thankyourat wrote: »Or, and hear me out on this. You learn to animation cancel as well
alexj4596b14_ESO wrote: »actually do to intellectual disability i have the inability to do so.
Strider_Roshin wrote: »alexj4596b14_ESO wrote: »actually do to intellectual disability i have the inability to do so.
Then play a Templar, and avoid PvP.
alexj4596b14_ESO wrote: »The end.
I do not understand how you can allow a person to do 5 to 1 attacks in a fight. I have just watched someone i know and play with stoping all animations save for 2 as a nb and stop them from going off. You cant duel him and win under optimal circumstances. it is absurd. The only two ways to win is keep him on his back or out heal his damage.
alexj4596b14_ESO wrote: »Strider_Roshin wrote: »alexj4596b14_ESO wrote: »actually do to intellectual disability i have the inability to do so.
Then play a Templar, and avoid PvP.
why would i play a game where i can only play half of the game, also you have to animation cancel in order to hit 30k dps in PVE so moot point.
alexj4596b14_ESO wrote: »The end.
I do not understand how you can allow a person to do 5 to 1 attacks in a fight. I have just watched someone i know and play with stoping all animations save for 2 as a nb and stop them from going off. You cant duel him and win under optimal circumstances. it is absurd. The only two ways to win is keep him on his back or out heal his damage.
Strider_Roshin wrote: »alexj4596b14_ESO wrote: »actually do to intellectual disability i have the inability to do so.
Then play a Templar, and avoid PvP.
You could have learned it in the time it took you to post. Also it's not going away so this is a learn to play eso, it's almost three years since it has been in the game.
OP I understand your problem and when you can't compete due to physical or mental limitations then it sucks.
However ZOS has chosen to take this route with their combat system as it makes for a more fluent game than what it would be without it. You're options suck but they will be; remain with the game and accept this is a feature and do what you can to work with it or leave the game for one more focused on tab target combat like WoW, SWTOR, EVE Online where there are less actions required to fight.
I know one of my old guilds had someone who wasn't able to do fast gameplay due to physical disabilities, because of this they always helped us in PvP by setting up siege weapons and supporting us from the back. It changed a lot of fights for us always knowing that person would be there with the siege we needed for support.
FriedEggSandwich wrote: »alexj4596b14_ESO wrote: »The end.
I do not understand how you can allow a person to do 5 to 1 attacks in a fight. I have just watched someone i know and play with stoping all animations save for 2 as a nb and stop them from going off. You cant duel him and win under optimal circumstances. it is absurd. The only two ways to win is keep him on his back or out heal his damage.
What is absurd about stopping the animations from going off? Those skills should be instant according to their tooltips. Animations are not unique to skills anyway, unlike particle effects. Maybe those animations should be made shorter to be instant like the skills they represent. If you can play the game and occasionally win against this friend of yours then there is no excuse why you can't also learn to do it yourself. Why would your intellectual disability allow you to do everything in game except animation cancel? I think that if you believe that then you don't really understand how easy it is to animation cancel.
alexj4596b14_ESO wrote: »OP I understand your problem and when you can't compete due to physical or mental limitations then it sucks.
However ZOS has chosen to take this route with their combat system as it makes for a more fluent game than what it would be without it. You're options suck but they will be; remain with the game and accept this is a feature and do what you can to work with it or leave the game for one more focused on tab target combat like WoW, SWTOR, EVE Online where there are less actions required to fight.
I know one of my old guilds had someone who wasn't able to do fast gameplay due to physical disabilities, because of this they always helped us in PvP by setting up siege weapons and supporting us from the back. It changed a lot of fights for us always knowing that person would be there with the siege we needed for support.
Thank you for your words, however it just makes me feel like trash
alexj4596b14_ESO wrote: »OP I understand your problem and when you can't compete due to physical or mental limitations then it sucks.
However ZOS has chosen to take this route with their combat system as it makes for a more fluent game than what it would be without it. You're options suck but they will be; remain with the game and accept this is a feature and do what you can to work with it or leave the game for one more focused on tab target combat like WoW, SWTOR, EVE Online where there are less actions required to fight.
I know one of my old guilds had someone who wasn't able to do fast gameplay due to physical disabilities, because of this they always helped us in PvP by setting up siege weapons and supporting us from the back. It changed a lot of fights for us always knowing that person would be there with the siege we needed for support.
Thank you for your words, however it just makes me feel like trash
You really shouldn't feel like trash and I am sorry if my comment made you feel that way.
There is room for you to enjoy and compete in ESO you just need to find the right style and people. If you find that solo PvP challenging then see about working with others or play a healer which doesn't need quite so much animation cancelling.
The other option is to learn as others said. Don't expect to be blitz fast right away, start slow with a heavy attack and cancel it by using a skill, learn to block when you find a skill animation is holding you up from attacking again. With repetition comes ease and speed.
Guitarists don't learn to do speedy solo's in their first weeks, it takes time, practice and eventually speed and skill comes.
As an FYI one of the stealthinest and bad ass nightblades tyago for those at na pc launch played with a number of physical limitations including missing an arm. It did not stop him from killing me a dozen times a day and most I never knew where he was even after I died.
alexj4596b14_ESO wrote: »alexj4596b14_ESO wrote: »OP I understand your problem and when you can't compete due to physical or mental limitations then it sucks.
However ZOS has chosen to take this route with their combat system as it makes for a more fluent game than what it would be without it. You're options suck but they will be; remain with the game and accept this is a feature and do what you can to work with it or leave the game for one more focused on tab target combat like WoW, SWTOR, EVE Online where there are less actions required to fight.
I know one of my old guilds had someone who wasn't able to do fast gameplay due to physical disabilities, because of this they always helped us in PvP by setting up siege weapons and supporting us from the back. It changed a lot of fights for us always knowing that person would be there with the siege we needed for support.
Thank you for your words, however it just makes me feel like trash
You really shouldn't feel like trash and I am sorry if my comment made you feel that way.
There is room for you to enjoy and compete in ESO you just need to find the right style and people. If you find that solo PvP challenging then see about working with others or play a healer which doesn't need quite so much animation cancelling.
The other option is to learn as others said. Don't expect to be blitz fast right away, start slow with a heavy attack and cancel it by using a skill, learn to block when you find a skill animation is holding you up from attacking again. With repetition comes ease and speed.
Guitarists don't learn to do speedy solo's in their first weeks, it takes time, practice and eventually speed and skill comes.
My biggest issues, is that the rate of attack is so fast there is no way to know when to block. If he is poping off 5 attacks by the time i have used 1 attack because you can use 5 skills a second to attack how does anyone keep up with that? In pvp if you cant see the effects of the attack you cant defending against them. So at the end of the day, who ever finishes their combo first wins no mater way.
alexj4596b14_ESO wrote: »alexj4596b14_ESO wrote: »OP I understand your problem and when you can't compete due to physical or mental limitations then it sucks.
However ZOS has chosen to take this route with their combat system as it makes for a more fluent game than what it would be without it. You're options suck but they will be; remain with the game and accept this is a feature and do what you can to work with it or leave the game for one more focused on tab target combat like WoW, SWTOR, EVE Online where there are less actions required to fight.
I know one of my old guilds had someone who wasn't able to do fast gameplay due to physical disabilities, because of this they always helped us in PvP by setting up siege weapons and supporting us from the back. It changed a lot of fights for us always knowing that person would be there with the siege we needed for support.
Thank you for your words, however it just makes me feel like trash
You really shouldn't feel like trash and I am sorry if my comment made you feel that way.
There is room for you to enjoy and compete in ESO you just need to find the right style and people. If you find that solo PvP challenging then see about working with others or play a healer which doesn't need quite so much animation cancelling.
The other option is to learn as others said. Don't expect to be blitz fast right away, start slow with a heavy attack and cancel it by using a skill, learn to block when you find a skill animation is holding you up from attacking again. With repetition comes ease and speed.
Guitarists don't learn to do speedy solo's in their first weeks, it takes time, practice and eventually speed and skill comes.
My biggest issues, is that the rate of attack is so fast there is no way to know when to block. If he is poping off 5 attacks by the time i have used 1 attack because you can use 5 skills a second to attack how does anyone keep up with that? In pvp if you cant see the effects of the attack you cant defending against them. So at the end of the day, who ever finishes their combo first wins no mater way.
This is where knowing how to use your environment, disengage, use of specific skills etc. comes into play.
I'm terrible at all those things but I have friends who are fantastic PvP players and win a lot of fights (including 1v1) without needing to use rapid animation cancelling.
It's that time of the week again, I guess.
To save time, here's how it's gonna go:
- The 'usual suspects' will appear and condemn AC and shout down anyone who says that it's not exploiting
- 425 people will link the ESO Live with Wrobel saying that it is now part of the combat system
- The 'usual suspects' will either: a) go very quiet or b) rant about how people slate Wrobel for his decisions but will quote him in this discussion
- 425 people will explain that we may not agree with his balance changes, but that - as a key dev for ZoS - Wrobel saying that something isn't an exploit means it isn't an exploit.
- 'Usual suspects' will go full potato and the thread will die.
- The same thread will appear in 3-7 days. Return to first point.
alexj4596b14_ESO wrote: »alexj4596b14_ESO wrote: »OP I understand your problem and when you can't compete due to physical or mental limitations then it sucks.
However ZOS has chosen to take this route with their combat system as it makes for a more fluent game than what it would be without it. You're options suck but they will be; remain with the game and accept this is a feature and do what you can to work with it or leave the game for one more focused on tab target combat like WoW, SWTOR, EVE Online where there are less actions required to fight.
I know one of my old guilds had someone who wasn't able to do fast gameplay due to physical disabilities, because of this they always helped us in PvP by setting up siege weapons and supporting us from the back. It changed a lot of fights for us always knowing that person would be there with the siege we needed for support.
Thank you for your words, however it just makes me feel like trash
You really shouldn't feel like trash and I am sorry if my comment made you feel that way.
There is room for you to enjoy and compete in ESO you just need to find the right style and people. If you find that solo PvP challenging then see about working with others or play a healer which doesn't need quite so much animation cancelling.
The other option is to learn as others said. Don't expect to be blitz fast right away, start slow with a heavy attack and cancel it by using a skill, learn to block when you find a skill animation is holding you up from attacking again. With repetition comes ease and speed.
Guitarists don't learn to do speedy solo's in their first weeks, it takes time, practice and eventually speed and skill comes.
My biggest issues, is that the rate of attack is so fast there is no way to know when to block. If he is poping off 5 attacks by the time i have used 1 attack because you can use 5 skills a second to attack how does anyone keep up with that? In pvp if you cant see the effects of the attack you cant defending against them. So at the end of the day, who ever finishes their combo first wins no mater way.
alexj4596b14_ESO wrote: »Strider_Roshin wrote: »alexj4596b14_ESO wrote: »actually do to intellectual disability i have the inability to do so.
Then play a Templar, and avoid PvP.
why would i play a game where i can only play half of the game, also you have to animation cancel in order to hit 30k dps in PVE so moot point.
It's that time of the week again, I guess.
To save time, here's how it's gonna go:
- The 'usual suspects' will appear and condemn AC and shout down anyone who says that it's not exploiting
- 425 people will link the ESO Live with Wrobel saying that it is now part of the combat system
- The 'usual suspects' will either: a) go very quiet or b) rant about how people slate Wrobel for his decisions but will quote him in this discussion
- 425 people will explain that we may not agree with his balance changes, but that - as a key dev for ZoS - Wrobel saying that something isn't an exploit means it isn't an exploit.
- 'Usual suspects' will go full potato and the thread will die.
- The same thread will appear in 3-7 days. Return to first point.
Oreyn_Bearclaw wrote: »Oh good another one of these. You dont understand how global cool downs work. There is no possible way to do 5 separate attacks in 1 second. The game does not allow this. Skills cannot be fired faster than once per second. Period!!!
Somebody got hit by a well timed triple proc gank and has gone to the forums to rage. L2P issue.alexj4596b14_ESO wrote: »Strider_Roshin wrote: »alexj4596b14_ESO wrote: »actually do to intellectual disability i have the inability to do so.
Then play a Templar, and avoid PvP.
why would i play a game where i can only play half of the game, also you have to animation cancel in order to hit 30k dps in PVE so moot point.
FALSE. Sorry but this is not a true statement. On a typical 40k parse, light attacks (the only real AC done in PVE) make up 3-5% of DPS . Now 99% of people pulling 40K plus are weaving, but thats because they are good players. It is certainly not required though. On 30k parse, it will be even less. 30K is perfectly achievable without any kind of AC.