They mentioned being able to summon a cliff racer down from the sky to deal massive damage to your opponent.
That sounds good.
Strider_Roshin wrote: »Anti_Virus wrote: »Strider_Roshin wrote: »SpazzmanNDQ wrote: »Strider_Roshin wrote: »I'm hoping for a stam spammable, and a CC that is un-blockable.
Seems like the warden might be more magic based. Going by the description. Though I'm sure there will be Stam morphs
It featured a 2H Wielding Redguard. I'm hoping that's ZOS's way of saying "we didn't forget about you".
I hope it gets a ranged stamina spamable as well.
I installed my hopes in your comment lol
SpazzmanNDQ wrote: »Strider_Roshin wrote: »I'm hoping for a stam spammable, and a CC that is un-blockable.
Seems like the warden might be more magic based. Going by the description. Though I'm sure there will be Stam morphs
Strider_Roshin wrote: »They mentioned being able to summon a cliff racer down from the sky to deal massive damage to your opponent.
That sounds good.
Well there's your ranged stam attack lol @Anti_Virus
Strider_Roshin wrote: »Any chance we can look at the Warden's abilities, and passives? I would also like to see morphs as well.
Exclusive PVP footage from TESO: MorrowindThey mentioned being able to summon a cliff racer down from the sky to deal massive damage to your opponent.
That sounds good.
https://www.youtube.com/watch?v=UAakwqJbH_o Exclusive PVP footage from TESO: MorrowindThey mentioned being able to summon a cliff racer down from the sky to deal massive damage to your opponent.
That sounds good.https://www.youtube.com/watch?v=UAakwqJbH_o
Tommy_The_Gun wrote: »Let's just hope this new class will not be like DLC or imperial race unlock (that you need to buy in order to play)...
Tommy_The_Gun wrote: »Let's just hope this new class will not be like DLC or imperial race unlock (that you need to buy in order to play)...
Knootewoot wrote: »Warden gear: Viper, velidreth and tremorscale
Only scrubs will still be using the old proc sets once you see the new ones introduced in Morrowind. Those will hit twice as hard, and drain all of the target's magicka.
Knootewoot wrote: »Warden gear: Viper, velidreth and tremorscale
Only scrubs will still be using the old proc sets once you see the new ones introduced in Morrowind. Those will hit twice as hard, and drain all of the target's magicka.
Strider_Roshin wrote: »Tommy_The_Gun wrote: »Let's just hope this new class will not be like DLC or imperial race unlock (that you need to buy in order to play)...
It's been confirmed that it is. Go to Dev Tracker.
Seraphayel wrote: »Tommy_The_Gun wrote: »Let's just hope this new class will not be like DLC or imperial race unlock (that you need to buy in order to play)...
Gina already said that you need to buy Morrowind if you want to play Warden.
andreasranasen wrote: »Knootewoot wrote: »Warden gear: Viper, velidreth and tremorscale
Only scrubs will still be using the old proc sets once you see the new ones introduced in Morrowind. Those will hit twice as hard, and drain all of the target's magicka.
Who said Warden is just stam?
Strider_Roshin wrote: »andreasranasen wrote: »Knootewoot wrote: »Warden gear: Viper, velidreth and tremorscale
Only scrubs will still be using the old proc sets once you see the new ones introduced in Morrowind. Those will hit twice as hard, and drain all of the target's magicka.
Who said Warden is just stam?
No class is just stam.
I just read this on Reddit, copy and paste from what the person posted -
Quote -
"German Website Gamestar.de released additional information on the Warden's abilities that they gathered from an exclusive interview:
ICE Skill-Line:
- Kind of a damage shield
- Some way to protect the whole group/trial party
- A glyph that you can place on the ground, if an enemy steps on it, it ports him back to the warden.
- It is also mentioned that the Warden has a healing ability that grants a burst heal and then an additional Healing-over-time effect.
NATURE Skill-Line:
- A cone heal mechanic
- some way to leech hp (translation not clear, they used "Energy" here) from enemies of some sorts
- A gap closer to a friendly target.
- The ultimate lets grow a forest with - presumably - trees that grant healing in an area.
ANIMAL COMPANION SKill-Line:
- A cliffracer that does a swooping attack
- An Area-of-Effect Ability using a mole.
- An insect swarm.
- Calling in a netch bull for a buff.
- And the already known bear for the ultimate.
I've to apologize if some of the translations are off, but i wanted to share this with you ;-) Please remember that all of that isn't offically confirmed, so take it with a grain of salt...
Source: http://www.gamestar.de/spiele/the-elder-scrolls-online-one-tamriel/artikel/the_elder_scrolls_online_morrowind,44578,3308856.html
"
Strider_Roshin wrote: »Any chance we can look at the Warden's abilities, and passives? I would also like to see morphs as well.
I just read this on Reddit, copy and paste from what the person posted -
Quote -
"German Website Gamestar.de released additional information on the Warden's abilities that they gathered from an exclusive interview:
ICE Skill-Line:
- Kind of a damage shield
- Some way to protect the whole group/trial party
- A glyph that you can place on the ground, if an enemy steps on it, it ports him back to the warden.
- It is also mentioned that the Warden has a healing ability that grants a burst heal and then an additional Healing-over-time effect.
NATURE Skill-Line:
- A cone heal mechanic
- some way to leech hp (translation not clear, they used "Energy" here) from enemies of some sorts
- A gap closer to a friendly target.
- The ultimate lets grow a forest with - presumably - trees that grant healing in an area.
ANIMAL COMPANION SKill-Line:
- A cliffracer that does a swooping attack
- An Area-of-Effect Ability using a mole.
- An insect swarm.
- Calling in a netch bull for a buff.
- And the already known bear for the ultimate.
I've to apologize if some of the translations are off, but i wanted to share this with you ;-) Please remember that all of that isn't offically confirmed, so take it with a grain of salt...
Source: http://www.gamestar.de/spiele/the-elder-scrolls-online-one-tamriel/artikel/the_elder_scrolls_online_morrowind,44578,3308856.html
"
Strider_Roshin wrote: »I just read this on Reddit, copy and paste from what the person posted -
Quote -
"German Website Gamestar.de released additional information on the Warden's abilities that they gathered from an exclusive interview:
ICE Skill-Line:
- Kind of a damage shield
- Some way to protect the whole group/trial party
- A glyph that you can place on the ground, if an enemy steps on it, it ports him back to the warden.
- It is also mentioned that the Warden has a healing ability that grants a burst heal and then an additional Healing-over-time effect.
NATURE Skill-Line:
- A cone heal mechanic
- some way to leech hp (translation not clear, they used "Energy" here) from enemies of some sorts
- A gap closer to a friendly target.
- The ultimate lets grow a forest with - presumably - trees that grant healing in an area.
ANIMAL COMPANION SKill-Line:
- A cliffracer that does a swooping attack
- An Area-of-Effect Ability using a mole.
- An insect swarm.
- Calling in a netch bull for a buff.
- And the already known bear for the ultimate.
I've to apologize if some of the translations are off, but i wanted to share this with you ;-) Please remember that all of that isn't offically confirmed, so take it with a grain of salt...
Source: http://www.gamestar.de/spiele/the-elder-scrolls-online-one-tamriel/artikel/the_elder_scrolls_online_morrowind,44578,3308856.html
"
Thanks a lot bud, I appreciate it! It appears like this class won't be very Stamina friendly. Sigh...
Exclusive PVP footage from TESO: MorrowindThey mentioned being able to summon a cliff racer down from the sky to deal massive damage to your opponent.
That sounds good.https://www.youtube.com/watch?v=UAakwqJbH_o