Just flew over this thread... This sounds to trump to be true.. Just what kind of argument is this? I'm speechless
But also no matter how much they will increase the bag/bank or add housing space people will complain anyway.Really don't get all the fuss. Honestly don't care about storage in Housing.
Care about a bigger bank yes, bigger carry capacity yep. Which is the same difference, so why the focus on Housing if people.have a ton of alts without maxed out bags!
Spot on ZOS id say, working on statistical data rather than moans.
No wonder the game is going downhill if such "intelligent" people are in charge. ZOS, you just lost any respect you had left in my eyes. Oh well, you probably don't care anyway.
People in charge of ESO are like politicians. They have no idea what's going on in the real world. They just live in their own reality and look at the numbers.
I was really excited about housing but after hearing that, I won't bother anymore.
dreddurius wrote: »Great. Now I feel guilty.
A lot of people buy games on sale, try the game out, then stop playing and go on to play something else. That's how it is with EVERY game ever made. That would easily account for that "half of all players" stat. They couldn't possibly have been counting only people who have been playing the game for 4-5 months or more. I think their data analysis is seriously flawed.The more important statistic they said was that half... HALF... of all players haven't upgraded inventory space at all!
I agree, you can manipulate data to support any point you want to make.SydneyGrey wrote: »A lot of people buy games on sale, try the game out, then stop playing and go on to play something else. That's how it is with EVERY game ever made. That would easily account for that "half of all players" stat. They couldn't possibly have been counting only people who have been playing the game for 4-5 months or more. I think their data analysis is seriously flawed.The more important statistic they said was that half... HALF... of all players haven't upgraded inventory space at all!
NewBlacksmurf wrote: »So...ESO Live confirmed the reason why.
Seems this is "our" fault if your bags and bank isn't maxed out. This is from Phillip Draven's commentary today
*Edits...to clarify it seems around 50% haven't done any upgrades but not only 3%
I get that idea BUT I'm curious if they understand that including alts isn't good data analysis.
On the contrary tho.....they are pushing crown upgrades and offer in game gold so...that's been made extremely clear that ppl need to do upgrades or not make alts (HUH???) Again @ZOS_PhilipDraven does the analysis not also show 7 to 8/8 on accounts without max upgrades as compelling that perhaps the cost of upgrading is out of line with the value it offers?
I have 8 active characters but I only use two who have maxed inventory. The others have upgrades but not more than 4........I don't agree with the methodology explained but I do want to make sure we have clearly understood your comments cause to be fair, you were only given a few moments to speak on that topic and it may have been a question without fair time to prepare the answer.
Thoughts?For people looking to see where this was said live, here is the official video:
Go to 00:43:40
Ok, so everyone! I have a great idea. Instead of buying houses and furniture in-game or in crown store. Use that gold/$$ to buy bag and bank space.
Serious question for those who don't have storage space problems.
If you get a best in slot item (best trait, set, armor type, etc..) which is bind in pickup -- but you aren't going to use it on a character you currently play. What do you do with the item?
RNG is such that you might not see the same item in literally hundreds of runs of the same dungeon or trial.. so what do you do with it?
DeadlyRecluse wrote: »To be fair, they said that this was why it wasn't added AT LAUNCH.
This doesn't mean it isn't coming until everyone in game maxes out their storage, just that their backend analytics showed it wasn't as big of a driving factor as it may be for the most dedicated sorts (aka those who frequent the forums).
lordrichter wrote: »Serious question for those who don't have storage space problems.
If you get a best in slot item (best trait, set, armor type, etc..) which is bind in pickup -- but you aren't going to use it on a character you currently play. What do you do with the item?
RNG is such that you might not see the same item in literally hundreds of runs of the same dungeon or trial.. so what do you do with it?
If I have a use for it on one of my 8 characters, I put it in the bank. Unneeded stuff is deconstructed, sold, or discarded, in that order, depending on the item.
By the time I make a character to use it, I probably won't want it. The game will have changed.DeadlyRecluse wrote: »To be fair, they said that this was why it wasn't added AT LAUNCH.
This doesn't mean it isn't coming until everyone in game maxes out their storage, just that their backend analytics showed it wasn't as big of a driving factor as it may be for the most dedicated sorts (aka those who frequent the forums).
I noticed that people ignored that. To be more fair, it can take years for ZOS to swing by again. One of them is still shackled to Justice System, if you recall. Lots of new development on that front, right? Not her fault, just a studio with more to do than people to do it.
I don't know if I would prioritize bulk storage in the houses, were I in charge, but looking at what they did vs what they could have done, this misses the mark. If it were Homestead Part 1, with Homestead Part 2 coming next quarter, I would feel differently. As it is, they are pushing this out as "usable until we get back to it" and I think it misses the mark. Threads galore talking about that, so not going to repeat.
NewBlacksmurf wrote: »lordrichter wrote: »Serious question for those who don't have storage space problems.
If you get a best in slot item (best trait, set, armor type, etc..) which is bind in pickup -- but you aren't going to use it on a character you currently play. What do you do with the item?
RNG is such that you might not see the same item in literally hundreds of runs of the same dungeon or trial.. so what do you do with it?
If I have a use for it on one of my 8 characters, I put it in the bank. Unneeded stuff is deconstructed, sold, or discarded, in that order, depending on the item.
By the time I make a character to use it, I probably won't want it. The game will have changed.DeadlyRecluse wrote: »To be fair, they said that this was why it wasn't added AT LAUNCH.
This doesn't mean it isn't coming until everyone in game maxes out their storage, just that their backend analytics showed it wasn't as big of a driving factor as it may be for the most dedicated sorts (aka those who frequent the forums).
I noticed that people ignored that. To be more fair, it can take years for ZOS to swing by again. One of them is still shackled to Justice System, if you recall. Lots of new development on that front, right? Not her fault, just a studio with more to do than people to do it.
I don't know if I would prioritize bulk storage in the houses, were I in charge, but looking at what they did vs what they could have done, this misses the mark. If it were Homestead Part 1, with Homestead Part 2 coming next quarter, I would feel differently. As it is, they are pushing this out as "usable until we get back to it" and I think it misses the mark. Threads galore talking about that, so not going to repeat.
@lordrichter
Listen to the rest of their interview tho. It sounded like it's not being added at all around the convo on what would and would not stack in terms of inventory items.
What a stupid thing for him to say. Conveniently left out the part that it's ridiculously expensive to max out bank space and backpack space on all characters regardless if you use in game gold or crowns.
Gandrhulf_Harbard wrote: »Really?
If that is their "reasoning" I suggest they need to employ people who can actually think rationally.
All The Best
That's a lame and disrespectful excuse on part of ZOS. The true reason is they're gonna monetize house storage as well.
I haven't fully upgraded my inventory space because it's way too expensive. The first 2-3 upgrades aren't too bad, but from that point forward, the price increases exponentially. And if you have multiple characters, it's that much more expensive.
ZOS's reasoning for not including more inventory options with player housing is flawed.
Please tell me they didn't actually say that out loud? ?
If so,probably went something like this....
Dev 1 : "darn,can't get storage in houses to work,I'm just not skilled enough..."
Dev 2 : "Just leave it out....then we will blame the players ,since not all of them have spent millions maxing their bags obviously they don't need storage anyway...."
Think it's time to take a break from this game soon
Unsent.Soul wrote: »Another spit in the face by ZOS to their player base....
A very weak, sad reason ZOS is giving.
Went to bed pissed off about this decision and woke up just as pissed about it. I just can't help thinking that this has to be the "WORST" reasoning behind any DEV made decision in any MMO I have played in the last 12 years. The incompetence level at ZOS is astounding.
First of all no one at ZOS had brains and guts to say "Maybe there is a very good reason people are not maxing out their bags and bank space.... like maybe they are too expensive for the average player?" and what maybe even worse is that no one at ZOS had the brains to make sure this excuse was not said aloud to the public because you know this is the worst excuse/reasoning ever!!