
IrishGirlGamer wrote: »It's good, I like it, but honestly, it's not awesome. I'm looking forward to some serious additions such as....
1 inventory and bank space is expensive at the end, storage in house would also be in an separate zone with your furniture making it easier for servers, it would also give crafting stations in house more value as items in house will not be accessable outside.IrishGirlGamer wrote: »It's good, I like it, but honestly, it's not awesome. I'm looking forward to some serious additions such as:
1. Storage. I knew it wasn't included. Now that I have my house and I see what Zenimax is charging for furniture, this is actually a no-brainer. Since the game is designed with a slot system (as opposed to a weight system) then just give players a few slots in a cabinet or wardrobe. Ten slots in a small cabinet; 20 or so in a large.
And don't tell me most players have not maximized bank space. At this point, you're charging money for ... something that sits in the room and does nothing.
2. Food Containers. Speaking of things that sit in the room and do nothing, how is that food containers and baskets don't give a daily drop? I guess they can be abused - and so players who don't utilize housing would complain about it, but seriously, the answer is ... get a house! None of the baskets, crates, boxes are live - and they should be. I'm not talking motifs or blueprints; I talking about a damn apple or two.
3. Beds that I can sleep in. Maybe get a little buff (5% experience gain for being well rested or something).
4. Remember that outfit/costume system? Yes, please.
5. More cooking stations. Jeeze, that's a no-brainer, too. The only thing you offer is a fire pit ... I'd have to cook my meals in the yard.
6. And for the love of God, let's get rid of the taxidermy gallery. My motionless staring pets are ... creepy. Beyond creepy, it's something like this:
Let them move, walk around the room, do something! It's not that hard, people were doing this back in Oblivion.
Just some ideas.
1 inventory and bank space is expensive at the end, storage in house would also be in an separate zone with your furniture making it easier for servers, it would also give crafting stations in house more value as items in house will not be accessable outside.IrishGirlGamer wrote: »It's good, I like it, but honestly, it's not awesome. I'm looking forward to some serious additions such as:
1. Storage. I knew it wasn't included. Now that I have my house and I see what Zenimax is charging for furniture, this is actually a no-brainer. Since the game is designed with a slot system (as opposed to a weight system) then just give players a few slots in a cabinet or wardrobe. Ten slots in a small cabinet; 20 or so in a large.
And don't tell me most players have not maximized bank space. At this point, you're charging money for ... something that sits in the room and does nothing.
2. Food Containers. Speaking of things that sit in the room and do nothing, how is that food containers and baskets don't give a daily drop? I guess they can be abused - and so players who don't utilize housing would complain about it, but seriously, the answer is ... get a house! None of the baskets, crates, boxes are live - and they should be. I'm not talking motifs or blueprints; I talking about a damn apple or two.
3. Beds that I can sleep in. Maybe get a little buff (5% experience gain for being well rested or something).
4. Remember that outfit/costume system? Yes, please.
5. More cooking stations. Jeeze, that's a no-brainer, too. The only thing you offer is a fire pit ... I'd have to cook my meals in the yard.
6. And for the love of God, let's get rid of the taxidermy gallery. My motionless staring pets are ... creepy. Beyond creepy, it's something like this:
Let them move, walk around the room, do something! It's not that hard, people were doing this back in Oblivion.
Just some ideas.
2 or simply let you grab food and give an food animation. Food respawns after a minutes, nice for roleplay or fun.
3 agree
6 my pets are animated but don't move.
Not all patches and DLC's will appeal to everyone - I hated DB and TG, so this is a little more appealing to me, even though I do not RP.Jaeme Diam wrote: »I'm glad some people like it. I don't care one bit for it or this patch.
Rohamad_Ali wrote: »I am enjoying the homestead experience , however the rocks are pretty expensive . Why can't I just walk around and pick up rocks ? Slime covered rocks are all over Shadowfen . Even if protected by the Argonian forest preservation society , I am a high standing member of the Thieves Guild .
https://www.youtube.com/watch?v=qooUBGYiD2s&feature=youtu.be
https://www.youtube.com/watch?v=TmTIwI-14e0 S1ipperyJim wrote: »