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Power of the Light [Stamplar Adjust]

Tremors
Tremors
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Stamplar changes so far are nice from a PVP aspect, however a simple change could make Stamplar a lot more viable in PVE.

Simply allow PoL to crit. This ability would be more inclined to burst for 50k instead of 25k.

That right there adds 4/5k DPS to Stamplar and brings them a lot closer to competitive in PVE (even though Stam is losing its ways).

Thoughts?

@Wrobel
Passionfruit GM - PC NA
Godslayer | Dawnbringer
  • Leandor
    Leandor
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    Stop the fecking one shot meta. Crit for 50k? So 25k in cyro? Go butt my kiss.
  • Tremors
    Tremors
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    Leandor wrote: »
    Stop the fecking one shot meta. Crit for 50k? So 25k in cyro? Go butt my kiss.

    Calm down boiiii, can someone give a response that isn't useless.

    There'd be a way to manage the output by managing the input. Power of Light > DMG for 5/6s, if incoming damage exceeds dmg cap of PoL (which it wouldn't in PVP with battle spirit, but it would in PVE), potential output to crit for maximum damage of tooltip. Which would crit based on crit modifiers beyond this.
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
  • RoyJade
    RoyJade
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    if incoming damage exceeds dmg cap of PoL (which it wouldn't in PVP with battle spirit, but it would in PVE)

    Well, that's not true since yesterday. Now, light is intended to stack this damage without considering battle spirit, so you can easily reach the maximum damage cap in pvp.
    But I agree that it could have a pve-focused boost. Why not a resilient effect like curse got ? It would simplify the rotation (that seem to be ZOS focus) and boost a little it's total damage (one less cast for same damage is basically one more jabs/sweep).
  • Tremors
    Tremors
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    RoyJade wrote: »
    if incoming damage exceeds dmg cap of PoL (which it wouldn't in PVP with battle spirit, but it would in PVE)

    Well, that's not true since yesterday. Now, light is intended to stack this damage without considering battle spirit, so you can easily reach the maximum damage cap in pvp.
    But I agree that it could have a pve-focused boost. Why not a resilient effect like curse got ? It would simplify the rotation (that seem to be ZOS focus) and boost a little it's total damage (one less cast for same damage is basically one more jabs/sweep).

    A good post, yeah I saw the way they adjusted it with battle spirit, regardless they could make further changes to make it benefit both in this sense. If they simply left it as it was and applied a crit component it would have been decent.

    Hopefully we can see something.
    Passionfruit GM - PC NA
    Godslayer | Dawnbringer
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