We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
Houses - offer no ingame benefits other than cosmetics
Motif - offer no ingame benefits other than cosmetics
Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial
People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book
To each their own tho
NewBlacksmurf wrote: »NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
Houses - offer no ingame benefits other than cosmetics
Motif - offer no ingame benefits other than cosmetics
Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial
People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book
To each their own tho
Bouldercleave wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
Houses - offer no ingame benefits other than cosmetics
Motif - offer no ingame benefits other than cosmetics
Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial
People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book
To each their own tho
As disappointed as I am with the housing update, this is absolutely accurate.
It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.
Have you played almost any other game lately? Eso actually has a ton of storage compared to other MMO. Especially if we are going to compare eso as a free 2 play which you seem to be implying it is.
Stopnaggin wrote: »The only thing wrong in this thread is assuming that everyone shares your opinions, and when they don't they are idiots, unreasonable, stupid, whales, ignorant or any other myriad of names. This applies to both sides of the argument. We all find value in different things in the game and that is quite all right.
Bouldercleave wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
Houses - offer no ingame benefits other than cosmetics
Motif - offer no ingame benefits other than cosmetics
Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial
People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book
To each their own tho
As disappointed as I am with the housing update, this is absolutely accurate.
It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.
Well, frankly, even if it had any functionality like say DPS dummy or crafting stations at day one of launch (how could it not even have those in release so that ir could be more than "purely cosmetic") those functions would also be highly subjective in value. many players would have no need for dps dummies or crafting stations while for others they would be major QoL improvements.
Bouldercleave wrote: »Bouldercleave wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
I have to disagree here.
Motifs never dropped once they hit
Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
Houses - offer no ingame benefits other than cosmetics
Motif - offer no ingame benefits other than cosmetics
Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial
People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book
To each their own tho
As disappointed as I am with the housing update, this is absolutely accurate.
It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.
Well, frankly, even if it had any functionality like say DPS dummy or crafting stations at day one of launch (how could it not even have those in release so that ir could be more than "purely cosmetic") those functions would also be highly subjective in value. many players would have no need for dps dummies or crafting stations while for others they would be major QoL improvements.
Limited functionality at best. I can get to any crafting station in less than 30 seconds from a wayshrine with very few exceptions, and a training dummy while functional for some, will hold little to no value for those that aren't worried about maximizing DPS.
If supposedly 50% of the population haven't even upgraded their bags or bank, do you really think they will go nuts over an attunable crafting station?
When I think of functional housing, I think more of bank / store access, merchant / repair access, stables, plantable items, etc.
Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."
Bouldercleave wrote: »Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."
"cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.
Bouldercleave wrote: »Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."
"cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.
NewBlacksmurf wrote: »Bouldercleave wrote: »Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."
"cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.
Exactly. It does add to your character stats or provide gear
it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."
Bouldercleave wrote: »"cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.
NewBlacksmurf wrote: »Bouldercleave wrote: »Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."
"cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.
Exactly. It does add to your character stats or provide gear
so if day one housing had had inventory slots, mailboxes for writs/dailies start/stop, mannequins, guild traders, guild bank, bank, respec shrines, repair stations, target dummies and basically a ton of the things folks have been listing as on their "functional" wish list - that to you would all be "cosmetic only"?
See, I and perhaps others, have been viewing "cosmetic only" with a slightly different definition -does it provide functions that will change and enhance my day to day play (not boost, not buff, but enhance) outside of itself (buying/decorating/crafting for house.) That list i just gave a partial bit of are things which wont help raise one single stat on my sheet, wont provide me one bit of gear that i dont already have - but they would streamline and speed up and simplkify a lot of my day to day in game activities which is a major plus. less time finishing those is more time freed for other things.
I am sure for some, having a crafting table in a friend's home tuned to PVP zone sets stations might be considered a plus - something beyond cosmetic. I am sure for some having Clever alchemist tables setup in a house in Wayrest where you dont have to fight thru gargoyles to get to it would be a plus - something not "just cosmetic."
i think where I may differ with you and your buddy here is that i consider the single most valuable resouce not to be kuta, not to be millions of gold, not to be another .0001% DPS but to be time.
Anything that enables me to accomplish the more managerial functions of the game more easily, more quickly or more efficiently is to me more valuable than something that gives me an additional % crit because over time, the extra time i saved adding up to more "play time" every day i login - that "efficiency" will pay of in droves.
Time is not "just cosmetic", it is "just essential."
To me, maybe to others, but maybe not to you.
Having an guild own an large house would be nice in that it would work as an guild hall pretty automatically.Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
It depends on how much time it saves you. I mean WoW sells a character boost to the current xpac starter level for $60usd. This is actually useful and can get you raiding faster.
TBH I don't care how expensive they make it. They aren't forcing you to pay with a pay to win item. It is cosmetic and useless.
Stopnaggin wrote: »The only thing wrong in this thread is assuming that everyone shares your opinions, and when they don't they are idiots, unreasonable, stupid, whales, ignorant or any other myriad of names. This applies to both sides of the argument. We all find value in different things in the game and that is quite all right.
No, what's really wrong with this thread is people sowing conflict where there needn't be. People are expressing their opinions, that's what this thread is for. If you disagree, say so, but don't make character judgements on people just because they say something you dislike. We're all human on the other side of the screen.
Stopnaggin wrote: »Stopnaggin wrote: »The only thing wrong in this thread is assuming that everyone shares your opinions, and when they don't they are idiots, unreasonable, stupid, whales, ignorant or any other myriad of names. This applies to both sides of the argument. We all find value in different things in the game and that is quite all right.
No, what's really wrong with this thread is people sowing conflict where there needn't be. People are expressing their opinions, that's what this thread is for. If you disagree, say so, but don't make character judgements on people just because they say something you dislike. We're all human on the other side of the screen.
And thank you for making my point. I'm no judging anyone, just quoting some of the things said, from both sides. I will continue to respect another point of view, but when name calling comes in then just nope. I have not called anyone anything for their opinion on this subject, they are certainly entitled to have it. As I have stated before value is subjective and I'm not going to tell anyone what they should or shouldnt value.