starkerealm wrote: »There's an unused doorway in the back of the courtyard, behind the manor that really should lead to something. Be that the walls, or some cave system. Either way, yeah I like it, but I'm underwhelmed.
It would be so bloody cool if that doorway could lead to a small Dunmer crypt, similar to the Indoril crypts in Davon's Watch, or any Dunmer crypt really.
alephthiago wrote: »This is what you get for enslaving argonians!
Hope ZOS will release a better Dunmer house when Vvardenfell dlc releases.
Carbonised wrote: »I will hope they release some better Dunmer houses in a Vvardenfell update, and until then, I will simply forego any housing at all.
Carbonised wrote: »I will hope they release some better Dunmer houses in a Vvardenfell update, and until then, I will simply forego any housing at all.
There are 3 datamined player houses ... So maybe we can expect for Redoran style house, Hlaalu style and Telvanni style.
Rundown list of house features (Unfurnished)
- Serenity Falls (AD Manor)
1. River
2. Pool
3. Waterfall
4. Additional Servant House
5. Stables
6. Balconies from the main building AND second.
7. Large Two Story Building
8. Yard
- Daggerfall Overlook (DC Manor)
2. MASSIVE Overlook over the Iliac Bay
3. Fountain
4. Stable
5. Big Barn
6. Castle has fitting room, 3 stories including the Cellar.
7. Unique special hideaway entrance to the sea below from the cellar.
8. Yard
- Ebonheart Chateau (EP Manor)
1. Yard
2. Four Trees
3. One Big 3 story House with only one seperate room in the cellar (Essentially all commen Dunmer manors.)
4. A Barn
5. Fountain
... Seriously Zenimax, as a Dunmer Loyalist, this is the most disappointing thing in Housing, not to mention that we didn't even get a proper cave home like the Dark Brotherhood cave.
Also, I would like to say that the Description for the Ebonheart Chateau is outright lying, the Watchtower is not even accessible, you can't even craft a staircase out of tables to reach it, and there is not even a well either.
Honestly, why does the Ebonheart Chateau not have AT LEAST the same features as the other homes? Or at least give it something unique, we don't even have a lava flood! You could even add a crypt to the back of the yard, that would be cool..
Right now I am going with the Daggerfall Overlook instead, as it is far supreme features in comparison to the Ebonheart Chateau. The only thing that the Ebonheart Chateau got on the Overlook is one thing: ITS DUNMER!
alephthiago wrote: »This is what you get for enslaving argonians!
Well... Nothing new on the 2.7.2 natch potes... Sadness
So, @ZOS_GinaBruno @ZOS_JessicaFolsom pleaaase tell us if we can expect something about our request in 2.7.3.. or not...
Astanphaeus wrote: »Honestly, all of the EP houses pale in comparison to their comparative AD/DC houses.
Astanphaeus wrote: »
A magnificent castle keep, complete with walls, watchtowers, well, fountain, and stable, all dramatically sited on the slopes of an active volcano! It just needs a murder, and then it will be haunted as well.
Karius_Imalthar wrote: »It was that or a giant mud hut or log house.
ZOS_MandiParker wrote: »Hey folks! So, we discussed your feedback with our artists, and we decided to add a large tower to the Ebonheart Chateau similar to the one in the Daggerfall Overlook.
The tower is on the lava-side of the courtyard, and is tall enough to see the lava flow and part of the city and landscape, and it adds a small room to the base of the tower when you walk in, and then you can go up to the top of the tower through a door/trapdoor. It’s pretty cool! (I mean… it’s probably actually pretty warm there, next to the lava and all.)
ZOS_MandiParker wrote: »Hey folks! So, we discussed your feedback with our artists, and we decided to add a large tower to the Ebonheart Chateau similar to the one in the Daggerfall Overlook.
The tower is on the lava-side of the courtyard, and is tall enough to see the lava flow and part of the city and landscape, and it adds a small room to the base of the tower when you walk in, and then you can go up to the top of the tower through a door/trapdoor. It’s pretty cool! (I mean… it’s probably actually pretty warm there, next to the lava and all.)
ZOS_MandiParker wrote: »Hey folks! So, we discussed your feedback with our artists, and we decided to add a large tower to the Ebonheart Chateau similar to the one in the Daggerfall Overlook.
The tower is on the lava-side of the courtyard, and is tall enough to see the lava flow and part of the city and landscape, and it adds a small room to the base of the tower when you walk in, and then you can go up to the top of the tower through a door/trapdoor. It’s pretty cool! (I mean… it’s probably actually pretty warm there, next to the lava and all.)
FlaviusVoyage wrote: »
ZOS_MandiParker wrote: »Hey folks! So, we discussed your feedback with our artists, and we decided to add a large tower to the Ebonheart Chateau similar to the one in the Daggerfall Overlook.
The tower is on the lava-side of the courtyard, and is tall enough to see the lava flow and part of the city and landscape, and it adds a small room to the base of the tower when you walk in, and then you can go up to the top of the tower through a door/trapdoor. It’s pretty cool! (I mean… it’s probably actually pretty warm there, next to the lava and all.)