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Attunable Crafting stations

jaye63
jaye63
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The description:
Ues when at an item crafting station to create a copy which can then be placed in your house(5 second cooldown)

Which translated in my mind is... you'r going to have a crafting station for every set in your house instead of one station that will craft them all. Now that idea would be fine except how you get the attunable. You do the daily and MAYBE get a write that gets you 2 writ vouchers and the attunables cost 250 writ vouchers. Blacksmith, Woodworker and clothier= 750 writ vouchers. And if you have to have an attunable for each set.... Good grief. Was there a Whiskey wednesday when this was thought of or is this the extreme version of a money grab? Because you Can, of course buy them for crowns... LOTS of crowns.

So now Im left with... do I ESO plus or buy crowns for stuff and do I even want preorder Morrowing. Im on a fixed income and cant just buy everything. I dont mind spending money but I would have to be Bill Gates at this point. And the lack of stuff, mats, etc makes it even less likely that I'll every furnish the house. Im left with a very bad taste in my mouth and am left wanting the gold back and you can keep the house.
  • GilGalad
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    The question is how many sets do you craft more than once a week or even month?

    Having a set station in your house might save you like 5 mins of traveling time everytime you craft that set, so having them is pure luxery.
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  • jaye63
    jaye63
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    GilGalad wrote: »
    The question is how many sets do you craft more than once a week or even month?

    Having a set station in your house might save you like 5 mins of traveling time everytime you craft that set, so having them is pure luxery.

    As many as I want to. How many I craft makes no difference to wanting to have the access. And at this point... not worth it.






  • mildlylucid
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    Master writs give different amounts of writ vouchers depending on the 'difficulty' of the writ. The largest I've seen is 79 writ vouchers. So it isn't always 2 vouchers as you've said.
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  • jaye63
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    Master writs give different amounts of writ vouchers depending on the 'difficulty' of the writ. The largest I've seen is 79 writ vouchers. So it isn't always 2 vouchers as you've said.

    That's better but you're still at the mercy of RNG as to whether you get them or not.
  • IronCrystal
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    jaye63 wrote: »
    Master writs give different amounts of writ vouchers depending on the 'difficulty' of the writ. The largest I've seen is 79 writ vouchers. So it isn't always 2 vouchers as you've said.

    That's better but you're still at the mercy of RNG as to whether you get them or not.

    Master writs are tradable...
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  • STEVIL
    STEVIL
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    jaye63 wrote: »
    The description:
    Ues when at an item crafting station to create a copy which can then be placed in your house(5 second cooldown)

    Which translated in my mind is... you'r going to have a crafting station for every set in your house instead of one station that will craft them all. Now that idea would be fine except how you get the attunable. You do the daily and MAYBE get a write that gets you 2 writ vouchers and the attunables cost 250 writ vouchers. Blacksmith, Woodworker and clothier= 750 writ vouchers. And if you have to have an attunable for each set.... Good grief. Was there a Whiskey wednesday when this was thought of or is this the extreme version of a money grab? Because you Can, of course buy them for crowns... LOTS of crowns.

    So now Im left with... do I ESO plus or buy crowns for stuff and do I even want preorder Morrowing. Im on a fixed income and cant just buy everything. I dont mind spending money but I would have to be Bill Gates at this point. And the lack of stuff, mats, etc makes it even less likely that I'll every furnish the house. Im left with a very bad taste in my mouth and am left wanting the gold back and you can keep the house.

    Lets see... based on two days of writ, if things hold, i will have enough vouchers for three attunable stations in two weeks. that is maybe a complete Clever Alchemist layout with no fighting thru gargoyles and traps.

    Alternatively i might have a buddy put them in his inventory heading out to say IC Cyrodil etc to mimic maybe some of those...

    Maybe some sets i can get by with just a blacksmith station for weapons and hvy armor.

    having an armor master smithing station for weapons and mail alongside three Clever Alchemist stations in my front yard right near Rawlkha could be a good thing for me and a few other crafter friends. Might take me thru February to get that setup along with alchemy, provisioning, enchanting and dye stations.

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  • Korinth
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    My beef isn't the grind..... heck attunable stations should be a grind. Just like the highest tier housing should be a grind (or cost money).

    My beef isn't even having to farm blueprints.... no biggie.

    My beef is why the hell should a furniture blueprint require 3 (or more) leveled crafting skill lines??? What if I want to use the skill points in Thieves guild, dark brotherhood, my class/weapon, racial skills, world skills....etc
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  • Forztr
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    I figured that guilds would buy the big houses and fill them with attuned crafting stations as an incentive to get more members. I doubt the intention of the system was for an individual crafter to set shop with a mansion and a full set of crafting stations the the first two days of the update.
  • Taleof2Cities
    Taleof2Cities
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    Korinth wrote: »
    My beef isn't the grind..... heck attunable stations should be a grind. Just like the highest tier housing should be a grind (or cost money).

    My beef isn't even having to farm blueprints.... no biggie.

    My beef is why the hell should a furniture blueprint require 3 (or more) leveled crafting skill lines??? What if I want to use the skill points in Thieves guild, dark brotherhood, my class/weapon, racial skills, world skills....etc

    End game characters should have near or over 300 skill points.

    That's enough to max all crafting plus:

    3 class skill lines
    2 weapon skill lines
    2 armor skill lines
    1 guild skill line
    2 alliance war skill lines
    racial passives

    And those can be mixed or matched in any way you like. You don't even have to take my word for it ... you can look up how many skill points are in the game.

    A player's willpower and patience in spending time gaining those skill points is a different issue altogether.

    Edited by Taleof2Cities on February 8, 2017 1:49AM
  • jaye63
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    I have 1 crafting toon(except provisioning) It took more than 130 points. I have them all at 50. Still working on traits(and the timers need to be cut in half-Why? If you have 8 traits and keep your nirn crafting going without break, it takes at least 5months on top of the other crafting- WAY TOO LONG)

    I worked hard at getting crafting maxed at the same time I was trying to get CP up to a level I could be useful in raids along with the incredible grind to get interum sets to not always be the dead guy in the raids And I still have yet to get on out of 7 toons outfitted. And now I HAVE to grind housing crap that I may or may not get from the RNG from the daily writs.

    This may possibly might maybe could-be doable if it wasnt an on purpose grind to make you give up and just buy it all from the crown store. And if you DONT see that - I cant help you. Morrowind is gonna drop in June and then there will be that grind. There will also be motifs and more to grind from that... Where and when is the fun coming back?
  • redspecter23
    redspecter23
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    I've come to the conclusion that the best use for multiple sets worth of crafting stations in your home is to make it easier to do your master writs which will speed up your writ voucher collecting. There is a ton of travel time involved for some of those equipment writs, sometimes only offering 6 - 10 vouchers.
  • Synfaer
    Synfaer
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    I have 1 crafting toon(except provisioning) It took more than 130 points. I have them all at 50. Still working on traits(and the timers need to be cut in half-Why? If you have 8 traits and keep your nirn crafting going without break, it takes at least 5months on top of the other crafting- WAY TOO LONG)

    The advantage of learning all traits as against learning 5-6 (which is easily achievable) is not that significant.
    Sure if you want to complete all the writs by yourself you will need at least one dedicated crafter and that might take some time and money to get all the traits researched and motifs learned.
    It might be annoying to new players who have a long way to go, but it provides an interest for experienced players & crafters who have had very limited upgrades to the crafting facet of the game since release.
    You also mention 'grinding' a lot....well this is an RPG MMO, its an integral part of the game design for the genre. If you want instant gratification there are other types of games that can fill that need, but RPG MMO's are not it.
    Some time in the future a gaming company might take the risk (and it is a huge risk considering the money involved in developing an MMO) and produce a game that is fully dynamic and avoids grinding entirely, but I doubt it will be in my lifetime.

    Another MMO called Eve Online has real time learning for ALL skills and it can take years to train to fly the ship you want....but the game still has a massive following and was released in 2003.

    I totally understand that you are frustrated with not being able to do what you want in a game when you want to, it is entertainment after all. My only advice would be to find something else that you enjoy doing with your free time, be it another game or the real world.
  • jaye63
    jaye63
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    Synfaer wrote: »
    I have 1 crafting toon(except provisioning) It took more than 130 points. I have them all at 50. Still working on traits(and the timers need to be cut in half-Why? If you have 8 traits and keep your nirn crafting going without break, it takes at least 5months on top of the other crafting- WAY TOO LONG)

    The advantage of learning all traits as against learning 5-6 (which is easily achievable) is not that significant.
    Sure if you want to complete all the writs by yourself you will need at least one dedicated crafter and that might take some time and money to get all the traits researched and motifs learned.
    It might be annoying to new players who have a long way to go, but it provides an interest for experienced players & crafters who have had very limited upgrades to the crafting facet of the game since release.
    You also mention 'grinding' a lot....well this is an RPG MMO, its an integral part of the game design for the genre. If you want instant gratification there are other types of games that can fill that need, but RPG MMO's are not it.
    Some time in the future a gaming company might take the risk (and it is a huge risk considering the money involved in developing an MMO) and produce a game that is fully dynamic and avoids grinding entirely, but I doubt it will be in my lifetime.

    Another MMO called Eve Online has real time learning for ALL skills and it can take years to train to fly the ship you want....but the game still has a massive following and was released in 2003.

    I totally understand that you are frustrated with not being able to do what you want in a game when you want to, it is entertainment after all. My only advice would be to find something else that you enjoy doing with your free time, be it another game or the real world.

    Yeah... that would be great had I not already invest time and money into the entire ES series.

    Let's take all of the personal out of it and get real.

    People with money have jobs. People with jobs dont have much time. If they get frustrated and leave, ZOS has no money. Now there will be those with money who just say screw it and buy everything. Which turns ESO into pay to win. And back to the personal... If it's pay to win, I'll play by myself and not worry about all of that. I'll save my gold and buy what's available from the stores because that kind of a grind isnt fun. That's not a game. It's a money grab disguised as a game. And dont think I feel like ZOS making money is a bad thing. Im a retired business owner. What I can tell you, from a business perspective is, if I treated my customers the way ZOS is treating theirs, my business would have gone under.
  • UrQuan
    UrQuan
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    I've come to the conclusion that the best use for multiple sets worth of crafting stations in your home is to make it easier to do your master writs which will speed up your writ voucher collecting. There is a ton of travel time involved for some of those equipment writs, sometimes only offering 6 - 10 vouchers.
    In particular it makes sense to do this for Imperial City crafting stations IMO. If you get a master writ requiring something crafted from one of the Imperial City sets it's so much less hassle to go to an attuned station in your home than it is to have to queue for a campaign, and make it across Cyrodiil & an Imperial City district to get to the crafting station you need.

    And actually, has anyone checked out whether people who don't own DLC can use stations attuned to DLC crafted sets when they're in someone's home? Or do you have to have access to the DLC regardless in order to craft the set? Because if not, setting up crafting stations attuned to DLC sets in a "guild house" would be pretty useful for your guildies...
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  • Epona222
    Epona222
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    I see it as valuable to have some of the more difficult to reach and more popular crafting stations in my guild hall, because crafters will be able to fulfil orders without taking up so much of their time to travel around zones.

    I can see why it may seem unnecessary for a private home, or for someone who only crafts for their own needs, but for a guild house it will be a valuable feature to help crafters fulfil orders without as much hassle, and to help get others in the guild equipped with crafted gear. Sure, it will take a while to get all the set crafting stations we need to do that, but I'm not someone who expects everything handed to them *now* and am looking forward to gradually being able to equip the place.
    Edited by Epona222 on February 8, 2017 4:09PM
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  • jaye63
    jaye63
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    Not expecting them to be handed to me. But a good start would be taking the writs out of the reward for doing daily writs and putting them on one of the writ boards. Even something as simple as taking the writs out of RNG hands and making them static would go a LONG way toward not making me feel like Im wasting money on plus and the morrowind preorder. Crafting is already a massive grind. JUST the nirnrooted takes 5 months IF your other 8 are completed and you're researching 3 nirn at a time from each craft. There's already enough grind to keep people busy for a year or more. And that's excluding gear and CP grinding.

    When you have a product that isnt at least somewhat easy to use, people stop using it. Why am I arguing that point? Because I spent money on this game already. The game, the DLCs, ESO plus for a year... Im trying to save my investment instead of just walking away. Im an ESO fan from daggerfall to now and want the morrowind expac to complete the collection but if it's going to be more of this, Im out.
  • starkerealm
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    STEVIL wrote: »
    Alternatively i might have a buddy put them in his inventory heading out to say IC Cyrodil etc to mimic maybe some of those...

    Pretty sure those bind once attuned (maybe before they're attuned (I don't remember which)), so that plan might need some rethinking.
  • ZOS_JohanaB
    ZOS_JohanaB
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    A few comments have been removed from this thread for nonconstructive comments (and their responses). Even if you do not agree with another community member we still ask that you be respectful to each other.
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