It already has a damage passive. Granted, doesn't help magica, but sword and board is really strong already.
Plus I like the fact I can use anything when using sword and board. Farming/buying sets is a lot better.
Why do you say it doesn't help magicka? Wrath passive gives both weapon/spell damage.
Dagger 5% damage... Sword 2.5% damage
Sounds balanced af
It already has a damage passive. Granted, doesn't help magica, but sword and board is really strong already.
Plus I like the fact I can use anything when using sword and board. Farming/buying sets is a lot better.
AtAfternoon wrote: »At first I thought it would be kind of cool to add a reason to favour one weapon over another, but in the end it would result in even more RNG.
I'd say yes, but make them more defensive
EDIT: so for example
Dagger and shield: crit resist
sword and shield: flat % damage reduction
mace and shield: physical and spell resist
axe and shield: DoT resist?
Right, because a 2% buff on damage WILL make it a high dps weapon.Giles.floydub17_ESO wrote: »We don't need to homogenize all the weapons so they act the same. Besides, it's good to keep S&B with passives better for tanking since it's clear it's not intended to be a strong dps weapon line.
Right, because a 2% buff on damage WILL make it a high dps weapon.Giles.floydub17_ESO wrote: »We don't need to homogenize all the weapons so they act the same. Besides, it's good to keep S&B with passives better for tanking since it's clear it's not intended to be a strong dps weapon line.
I think the point is just to make weapon types(sword/mace/axe) different from each other.