Bigevilpeter wrote: »I hated the idea of regrinding everything, but the only way the expansion would feel like a new game is having a fresh start for everyone.
Also they can't keep everything cp160 forever so if they are ever increasing the level of gear an expansion would be the perfect time to do it.
If they added way to upgrade current gear then this would be a little less painful, but I honestly don't care. I want a fresh start.
jeagerb16_ESO wrote: »tbh it's about damn time the cap got increased. the lack of progression with the removal of increasing vet levels was bad enough, but keeping at vet 16 gear when a significant proportion of players are going to be effectively vet 60+...
Bigevilpeter wrote: »Tommy_The_Gun wrote: »If they increase the item cap without some possibility to upgrade current CP 160 gear to higher level (or better yet, to automatically upgrade all owned CP 160 gear to higher level cap) - then I suspect they will lose a lot of ESO+ subscribers and even players, but what is most important - the will lose trust of players. Because those who have the "BEST" gear suddenly won't have the BEST gear with no reason. The time it takes to get those items is precious. And when those item become obsolete - it is like somebody took that time and throw it to garbage.
It has always been like that with MMOs and expansions look at warcraft every 2 years a new exapnsion and everyone literally has to start everything over. This is normal and keeps the game fresh and fun and it has been happenening in ESO also btw with VR levels until they changed it to cp system
Bigevilpeter wrote: »I hated the idea of regrinding everything, but the only way the expansion would feel like a new game is having a fresh start for everyone.
Also they can't keep everything cp160 forever so if they are ever increasing the level of gear an expansion would be the perfect time to do it.
If they added way to upgrade current gear then this would be a little less painful, but I honestly don't care. I want a fresh start.
What of earth are you thinking? Why would you want this? I take it you're the kind of player that does a few dungeons a day and has fun casually - no problem with that by the way.
But for people like me, who has some real good end game gear, IA Sharp Shock staff, VO sets, a few decent vMA weapons and a ton of monster helms, this would be a complete nightmare. I don't see why you'd want to increase the cap? So you can do more damage?
If they did this then honestly I'd quit, I've invested too much time into the game to have to repeat it again over and possibly take longer to be in the position that I am with the sets and gear I have. This is probably the worst idea I've heard of.
ZOS_GinaBruno wrote: »To clarify, we do not plan on raising the gear cap when Morrowind launches in June. We’ll let you know when we plan to raise the gear cap in the future, but it won’t be in Homestead or Morrowind.
ZOS_GinaBruno wrote: »To clarify, we do not plan on raising the gear cap when Morrowind launches in June. We’ll let you know when we plan to raise the gear cap in the future, but it won’t be in Homestead or Morrowind.