We are currently investigating issues some players are having logging into the European PC/Mac megaserver. We will update as new information becomes available.

I was completely against gear cp increase, but the expansion is the time for it

Bigevilpeter
Bigevilpeter
✭✭✭✭✭
✭✭
I hated the idea of regrinding everything, but the only way the expansion would feel like a new game is having a fresh start for everyone.

Also they can't keep everything cp160 forever so if they are ever increasing the level of gear an expansion would be the perfect time to do it.

If they added way to upgrade current gear then this would be a little less painful, but I honestly don't care. I want a fresh start.

  • Berenhir
    Berenhir
    ✭✭✭✭✭
    You want to invest several months of your life running in circles through dungeons and trials you already completed a hundred times several months ago?

    If there is no reasonable priced possibility to convert gear, ESO will face an exodus of endgame players.
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • Riejael
    Riejael
    ✭✭✭✭✭
    They are more likely to remove levels from gear than add them.

    All level requirements do is split player base into tiers for 'reasons'. They don't want to split the player base, in fact they want to combine it further. We'll likely see 160 gear available from character creation.
  • Uphz
    Uphz
    ✭✭✭
    Yeah so instead of actually enjoying new content, let's farm everything again.. please no.
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Just a mark. When people were farming resources for new cap in Imperial City - it was best pvp back than.
  • timb16_ESO85
    timb16_ESO85
    ✭✭✭✭
    Uphz wrote: »
    Yeah so instead of actually enjoying new content, let's farm everything again.. please no.

    So instead of enjoying new content (since it has incentives (=better gear) to run it), you start complaining after a few runs that it is boring and has no reason to do the content and thus has nothing new to do left.
  • Grileenor
    Grileenor
    ✭✭✭✭✭
    Since we know more than 50% of the players never upgraded their bags and boxes, so will more of 50% of the player have nothing to farm again after increasing the gearcap. I am all in for a major gearcap increase. It is about time, it is a MMO and Morrowind would feal like a new chapter. Go for it :)
  • Khaos_Bane
    Khaos_Bane
    ✭✭✭✭✭
    Why do people want a gear CP increase, it simply makes no sense in any regard. There is absolutely zero reason to increase CP cap of gear, none.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Instead of Vertical Porgression of CP cap why not be a little smarter and add more versatility and customisation of builds by adding Horizontal Progression - allowing us to add a 2nd Trait for example.

    Or tie it in with the introduction of Jewelcrafting and let us add a Gem to our CP capped gear.

    There is much they could do to give us the feeling of ongoing gear progression (which is an important driver of continued play) without increasing the CP cap and so pissing off half the playerbase who have spend many, many hours and even more gold getting "just the right gear".

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Mady
    Mady
    ✭✭✭✭✭
    No.
    Discord HypeSquad Member
    Official AlcastHQ Discord Server: discord.gg/alcasthq
    Feel free to join!
    Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity. But the dreamers of the day are dangerous men for they may act their dream with open eyes, to make it possible.
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    If Morrowind gives us new BiS gear for all slots (armor and - especially - for weapons) I would not like it, but I would accept it. Besides that you should be able to craft new gear for the new CP cap.

    I don't mind gear cap increases in MMOs, they are a part of it, but I loathe gear cap increases which involve farming the same old content again and again while enduring this infamous and horrible RNG and trait-lotto.

    Either new CP cap gear by farming new content or by crafting, or maybe a crafting solution to "upgrade" old gear which is still BiS.

    Edited by Flameheart on February 1, 2017 10:46AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • VoiDGhOs7
    VoiDGhOs7
    ✭✭✭✭
    Sounds like comunism "let's place everyone on even ground".

    I don't want to spend my time grinding VMA next year and just to be clear it wouldnt be a problem to regrind the gear if the RNG was actually good.If the cap on gear is going to be increased it sure that a good chunk of game population will leave because nobody wants to get the gear with such BS RNG.
  • Khaos_Bane
    Khaos_Bane
    ✭✭✭✭✭
    Agreed, if I have to grind out all knew gear sets in the same old content just to increase the CP I am done playing, it just makes no sense. RNG is ridiculous and we are completely ignored by devs about the RNG. Even crafting all new gear does not sound fun at all. The only reason that I would accept this reluctantly is if the monster difficulty was greater at the new scale. If PvE was tougher at the 180 CP cap I would be ok with it.
    Edited by Khaos_Bane on February 1, 2017 11:02AM
  • Bigevilpeter
    Bigevilpeter
    ✭✭✭✭✭
    ✭✭
    Well if they don't increase the gear cap Morrowind will feel like just a new dlc which would make it boring after a few days.

    All MMOs do it with expansions, ESO fans are just too spoiled :P
  • G0ku
    G0ku
    ✭✭✭✭
    Flameheart wrote: »
    If Morrowind gives us new BiS gear for all slots (armor and - especially - for weapons) I would not like it, but I would accept it. Besides that you should be able to craft new gear for the new CP cap.

    I don't mind gear cap increases in MMOs, they are a part of it, but I loathe gear cap increases which involve farming the same old content again and again while enduring this infamous and horrible RNG and trait-lotto.

    Either new CP cap gear by farming new content or by crafting, or maybe a crafting solution to "upgrade" old gear which is still BiS.

    this
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Izaki
    Izaki
    ✭✭✭✭✭
    ✭✭
    ZOS is more likely to completely remove gear levels rather than introducing a new gear cap. Which is a good thing.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Riejael
    Riejael
    ✭✭✭✭✭
    ZOS is more likely to completely remove gear levels rather than introducing a new gear cap. Which is a good thing.

    People got to make up stuff so they can jump on the anti-big business bandwagon.

    This forum does love its nontroversies.
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    OP, stop promoting a gear cap increase in a game that scales everything to cap. There is no reason to do so other than increase grind. Players get NOTHING out of it at all.
  • [Deleted User]
    [Deleted User]
    ✭✭✭
    The user and all related content has been deleted.
  • Bigevilpeter
    Bigevilpeter
    ✭✭✭✭✭
    ✭✭
    OP, stop promoting a gear cap increase in a game that scales everything to cap. There is no reason to do so other than increase grind. Players get NOTHING out of it at all.

    The main reason why a lot of people are complaining endgame is boring is mainly this, everyone just keeps playing with thier old gear and just do the new dungeons a few times or zone quest and then they go back to the way things were before the patch.

    Raising gear cap will even make people try new sets and builds and make trading work again and will make newer sets interesting to get even if they are not overall better than the older ones
  • strikeback1247
    strikeback1247
    ✭✭✭✭✭
    I would love a system where you could upgrade your old gear to the new level cap with a very large amount of mats. This would make sure we won't have to endure all the rng grinds again.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    OP, stop promoting a gear cap increase in a game that scales everything to cap. There is no reason to do so other than increase grind. Players get NOTHING out of it at all.

    The main reason why a lot of people are complaining endgame is boring is mainly this, everyone just keeps playing with thier old gear and just do the new dungeons a few times or zone quest and then they go back to the way things were before the patch.

    Raising gear cap will even make people try new sets and builds and make trading work again and will make newer sets interesting to get even if they are not overall better than the older ones

    I will disagree with that 100%. I can't put into words how bad a gear cap increase would be.
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well if they don't increase the gear cap Morrowind will feel like just a new dlc which would make it boring after a few days.

    All MMOs do it with expansions, ESO fans are just too spoiled :P

    This makes no sense.

    How does a gear cap increase help make the content more enjoyable?

    GW2 is a game that doesn't increase the gear cap, so there goes your argument about every MMO doing it. And funny enough, GW2 is the only MMO that uses level scaling, just like ESO.

    And finally, how many hours have you spent grinding for gear? Do you have have vMA and vMOL sharpened weapons? Do you have dungeon gear and monster shoulders in divines? Do you have any idea how long that even takes to acquire? It takes hundreds, if not thousands of hours. Longer than any other MMO. Until you've gone through that grind, you have no right to call anyone spoiled.
    Edited by MLGProPlayer on February 1, 2017 12:49PM
  • souravami
    souravami
    ✭✭✭✭
    Increase the gear cap to cp 180 or 200 ,but give us a way to upgrade our existing gear to cp capped gear.
    Not gonna run vma another 100 time for that sharpened vma inferno again.
    Not gonna use 1 mil gold in gold tempers for gilding out my bis gear once again.
    PC NA
    vMOL. vAA HM. vHRC HM. vSO HM. vMA on every single class.
    "A game should be fun to play. Balance always comes second."
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    OP, stop promoting a gear cap increase in a game that scales everything to cap. There is no reason to do so other than increase grind. Players get NOTHING out of it at all.

    The main reason why a lot of people are complaining endgame is boring is mainly this, everyone just keeps playing with thier old gear and just do the new dungeons a few times or zone quest and then they go back to the way things were before the patch.

    Raising gear cap will even make people try new sets and builds and make trading work again and will make newer sets interesting to get even if they are not overall better than the older ones

    One Tamriel made people try new sets, by creating new sets... Raising the cap doesn't achieve that.

    And you can't trade BiS gear in this game. It has to be farmed. It won't do anything for the economy.

    Your comments make it seem as if you haven't actually farmed gear in this game.
    Edited by MLGProPlayer on February 1, 2017 12:52PM
  • Uphz
    Uphz
    ✭✭✭
    souravami wrote: »
    Increase the gear cap to cp 180 or 200 ,but give us a way to upgrade our existing gear to cp capped gear.
    Not gonna run vma another 100 time for that sharpened vma inferno again.
    Not gonna use 1 mil gold in gold tempers for gilding out my bis gear once again.

    Then what's the point? Things will be exactly the same as they are now.

  • VoiDGhOs7
    VoiDGhOs7
    ✭✭✭✭
    OP, stop promoting a gear cap increase in a game that scales everything to cap. There is no reason to do so other than increase grind. Players get NOTHING out of it at all.

    The main reason why a lot of people are complaining endgame is boring is mainly this, everyone just keeps playing with thier old gear and just do the new dungeons a few times or zone quest and then they go back to the way things were before the patch.

    Raising gear cap will even make people try new sets and builds and make trading work again and will make newer sets interesting to get even if they are not overall better than the older ones

    It doesn't matter how you turn it around but in the end everyone is going to use the same cookie cutter build be it in PvE or PvP.
  • Soella
    Soella
    ✭✭✭✭
    IMHO, the question about gear cap is the question of statistics we don't know.

    There is an obvious problem - after a few years old players have pretty good gear sets, and new players don't have catch up mechanism, I guess it is especially important for small group PvP (though as PvE player cannot vouch for it). Gear reset is easy and widely used mechanism to solve this problem, especially taking into account that expansions bring a lot of new players.

    As result do ESO requires gear reset or something similar or not depends on the proportion between well geared and non-geared players. If there is only small group of well geared players and they dominate PvE and especially PvP - it is time for gear reset. My guess it is our current situation, but as I started - we don't know statistics.

    I think more important question is how it is done.

    For example, probably the worst grinding - vMA - can give chances on upgrade weapon. Probably one or another form of token system should be finally implemented (it would be my choice). Or make crafting sets most viable when expansion hit and introduce better drop gear in the next update.
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    I hated the idea of regrinding everything, but the only way the expansion would feel like a new game is having a fresh start for everyone.

    Also they can't keep everything cp160 forever so if they are ever increasing the level of gear an expansion would be the perfect time to do it.

    If they added way to upgrade current gear then this would be a little less painful, but I honestly don't care. I want a fresh start.

    NO

    New class plus new sets to farm will keep us busy for months. Pvp arenas will keep people playing for years. No need to grind our old gear again.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Soella
    Soella
    ✭✭✭✭
    mr_wazzabi wrote: »
    New class plus new sets to farm will keep us busy for months. Pvp arenas will keep people playing for years. No need to grind our old gear again.

    Battlegrounds is exactly the reason why gear reset at least for PvP is a must. Otherwise relatively new players (let say those who join Tamriel now) won't have chances at all.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't think you understand what you're saying

    In short you're saying that you don't care if they said they wouldn't increase beyond VR16.

    You don't care that VR was removed and the only reason we see CP160 is because that was a conversion to help relate Vr requirements to cp

    You're saying you want them to redo all difficulties and the scaling of the whole game

    You're saying you want everyone to have to grind to upgrade their existing gear

    You're saying you want to make all upgrades pointless again after a year of having it set
    Edited by NewBlacksmurf on February 1, 2017 1:46PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
Sign In or Register to comment.