The common thing Im taking away from this is:
Cyrodil cant run at 60+ FPS, no matter what your specs are
Is there ANYONE out there with a system that can handle a common sized battle in Cyrodil while keeping at LEAST a steady 60 FPS?
IcyDeadPeople wrote: »The common thing Im taking away from this is:
Cyrodil cant run at 60+ FPS, no matter what your specs are
Is there ANYONE out there with a system that can handle a common sized battle in Cyrodil while keeping at LEAST a steady 60 FPS?
Just look up various 60fps youtube videos featuring ESO PVP. You will notice in large battles, weaker systems drop down to 10-20fps and higher end systems sometimes dropping to 35-40fps, which is quite playable.
When I lower some graphics settings I find the performance tends to improve even more in those situations. Previously I had to run away from large keep battles because my frame rate would drop below 10fps.
IcyDeadPeople wrote: »The common thing Im taking away from this is:
Cyrodil cant run at 60+ FPS, no matter what your specs are
Is there ANYONE out there with a system that can handle a common sized battle in Cyrodil while keeping at LEAST a steady 60 FPS?
Just look up various 60fps youtube videos featuring ESO PVP. You will notice in large battles, weaker systems drop down to 10-20fps and higher end systems sometimes dropping to 35-40fps, which is quite playable.
When I lower some graphics settings I find the performance tends to improve even more in those situations. Previously I had to run away from large keep battles because my frame rate would drop below 10fps.
My 3770k i7 handles PvE at 100 fps steady, but drops to around 20 FPS in Cyrodil.
Adjusting video settings (any) doesnt improve upon this because the video settings are linked more to your GPU, rather than your CPU. (my GPU (1080) isnt the bottleneck here, its barely at 30% load during Cyro battles). I was planning on upgrading my CPU soon, but I had hoped that the newest CPU's out would be at a point that could handle Cyro battles and at least get a steady 60 fps. 35-40 is playable, but is still annoying to my eyes.
Its just sad that a game that is 4+ years old, still cant handle a moderate sized Cyro battle even with the newest bleeding edge CPU and GPU on the market, so many years later. Thats not a hardware bottleneck, thats a software/programming bottleneck.
IcyDeadPeople wrote: »IcyDeadPeople wrote: »The common thing Im taking away from this is:
Cyrodil cant run at 60+ FPS, no matter what your specs are
Is there ANYONE out there with a system that can handle a common sized battle in Cyrodil while keeping at LEAST a steady 60 FPS?
Just look up various 60fps youtube videos featuring ESO PVP. You will notice in large battles, weaker systems drop down to 10-20fps and higher end systems sometimes dropping to 35-40fps, which is quite playable.
When I lower some graphics settings I find the performance tends to improve even more in those situations. Previously I had to run away from large keep battles because my frame rate would drop below 10fps.
My 3770k i7 handles PvE at 100 fps steady, but drops to around 20 FPS in Cyrodil.
Adjusting video settings (any) doesnt improve upon this because the video settings are linked more to your GPU, rather than your CPU. (my GPU (1080) isnt the bottleneck here, its barely at 30% load during Cyro battles). I was planning on upgrading my CPU soon, but I had hoped that the newest CPU's out would be at a point that could handle Cyro battles and at least get a steady 60 fps. 35-40 is playable, but is still annoying to my eyes.
Its just sad that a game that is 4+ years old, still cant handle a moderate sized Cyro battle even with the newest bleeding edge CPU and GPU on the market, so many years later. Thats not a hardware bottleneck, thats a software/programming bottleneck.
Obviously, there are zerg battles and then there are Zerg Battles®. With i7-6700K and 1060 6GB, it is rare that any large keep battle ever drops me down to 20fps. Usually it briefly drops to 30-40fps in large battles (this is at 1080p, with medium texture, max subsampling, shadows off, grass off and max view distance) and then goes back up again to around 45-60fps. There are some occasional really bad battles though, that drop down closer to 20fps.
This does have at least something to do with demand on client hardware. Weaker hardware cannot achieve 30-40fps in large battles at 1080p. My old laptop would often drop down to 5-10fps or lower, sometimes 1-2 frames per second in those kinds of battles. I would try to block, and just sit there hoping nobody killed me. And that was at lowest possible settings and 1024x768 resolution.
HoloYoitsu wrote: »and it doesn't recover above 30fps until you restart the client.
If you're running Windows 10 that probably holds things up a bit as well, given that you're not just passing info to the ESO server on everything that you do in the game but are passing it onto Microsoft as well!
More seriously, players shouldn't under-estimate the benefit of a cabled internet connection over a wireless one as that can make a big difference to performance consistency in gaming.
Hello.
I am going to maybe upgrade my PC soon and was thinking of what computers you folks have running ESO with full detail and always over 60 FPS?
is this even possible?
EDIT: Adding this as a question of current systems nottenecks.
What do you think? In my current system, is that Amd R9 270 2Mb videocard the bottleneck?
Other specs
-Amd FX 6 core @3.8Ghz (Turbocore 4.4Ghz)
-12Mb DDR3 @ 1600
-Network 100Mb Optical.
-All drives good SSD drives. Games and System on separate drives.