Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Spell critical Rating, Quick question

markkaye32b16_ESO
markkaye32b16_ESO
Soul Shriven
Can someone please tell me what 'Spell Critical rating' means please, a passive ability will increase it by 1095.
  • OurRun_DMC
    Spell critical rating is the rating for how often your magicka attacks should crit on a target. So if you're a magic build, that's a good buff to have on you
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    From my previous testing its 219 crit per 1% but that might not be up to date with U13.
  • Alagras
    Alagras
    ✭✭✭
    Basically it's the value your crit chance is calculated from.

    It's weired that tooltips say by how much a skill will raise your critical rating, but the total is nowhere to be found.
    It should always be expressed as a flat %, or they should let us see total crit rating in char sheet.
  • markkaye32b16_ESO
    markkaye32b16_ESO
    Soul Shriven
    Cool. Thx so very much. and yeah I wish the tool tip match the descriptions.
  • Liofa
    Liofa
    ✭✭✭✭✭
    ✭✭
    Check the tooltip on Magelight . That skill gives you some Spell Critical Rating . That value is exactly 10% . You can calculate other values using that .
  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    The weird values on spell and weapon crit is because the actual percentage you get varies by level. So 50 crit on a Level 5 piece of gear might be 3% crit on a Level 5 character but only 0.05% crit on a CP160 character. The values used to be flat "4% crit" and stuff like that. But endgame players were wearing some easily obtainable low-level gear sets and getting highly competitive crit ratings. They wanted to put a stop to that and now crit rating works like armor rating, which is also a weird number and not a flat "reduces damage by 8%" or whatever.

    I used to have an addon that converted the numbers to percentages. And it was funny when I would transfer a piece of high level gear to a low level alt. They would see stuff like, "Adds 278% crit." Of course, they were Level 10 and could not even equip this VR16 armor! And by the time they reached VR16, the crit number on that would be down to the expected 3% or so.
  • Alagras
    Alagras
    ✭✭✭
    Dagoth_Rac wrote: »
    The weird values on spell and weapon crit is because the actual percentage you get varies by level. So 50 crit on a Level 5 piece of gear might be 3% crit on a Level 5 character but only 0.05% crit on a CP160 character. The values used to be flat "4% crit" and stuff like that. But endgame players were wearing some easily obtainable low-level gear sets and getting highly competitive crit ratings. They wanted to put a stop to that and now crit rating works like armor rating, which is also a weird number and not a flat "reduces damage by 8%" or whatever.

    I used to have an addon that converted the numbers to percentages. And it was funny when I would transfer a piece of high level gear to a low level alt. They would see stuff like, "Adds 278% crit." Of course, they were Level 10 and could not even equip this VR16 armor! And by the time they reached VR16, the crit number on that would be down to the expected 3% or so.

    Very clear explanation. I still wonder if devs couldn't find another way around to penalize wearing under-leveled gear, because it's messy the way it is.

    Regarding armor rating, at least the total is displayed on char sheet. But it's mitigation % that isn't... why? (an addon does it)
    There are probably reasons not to I haven't tought of. But as mitigation is capped and armor rating isn't, many tanks are armor rating-obsessed and go over the cap when they should focus on other stats. And it's normal, since the game doesn't tell them.
    Edited by Alagras on January 26, 2017 4:42PM
Sign In or Register to comment.