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Will all future expansions and DLC launch together (all platforms )?

  • NewBlacksmurf
    NewBlacksmurf
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    @sodantokb16_ESO

    There are confirmed changes. That was the one of the important parts of Matts article and talk.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • SodanTok
    SodanTok
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    @sodantokb16_ESO

    There are confirmed changes. That was the one of the important parts of Matts article and talk.

    I read the article and I watched twitch, there was no change relevant to patch delivery model announced. If you feel differently and want to express that feeling while also are willing to get reply why is that, feel free to contact me through message. This thread is getting needlessly big, while everything describing the situation was answered withing first 5 posts.
    Edited by SodanTok on February 3, 2017 2:31AM
  • Astanphaeus
    Astanphaeus
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    I hope not.
  • zaria
    zaria
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    @sodantokb16_ESO

    That's actually not accurate.
    Discs don't have to pass certification they could fail and require "day one" patches. It's become a very common thing for PS4 and Xbox one.

    Reading and reading you simple example.
    I follow that. It makes sense.

    Here's what I'm saying simplified:

    Prior:
    Patch 1 is completed start PTS 30-40 days before intended release (assumed complete for PC, Xbox PS4) sent for certification

    Patch 1 passes/fails and is resubmitted for certification for xbox and PS4 (15 days out)
    Patch 1 gets release date for all platforms

    Future:
    Patch 1 is completed sent for console cert 160 days out for expansion

    Patch 1 pass/fails and is resubmitted 145 days out

    Patch 1 gets all platform release date
    PTS starts for PC 45 days out
    PTS identifies first PC updates/fixes that is released immediately
    Consoles get update fixes 15 days after pc updates


    The point is the patch hits the same time but PTS is used for the bug fix updates for all therefore no platform is being held back because it starts ahead of time as there isn't another update that hit 90 days ago that has issues.

    Anything released on console requires approval.

    I may have some problem understanding you, because from what I getting, you're suggesting releasing big updates without any PTS testing and even make potentially very buggy DLC release without any fixes for 14 days?

    If you check current PTS, it is still being tested and last version was released just this Monday. Now they are probably still working on some changes that will be finished and released with monday official release of homestead patch.

    //Edit:
    For day one patches, a lot of them arent even day one patches, they are day -x days patches that vere approved to be released with game release. Of course there is possibility that Sony/MS are cooperating with developers closely with release and are ready to approve patches faster than its the usual time of several days.
    Is it some rules regarding content of patch? Guess changes in databases or missing textures should not need the verification of changing the executable. This is the weekly update patches and not the content patches obviously.

    Else its an benefit for consoles that pc get the patch first and can squeeze bugs not caught in the pst rater than sit on the pc version for two weeks.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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