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ZOS deserves some love !

KimoBitz
KimoBitz
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Yes,just as you read.ZOS deserves respect and support.

All my time on the forums I read threads about people complaining about the crown store and its prices,about the crown crates and it's rip-off RNG.

Well tell you what, you should be grateful.As a player who used to play destiny and put countless hours into this game. I found out that its devs are more greedy then any other game developers out there,they drop their latest DLC and the only way to be able to play the game as its meant to be to be played is by purchasing this new content.However ZOS does not do that,they do not force you to buy thier content.Its totally up to you wether to spend your hard-earned money or not.

(I quit Destiny because of this)
  • Seraphayel
    Seraphayel
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    I respect ZOS for having made an amazing game. I don't respect them for the way they care, develop and support the game after that, especially since P2P.

    If they want to be respected they should deliver content they promised years ago, should listen to the community a bit more and don't overprice the crown store stuff due to greed.
    Edited by Seraphayel on January 27, 2017 4:28PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Yuukir_MapleBeaver
    Yuukir_MapleBeaver
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    So because there is worse out there, we shouldn't call out ZOS' bs?
    Edited by Yuukir_MapleBeaver on January 27, 2017 4:14PM
  • Lord-Otto
    Lord-Otto
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    Only that Destiny DLC brings fundamental changes and funds them. There is no Destiny+ subscription.
    And the Silver Store is mostly cosmetic, and most of the stuff easily obtainable for free and a bit of playing. Not so with ESO stuff.
    Also, game is in a much better state, without crashing twice every 30 minutes. And that is without server maintenance on weekend and celebration days.
    Avid Destiny player myself, and I strongly disagree.
  • psychotrip
    psychotrip
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    Congratulations. Welcome to the internet and a healthy consumer-corporate relationship.

    It' s not our jobs to praise them because others are worse, or because their job is hard. That's not my concern. They are not my friends.

    It's our job to encourage them (with feedback and money) when they do something we like, and to shout and close our wallets when they *** us off. I will never understand people's "loyalty" to companies. It's nonsense.

    Can we disagree on the things we dislike? Hell yes, and sometimes we should. But to lavish praise for the sake of lavishing praise, and to belittle those who complain isn't productive at all. Threads like this are ridiculous.
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Thelon
    Thelon
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    You know PvP has been broken for 3 years, right?
  • snakester320
    snakester320
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    KimoBitz wrote: »
    Yes,just as you read.ZOS deserves respect and support.

    All my time on the forums I read threads about people complaining about the crown store and its prices,about the crown crates and it's rip-off RNG.

    Well tell you what, you should be grateful.As a player who used to play destiny and put countless hours into this game. I found out that its devs are more greedy then any other game developers out there,they drop their latest DLC and the only way to be able to play the game as its meant to be to be played is by purchasing this new content.However ZOS does not do that,they do not force you to buy thier content.Its totally up to you wether to spend your hard-earned money or not.

    (I quit Destiny because of this)
    Here ZOS here's your next whale till you milk them dry ..
    Stop white knighting bad desisions and disgusting business methods maybe look at the gamble crates and the 6k crowns motif in the crown store .. love my arse.... they should be voted worse company for the year it be a change from EA getting it.. but deserved!!
    Edited by snakester320 on January 27, 2017 4:24PM
  • Sigtric
    Sigtric
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    KimoBitz wrote: »
    Yes,just as you read.ZOS deserves respect and support.

    All my time on the forums I read threads about people complaining about the crown store and its prices,about the crown crates and it's rip-off RNG.

    Well tell you what, you should be grateful.As a player who used to play destiny and put countless hours into this game. I found out that its devs are more greedy then any other game developers out there,they drop their latest DLC and the only way to be able to play the game as its meant to be to be played is by purchasing this new content.However ZOS does not do that,they do not force you to buy thier content.Its totally up to you wether to spend your hard-earned money or not.

    (I quit Destiny because of this)

    You do realize in order to play ESO DLCs: Imperial City, Wrothgar, Thieves Guild, Dark Brotherhood, you have to PAY for them in one way or another, right?

    Destiny is no different, if you want the new content you have to pay for it.

    This is pretty much industry standard

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • JimT722
    JimT722
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    They will get that from me if they fix crashing on PS4 pro and start releasing a decent amount of playable content.

    They say that they are happy to support the pro but it's still broken after all this time?
  • NewBlacksmurf
    NewBlacksmurf
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • BlueViolet
    BlueViolet
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    I paid for this game. I continue to pay for a sub. I also sometimes pay for random packs of crowns when I feel like buying something. Not only do I do this for myself, but also my two sons.

    Zenimax should be grateful to their subscribers. THEY should be grateful to the people who continue to play their game, which, while beautiful, can be incredibly buggy. They should be grateful for people spending money in the crown store, on items that deform their characters, or are just badly made, but aren't shown in previews, so you can't see these flaws until you've purchased the item.

    Some people, like me, are still here because they initially had faith in the developers. However, in my case at least, that faith has taken quite the nosedive over the last 18 months or more, not only in the disgusting price hikes and con crates in the store, but the ridiculous "balances" , the cheaters that somehow manage to get away with it, while others seem to be banned for minor infractions, and the endless feedback that is always provided to them by the community that more often than not goes completely ignored.

    I don't really have too much love for them right now. I would like to, but no.

    EU / NA / PC
  • MaxwellC
    MaxwellC
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    When they give me flames of oblivion AoE back then I will send them mead.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • menedhyn
    menedhyn
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    KimoBitz wrote: »
    ZOS deserves respect and support.
    I agree with your sentiment and your intention. I have a lot of very positive things to say about the game and the Studio as a whole. I wouldn't be here if that wasn't the case. I have a lot of respect for the forum moderators in particular because i've done that job before.

    But that should not mean I desist from providing feedback about things I don't like or don't agree with. That's my choice to make.
  • Cadbury
    Cadbury
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    You're a brave soul, OP

    Vaya con Dios, mi amigo.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Deadfinger6
    Deadfinger6
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    My lovin' involves a safe word >:)
  • ThePaleItalian
    ThePaleItalian
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    My lovin' involves a safe word >:)

    You have to share, don't leave us in suspense.

    OT... I really wish we could have kept the sub model.
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • hmsdragonfly
    hmsdragonfly
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.
    Aldmeri Dominion Loyalist. For the Queen!
  • NewBlacksmurf
    NewBlacksmurf
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    @hmsdragonfly

    I think you're trying to relate a ZOS game to a Bethesda game.
    The teams are very different but that's not an acceptable reason not to fix a game that's been out almost 3 years who continues to create more issues while not addressing existing issues.

    A few bugs are fine but things that flat out don't work most or all of the time isn't a bug
    Edited by NewBlacksmurf on January 27, 2017 5:38PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Elsonso
    Elsonso
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    :heart:

    Now, get back to work! :smiley:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • aaisoaho
    aaisoaho
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    I think ZOS have done a good job on ESO, even tho there are some minor flaw here and there.
    The game design overall is great. ESO is atmospheric and contains lots of things to do and see.
    Level design has improved over the time, but I think they should put more time to study architectural researches. (Good job on Orsinium tho) Add some "weenies" to guide players etc. (Dunno a better term for those statues etc that guide the player trough the level, I quoted the weenie term from Scott Rogers)
    Sound design is solid. Intensive music on intensive scenes etc. I think they should add some ambient music to crown store. (see: Milliman' studies from 1982) Sound effects vary and they are not annoying.

    Game's monetisation feels fair. There's no unfair advantage by using money (crown store exclusive motifs are debatable) and I understand the need for monetisation. 7 (?) megaservers and hundreds of employees aren't cheap. I feel like ESO is a good example of this picture in action. ( http://www.gamesbrief.com/assets/2013/08/pyramid-poster-v4-A4.jpg )

    Theres some flaws on the execution of the design documents. These flaws are logical errors made by programmers. These errors might be caused by unclear instructions (design documents aren't clear enough) or programmers are not skilled enough.

    TL;DR: I think ZOS has made a good job on ESO, even tho there are some minor flaws on it.

    Ps. Sorry if I made grammatical errors or my text is unclear, I'm writing on my phone and I have dysgraphia.
  • hmsdragonfly
    hmsdragonfly
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    @hmsdragonfly

    I think you're trying to relate a ZOS game to a Bethesda game.
    The teams are very different but that's not an acceptable reason not to fix a game that's been out almost 3 years who continues to create more issues while not addressing existing issues.

    A few bugs are fine but things that flat out don't work most or all of the time isn't a bug

    Look, I don't say "ZOS doesn't have to fix this fix that blah blah", it's their job to fix the bugs, what i am trying to say is that it is well-known that open world games of this size are always buggy, look at Morrowind, look at Oblivion, look at Skyrim, there are bugs that cannot be fixed in anyway, it's just impossible to fix without breaking more things.

    Yes the teams are different, Morrowind team is different from Skyrim team but guess what, all of them are buggy. It doesn't matter which team makes the game, as an Elder Scrolls massive open world RPG with a lot of quests, a lot of things to do, codes are extremely complicated to the point that bugs aren't avoidable. If they streamline the game, like fewer quests, quests without outcome, fewer things to do, cut a lot of content from the game, then yeah it will be easier to prevent bugs from happening.

    If you (or someone else) are talented enough to fix all the bugs, I bet not just ZOS or Bethesda, but every game developer will pay big money to hunt you down and make you working for them.

    Yes, once again, it's their job to fix the bugs, but I understand why it's so hard and time consuming to fix them.
    Edited by hmsdragonfly on January 27, 2017 6:14PM
    Aldmeri Dominion Loyalist. For the Queen!
  • technohic
    technohic
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    I'm not to worried about them being "greedy" at all. So long as I am having fun playing the game at a cost that is acceptable to me; I am happy. And I can say I am generally happy.

    I actually appreciate some interactions I've had or seen with the devs. Sometimes I am wrong myself and others, I will disagree with what they are doing and might poke some ribs over it, but that is just life. I seldom agree with anyone on most things but I do feel like they at least communicate more than some other development teams, even if I do not like what they are saying.
  • MEBengalsFan2001
    MEBengalsFan2001
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    Seraphayel wrote: »
    I respect ZOS for having made an amazing game. I don't respect them for the way they care, develop and support the game after that, especially since P2P.

    If they want to be respected they should deliver content they promised years ago, should listen to the community a bit more and don't overprice the crown store stuff due to greed.

    I agree with delivering content as promised. Don't make promises you can't deliver on.

    However, listening to the community is a bad idea. Community members typically have narrow views about the game. The developers have to look at the game long term and how to make it profitable for them and if they listened to the community they would be out quit a bit of revenue and would probably close their doors. The developer has to do what it thinks is best for the game regardless of the community out cry.

    Go look at DCUO, great example of what I just wrote. Community members have a choice, they can stay and continue with the game or leave. No one is forcing the players to stay, we stay on our own accord.
    Edited by MEBengalsFan2001 on January 27, 2017 6:18PM
  • NewBlacksmurf
    NewBlacksmurf
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    @hmsdragonfly

    I think you're trying to relate a ZOS game to a Bethesda game.
    The teams are very different but that's not an acceptable reason not to fix a game that's been out almost 3 years who continues to create more issues while not addressing existing issues.

    A few bugs are fine but things that flat out don't work most or all of the time isn't a bug

    Look, I don't say "ZOS doesn't have to fix this fix that blah blah", it's their job to fix the bugs, what i am trying to say is that it is well-known that open world games of this size are always buggy, look at Morrowind, look at Oblivion, look at Skyrim, there are bugs that cannot be fixed in anyway, it's just impossible to fix without breaking more things.

    Yes the teams are different, Morrowind team is different from Skyrim team but guess what, all of them are buggy. It doesn't matter which team makes the game, as an Elder Scrolls massive open world RPG with a lot of quests, a lot of things to do, codes are extremely complicated to the point that bugs aren't avoidable. If they streamline the game, like fewer quests, quests without outcome, fewer things to do, cut a lot of content from the game, then yeah it will be easier to prevent bugs from happening.

    If you (or someone else) are talented enough to fix all the bugs, I bet not just ZOS or Bethesda, but every game developer will pay big money to hunt you down and make you working for them.

    Yes, once again, it's their job to fix the bugs, but I understand why it's so hard and time consuming to fix them.

    @hmsdragonfly

    Here is the actual reality tho. The Bethesda team is not and was never the ZOS dev team.

    Furthermore:
    its not bugs, its literally a lot of things that just don't work
    Its literally things that are missing
    its literally things that are a result from lack of quality checking
    its literally things that come from not even asking the other companies where they publish the game how their ideas would work

    Most open world games don't release updates that allow people to fall through the game and can't get back, or where they get stuck on loading screens, use items that say one thing and do another or nothing at all, games that charge real money for a service and but don't provide the full benefits, or areas of the game you pay for but that you can't access for months.

    These are exact examples experienced, some which were fixed and others still remain but which all are in patch notes or a dev confirmation on the forums of from their ESO Live shows or Con interviews and official web articles.

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Turelus
    Turelus
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    Love you ZOS!

    :kissing_smiling_eyes::heart::kissing_smiling_eyes::kissing_smiling_eyes::kissing_smiling_eyes::heart::kissing_smiling_eyes:
    :heart::heart::heart::kissing_smiling_eyes::heart::heart::heart:
    :kissing_smiling_eyes::heart::heart::heart::heart::heart::kissing_smiling_eyes:
    :kissing_smiling_eyes::kissing_smiling_eyes::heart::heart::heart::kissing_smiling_eyes::kissing_smiling_eyes:
    :kissing_smiling_eyes::kissing_smiling_eyes::kissing_smiling_eyes::heart::kissing_smiling_eyes::kissing_smiling_eyes::kissing_smiling_eyes:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Publius_Scipio
    Publius_Scipio
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    I respect the men and women of ZOS. Even though they forsake me in favor of players like Sypher and Jules for example. ESO is a good game.

    All the forum posts about ZOS wanting ESO to fail or that ZOS doesn't listen to its playerbase are complete and total BS, and quite frankly can be filed under "fake news".
  • hmsdragonfly
    hmsdragonfly
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    @hmsdragonfly

    I think you're trying to relate a ZOS game to a Bethesda game.
    The teams are very different but that's not an acceptable reason not to fix a game that's been out almost 3 years who continues to create more issues while not addressing existing issues.

    A few bugs are fine but things that flat out don't work most or all of the time isn't a bug

    Look, I don't say "ZOS doesn't have to fix this fix that blah blah", it's their job to fix the bugs, what i am trying to say is that it is well-known that open world games of this size are always buggy, look at Morrowind, look at Oblivion, look at Skyrim, there are bugs that cannot be fixed in anyway, it's just impossible to fix without breaking more things.

    Yes the teams are different, Morrowind team is different from Skyrim team but guess what, all of them are buggy. It doesn't matter which team makes the game, as an Elder Scrolls massive open world RPG with a lot of quests, a lot of things to do, codes are extremely complicated to the point that bugs aren't avoidable. If they streamline the game, like fewer quests, quests without outcome, fewer things to do, cut a lot of content from the game, then yeah it will be easier to prevent bugs from happening.

    If you (or someone else) are talented enough to fix all the bugs, I bet not just ZOS or Bethesda, but every game developer will pay big money to hunt you down and make you working for them.

    Yes, once again, it's their job to fix the bugs, but I understand why it's so hard and time consuming to fix them.

    @hmsdragonfly

    Here is the actual reality tho. The Bethesda team is not and was never the ZOS dev team.

    Furthermore:
    its not bugs, its literally a lot of things that just don't work
    Its literally things that are missing
    its literally things that are a result from lack of quality checking
    its literally things that come from not even asking the other companies where they publish the game how their ideas would work

    Most open world games don't release updates that allow people to fall through the game and can't get back, or where they get stuck on loading screens, use items that say one thing and do another or nothing at all, games that charge real money for a service and but don't provide the full benefits, or areas of the game you pay for but that you can't access for months.

    These are exact examples experienced, some which were fixed and others still remain but which all are in patch notes or a dev confirmation on the forums of from their ESO Live shows or Con interviews and official web articles.

    A simple question, how much is your experience in coding? Not that I am a coder or anything, but i will take your words if you know a couple of programming languages and have experience in developing a software.
    Edited by hmsdragonfly on January 27, 2017 6:27PM
    Aldmeri Dominion Loyalist. For the Queen!
  • NewBlacksmurf
    NewBlacksmurf
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    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    @hmsdragonfly

    I think you're trying to relate a ZOS game to a Bethesda game.
    The teams are very different but that's not an acceptable reason not to fix a game that's been out almost 3 years who continues to create more issues while not addressing existing issues.

    A few bugs are fine but things that flat out don't work most or all of the time isn't a bug

    Look, I don't say "ZOS doesn't have to fix this fix that blah blah", it's their job to fix the bugs, what i am trying to say is that it is well-known that open world games of this size are always buggy, look at Morrowind, look at Oblivion, look at Skyrim, there are bugs that cannot be fixed in anyway, it's just impossible to fix without breaking more things.

    Yes the teams are different, Morrowind team is different from Skyrim team but guess what, all of them are buggy. It doesn't matter which team makes the game, as an Elder Scrolls massive open world RPG with a lot of quests, a lot of things to do, codes are extremely complicated to the point that bugs aren't avoidable. If they streamline the game, like fewer quests, quests without outcome, fewer things to do, cut a lot of content from the game, then yeah it will be easier to prevent bugs from happening.

    If you (or someone else) are talented enough to fix all the bugs, I bet not just ZOS or Bethesda, but every game developer will pay big money to hunt you down and make you working for them.

    Yes, once again, it's their job to fix the bugs, but I understand why it's so hard and time consuming to fix them.

    @hmsdragonfly

    Here is the actual reality tho. The Bethesda team is not and was never the ZOS dev team.

    Furthermore:
    its not bugs, its literally a lot of things that just don't work
    Its literally things that are missing
    its literally things that are a result from lack of quality checking
    its literally things that come from not even asking the other companies where they publish the game how their ideas would work

    Most open world games don't release updates that allow people to fall through the game and can't get back, or where they get stuck on loading screens, use items that say one thing and do another or nothing at all, games that charge real money for a service and but don't provide the full benefits, or areas of the game you pay for but that you can't access for months.

    These are exact examples experienced, some which were fixed and others still remain but which all are in patch notes or a dev confirmation on the forums of from their ESO Live shows or Con interviews and official web articles.

    A simple question, how much is your experience in coding?

    @hmsdragonfly

    Simple and more obvious answer, their actual problems aren't due to coding.

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • FleetwoodSmack
    FleetwoodSmack
    ✭✭✭✭✭
    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    It doesn't excuse some of these bugs; some that were so simple to get rid of AGES ago. Yet they pile on patch after patch claiming to 'fix' the problem and making it worse. I remember a time in Cyrodiil where it wasn't a slideshow. I remember a time when trials didn't throw the RNG lag (are you going to crash or are you going to die; decisions). I remember a time when the developers put the pro in professional (I miss you Paul Sage, you'll always be better than Wrobel <3).

    As for Bethesda games; the only thing I'll say in that regard is that it shouldn't matter. This isn't Bethesda and if you're depending on the modding community to fix your egregious bugs that are absolutely gamebreaking (NavMesh, Alchemy/Enchanting, numerous save game bloats/corruption, memory limits), then you have a problem. Likewise with ZoS; We send them the feedback reports. We send them screenshots, videos, forum posts, links from all around the web, and even show them on stream. Problems, including bugs still exist. Bots still exist. Lag still exists. When your game depends on some of these things to NOT exist, that's not a bug. That's a liability.

    Edit: I'm also aware that bots aren't bugs, but it's still none the less a problem. It's not bugs that are solely the problem. It's the negligence of the community and having to tag Gina or Jessica to get anything heard. If anyone in this company deserves a raise, praise, or anything of that sort? IT'S THEM. Not ZoS.
    Edited by FleetwoodSmack on January 27, 2017 6:50PM
    Tell me lies, tell me sweet little lies!
  • Nocturnalan
    Nocturnalan
    ✭✭✭
    No.
    Templar Healer PVP/PVE
    Stam/Mag Warden PVP
    MagSorc PVP
    XB1 NA 1100+CP
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    You're comparing ESO to Destiny and concluding that ZOS is doing good.
    Destiny is a known problem but at least their game works and doesn't have a lot of known bugs lasting for over 6 months

    Destiny also while it has issues, doesn't release expansions/DLC that add new bugs without addressing old ones

    Disagree on this comparison, what other games have you experienced to offer comparison?

    To be fair, every Elder Scrolls game is buggy. Every single one of them. It's an open world RPG, it's just too hard to keep all the bugs out.

    It doesn't excuse some of these bugs; some that were so simple to get rid of AGES ago. Yet they pile on patch after patch claiming to 'fix' the problem and making it worse. I remember a time in Cyrodiil where it wasn't a slideshow. I remember a time when trials didn't throw the RNG lag (are you going to crash or are you going to die; decisions). I remember a time when the developers put the pro in professional (I miss you Paul Sage, you'll always be better than Wrobel <3).

    As for Bethesda games; the only thing I'll say in that regard is that it shouldn't matter. This isn't Bethesda and if you're depending on the modding community to fix your egregious bugs that are absolutely gamebreaking (NavMesh, Alchemy/Enchanting, numerous save game bloats/corruption, memory limits), then you have a problem. Likewise with ZoS; We send them the feedback reports. We send them screenshots, videos, forum posts, links from all around the web, and even show them on stream. Problems, including bugs still exist. Bots still exist. Lag still exists. When your game depends on some of these things to NOT exist, that's not a bug. That's a liability.

    Edit: I'm also aware that bots aren't bugs, but it's still none the less a problem. It's not bugs that are solely the problem. It's the negligence of the community and having to tag Gina or Jessica to get anything heard. If anyone in this company deserves a raise, praise, or anything of that sort? IT'S THEM. Not ZoS.

    <Applause>
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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