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Restyling/cosmetic outfits. The better way, we need this!

Tapio75
Tapio75
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Ever since i played LOTRO and got introduced to its cosmetic outfit system, similar systems in other games have felt complicated and too restrictive. We currently have motifs but they are restricted by level, you cant use level 1-5 looks on level 50 character for example or level 50 looks on level 1. You cant hide more than a hat and you cant mix different armor types.

Costumes are somewhat nice in some situations but they also restrict the players creativity too much and the coloring options are horrible.

Take a look at this video of LOTRO's (Lord of the ring online) system and express your opinions. Google some more if that video is not informative enough, i wanted to pick a short, simple video to get the basic idea of how good and robust a cosmetic system can be if properly made.

This kind of system woukd aksi help the crown sales. People would be more incliined to buy motifs, from players and from crown store. They can still sell hats and other headwear but instead of just costumes, they could sell parts of clothing, someone could like to buy that simple dress and get boots with it and so forth. This system that gives more options to players AND to ZOS marketeers as well.

This kind of system is FAR superior than any other transmog/recraft/conversion system because it poses no limitations to your creativity. You might think, that recraft/stylechager/conversion system would suffice, but with that sort of system, you would soon realise how limiting it is, and continue to complain and ask for more options and less limitations.

Please take a look at these videos!

https://youtube.com/watch?v=wkvBAgLK5ig

https://youtube.com/watch?v=4w_XFO-hYtc
Edited by Tapio75 on February 3, 2017 5:56PM
>>PC-EU Mostly PVE. Played since BETA<<
  • TheValkyn
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    https://www.youtube.com/watch?v=bibhccJSszg

    DC Universe Online had a great style/appearance editor. For example, in ESO if you were to equip the Valkyn Skoria helm you could utilize that appearance at any time for that specific piece overwriting appearance similarly to how costumes behave in ESO. Any piece of gear that you wore in DCUO had it's style info stored to be worn at any time.
  • Sigtric
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    LOTRO's system was awesome. Would love for that in ESO

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Gargath
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    I'm not sure about lotro system, but swtor's outfit designer isa the most convenient and clever I've seen so far.

    https://www.youtube.com/watch?v=VP7cJVbq0t4
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Sigtric
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    Gargath wrote: »
    I'm not sure about lotro system, but swtor's outfit designer isa the most convenient and clever I've seen so far.

    https://www.youtube.com/watch?v=VP7cJVbq0t4

    SWTOR's was good too, I preferred LOTRO in this regard however.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • MAEK
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    TheValkyn wrote: »
    https://www.youtube.com/watch?v=bibhccJSszg

    DC Universe Online had a great style/appearance editor. For example, in ESO if you were to equip the Valkyn Skoria helm you could utilize that appearance at any time for that specific piece overwriting appearance similarly to how costumes behave in ESO. Any piece of gear that you wore in DCUO had it's style info stored to be worn at any time.

    Well actually, that seems amazing. I would love to have that in the game.
  • Gandrhulf_Harbard
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    Sigtric wrote: »
    LOTRO's system was awesome. Would love for that in ESO

    Agree.

    The two things that every mmorpg should take from lotro is Cosmetics and Player Music.

    Two of the biggest immersion builders I have ever seen in an mmorpg.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Karius_Imalthar
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    I agree. I'm very familiar with the LotRO wardrobe system. You have wardrobe tabs with the character paper doll on them. Any item you had physically could then be dropped onto the wardrobe paperdoll. You could then select one of the wardrobe tabs to show those items cosmetically while still wearing your actual armor and clothing. It was a simple system and allowed people to get creative with armor and clothing.
  • Tapio75
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    I have played both SWTOR and DC universe extensively and the LOTRO one is still the best feel to it though it would be nice to have database like DC universe or WOW where all items you pickup, end and then you dont need the item ever anymore..

    Though, the LOTRO system feels easy just because the cosmetic tabs are all basically same as main equipment tab where your effective armor is. You just drag items from inventory to the slot like you do in armor and you can also click these litle boxes to hide things like helmets, boots, gloves and such. We all know that if one is to use civilian outfit consisting of pants, shirt and a boots, they may want to hide all the rest to look just right.

    In the LOTRO system, you could also unlock more tabs for cosmetic outfits so that you could always have for example 6 outfits on a button press away while not needing any items in the inventory, you did not eed to equip anything ir go any special place to change outfits, if some item dropped from mob and you liked it, you could immediately make it part of equipment and put to guild storage for others to use as well.

    Imagine we could have guilds having tons of cosmetic stuff in their banks to choose from and everyone would bee happy.


    Sigtric wrote: »
    LOTRO's system was awesome. Would love for that in ESO

    Agree.

    The two things that every mmorpg should take from lotro is Cosmetics and Player Music.

    Two of the biggest immersion builders I have ever seen in an mmorpg.

    All The Best

    Oh the music system! I miss it every time my bard take a lute out to play. I used to have tons of added melodies in the game to play on taverns, especially in pony. One of my roleplay characters was Dwarven bard singing songs from under the mountain.

    Oh damned, now im thinking of logging there but Khajit makes this one stay :D

    Edited by Tapio75 on January 26, 2017 9:07PM
    >>PC-EU Mostly PVE. Played since BETA<<
  • Gandrhulf_Harbard
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    Tapio75 wrote: »

    Oh the music system! I miss it every time my bard take a lute out to play. I used to have tons of added melodies in the game to play on taverns, especially in pony. One of my roleplay characters was Dwarven bard singing songs from under the mountain.

    Oh damned, now im thinking of logging there but Khajit makes this one stay :D

    I keep LOTRO up to date just so every once in a while I can log in and mess about with the Music System.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • BlackPhillip
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    TheValkyn wrote: »
    https://www.youtube.com/watch?v=bibhccJSszg

    DC Universe Online had a great style/appearance editor. For example, in ESO if you were to equip the Valkyn Skoria helm you could utilize that appearance at any time for that specific piece overwriting appearance similarly to how costumes behave in ESO. Any piece of gear that you wore in DCUO had it's style info stored to be worn at any time.

    YUP! This guy knows. They also did a good job with bases too
    QrUhe8F.gif
    ASSASMITE COVEN
    FRIENDLY DUNGEOUN RUNNERS
    ANGRY UNICORN TRADERS


    Blackphillip Redguard Stamina Nightblade
    Blackphillip Da Goat Dark Elf Magicka Nightblade
  • waterfairy
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    Gargath wrote: »
    I'm not sure about lotro system, but swtor's outfit designer isa the most convenient and clever I've seen so far.

    https://www.youtube.com/watch?v=VP7cJVbq0t4

    Buying outfit changes? Don't give zos any ideas
  • MasterSpatula
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    I know people are going to hate this opinion, but I don't want an appearance overlay. I want the armor I'm wearing and the armor I like the appearance of to be one and the same. More options to customize the armor I'm actually wearing would be my direction.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Tapio75
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    I know people are going to hate this opinion, but I don't want an appearance overlay. I want the armor I'm wearing and the armor I like the appearance of to be one and the same. More options to customize the armor I'm actually wearing would be my direction.


    I dont hate your opinion but i just dont understand why somebody would like a more restrictive system than cosmetic overlay. Why does it matter if the stat armor is not shown but the one look you really like?

    >>PC-EU Mostly PVE. Played since BETA<<
  • DigitalShibby
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    TheValkyn wrote: »
    https://www.youtube.com/watch?v=bibhccJSszg

    DC Universe Online had a great style/appearance editor. For example, in ESO if you were to equip the Valkyn Skoria helm you could utilize that appearance at any time for that specific piece overwriting appearance similarly to how costumes behave in ESO. Any piece of gear that you wore in DCUO had it's style info stored to be worn at any time.

    I love how in the beginning of the video he said it took him forever to figure how to change his appearance because no one knew how and he had to figure it out.. 2 seconds later he says press inventory and go to "style" hahaha how did that take him forever to discover
  • Tapio75
    Tapio75
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    TheValkyn wrote: »
    https://www.youtube.com/watch?v=bibhccJSszg

    DC Universe Online had a great style/appearance editor. For example, in ESO if you were to equip the Valkyn Skoria helm you could utilize that appearance at any time for that specific piece overwriting appearance similarly to how costumes behave in ESO. Any piece of gear that you wore in DCUO had it's style info stored to be worn at any time.

    I love how in the beginning of the video he said it took him forever to figure how to change his appearance because no one knew how and he had to figure it out.. 2 seconds later he says press inventory and go to "style" hahaha how did that take him forever to discover

    Looking at how crazy hurry everyone is in the game these days, the "Forever" might be a minute ;)

    >>PC-EU Mostly PVE. Played since BETA<<
  • Tapio75
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    Lets ask thi8s some more!
    >>PC-EU Mostly PVE. Played since BETA<<
  • craybest
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    More customization is always great in my book! Don't know how it would work with crafting and styles though...
  • Tapio75
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    craybest wrote: »
    More customization is always great in my book! Don't know how it would work with crafting and styles though...


    Well.. It works like this.

    In the first tab, you always have your armor and weapons equipped, those that give stats to your character.

    Second tab and additional tabs look exactly the same as the first tab with armor (Current equipment windoww in left of screen) and you craft certain parts of armor and put them there. These would be the armor pieces you see on your character, not the armor that gives stats in the first tab but the armor/clothing in second tab.

    Then you would be able to select each tab with a quick button press to show that set of armor and weapons as your appearance and the equipment giving stats in the first tab will always be the same and give all the stats..

    Its like costume slot buyt gives quite a bit more options for customisation that costume slot.

    Regarding weapons, You could only use bow on bow, staff on staff 2 hander for 2 hander (here could be option to make 2 hander look one handed, essentially giving illusion to have 1 handed skill line). 1 handed melee to any other 1 handed melee..

    There could be check boxes in each tab to hide shoes, shoulder, helmet, belt, gloves and perphaps chest on male character for that raw bare chested Nord beastery.

    I hope i explained it at least some understandable way :D English is not my native language.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Alaztor91
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    Considering that ZoS already has the ''technology'' to change the appearance of an item with the imperial converter(and the morag tong one from morrowind), I don't really understand why they haven't atleast expanded onto that. I guess that they probably want people to look ugly on purpose so costumes look more appealing but since they also sell motifs on the CS and even CS exclusives ones it's kinda weird.
  • Riejael
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    All they need to do is make an appearance tab with 7 armor slots and two weapon slots. You can put any piece of armor in the appearance slot and it looks like the item you place there and you have the stats of the normal item.

    For weapons you look like you have whatever weapon combination there and inherit the animations that go with it. Yes this means if you use Sword and Shield and place a two hander in the appearance you look like you're using a two hander but block and attack like you do with the sword and board.

    They'd have to fudge it a bit to make staves work with melee appearance items. But effectively it looks like a beam coming out of your weapon if that's what it takes.

    This is how Everquest 2 handled it and the players loved it. Daybreak also made bank with appearance items (weapons and armor) which means ZOS would likely get more for motifs.
  • ForfiniteStories
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    I would very much like to see this. RIFT is another title that has a wardrobe system and my favorite variation of the system. Regardless of how they do it, I would like to see Zenimax implement such a system.

    A character's appearance can define a character and I don't want to feel like I am playing one who is not my own.
    Edited by ForfiniteStories on February 3, 2017 5:10AM
  • Tapio75
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    Yea, many games have robust wardrobe systems that ESO could learn from and improve..

    Whats nice, they dont need to fear that costumes would not sell as those could be used as part of appearance as well. LOTRO has similar "Costumes" which consist of chest and pants.. There it is always equipped to slot for chestpiece so that could be done here as well..
    >>PC-EU Mostly PVE. Played since BETA<<
  • zaria
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    Alaztor91 wrote: »
    Considering that ZoS already has the ''technology'' to change the appearance of an item with the imperial converter(and the morag tong one from morrowind), I don't really understand why they haven't atleast expanded onto that. I guess that they probably want people to look ugly on purpose so costumes look more appealing but since they also sell motifs on the CS and even CS exclusives ones it's kinda weird.
    Yes, I'm thinking of the system in WOW there you change an item look to the style item.
    Its the imperial style changer who uses an template who is any crafted or looted armor rater an fixed style.
    Benefit is that its easy to implement. crafting station with two slots.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tapio75
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    zaria wrote: »
    Alaztor91 wrote: »
    Considering that ZoS already has the ''technology'' to change the appearance of an item with the imperial converter(and the morag tong one from morrowind), I don't really understand why they haven't atleast expanded onto that. I guess that they probably want people to look ugly on purpose so costumes look more appealing but since they also sell motifs on the CS and even CS exclusives ones it's kinda weird.
    Yes, I'm thinking of the system in WOW there you change an item look to the style item.
    Its the imperial style changer who uses an template who is any crafted or looted armor rater an fixed style.
    Benefit is that its easy to implement. crafting station with two slots.


    Transmogrification and all the equipment in database is good idea in principle, but the fact that you always have to change the appearance of new item you equip in single place per faction is bad design as well as all the frustrating limitations it poses over players..

    The LOTRO system is better in any way since you can have multiple appearances stored on your character all the time, you dont have to bind the item to you so the whoöle guild can benefit from single appearance item and it has no armor type restrictions which is also good.

    In that system, you can equip any new piece of equipment you get immediately and never lose the favorite appearance you have built and the big thing is also the fact, that you can tweak your appearance anytime you want so if you happen to steal a piece of clothing, you can immediately add it to one of your appearances.

    Also when there are multiple appearance tabs, you can always have the right appearance for right moment and while i dont particularly like it, ZOS can sell more tabs in the crown store.

    >>PC-EU Mostly PVE. Played since BETA<<
  • zaria
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    Tapio75 wrote: »
    zaria wrote: »
    Alaztor91 wrote: »
    Considering that ZoS already has the ''technology'' to change the appearance of an item with the imperial converter(and the morag tong one from morrowind), I don't really understand why they haven't atleast expanded onto that. I guess that they probably want people to look ugly on purpose so costumes look more appealing but since they also sell motifs on the CS and even CS exclusives ones it's kinda weird.
    Yes, I'm thinking of the system in WOW there you change an item look to the style item.
    Its the imperial style changer who uses an template who is any crafted or looted armor rater an fixed style.
    Benefit is that its easy to implement. crafting station with two slots.


    Transmogrification and all the equipment in database is good idea in principle, but the fact that you always have to change the appearance of new item you equip in single place per faction is bad design as well as all the frustrating limitations it poses over players..

    The LOTRO system is better in any way since you can have multiple appearances stored on your character all the time, you dont have to bind the item to you so the whoöle guild can benefit from single appearance item and it has no armor type restrictions which is also good.

    In that system, you can equip any new piece of equipment you get immediately and never lose the favorite appearance you have built and the big thing is also the fact, that you can tweak your appearance anytime you want so if you happen to steal a piece of clothing, you can immediately add it to one of your appearances.

    Also when there are multiple appearance tabs, you can always have the right appearance for right moment and while i dont particularly like it, ZOS can sell more tabs in the crown store.
    Yes, outfit slots is more powerful as you say it can be used for uniforms easy or let you switch to town clothes for immersion.
    Transmogrification is cool in wow as they have lots of spectacular gear who is hard to get, in ESO it would mostly be crafted armor who is relatively easy to get even for rare styles.
    Main benefit with transmogrification in ESO is how simple it would be to implement as most of the functions is in game for the imperial style transfer.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tapio75
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    @zaria

    Yeah, it works well in WOW though i wish that it did not have level requirements and reputation things in place.

    Many new characters i make as RP characters have the needed appearance in the collection i have, but i have to be 85 if i want to get the right stuff for me troll mon..

    In the other hand, it was nice that all those gear pieces i saved in the bank, finally got some new life with it.

    The LOTRO thing would suit this game better however :)
    >>PC-EU Mostly PVE. Played since BETA<<
  • Narvuntien
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    Seems like something good to offer subscribers so they don't complain so much.
  • Tapio75
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    Narvuntien wrote: »
    Seems like something good to offer subscribers so they don't complain so much.

    Im happy with my subscription and happy that i have chance to get another collectors edition box though the box IS quite large... :D

    >>PC-EU Mostly PVE. Played since BETA<<
  • Tapio75
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    Meanwhile, people are asking conversion systems, recraft, conversion, transmog etc but they are so limited versions compared to what this system could giive us.

    Please support this.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Draconerus
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    Would love to see something like this implemented.
    Draconerus
    Argonian - Templar Healer
    Da Funk - Officer
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