Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

New Warden Class!

  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    I really hope that warden is not too pet focused, i personally hate pets, i like to have control over my build.
  • esp1992
    esp1992
    ✭✭✭
    RedTalon wrote: »
    I'm so happy just prebrought it tonight!
    I pre-ordered the collector's digital edition with a silver-colored Bear, I'm Naming her Ruzka! :)

    MY CHARACTERS

    Clouse the White Warden - Breton AD MAG Warden
    Jaro the Wild Changeling - Bosmer AD STAM Warden
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    West93 wrote: »
    Anyone else worried it will be a bit Morrowind centric and not work so well for non-Dunmer characters? In the live stream he talked about "the key creatures from Morrowind". Yes, I know there's a bear, but I'm worried the rest of the summoning line is going to be highly Dunmer flavored to fit in with the new expansion.

    Orsinium had orc flavor as it should, so what's wrong with Morrowind being Morrowind? That's what we old school ES III: Morrowind fans wanted to happen loooong time ago.

    But Orsinium didn't include a whole new class which was pitched only at Orcs. Granted I might be getting ahead of myself here based on one line in the live stream, but I had this nice idea of a druid/wyress type character and can't help feeling that unless they are a Dunmer then summoning Cliff Racers is going to feel weird.

    The special edition is going to have a skin for the Bear. I'm hopeful that other such skins might be made available for the other pets Ie: Cliff racer alternate could be an Eagle. Nix Hound could be a Wolf, etc etc.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Paulington
    Paulington
    ✭✭✭✭✭
    ✭✭
    I am ecstatic. When the Warden releases I'll grind one to max that day and PvP a ton with it, even raid over the first few weeks.

    It's going to be a frantic release, with Wardens everywhere I expect! :smile:.
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Paulington wrote: »
    I am ecstatic. When the Warden releases I'll grind one to max that day and PvP a ton with it, even raid over the first few weeks.

    It's going to be a frantic release, with Wardens everywhere I expect! :smile:.

    I won't do the grinding thing. I've wanted the warden since launch - I'll end up playing through all the content and missions with ax warden as my new main.
    It's been a year or so since I leveled a character, so most of the story content should be relatively fresh for me.

    Also, with one Tamriel, I'll be able to make my warden in the dominion but do the pact zones first. Makes more sense getting my bear and other pet abilities there, seeing as how most of them are based on morrowind creatures. Once through the pact zones I can make my way back to the dominion. Feels like a more natural progression to me without giving up my preferred faction
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    complete total überhypetrain chooooochoooooooochooooooooooooooooooooooooo :smiley:
  • Phatmattfu
    Phatmattfu
    ✭✭✭
    Myyth wrote: »
    This was posted on the ESO Reddit thread - (its not my information)

    German Website Gamestar.de released additional information on the Warden's abilities that they gathered from an exclusive interview:
    ICE Skill-Line:
    - Kind of a damage shield
    - Some way to protect the whole group/trial party
    - A glyph that you can place on the ground, if an enemy steps on it, it ports him back to the warden.
    - It is also mentioned that the Warden has a healing ability that grants a burst heal and then an additional Healing-over-time effect.
    NATURE Skill-Line:
    - A cone heal mechanic
    - some way to leech hp (translation not clear, they used "Energy" here) from enemies of some sorts
    - A gap closer to a friendly target.
    - The ultimate lets grow a forest with - presumably - trees that grant healing in an area.
    ANIMAL COMPANION SKill-Line:
    - A cliffracer that does a swooping attack
    - An Area-of-Effect Ability using a mole.
    - An insect swarm.
    - Calling in a netch bull for a buff.
    - And the already known bear for the ultimate.
    I've to apologize if some of the translations are off, but i wanted to share this with you ;-) Please remember that all of that isn't offically confirmed, so take it with a grain of salt...
    Source: http://www.gamestar.de/spiele/the-elder-scrolls-online-one-tamriel/artikel/the_elder_scrolls_online_morrowind,44578,3308856.html

    I'm super hyped for warden as it will be my new main, but if this info is somewhat correct I'm a little underwhelmed by moles and netches. Seems like they are going a little too Morrowindish with it. Not really understanding that teleport glyph either.

    But hey! Nature oriented summoner class coming, couldn't be more pumped even if it is a little too Dunmerish!!
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Phatmattfu wrote: »
    Myyth wrote: »
    This was posted on the ESO Reddit thread - (its not my information)

    German Website Gamestar.de released additional information on the Warden's abilities that they gathered from an exclusive interview:
    ICE Skill-Line:
    - Kind of a damage shield
    - Some way to protect the whole group/trial party
    - A glyph that you can place on the ground, if an enemy steps on it, it ports him back to the warden.
    - It is also mentioned that the Warden has a healing ability that grants a burst heal and then an additional Healing-over-time effect.
    NATURE Skill-Line:
    - A cone heal mechanic
    - some way to leech hp (translation not clear, they used "Energy" here) from enemies of some sorts
    - A gap closer to a friendly target.
    - The ultimate lets grow a forest with - presumably - trees that grant healing in an area.
    ANIMAL COMPANION SKill-Line:
    - A cliffracer that does a swooping attack
    - An Area-of-Effect Ability using a mole.
    - An insect swarm.
    - Calling in a netch bull for a buff.
    - And the already known bear for the ultimate.
    I've to apologize if some of the translations are off, but i wanted to share this with you ;-) Please remember that all of that isn't offically confirmed, so take it with a grain of salt...
    Source: http://www.gamestar.de/spiele/the-elder-scrolls-online-one-tamriel/artikel/the_elder_scrolls_online_morrowind,44578,3308856.html

    I'm super hyped for warden as it will be my new main, but if this info is somewhat correct I'm a little underwhelmed by moles and netches. Seems like they are going a little too Morrowindish with it. Not really understanding that teleport glyph either.

    But hey! Nature oriented summoner class coming, couldn't be more pumped even if it is a little too Dunmerish!!

    If this is it, then i will be extremely disappointed, no frost dps, no execute, no dots, no nothing, just pets, which i hate personally.
  • esp1992
    esp1992
    ✭✭✭
    Last Time I heard the Frost Magic Abilites have Both defensive and offensive buffs and spells.

    I don't mind the Bug Swarms and Mole Pet... #molesarecute

    I really wish they replace the Cliff Racer with an Owl (#lovefarcryprimal), and replae the Fart Bag (Netch) with a Dire Wolf Pet.
    MY CHARACTERS

    Clouse the White Warden - Breton AD MAG Warden
    Jaro the Wild Changeling - Bosmer AD STAM Warden
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just fyi, the warden only has one actual pet, and that's the bear ultimate. The other skills in the animal line are just spells that have animal based aesthetics. Even the netch is likely an unkillable area buff that's just displayed with a netch visual instead of the rune circle or glowing sphere that other classes might get.

    The warden does, in fact, have an execute,but it's tied to one of the bear ultimate morphs. The first morph causes the bear to self revive if it dies. The other morph increases the bears damage and allows you to continue generating ultimate. Activating that morph while the bear is alive causes it to enrage, dealing increased damage and giving it an execute damage bonus when hitting low health enemies. It's a little less controllable than a standard execute, but also won't take up extra space on your ability bar or interfere with your own attacks. You could possibly even combine the enraged bear with steel tornado or reverse slice for serious execute damage.

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Lynx7386 wrote: »
    Just fyi, the warden only has one actual pet, and that's the bear ultimate. The other skills in the animal line are just spells that have animal based aesthetics. Even the netch is likely an unkillable area buff that's just displayed with a netch visual instead of the rune circle or glowing sphere that other classes might get.

    The warden does, in fact, have an execute,but it's tied to one of the bear ultimate morphs. The first morph causes the bear to self revive if it dies. The other morph increases the bears damage and allows you to continue generating ultimate. Activating that morph while the bear is alive causes it to enrage, dealing increased damage and giving it an execute damage bonus when hitting low health enemies. It's a little less controllable than a standard execute, but also won't take up extra space on your ability bar or interfere with your own attacks. You could possibly even combine the enraged bear with steel tornado or reverse slice for serious execute damage.

    Source? I believe what you said but I would like to know more, from where you got the info.
    Power Wealth And Influence.
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Don't have the link handy, there was a big interview with the devs about morrowind's features and a few bits of info on the warden came up.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Here's the copy pasta of everything that was said regarding the warden though:



    Warden Class
    - To play a Warden you will have to start a new character, no class changes.
    - A big reason they included the class with the Chapter was because if it were in DLC and included in ESO Plus, it raises questions as to whether you could continue to play the character after your subscription lapses, so this makes it a permanent purchase.
    - The "defensive ice magic" line is called "Winter's Embrace", the "nature-based healing" line is called "Green Balance", and the "animal DPS" line is called "Animal Companions".
    - The Winter's Embrace line includes offensive and defensive self-buffs and protective magic.
    - The Green Balance line includes Fungal Growth (cone-shaped AOE heal) and Healing Seed (gets dropped on the ground and can be used by anyone). In general it's more "healing what's in front of you" and less AOE.
    - The Animal Companion line includes an ability to summon a cliff racer to attack your enemy and a swarm of bugs that does AOE damage.
    - The Warden's bear summon ultimate needs to be on the active bar to be maintained, so be prepared to slot it on both bars.
    - The bear has two morphs. One automatically re-summons the bear if it dies, without requiring you to recharge your ultimate. The other becomes a DPS machine, and you gain ultimate while it's active. Using the gained ultimate triggers the bear's enrage, gaining overall strength and doing more damage to enemies in execute range.
    - The Warden's netch ability can be used on the back bar and then swapped.
    - The Warden is very flexible; Rich Lambert expects it to best fill the off-tank/off-healer role in large group content, and to do well in PvP as an all-arounder. In tests it has functioned perfectly well as a main tank, healer and DPS, but seems to shine best as off-tank/off-healer.
    - The Warden may shine as part of a Bow DPS build, possessing many ranged Stamina abilities.
    - ZOS wants the Warden to be a competitive DPS.
    - The Warden cannot ride its summoned bear. Sorry, folks.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Jemcrystal
    Jemcrystal
    ✭✭✭✭✭
    Is it June 6 yet?
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jemcrystal wrote: »
    Is it June 6 yet?

    Soon™
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Lynx7386 wrote: »
    Here's the copy pasta of everything that was said regarding the warden though:



    Warden Class
    - To play a Warden you will have to start a new character, no class changes.
    - A big reason they included the class with the Chapter was because if it were in DLC and included in ESO Plus, it raises questions as to whether you could continue to play the character after your subscription lapses, so this makes it a permanent purchase.
    - The "defensive ice magic" line is called "Winter's Embrace", the "nature-based healing" line is called "Green Balance", and the "animal DPS" line is called "Animal Companions".
    - The Winter's Embrace line includes offensive and defensive self-buffs and protective magic.
    - The Green Balance line includes Fungal Growth (cone-shaped AOE heal) and Healing Seed (gets dropped on the ground and can be used by anyone). In general it's more "healing what's in front of you" and less AOE.
    - The Animal Companion line includes an ability to summon a cliff racer to attack your enemy and a swarm of bugs that does AOE damage.
    - The Warden's bear summon ultimate needs to be on the active bar to be maintained, so be prepared to slot it on both bars.
    - The bear has two morphs. One automatically re-summons the bear if it dies, without requiring you to recharge your ultimate. The other becomes a DPS machine, and you gain ultimate while it's active. Using the gained ultimate triggers the bear's enrage, gaining overall strength and doing more damage to enemies in execute range.
    - The Warden's netch ability can be used on the back bar and then swapped.
    - The Warden is very flexible; Rich Lambert expects it to best fill the off-tank/off-healer role in large group content, and to do well in PvP as an all-arounder. In tests it has functioned perfectly well as a main tank, healer and DPS, but seems to shine best as off-tank/off-healer.
    - The Warden may shine as part of a Bow DPS build, possessing many ranged Stamina abilities.
    - ZOS wants the Warden to be a competitive DPS.
    - The Warden cannot ride its summoned bear. Sorry, folks.

    Thank you.
    Power Wealth And Influence.
  • O_LYKOS
    O_LYKOS
    ✭✭✭✭✭
    Any details on the skills/ultimates of the new class?

    There was a page covering the skill trees in this months Xbox mag in the UK. If you don't have access I'm sure it's been posted somewhere in forums/reddit.
    PC NA - GreggsSausageRoll
  • Barkel
    Barkel
    ✭✭
    O_LYKOS wrote: »
    Any details on the skills/ultimates of the new class?

    There was a page covering the skill trees in this months Xbox mag in the UK. If you don't have access I'm sure it's been posted somewhere in forums/reddit.

    I found this on reddit...

    https://i.reddituploads.com/ef8cdda8614c47e192d9b8774d2b3498?fit=max&h=1536&w=1536&s=d66b0900aeff0d536d4d4da4b21b1e6e
    Dont quite understand uploading images yet so you'll have to follow the link.
  • O_LYKOS
    O_LYKOS
    ✭✭✭✭✭
    Barkel wrote: »
    O_LYKOS wrote: »
    Any details on the skills/ultimates of the new class?

    There was a page covering the skill trees in this months Xbox mag in the UK. If you don't have access I'm sure it's been posted somewhere in forums/reddit.

    I found this on reddit...

    https://i.reddituploads.com/ef8cdda8614c47e192d9b8774d2b3498?fit=max&h=1536&w=1536&s=d66b0900aeff0d536d4d4da4b21b1e6e
    Dont quite understand uploading images yet so you'll have to follow the link.

    Yessssssss that's the one :)
    PC NA - GreggsSausageRoll
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    JinMori wrote: »
    I really hope that warden is not too pet focused, i personally hate pets, i like to have control over my build.

    With the current Sorc pet design that is popular it is just like using any other skill. Further, more control is needed in certain fights such as the first fight in vMol one will need to call the pet back when it is time to hide and tell it to attack again afterwards. Requires more control.
  • esp1992
    esp1992
    ✭✭✭
    Barkel wrote: »
    O_LYKOS wrote: »
    Any details on the skills/ultimates of the new class?

    There was a page covering the skill trees in this months Xbox mag in the UK. If you don't have access I'm sure it's been posted somewhere in forums/reddit.

    I found this on reddit...

    https://i.reddituploads.com/ef8cdda8614c47e192d9b8774d2b3498?fit=max&h=1536&w=1536&s=d66b0900aeff0d536d4d4da4b21b1e6e
    Dont quite understand uploading images yet so you'll have to follow the link.

    Already Planning 2 Characters!

    Enya of the Trees
    Breton Magicka Frost/Nature Wicken

    Levant Wildspeaker
    Imperial or Nord Stamina Beastmaster with Ruzka, his bear companion.
    MY CHARACTERS

    Clouse the White Warden - Breton AD MAG Warden
    Jaro the Wild Changeling - Bosmer AD STAM Warden
Sign In or Register to comment.