Furniture Material drop rate feels a tad too low.

  • MasterSpatula
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    It may be a bit early to tell. Demand is extremely high right now, and RNG hasn't had time to even things out. I've got Resins and Waxes out the wazoo, but I've yet to loot a single Mundane Rune. Maybe that's really, really bad. Maybe I've just been unlucky.

    I almost think the drop rate on the schematics may actually be too high, but again, too early to tell. Possibly I've just been really lucky with those.

    Then again, maybe don't listen to me. I'm one of those players who finds the whole grind too distasteful to participate in, so I really kind of stopped caring very much.
    Edited by MasterSpatula on February 10, 2017 5:34PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Bloody-Goodbyes
    Bloody-Goodbyes
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    Clean pelts and alchemical resin are too easy to get, bast and heartwood barely drop. I have a manor that I must somehow furnish, can barely fill one room. It's very overwhelming when mixed with the price paid for the house and completing the new master writs. Crafting cost is too high vs. drop ratio.

    You can't even find heartwood in guild stores to purchase if you don't want to farm it. Please increase droprate.
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  • Mrs_Malaka
    Mrs_Malaka
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    ZOS_DaryaK wrote: »
    We've removed a few posts that were not contributing to this conversation in a civil and constructive manner.

    In other words:
    "You will not speak against the mighty ZOS machine!" *thunder crashes*
    "But screw your courage to the sticking-place,
    And we’ll not fail."


    PC/NA & EU
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    This drop rate creates a divide between the rich and the poor. Rich players will be able to buy farmed mats and make whatever they want. Poor players will be selling their farmed mats and won't be able to build anything. BUT, because the drop rate is so low, the poor players won't have excess mats. Meaning, all the mats they farm they will set.

    Compare this to normal farming. You easily farm a lot of mats, many more than you actually need. The supply on your character is way higher than the demand for yourself, so you can sell them on the open market. But it's the complete opposite for housing mats. Your demand for housing mats is very high, and the supply is very low, so you end up looking to the market to buy them instead of farming them yourself. And with how many people want housing mats, this is very unsustainable.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Clean pelts and alchemical resin are too easy to get, bast and heartwood barely drop.

    I have tons of spare Heartwood and Bast, think I've got just 3 Clean pelts, and I am OK-sh with Alchemical Resin as well.

    The truth is that ALL of the drop rates are deliberately too low, to force us into spending crowns if we want to do anything reasonable with our homes in anything like a reasonable time frame. It's gouging of the most crass kind.

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  • KraziJoe
    KraziJoe
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    I just came back to the game after a month off and am overwhelmed with the changes. I farmed materials for about 4 hours yesterday and got a handful of new materials. I have over 100 ancestor silk and 6 bast. And don't get me started about heartwood. So I have decided to just sell it all and worry about my apt/house later. Might as well make my money now so I can spend it on other things. Makes no sense to devote days to farming for small drops. So look me up on the TSE Broker for your furnishing mats...
  • Loves_guars
    Loves_guars
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    Gold farmers must be so happy.
  • Kodrac
    Kodrac
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    I did get 5 Heartwood from a Heavy Sack last night so it's good to know these materials are in those loot tables too.
  • Kartalin
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    The drop rate is frustrating, but if they made it possible to get the new mats from refining raw mats as well, I think that could be an improvement.
  • BRogueNZ
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    Kartalin wrote: »
    The drop rate is frustrating, but if they made it possible to get the new mats from refining raw mats as well, I think that could be an improvement.

    That would make sense.
  • Soella
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    On PC/NA prices on new mats are about 400-500G. It is less than 10 rubidite ore. Farm, sell raw mats, buy new mats.

  • Imryll
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    As a point of curiosity, I've found alchemical plants with both worms and resin, but I don't believe I've seen a fiber plant with both worms and bast. Have others had the same experience or is it just a case of rng? Anyway, I've been wondering if it's an either/or situation if worms may be causing bast drops to be lower than intended.
  • leothedino
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    I am a RPer, and I have to say, I used my house for a little event today. I couldn't get all that I wanted in time, so... I had to buy some crowns to get the place looking how I wanted. Once we finished our event, I sighed and actually considered if I could be bothered finishing the place.

    I tried to make a breton kitchen counter yesterday, it took me 2 hours to gather the materials. I am not entirely sure I will continue with the patch, and instead, just look forward to Morrowind in June.
  • Synfaer
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    I almost think the drop rate on the schematics may actually be too high, but again, too early to tell. Possibly I've just been really lucky with those.

    Considering there are over 1000 furniture plans, i think the drop rate is way too low.
  • Elephant42
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    Iluvrien wrote: »
    I've been just collecting nodes randomly over the last couple of days, it really doesn't seem so bad so far:

    9 Alchemical Resin
    8 Bast
    5 Clean Pelts
    2 Decorate Wax
    13 Heartwood
    9 Mundane Rune
    10 Regulus

    Honestly, that is a speedy enough rate that I can maintain my interest in my house... while still being rare enough that I will consider each piece I add.

    You do realise don't you, how little you'll be able to craft with this lot?
  • xaraan
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    It feels a little low IMO too. But when I say little, I mean little. I mean, it's supposed to be a little grindy I assume and you aren't supposed to get everything you want right away (well, unless you spend crowns I guess) so I would just allow a chance to drop the new matts when you get harvest maps and allow a small chance to get a matt when you get hireling deliveries. You really won't have to increase it much though, once you build your stuff your matts will start piling up and be extra.
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  • karldavy149b16_ESO
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    leothedino wrote: »
    So, I think all in all I have looted over 100 wood nodes tonight and I have only 5 heartwood that's dropped for making furniture. I am not sure this is worth the work, at least, I am not having fun anymore and I am utterly overwhelmed at the thought of how long it is going to take me to make a tables and chairs (between 6 and 10 per piece), let alone beds, wardrobes and counters.

    Usually I don't mind a daily grind (for basic materials or to stock up for writs), but wanting something badly, so I can go craft, usually isn't this tedious or dull. I think they need to increase the rate in which these nodes drop their resources. Does anybody feel the same? Has anybody had more luck? Is it just terrible RNG? Should I complain about cancelling my sub to not really do it and just throw it around as an empty threat because I actually love the game? :P

    i have to agee heart wood is hela low drop rate i average 1 drop to about 20 nodes as for all other mats the stuff drops pretty good seems like a 1:2 ratio
  • Ourorboros
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    Drop rate reminds me of rubedite cluster of mats when they were first released. Every other thread was about low drop rate. But players adjusted to the new reality and complaints slowed to a trickle long before zos opened the flood gates on these mats. Gina said they want housing to be a long term goal. What better way to do this than choke the drop rate. I can live with the drop rate. It means I can sell furniture for a good price. And the rate can't be that bad, I've unlocked the Expert Harvester achievement on several mats on several alts. Drop on blue prints seems okay too, have over 60 learned so far. The only thing I haven't seen yet is an alchemy formulae.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
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  • Tabbycat
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    The drop rates for materials is so low I got far more excited about the stack of papers, quill and ink well I found than the blueprints for the craft-able furniture.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • leothedino
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    Ourorboros wrote: »
    Drop rate reminds me of rubedite cluster of mats when they were first released. Every other thread was about low drop rate. But players adjusted to the new reality and complaints slowed to a trickle long before zos opened the flood gates on these mats. Gina said they want housing to be a long term goal. What better way to do this than choke the drop rate. I can live with the drop rate. It means I can sell furniture for a good price. And the rate can't be that bad, I've unlocked the Expert Harvester achievement on several mats on several alts. Drop on blue prints seems okay too, have over 60 learned so far. The only thing I haven't seen yet is an alchemy formulae.

    And you did all of this farming no more than 1 to 2 hours a day? No buying of recipes/blueprints, but farming for realistic periods of time?

    That's the key here, yes you achieved those things, but how much time did it take you and how much time did you invest?
  • Korinth
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    i have to agee heart wood is hela low drop rate i average 1 drop to about 20 nodes as for all other mats the stuff drops pretty good seems like a 1:2 ratio


    1:2 ???? I was on my sorc (clothier max level) harvesting nodes for like an hour in Alik'r (my farm spot) and got like 3 furniture mat drops. That was more of a 1:20......

    But RNGesus has always hated me.
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  • Kendo12
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    ZOS_DaryaK wrote: »
    We've removed a few posts that were not contributing to this conversation in a civil and constructive manner.

    Why did I think ZOS actually bothered to reply to this subject
  • Commish
    Commish
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    Greetings all,
    I have been farming consistently since Homestead started and I have a small amount of new mats , but I agree the grind to accumulate enough mats (used 12 of the wood for two bookcases- 2/3 of my total) is getting to be no fun to do.

    I'm curious why they went with an entirely new system of mats when there was a well laid out way of using the old mats as far as level, style, etc. that already existed in the game and would have rewarded crafters in a meaningful way for accomplishing one of the most difficult grinds in the game. Becoming 9 trait.

    I can see coming up with a new "Trait" or "Style: type of item specifically needing one for each item crafted when furniture crafting and having it drop at the rate that it does, but this system only make sense as a disincentive to craft. I can't help but think that it will continue the push already in full swing that is driving people to have to use the Crown Store.
    And, I can't afford that.

    Crafting and researching has been one of my favorite parts of the game. I've given up on collecting all the Motifs - it is near impossible to do in the time I have online and I refuse to just buy them in the Crown Store.
    I just can't afford that.

    I have no problem supporting the game. I like the game a lot. I have had a subscription since I started playing about 2 years ago, and I have no problem with doing that. But a new DLC (despite what they call it) at $40 - 60.00? EVERY year?
    I just can't afford that.

    Costumes at 1000- 1500 crowns. Mounts at 4000-5000 Crowns?
    I just can't afford that.

    Crown Crates?
    Forget it. That idea was wrong and broken when they started it.
    And, I can't afford that.

    To me it is sad to see a game that I have grown to love become what ESO is becoming.
    It's getting to the point that the ONLY reason to log on is to talk and play with my Guildmates.
    If they leave- I don't know why I would stay.

    Can ESO/ZOS afford that?
    Edited by Commish on February 11, 2017 1:35AM
  • ScooberSteve
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    Yes i think everyone is getting over the ridiculous grind in this game.
  •  Panda_iMunch
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    What makes it worse is that surveys, refining, and deconing gear give nothing. If they added those as possible sources, the grind would at least be less tedious. As it stands, unless you grind like a freaking machine, you will make close to minimal progress a day.

    That should apparent to them considering that the top decorations are low tier white quality, so no one has the resources to make good stuff.

    They could also let hiring-lings occasionally drop the stuff as they are quite a crucial part for people who don't have a lot of time to grind.
    Yeetus that fetus

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  • Linaleah
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    honestly it feels to me like both material drop rates AND recipe drop rates need a LOT of adjusting. I know rng hates me. it hates me in pretty much every game that I have ever played. but... despite consistently daily hitting my fence/launder limits with maxed out passive, and that's not counting all the looting/killing farming I have been doing (I skip NO nodes or containers. slows me down a lot, but that's just how I've always played), I've gotten mostly green recipes and precious few of those. in terms of materials I JUST hit "gather 25" achievement for most of them. still don't have it for heartwood. even my green recipes, some take 6-7 heartwood to make. a basic table takes days of farming?

    I know you are not supposed to be able to do everything quickly (unless you spend a LOT of crowns) but... when through doing nothing but a bit of questing and the rest farming - I get so few mats and recipes, while simultaneously making 60k gold - from quests and farming/vendoring NOTHING else (no guild trading, just vendor/fense)? I don't know it seems like a problem to me. yay I can now afford to buy an extra small house. but how the heck am I going to decorate it? even now my house is looking mighty sparse.. with about 2/3 of the decorations being vendor stuff :/ one of the things that excited me the most about housing was being able to craft my furniture. this is "being able" only in a most technical sense of the word :/
    Edited by Linaleah on February 11, 2017 1:47AM
    dirty worthless casual.
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  • ScooberSteve
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    And normally I wouldnt care but you just know they are trying to push you towards crown furnishings
  • maxlacab16_ESO
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    Farming results for me. There is no difference in drops from zone to zone.
    Farmed for quite a long time to get a representative sample.

    2.3k Rubedite Ore and 120 Regulus
    2k Raw Ancestor Silk and 110 Bast
    2.1k Rubi Ash and 104 Heartwood

    PS: and i have the CPs to increase drops
    Edited by maxlacab16_ESO on February 11, 2017 1:50AM
  • BurningLobster
    Heartwood seems like it used in anything you really want make. It doesn't matter if it's metal working or cooking, that *** is probably gonna need Heartwood. Seven of 'em. I seem to get about five per hour, if I'm overworld farming. A modest investment of my time is just fine, but there is a fine line between that and tedium. For me, an hour and a half of my time should yield the materials for at least 2-3 decent bits of furniture; depending on what I am trying to make, of course.

    That is, if I can find the plans I want. Which I can't... and the prices people are asking is just plain loony. You could buy a house for the price of a bed plan! I'm sure it'll even out some, but good googly moogly, it's over the top right now.

    If I were someone who had JUST started out and was finding the housing system along with my first sets of experiences, I'm sure my experience would be a bit less harsh. Were that the case, I'd likely find more than enough to fill whatever modest little home I could afford, and by the time I got to "end game" where I'd run out of other things to do, I might just have enough materials stockpiled to not even notice the low drop-rate. From that point of view, it might be reasonable... but that isn't their "core audience" at the moment.

    As someone who has played for well over a year, my personal gripe is that I am just sick to death of running over the same zones to find the same content. I love the combat system. I love the expansions when they come out. The Gold Coast and Dark Brotherhood were and are a lot of fun! Don't think I just wanna rag on the game... I just don't want something I love to devolve into tedium. This expansion reminds me why I'm so eager for Morrowind, rather than making the old world fun to run around in, again.

    Simply put, I want more for the time I put in... but that could be me, simply being lazy :smile: I can accept that, but I will point out that it's a game. I play for fun, and while other players might enjoy the feeling of accomplishment that comes from a greater amount of time invested per item, I do not. I think the various drop rates on all housing related materials should basically be doubled. I also think stolen items, once laundered, ought to become placeable. If either (or both, I can hope) of those things happen, I think it'd go a long way towards making the housing system feel more fun and rewarding.
  • Ourorboros
    Ourorboros
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    leothedino wrote: »
    Ourorboros wrote: »
    Drop rate reminds me of rubedite cluster of mats when they were first released. Every other thread was about low drop rate. But players adjusted to the new reality and complaints slowed to a trickle long before zos opened the flood gates on these mats. Gina said they want housing to be a long term goal. What better way to do this than choke the drop rate. I can live with the drop rate. It means I can sell furniture for a good price. And the rate can't be that bad, I've unlocked the Expert Harvester achievement on several mats on several alts. Drop on blue prints seems okay too, have over 60 learned so far. The only thing I haven't seen yet is an alchemy formulae.

    And you did all of this farming no more than 1 to 2 hours a day? No buying of recipes/blueprints, but farming for realistic periods of time?

    That's the key here, yes you achieved those things, but how much time did it take you and how much time did you invest?

    Actually, yes. No more than a couple hours devoted to farming, because farming is not my style. I got all the above doing the same thing my alts were doing the previous week, except a little more farming. The vast majority of recipes came from my thief as she gets her 140 daily fence quota. I'm a seller, not a buyer. Between recipes, duplicate blueprints and crafted furniture, I easily cleared over 100k and I am not aggressive about selling.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
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