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Crown price ranges are realistic or crazy for unfurnished houses?

  • summitxho
    summitxho
    ✭✭✭
    Sensible
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.
  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭
    Too high...
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • summitxho
    summitxho
    ✭✭✭
    Sensible
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.
  • NewBlacksmurf
    NewBlacksmurf
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    Too high...
    summitxho wrote: »
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.


    Houses - offer no ingame benefits other than cosmetics

    Motif - offer no ingame benefits other than cosmetics

    Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial

    People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book


    To each their own tho
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • summitxho
    summitxho
    ✭✭✭
    Sensible
    summitxho wrote: »
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.


    Houses - offer no ingame benefits other than cosmetics

    Motif - offer no ingame benefits other than cosmetics

    Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial

    People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book


    To each their own tho

    Yes they all have in game gold prices, but house in game gold prices are controlled by ZOS, and motif in game gold prices are controlled by users. Supply and demand works with motifs, but is not allowed to work under ZOS set housing in game gold prices. Do you not believe that ZOS would see more money coming in from a sale on housing over a sale on motifs after a 12 month period because of this?

    Neither offer in game benefits, I agree, but the market for a potential sale on housing is much larger than the market for motifs IMO.

    You are able to get your value for your money on motifs, some may wait for new motifs to come out and dropping the in game gold on the old ones, the same cannot be said for housing, it will always be the price ZOS charges in game gold, consumers do not set pricing. That would make it more encouraging for ZOS to put this on sale in the crown store and gain real world dollars.

    Regardless, I do not want to get too sidetracked as there is no proving either way, simply my point is I see it likely that there will be a crown store sale on housing in the future once they have made the money on the people buying it at full retail, as well as my point that crowns come on sale all the time, so if you shop smart you can get the manor for much cheaper than full price.
  • Bouldercleave
    Bouldercleave
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    ✭✭✭
    Too high...
    summitxho wrote: »
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.


    Houses - offer no ingame benefits other than cosmetics

    Motif - offer no ingame benefits other than cosmetics

    Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial

    People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book


    To each their own tho

    As disappointed as I am with the housing update, this is absolutely accurate.

    It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.
  • STEVIL
    STEVIL
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    ✭✭✭
    Sensible
    summitxho wrote: »
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.


    Houses - offer no ingame benefits other than cosmetics

    Motif - offer no ingame benefits other than cosmetics

    Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial

    People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book


    To each their own tho

    As disappointed as I am with the housing update, this is absolutely accurate.

    It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.

    Well, frankly, even if it had any functionality like say DPS dummy or crafting stations at day one of launch (how could it not even have those in release so that ir could be more than "purely cosmetic") those functions would also be highly subjective in value. many players would have no need for dps dummies or crafting stations while for others they would be major QoL improvements.


    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Betheny
    Betheny
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    ✭✭
    Too high...
    If we don't all rush to the Crown store to buy housing what's the bet ZOS will conclude "Ohhh they mustn't actually want housing...guess we won't bother adding any more features to this system" :lol:


  • Vudokan
    Vudokan
    ✭✭✭
    Too high...
    alexkdd99 wrote: »
    Have you played almost any other game lately? Eso actually has a ton of storage compared to other MMO. Especially if we are going to compare eso as a free 2 play which you seem to be implying it is.

    You are simply wrong on this one. LotRO, a F2P game, is a perfect example of a MMO that has a great housing system with upgradeable housing storage that is cheap and readily available, a vast array of customization options that allow you to change the flooring, the wall treatments, the coloring, the audio sountrack, etc of your home, NO LIMIT to how many people can visit, a sophisticated permissions system that enables you to give people access to housing chests, decorating, etc. as well as block people, guild halls, hundreds - if not thousands - of easily available housing items, many different kinds of interactive items. The ability to purchase a private island for relatively cheaply - especially in comparison with ESO. Need I go on?
  • Vudokan
    Vudokan
    ✭✭✭
    Too high...
    Stopnaggin wrote: »
    The only thing wrong in this thread is assuming that everyone shares your opinions, and when they don't they are idiots, unreasonable, stupid, whales, ignorant or any other myriad of names. This applies to both sides of the argument. We all find value in different things in the game and that is quite all right.

    No, what's really wrong with this thread is people sowing conflict where there needn't be. People are expressing their opinions, that's what this thread is for. If you disagree, say so, but don't make character judgements on people just because they say something you dislike. We're all human on the other side of the screen.
    Edited by Vudokan on January 31, 2017 12:28AM
  • Bouldercleave
    Bouldercleave
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    ✭✭✭
    Too high...
    STEVIL wrote: »
    summitxho wrote: »
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.


    Houses - offer no ingame benefits other than cosmetics

    Motif - offer no ingame benefits other than cosmetics

    Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial

    People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book


    To each their own tho

    As disappointed as I am with the housing update, this is absolutely accurate.

    It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.

    Well, frankly, even if it had any functionality like say DPS dummy or crafting stations at day one of launch (how could it not even have those in release so that ir could be more than "purely cosmetic") those functions would also be highly subjective in value. many players would have no need for dps dummies or crafting stations while for others they would be major QoL improvements.


    Limited functionality at best. I can get to any crafting station in less than 30 seconds from a wayshrine with very few exceptions, and a training dummy while functional for some, will hold little to no value for those that aren't worried about maximizing DPS.

    If supposedly 50% of the population haven't even upgraded their bags or bank, do you really think they will go nuts over an attunable crafting station?

    When I think of functional housing, I think more of bank / store access, merchant / repair access, stables, plantable items, etc.
  • Cpt_Teemo
    Cpt_Teemo
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    ✭✭✭
    Other....
    STEVIL wrote: »
    summitxho wrote: »
    summitxho wrote: »
    We need to take into account that 10,000 crows is also the regular selling price. Once housing has been out for a bit and the must have first crowd has already purchased, I would not be surprised to see them come on "sale" on the crown store. The people who want the latest and greatest always have to pay a premium for wanting it right away. There is also crown sales, I don't know about most, but if I were to buy any crowns I would wait until they were on sale, that would bring the real dollar cost down by 40%. 5500 crowns for me is $40, so I would need to buy 2 packs at $80 cost total, minus 40% is $48 for the premium manor and have 1000 crowns left over, not even taking into account any potential crown store sales itself. Maybe I am just cheap, but not all of us would pay full retail either, I dont think it would be too unrealistic to assume if you buy smart and be patient you can get the manors for $20-$30 in the end.

    I have to disagree here.

    Motifs never dropped once they hit
    Certain motif are priced differently but I don't expect any drops until after 12-18 months if that's realistic enough

    In my opinion I think a motif is much different than a house. A motif is something which the user base sets the price on with in game gold, that we can buy and sell, housing, DLC, mounts is not. I think an argument can be made a house will appeal much more to the general public and more important to various play styles and purposes than a motif where not everyone is a crafter. This is why I have seen crown store sales on mounts, DLC etc. as it appeals to the general public more so than a motif for example. An argument can also be made that a motif is not put on sale on the crown store since it already is "on sale" in game with in game gold after a period of time, it would be less likely for a person to buy a motif in the crown store when they can get it in game pretty cheap already, I am not too well versed in it personally but I would use glass as an example. I think a price drop after 12 months once the initial purchasers are done is pretty likely, but only time will prove that one way or another.


    Houses - offer no ingame benefits other than cosmetics

    Motif - offer no ingame benefits other than cosmetics

    Motif/houses - all have ingame gold prices and can be obtained doing anything from looting a container to completing a trial

    People differ for what they consider as value. I want some motif but others I could care less for. Some are listed at 20k or more per page, I've never paid more than 8k for any one page and never more than 15k for an entire book


    To each their own tho

    As disappointed as I am with the housing update, this is absolutely accurate.

    It is just cosmetic (which is where I am disappointed actually), so value becomes very subjective.

    Well, frankly, even if it had any functionality like say DPS dummy or crafting stations at day one of launch (how could it not even have those in release so that ir could be more than "purely cosmetic") those functions would also be highly subjective in value. many players would have no need for dps dummies or crafting stations while for others they would be major QoL improvements.


    Limited functionality at best. I can get to any crafting station in less than 30 seconds from a wayshrine with very few exceptions, and a training dummy while functional for some, will hold little to no value for those that aren't worried about maximizing DPS.

    If supposedly 50% of the population haven't even upgraded their bags or bank, do you really think they will go nuts over an attunable crafting station?

    When I think of functional housing, I think more of bank / store access, merchant / repair access, stables, plantable items, etc.

    Yeah, and more storage would've been nice maybe 1,000 max for the account (accross all houses, and only equipment no materials or anything so that people won't start unsubbing)
    Edited by Cpt_Teemo on January 31, 2017 12:39AM
  • Betheny
    Betheny
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    ✭✭
    Too high...
    y8bxa4n9b1nbyxu.jpg
  • smacx250
    smacx250
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    Sensible
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
  • STEVIL
    STEVIL
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    ✭✭✭
    Sensible
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Bouldercleave
    Bouldercleave
    ✭✭✭✭✭
    ✭✭✭
    Too high...
    STEVIL wrote: »
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    "cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.

    Edited by Bouldercleave on January 31, 2017 2:54AM
  • NewBlacksmurf
    NewBlacksmurf
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    Too high...
    STEVIL wrote: »
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    "cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.

    Exactly. It does add to your character stats or provide gear
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    Sensible
    STEVIL wrote: »
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    "cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.
    1. This is not a pay-for update. housing is Free system to get.
    2. The first housing at the inn is for free.
    3. Some have said they wanted with housing to be able to just drop apples around their room and drop stuff around in their room - ie without building special containers.
    So, hey, no fee for the update, no fee for the room, dropping stuff onto the floor - what exactly is your definition of free?

    heck the quest to get the free room likely provides at least Xp.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    Sensible
    STEVIL wrote: »
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    "cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.

    Exactly. It does add to your character stats or provide gear

    so if day one housing had had inventory slots, mailboxes for writs/dailies start/stop, mannequins, guild traders, guild bank, bank, respec shrines, repair stations, target dummies and basically a ton of the things folks have been listing as on their "functional" wish list - that to you would all be "cosmetic only"?

    See, I and perhaps others, have been viewing "cosmetic only" with a slightly different definition -does it provide functions that will change and enhance my day to day play (not boost, not buff, but enhance) outside of itself (buying/decorating/crafting for house.) That list i just gave a partial bit of are things which wont help raise one single stat on my sheet, wont provide me one bit of gear that i dont already have - but they would streamline and speed up and simplkify a lot of my day to day in game activities which is a major plus. less time finishing those is more time freed for other things.

    I am sure for some, having a crafting table in a friend's home tuned to PVP zone sets stations might be considered a plus - something beyond cosmetic. I am sure for some having Clever alchemist tables setup in a house in Wayrest where you dont have to fight thru gargoyles to get to it would be a plus - something not "just cosmetic."

    i think where I may differ with you and your buddy here is that i consider the single most valuable resouce not to be kuta, not to be millions of gold, not to be another .0001% DPS but to be time.

    Anything that enables me to accomplish the more managerial functions of the game more easily, more quickly or more efficiently is to me more valuable than something that gives me an additional % crit because over time, the extra time i saved adding up to more "play time" every day i login - that "efficiency" will pay of in droves.

    Time is not "just cosmetic", it is "just essential."

    To me, maybe to others, but maybe not to you.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • SilentQ
    SilentQ
    Sensible
    It depends on how much time it saves you. I mean WoW sells a character boost to the current xpac starter level for $60usd. This is actually useful and can get you raiding faster.

    TBH I don't care how expensive they make it. They aren't forcing you to pay with a pay to win item. It is cosmetic and useless.

    Stormwalker - Defender of the Weak
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Too high...
    STEVIL wrote: »

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    No, having read most of the threads on this subject I think I can quite safely say ONLY you are using that definition.

    For everyone else "cosmetic" means this:
    "cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Massive_Stain
    Massive_Stain
    ✭✭✭✭
    Sensible
    Nah that's a good price. I would buy 2 manors at that price tbh.
    PC: CP 1200+ DroDest, Bringer of light
    PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
    Xbox: CP 450 Fungal Grotto 1 HM
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Too high...
    STEVIL wrote: »
    STEVIL wrote: »
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.

    it is "cosmetic only" because for plenty of these folks "cosmetic only" means "i didn't get what i wanted the way i wanted it when i wanted it and for free."

    "cosmetic only" means that it has limited to no functionality. I don't think ANYONE said they wanted something for free. Stop trolling.

    Exactly. It does add to your character stats or provide gear

    so if day one housing had had inventory slots, mailboxes for writs/dailies start/stop, mannequins, guild traders, guild bank, bank, respec shrines, repair stations, target dummies and basically a ton of the things folks have been listing as on their "functional" wish list - that to you would all be "cosmetic only"?

    See, I and perhaps others, have been viewing "cosmetic only" with a slightly different definition -does it provide functions that will change and enhance my day to day play (not boost, not buff, but enhance) outside of itself (buying/decorating/crafting for house.) That list i just gave a partial bit of are things which wont help raise one single stat on my sheet, wont provide me one bit of gear that i dont already have - but they would streamline and speed up and simplkify a lot of my day to day in game activities which is a major plus. less time finishing those is more time freed for other things.

    I am sure for some, having a crafting table in a friend's home tuned to PVP zone sets stations might be considered a plus - something beyond cosmetic. I am sure for some having Clever alchemist tables setup in a house in Wayrest where you dont have to fight thru gargoyles to get to it would be a plus - something not "just cosmetic."

    i think where I may differ with you and your buddy here is that i consider the single most valuable resouce not to be kuta, not to be millions of gold, not to be another .0001% DPS but to be time.

    Anything that enables me to accomplish the more managerial functions of the game more easily, more quickly or more efficiently is to me more valuable than something that gives me an additional % crit because over time, the extra time i saved adding up to more "play time" every day i login - that "efficiency" will pay of in droves.

    Time is not "just cosmetic", it is "just essential."

    To me, maybe to others, but maybe not to you.

    @STEVIL

    Typo. My comment should read does not add gear or stats so housing is cosmetic only

    Also don't confuse housing with update 13.
    Edited by NewBlacksmurf on January 31, 2017 12:07PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    smacx250 wrote: »
    Housing isn't "cosmetic only". The big thing is that it provides a customizable private instance, with (currently) up to 24 other players. This is very useful for people who want to do things like RP, dueling, or other events. The ability to customize the instance with things like arenas and whatnot make it beyond compare to other places available in the game. Just look at what people have already come up with on PTS, and then think what people will eventually come up with once it's live for a while. It brings the game into a place it's never gone before. For some, the value of this type of experience is huge. For others, nothing. But to claim that it's "cosmetic only" is very myopic.
    Having an guild own an large house would be nice in that it would work as an guild hall pretty automatically.
    Yes you can probably do this now if set up correctly but guild ownership would be better.

    As for price it looks to me like the cheaper houses are are too expensive
    An apartment cost 10K gold, or 1000 crones, small house 60-70K gold or 3-4K crones an medium house cost 2-300K gold or 5-6K crones, Manors cost 3 million gold or +10K crones.
    Keep the manor cost as you buy it because you are rich. Reduce crone price for the cheaper stuff so crone and gold price keep more in line. so 1-2K crones for medium, 5-700 for small and 100-200 for apartment.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Chadak
    Chadak
    ✭✭✭✭✭
    Too high...
    Overpriced. Unless these things offer extra storage or something, I fail entirely to see why I should waste resources and time on them.

    Nevermind resources and time amounting to millions of gold or $100 worth of crowns or whatnot.

    How absurd.
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    silentq wrote: »
    It depends on how much time it saves you. I mean WoW sells a character boost to the current xpac starter level for $60usd. This is actually useful and can get you raiding faster.

    TBH I don't care how expensive they make it. They aren't forcing you to pay with a pay to win item. It is cosmetic and useless.

    I can't talk for anyone else and I don't claim to do so. They're useless as you said, however, most of my concerns are with the price creep we've been witnessing across the board on the CS. It's not a case of "no one is forcing me to pay for it", I think all but the most deluded or idiotic would argue the toss over that fact, but it's everything to do with all those optional items now getting ridiculous prices attached to them.

    I have around 18k crowns, yet I've bought nothing for awhile other than those CS exclusive motifs because they were priced reasonably and I didn't feel I was paying over the odds for something that would have been more reasonably priced a year or two ago. For all the short comings the Elk had, I'd have purchased that had it been around 2.5k -3kcrs. I wouldn't have felt like I was being fleeced with ZoS' new pricing policy. People defending 6k motifs have little scope to eventually complain about other inane items that they would have liked being priced at 10k-20k. Same with Crown crates, defend one cash grab, you're essentially defending the practice in general. After all, every single item that is contained within the crates is optional, useless etc and ultimately no one is forcing anyone to buy anything.

    Edited by Prof_Bawbag on January 31, 2017 2:13PM
  • islander1
    islander1
    Too high...
    if these prices were furnished, I could stomach it.

    I guess I will just wait for the publish, and get all the information before making a decision, though.
  • BloodWolfe
    BloodWolfe
    ✭✭✭✭
    Too high...
    CS prices are getting ridiculous and out of control. I'll keep playing this game but I refuse to support the crown shop. 4500 for the elk, 6000 for the latest motif and now this? Getting way out of control here. I know it's optional and that's why I will still play the game but I won't buy anymore crowns or resub to ESO+ if prices keep going stupid high like this and just play it completely for free.

    ZOS, price items more reasonably and it will bring in more sales and more $$ in the long run than getting just a fraction of the sales at a higher price. Companies always looking at the short-term instead of the overall picture and long-run. Gotta love greed!

    I stopped buying and supporting EA and some others for greed. Please don't go that same route.
  • Stopnaggin
    Stopnaggin
    ✭✭✭✭✭
    Sensible
    Vudokan wrote: »
    Stopnaggin wrote: »
    The only thing wrong in this thread is assuming that everyone shares your opinions, and when they don't they are idiots, unreasonable, stupid, whales, ignorant or any other myriad of names. This applies to both sides of the argument. We all find value in different things in the game and that is quite all right.

    No, what's really wrong with this thread is people sowing conflict where there needn't be. People are expressing their opinions, that's what this thread is for. If you disagree, say so, but don't make character judgements on people just because they say something you dislike. We're all human on the other side of the screen.

    And thank you for making my point. I'm no judging anyone, just quoting some of the things said, from both sides. I will continue to respect another point of view, but when name calling comes in then just nope. I have not called anyone anything for their opinion on this subject, they are certainly entitled to have it. As I have stated before value is subjective and I'm not going to tell anyone what they should or shouldnt value.
  • Vudokan
    Vudokan
    ✭✭✭
    Too high...
    Stopnaggin wrote: »
    Vudokan wrote: »
    Stopnaggin wrote: »
    The only thing wrong in this thread is assuming that everyone shares your opinions, and when they don't they are idiots, unreasonable, stupid, whales, ignorant or any other myriad of names. This applies to both sides of the argument. We all find value in different things in the game and that is quite all right.

    No, what's really wrong with this thread is people sowing conflict where there needn't be. People are expressing their opinions, that's what this thread is for. If you disagree, say so, but don't make character judgements on people just because they say something you dislike. We're all human on the other side of the screen.

    And thank you for making my point. I'm no judging anyone, just quoting some of the things said, from both sides. I will continue to respect another point of view, but when name calling comes in then just nope. I have not called anyone anything for their opinion on this subject, they are certainly entitled to have it. As I have stated before value is subjective and I'm not going to tell anyone what they should or shouldnt value.

    I hear that's your intent, but if people are responding to you as though you are being judgmental, then perhaps you aren't coming across as you'd like to.
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