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Storage wasn't added cause only 3% of the active player base has max upgraded their bags and bank!

  • Leandor
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    It is what I currently expect them to do. Very rational from a business point of view. Another thing that will go for 10k+ crowns in their store.
  • Iyas
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    Thats stupid
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  • MattT1988
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    What a stupid thing for him to say. Conveniently left out the part that it's ridiculously expensive to max out bank space and backpack space on all characters regardless if you use in game gold or crowns.
  • Hammy01
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    Went to bed pissed off about this decision and woke up just as pissed about it. I just can't help thinking that this has to be the "WORST" reasoning behind any DEV made decision in any MMO I have played in the last 12 years. The incompetence level at ZOS is astounding.

    First of all no one at ZOS had brains and guts to say "Maybe there is a very good reason people are not maxing out their bags and bank space.... like maybe they are too expensive for the average player?" and what maybe even worse is that no one at ZOS had the brains to make sure this excuse was not said aloud to the public because you know this is the worst excuse/reasoning ever!!
  • Cryptical
    Cryptical
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    Zepiroth wrote: »
    Just flew over this thread... This sounds to trump to be true.. Just what kind of argument is this? I'm speechless

    The more important statistic they said was that half... HALF... of all players haven't upgraded inventory space at all!

    The basic idea being that if half of the people you see are functioning just fine with the minimum inventory size, then housing storage simply is not anywhere near a priority for the majority of the player base.
    Edited by Cryptical on January 28, 2017 11:53AM
    Xbox NA
  • Khenarthi
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    My case: maxed bank, maxed inventory and horse updates on all 12 characters, ESO+ craftbag. While I'm not exactly hurting for inventory space (I only keep set items with good traits, on sets my characters will use), if further bank/inventory expansions became available, I'd grab them in the blink of an eye.

    Housing just seems lackluster at the moment.
    Edited by Khenarthi on January 28, 2017 11:54AM
    PC-EU
  • Surgee
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    No wonder the game is going downhill if such "intelligent" people are in charge. ZOS, you just lost any respect you had left in my eyes. Oh well, you probably don't care anyway.
    People in charge of ESO are like politicians. They have no idea what's going on in the real world. They just live in their own reality and look at the numbers.
    I was really excited about housing but after hearing that, I won't bother anymore.
    Edited by Surgee on January 28, 2017 12:44PM
  • Akrasjel
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    Beardimus wrote: »
    Really don't get all the fuss. Honestly don't care about storage in Housing.

    Care about a bigger bank yes, bigger carry capacity yep. Which is the same difference, so why the focus on Housing if people.have a ton of alts without maxed out bags!

    Spot on ZOS id say, working on statistical data rather than moans.
    But also no matter how much they will increase the bag/bank or add housing space people will complain anyway.

    I have no issue with it atm would have nothing if they increased bank space but it would maybe be beter to decrease the price for upgrading the bag/bank.
    [PC][EU][Daggerfall Covenant]
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  • dreddurius
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    Great. Now I feel guilty.
    CAN I HAZ UR STUFF?
  • Pops_ND_Irish
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    Surgee wrote: »
    No wonder the game is going downhill if such "intelligent" people are in charge. ZOS, you just lost any respect you had left in my eyes. Oh well, you probably don't care anyway.
    People in charge of ESO are like politicians. They have no idea what's going on in the real world. They just live in their own reality and look at the numbers.
    I was really excited about housing but after hearing that, I won't bother anymore.

    Exactly, and some people are great at fixing and running things from their chair.
    Edited by Pops_ND_Irish on January 28, 2017 12:50PM
  • cbaudersub17_ESO
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    dreddurius wrote: »
    Great. Now I feel guilty.

    That's right! It is ALL your fault.

    You should feel dirty, too.

    :smile:

    Sounds trumped up after the fact to me.
  • kevlarto_ESO
    kevlarto_ESO
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    Did they do just active players or did they mine the data of all players the ones that no longer play the game but made a character ? I am in a huge guild and everyone in the guild has upgraded their bag and bank space, some have maxed all storage on 8 or more characters. 3% does not sound right or a lame excuse not to do a good job :(

    I don't trust meta information from zos, like the statement the Lady is the number one mundus stone, of course it is, it is the first stone you run across as a new player most everyone grabbed it until they developed their character, what is the number one mundus used among cp 160+ characters which would be more of an accurate picture of what players are doing.

    Just like the information zos showed that the drop rate on training and prosperous were about right, but my experience is as I level on low level characters I get all kinds of traits, divines, impenetrable drop regularly, once I get to 160cp, I rarely see impen or divines, I mostly get training and prosperous once again I think zos's meta is incorrect for the end game player overall it might be correct but not for all levels of play.
    Edited by kevlarto_ESO on January 28, 2017 1:05PM
  • Loc2262
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    Well, at least their "reasoning" for not including storage goes very much in line with their in-your-face "reasoning" for nerfing vet players ("lowering the ceiling", you know).

    One more reason to not not have a reason to look forward to the next patch.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Vizier
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    Yup. Indication that increasing bank and personal storage is TOO EXPENSIVE!
  • TequilaFire
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    They forgot to mention that only a small percent have bought the banker from the crown store.
    Need to sell more bakers, let them place banker in the house and buy more bank space.
  • SydneyGrey
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    Cryptical wrote: »
    The more important statistic they said was that half... HALF... of all players haven't upgraded inventory space at all!
    A lot of people buy games on sale, try the game out, then stop playing and go on to play something else. That's how it is with EVERY game ever made. That would easily account for that "half of all players" stat. They couldn't possibly have been counting only people who have been playing the game for 4-5 months or more. I think their data analysis is seriously flawed.

  • Slurg
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    SydneyGrey wrote: »
    Cryptical wrote: »
    The more important statistic they said was that half... HALF... of all players haven't upgraded inventory space at all!
    A lot of people buy games on sale, try the game out, then stop playing and go on to play something else. That's how it is with EVERY game ever made. That would easily account for that "half of all players" stat. They couldn't possibly have been counting only people who have been playing the game for 4-5 months or more. I think their data analysis is seriously flawed.
    I agree, you can manipulate data to support any point you want to make.

    I want to know what they consider an active account. Anyone who logs in during a certain time period? Just in my household, the accounts purchased during the November sale outnumber my main account with max storage. And they want to blame this crap on me for being a paying customer?

    How many other people paid for new accounts on the cheap to use for storage or as gifts for friends/family who either lost interest or don't play enough to have maxed their space yet and are now appalled to find out those accounts are being used as an excuse for "players don't want more storage"??
    Edited by Slurg on January 28, 2017 2:23PM
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  • Browiseth
    Browiseth
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    I am okay with this
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  • SaRuZ
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    Ok, so everyone! I have a great idea. Instead of buying houses and furniture in-game or in crown store. Use that gold/$$ to buy bag and bank space.
  • POps75p
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    So...ESO Live confirmed the reason why.

    Seems this is "our" fault if your bags and bank isn't maxed out. This is from Phillip Draven's commentary today
    *Edits...to clarify it seems around 50% haven't done any upgrades but not only 3%

    I get that idea BUT I'm curious if they understand that including alts isn't good data analysis.

    On the contrary tho.....they are pushing crown upgrades and offer in game gold so...that's been made extremely clear that ppl need to do upgrades or not make alts (HUH???) Again @ZOS_PhilipDraven does the analysis not also show 7 to 8/8 on accounts without max upgrades as compelling that perhaps the cost of upgrading is out of line with the value it offers?

    I have 8 active characters but I only use two who have maxed inventory. The others have upgrades but not more than 4........I don't agree with the methodology explained but I do want to make sure we have clearly understood your comments cause to be fair, you were only given a few moments to speak on that topic and it may have been a question without fair time to prepare the answer.


    Thoughts?
    Glaiceana wrote: »
    For people looking to see where this was said live, here is the official video:

    Go to 00:43:40

    that's crazy, I have 9 accounts 4 active and 5 bag jobs, and about ready to make a sixth, all of those 5 are fully upgraded and near the max filled with weapons to either try and sell or bound, including 55 vma. housing storage is really need to put all the crap in one place vs finding what you want in the bag jobs
  • NewBlacksmurf
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    ...
    SaRuZ wrote: »
    Ok, so everyone! I have a great idea. Instead of buying houses and furniture in-game or in crown store. Use that gold/$$ to buy bag and bank space.

    @SaRuZ

    I think that would be un intelligent to buy something we didn't want in the first place.

    Ppl actually want storage and space for housing not to be confused with extra bank and inventory for all the new set drops.

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Elsonso
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    Takuto wrote: »
    Serious question for those who don't have storage space problems.

    If you get a best in slot item (best trait, set, armor type, etc..) which is bind in pickup -- but you aren't going to use it on a character you currently play. What do you do with the item?

    RNG is such that you might not see the same item in literally hundreds of runs of the same dungeon or trial.. so what do you do with it?

    If I have a use for it on one of my 8 characters, I put it in the bank. Unneeded stuff is deconstructed, sold, or discarded, in that order, depending on the item.

    By the time I make a character to use it, I probably won't want it. The game will have changed.
    To be fair, they said that this was why it wasn't added AT LAUNCH.

    This doesn't mean it isn't coming until everyone in game maxes out their storage, just that their backend analytics showed it wasn't as big of a driving factor as it may be for the most dedicated sorts (aka those who frequent the forums).

    I noticed that people ignored that. To be more fair, it can take years for ZOS to swing by again. One of them is still shackled to Justice System, if you recall. Lots of new development on that front, right? Not her fault, just a studio with more to do than people to do it.

    I don't know if I would prioritize bulk storage in the houses, were I in charge, but looking at what they did vs what they could have done, this misses the mark. If it were Homestead Part 1, with Homestead Part 2 coming next quarter, I would feel differently. As it is, they are pushing this out as "usable until we get back to it" and I think it misses the mark. Threads galore talking about that, so not going to repeat.

    Edited by Elsonso on January 28, 2017 3:11PM
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  • NewBlacksmurf
    NewBlacksmurf
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    Takuto wrote: »
    Serious question for those who don't have storage space problems.

    If you get a best in slot item (best trait, set, armor type, etc..) which is bind in pickup -- but you aren't going to use it on a character you currently play. What do you do with the item?

    RNG is such that you might not see the same item in literally hundreds of runs of the same dungeon or trial.. so what do you do with it?

    If I have a use for it on one of my 8 characters, I put it in the bank. Unneeded stuff is deconstructed, sold, or discarded, in that order, depending on the item.

    By the time I make a character to use it, I probably won't want it. The game will have changed.
    To be fair, they said that this was why it wasn't added AT LAUNCH.

    This doesn't mean it isn't coming until everyone in game maxes out their storage, just that their backend analytics showed it wasn't as big of a driving factor as it may be for the most dedicated sorts (aka those who frequent the forums).

    I noticed that people ignored that. To be more fair, it can take years for ZOS to swing by again. One of them is still shackled to Justice System, if you recall. Lots of new development on that front, right? Not her fault, just a studio with more to do than people to do it.

    I don't know if I would prioritize bulk storage in the houses, were I in charge, but looking at what they did vs what they could have done, this misses the mark. If it were Homestead Part 1, with Homestead Part 2 coming next quarter, I would feel differently. As it is, they are pushing this out as "usable until we get back to it" and I think it misses the mark. Threads galore talking about that, so not going to repeat.

    @lordrichter

    Listen to the rest of their interview tho. It sounded like it's not being added at all around the convo on what would and would not stack in terms of inventory items.
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  • Elsonso
    Elsonso
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    Takuto wrote: »
    Serious question for those who don't have storage space problems.

    If you get a best in slot item (best trait, set, armor type, etc..) which is bind in pickup -- but you aren't going to use it on a character you currently play. What do you do with the item?

    RNG is such that you might not see the same item in literally hundreds of runs of the same dungeon or trial.. so what do you do with it?

    If I have a use for it on one of my 8 characters, I put it in the bank. Unneeded stuff is deconstructed, sold, or discarded, in that order, depending on the item.

    By the time I make a character to use it, I probably won't want it. The game will have changed.
    To be fair, they said that this was why it wasn't added AT LAUNCH.

    This doesn't mean it isn't coming until everyone in game maxes out their storage, just that their backend analytics showed it wasn't as big of a driving factor as it may be for the most dedicated sorts (aka those who frequent the forums).

    I noticed that people ignored that. To be more fair, it can take years for ZOS to swing by again. One of them is still shackled to Justice System, if you recall. Lots of new development on that front, right? Not her fault, just a studio with more to do than people to do it.

    I don't know if I would prioritize bulk storage in the houses, were I in charge, but looking at what they did vs what they could have done, this misses the mark. If it were Homestead Part 1, with Homestead Part 2 coming next quarter, I would feel differently. As it is, they are pushing this out as "usable until we get back to it" and I think it misses the mark. Threads galore talking about that, so not going to repeat.

    @lordrichter

    Listen to the rest of their interview tho. It sounded like it's not being added at all around the convo on what would and would not stack in terms of inventory items.

    As I recall, they went into detail about why they did not consider a furniture bag.
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  • STEVIL
    STEVIL
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    MattT1988 wrote: »
    What a stupid thing for him to say. Conveniently left out the part that it's ridiculously expensive to max out bank space and backpack space on all characters regardless if you use in game gold or crowns.

    Also, conveniently left out was the part about how 50% of the "active players" never upgraded any of their storage at all - which points to ""important to increase inventory now?" not all being about the high cost of the latter stages of inventory upticks.

    left out of the post i quoted, that is.

    Seems like they looked at both high end costly (players) and at low end minimal cost (active players) cases as at least part of their analytics in determining how critical it was to add storage to housing on day one as opposed to some of the other things.

    That seems to me to be a somewhat more reasonable analysis than "i want it" even though it is not a choice that serves my personal interests.



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  • Some_Guy
    Some_Guy
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    Build a wall around the devs until they figure it out. We've got the right administration to get that done here in the US :wink:
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  • Vanthras79
    Vanthras79
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    #crownstoreupgrades > the demand from playerbase

    Would this be from a ZO$ perspective?
    Edited by Vanthras79 on January 28, 2017 3:32PM
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • AFrostWolf
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    I hope everyone keeps buying things from the crown store so ZOS will finally have the money needed to fix the server lag or pay someone to look at the code or whatever.
  • henrycupcakerwb17_ESO
    Really?

    If that is their "reasoning" I suggest they need to employ people who can actually think rationally.

    All The Best


    souravami wrote: »
    That's a lame and disrespectful excuse on part of ZOS. The true reason is they're gonna monetize house storage as well.
    Morbash wrote: »
    I haven't fully upgraded my inventory space because it's way too expensive. The first 2-3 upgrades aren't too bad, but from that point forward, the price increases exponentially. And if you have multiple characters, it's that much more expensive.

    ZOS's reasoning for not including more inventory options with player housing is flawed.
    Agobi wrote: »
    Please tell me they didn't actually say that out loud? ?

    If so,probably went something like this....

    Dev 1 : "darn,can't get storage in houses to work,I'm just not skilled enough..."
    Dev 2 : "Just leave it out....then we will blame the players ,since not all of them have spent millions maxing their bags obviously they don't need storage anyway...."

    Think it's time to take a break from this game soon :/
    Another spit in the face by ZOS to their player base....

    ZiRM wrote: »
    A very weak, sad reason ZOS is giving.
    Hammy01 wrote: »
    Went to bed pissed off about this decision and woke up just as pissed about it. I just can't help thinking that this has to be the "WORST" reasoning behind any DEV made decision in any MMO I have played in the last 12 years. The incompetence level at ZOS is astounding.

    First of all no one at ZOS had brains and guts to say "Maybe there is a very good reason people are not maxing out their bags and bank space.... like maybe they are too expensive for the average player?" and what maybe even worse is that no one at ZOS had the brains to make sure this excuse was not said aloud to the public because you know this is the worst excuse/reasoning ever!!

    As stated in the forum rules, we do not tolerate the deliberate and malicious spreading of false info or conspiracy theories about ZeniMax Online Studios.

    As you have been contacted previously about the forum rules , and community expectations at this time we are going to suspend your account for 24 hours. Continued violations the forum rules, may result in further disciplinary actions including a permanent ban of your forum account.
    Edited by henrycupcakerwb17_ESO on January 28, 2017 4:02PM
  • Ashtaris
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    ZOS_GinaBruno, ZOS_RichLambert, if anyone is being insulted, it's our intelligence. Currently my bank space is at max level, and most of my alts are maxed on their inventory, but not all. Even so, I still want storage available in my homes. It's not about just the storage, it's about convenience and organization. It would be great if any character I have could go to a certain container in my home and know that I will find all the Spriggan or Viper pieces I've collected, or Treasure maps, etc. Whatever I want to organize and make easily available to my characters, that's what it is really all about.
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