The hardest boss in the game? Is it RNJesus?
You go to a dungeon and complete it, experience the story etc. Great. However the gear you received is less than optimal as half of what you received is Training, Prosperous. Or worse a Stamina set with Magicka traits or vice versa...

Lets say the dungeon drops 3 sets (Light, Medium, Heavy sets)
07 Armor pieces
09 Armor traits
11 Weapons
09 Weapon traits
02 pieces of Jewelry...
I laid this out in Excel and assuming a broad chance distribution and only one type of Jewelry Neck or Ring per set I came out with 519 separate types of potential drops if ANY boss dropped everything available. I know this is not setup this way for multiple reasons obviously as certain bosses have been confirmed to only drop certain set pieces. So even if I cut this number in half is 1 in 256 RNG acceptable for something that we cannot sell, not that half the junk would anyways...

Though I seem to get way too much Training and Prosperous gear which seems they are highly "weighted" to drop. Last patch notes we saw some pending adjustments again to loot tables in certain dungeons regarding drop rates.
I wish the consternation we see on a daily basis was about a Boss and tactics but it's not. It's about RNG delivering the death blow to groups regardless of the dungeon run. Prices on select trait for Spriggans and Spinners is out of control as all the dungeon sets are BoP.
Screw being polite, I'll just say it, many of us are putting up with this because Camelot and other MMO's are not available. That's right I said it.

Truth be told I like this game, but we willingly put up with being farmed which starting to get to me...
And now with the release of Jedi as a class... I mean housing.

I believe our playerbase is going to go into a tizzy of "have's and have not's".
/twocents
Edited by Cronopoly on January 24, 2017 8:44PM