MythicEmperor wrote: »We seriously need a buff.
Whats the point of that? I never find myself out of range when impaling....
So that MagBlades can now execute from the same distance as Mag Sorcs and Temps, making us a little better as ranged casters
Seraphayel wrote: »- Agony: increase the damage by at least 100% on the Prolonged Suffering morph and get rid of the CC; keep the CC on the other morph
- Summon Shade: increase damage by 50-100% and make one of the morphs a DPS only morph
- Death Stroke / Consuming Darkness: turn one of the morphs into a ranged ultimate for Magicka users
- Grim Focus: give one of the morphs an additional effect - when the target suffers from Cripple / Agony damage over time effects consume them and deal additional damage
Magblades are probably the worst class to play in open world. Try to imagine that you aren't a bomb build -- and then compare Magblade to every other class.
I would be fine with my magblade if only cloak would work as intended...
Of course, you can't hope to play the tank with a magblade in light armor. It's a different playstyle. You have to study the circumstances from distance, select the proper target (= not the blazing templar with 70k health...), have your ultimate ready for a devasting combo, and be ready to use fear and cloak away if the situation go bad.
Just remember you are not a tank and don't pretend to be one, and you will live long and prosper (if cloak works...).
Magblades are probably the worst class to play in open world. Try to imagine that you aren't a bomb build -- and then compare Magblade to every other class.
Mageblade has an amazingly fun kiting playstyle. The issue with that is, zerglings are more scared than ever so instead of kiting 4 or 5 players you can string out, kill, disengage with, then find other targets you end up pulling 30 people spamming cloak counters and you either disengage or yolo and get a kill or two before you get zerged
OutLaw_Nynx wrote: »The people who say magblade's are fine seem to be the people in cyrodiil. I play a magblade and I'm mostly in pve. It sucks. I wish we were stronger.
Knootewoot wrote: »OutLaw_Nynx wrote: »The people who say magblade's are fine seem to be the people in cyrodiil. I play a magblade and I'm mostly in pve. It sucks. I wish we were stronger.
Thats weird because i PvE i can almost solo everything as a magblade. Not the veteran dungeons and trials though.
Seraphayel wrote: »
- Cripple: increase the duration of Crippling Grasp to 10 or 12 seconds and increase the initial damage