics on the dumy, my answer was specific to slimecraw tests and whatnot in my quote.
  • raviour
    raviour
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    plenty have dummy already, its kinda the only point of housing, /w me in game to join SLU DEM if you need to use mine, we nice pvp guild, very chilled.
  • MakoFore
    MakoFore
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    animation cancelling has raised the skill threshold for good to great play at this game. without it- duels would take forever and there wouldn't be a line that divides quick reflexes , bar setups and skills. if anything = for skilled players - it has given the game a point of separation - i like it and think it was a serendipitous thing for the game.

    it took me about 3 months to get down in both - pve weaving and pvp - in all four classes, stam and magicka. I'm no master- i still *** up all the time, but its fun and adds complexity and given me something to get better at in the game. if ur not good at it- practise- all the players that are good at it will say it takes time- you ll be surprised at how much it adds to enjoyment of ur play. its like a car driver driving manual as opposed to automatic- u get much more control- and also more satisfaction also.

    the only criticism i do have on it is the it often comes down to pings- the difference between me successfully weapon swap cancelling an attack is just delayed because the guys I'm fighting have 100 pings- i have 300- so in the time my animation cancel goes to them - they've already hit me twice or more. its the way it is though.
    Edited by MakoFore on February 13, 2017 1:04PM
  • raviour
    raviour
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    @MakoFore it just ruins my immersion coz is too weird, i apreciate what you are say though.
  • raviour
    raviour
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    like why should i swap bar/light attack/block just to get more dps, makes no sense, this rpg after all
  • danno8
    danno8
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    Xerton wrote: »
    When will you guys stop your crusade against AC? It is not cheating, it is not exploiting, there is no abusing, it is a mechanic of this game and ZOS wants us to use it.

    If this was true then it would be described in the game's help system and tutorial. Just because ZOS can't/won't remove it, doesn't make it an official part of the game.
    Rip, creating rotations and using weapon glyphs must be cheating as well then because it's not in any of ESOs tutorials on how to use either.

    Don't forget addons! They are all cheats since they are not described in the tutorial! ;)
    Edited by danno8 on February 13, 2017 1:14PM
  • Zyrudin
    Zyrudin
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    Xerton wrote: »
    All those in favor of AC being removed are not aware of the consequences:
    You had no chance at all to react to someone attacking you, no chance to react to mechanics in dungeons and trials.
    Your weapon swaps could take ages as you would have to wait for your current skill to end.

    The game was designed to have a fast paced combat and therfore NEEDS AC.

    I know you don't get it in your head, but the very moment you guys block in a dungeon because the boss is about to hit you, chances are you just canceled an animation. Hey welcome to the club, you are an exploiter now... /irony

    I don't think the case here is against being able to cancel the animation of an ability, but against the ability registering the damage despite being cancelled. I agree that one should be able to cancel a channeling or animation to block or get out of the way of unexpected incoming damage instead, but to do that and still register damage is, what I think, is put on trial here.
  • raviour
    raviour
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    totally agree with @Zyrudin eloquent person
  • raviour
    raviour
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    thanks for the fun lads n lassies but thunderbirds are go :P nice debate etc, gl in-game
  • MakoFore
    MakoFore
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    to the original question though- to improve ur dps u need to understand where dps comes from- in no order- what comes to mind is:

    1. quick weaving of attacks- as mentioned- animation cancelling will improve ur dps- substantially.
    2. gear and items use- optimise these if u can - esp weapons to gold- the difference of gold to purple may only seem to be a few percent- but given the resistance thresholds seem to be always be right on that line- it makes a world of difference.
    3. enchants on jewellery - e.g weapon damage, sustain- finding a balance is always key.
    4. mundus stones - eg thief and shadow will improve dps
    5. champion points in the right areas. keep in mind that cp plateaus at a certain point- its not all about weapon damage- but penetration and crit damage come into play heavily
    6. attribute distribution- tooltips are scaled off of max stamina and magicka pools- so most players will go all stam or magicka, etc.
    7. buffs and debuffs- this is important- keeping up ur buffs at all times - e.g. major minor brutality, savagery , major minor force, - etc -ie rally, crit surge, focus, if ur class dosent have these- u can get them from weapon lines such as flying blade- or guild lines- such as structured entropy and re-arming trap. often the thing that newer players neglect to do is keeping up their buffs- esp when they think theyre close to a kill- and thats what often will be their doom . in pvp being disciplined with ur buffs is often the difference between a vet and the others.
    8. layering ur damage. this is why certain classes shine in pve - they have a lot of DOTs they can layer in over one another- I'm looking at u DK. but in dungeons i can tell from the first mob how competent the DDs are by how they layer their dps. if they re spamming one skill- like steel tornado, we re in for a long one. but if they throw out caltrops, endless hail, re-arming trap, hurricane/quick cloak/ AND steel tornado? - thats like 4 layers of damage going on right there - and that player is going to be doing decent dps to their cp level - regardless.
    9. passives and morphs - i morph every passive i can. but morphs tend to swing between , pve vs pvp , damage vs healing, or group vs solo utility. starting out i always went the healing option- e.g. blood craze over rending, etc, but as i played on - i remorph typically for the damage option when there is one. As or passives- grab as many as u can. for example fighters guild- theres one that adds like 20 percent to undead,etc for fighters guilds abilitys- that ll make ur dawn breaker and trap hit 20 percent more against zombies, werewolves and vampires of which there are a ton in pve and pvp. things like that are worth checking out and ticking off.

    there are plenty of videos on each of these topics. i didn't know any of this for a long time- my first dungeon i hit cloak , hit behind rock and spammed snipe. but there are so many helpful vids out there- that will help anybodies dps - be it pve or pvp. I'm sure I've left out a factor or few- but those are the ones that come to mind.
  • Malmai
    Malmai
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    Xerton wrote: »
    All those in favor of AC being removed are not aware of the consequences:
    You had no chance at all to react to someone attacking you, no chance to react to mechanics in dungeons and trials.
    Your weapon swaps could take ages as you would have to wait for your current skill to end.

    The game was designed to have a fast paced combat and therfore NEEDS AC.

    I know you don't get it in your head, but the very moment you guys block in a dungeon because the boss is about to hit you, chances are you just canceled an animation. Hey welcome to the club, you are an exploiter now... /irony

    Lets be real, anyone who thinks animation cancelling is cheating is probably trash at the game anyway and doesn't know how to block.

    U think u AC only with block ? There are 3 ways to AC im playing this game from beta and every skill i do is AC but its just wrong... thats why u can insta block while casting and therefore u dont need any skills cuz u know that win button will save u... there is no punish AC skips mechanics imagine bosses would AC...
    Edited by Malmai on February 13, 2017 1:29PM
  • zaria
    zaria
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    What is an good mage sorcerer rotation and bar setup without good proc sets? around cp180,
    returning player with just an old warlock set and some crafted stuff.

    Optionally some sets to buy before getting one in dungeons.
    What to focus on for gear and enchants?

    Edited by zaria on February 13, 2017 1:46PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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