VelociousLegend wrote: »This is ZOS's first attempt at implementing playing housing in ESO, they understandably left many desired features out to get the fundamental features that make housing possible. With that said, I thought it would be a good idea to list some future improvements to the system that could be beneficial and open the discussion for other good ideas for Housing.
- Housing storage
This has to be the top requested feature I have seen in the forums. To expand player storage options giving them the option to store items within trunks, safes, cabinets, and other storage containers within their houses.
I'd like to expand on the storage option slightly: Allow us to place any item from our inventory as a decoration in our house.
Being able to store stuff in the chests and wardrobes would be useful. But it would be really nice to be able to use items I've found, or gotten as quest rewards or looted from enemies as decorations. I'd really like to be able to have a table beside my alchemy station with reagents and potions scattered on it, or a stack of ingots beside the forge. I'd like to be able to keep some of the novelty items I've "found" in other people's houses, like a fast-running hour glass or a fishle and display them on my mantle piece.
Unfortunately that's actually asking a lot since I think the vast majority of those items don't have models in the game. But it would be amazing if it was possible.
I definitely think mementos should be placeable however.
VelociousLegend wrote: »This is ZOS's first attempt at implementing playing housing in ESO, they understandably left many desired features out to get the fundamental features that make housing possible. With that said, I thought it would be a good idea to list some future improvements to the system that could be beneficial and open the discussion for other good ideas for Housing.
- Housing storage
This has to be the top requested feature I have seen in the forums. To expand player storage options giving them the option to store items within trunks, safes, cabinets, and other storage containers within their houses.
- Armor mannequins to hold our armor sets or to just show off good looking armor
Yes, this is also technically another storage option like above. However the this specifically has been requested to better manage the many armor and gear sets that many of us have collected and saved over time. And this will also provide a nice decorative option to show off the better looking armor sets. In addition, this could be expanded in the future so that full gear setups can be saved and swapped out on our characters. PC players already have this functionality through addons, but this would be a much better place to implement this in-game.
- Fishing and gardening
Many of the housing have plenty of space or areas to allow for fishing spots or gardening plots. A private fishing hole for yourself and buddies. A garden plot to harvest a limited number of resource nodes.
- Housing steward or assistant (maybe only in larger housing)
Maybe add a collectible assistant that can assist you with decorating and other crafting specialties. The steward can allow players to pickup crafting writs without the need to go into cities/towns. Maybe even occasionally pickup furniture recipes (similar to hirelings) to provide to you.
- More intractable/dynamic objects
Currently you can interact with most lighting sources (turn off and on), seating, placed assistants, and crafting stations. It would be nice to see a few more objects that respond to players such as buttons or switches (e.g. pressure plates) to active other objects. Possibly have some object animate upon activating (statues, placed mounts, etc.).
- Ability to mount in outside areas
This one is pretty self-explanatory.
These are just some of the ideas that I have seen or thought about myself. Please feel free to list other ideas and hopefully they will get recognized by Zenimax - better yet implemented in future updates!
SirCritical wrote: »I'd like to expand on the storage option slightly: Allow us to place any item from our inventory as a decoration in our house.
Being able to store stuff in the chests and wardrobes would be useful. But it would be really nice to be able to use items I've found, or gotten as quest rewards or looted from enemies as decorations. I'd really like to be able to have a table beside my alchemy station with reagents and potions scattered on it, or a stack of ingots beside the forge. I'd like to be able to keep some of the novelty items I've "found" in other people's houses, like a fast-running hour glass or a fishle and display them on my mantle piece.
Unfortunately that's actually asking a lot since I think the vast majority of those items don't have models in the game. But it would be amazing if it was possible.
I definitely think mementos should be placeable however.
Easy solution: ZOS should code those 3d models.
Really, these posts always make me angry, I mean not the post itself, nor the author, but the issue, with this housing. Sooo many options, possibilities would be available with (lots of) coding, but this game could be the best on the market but somehow I feel things and ideas are just wasted.
ZOS shouldn't make secret of their planned implementations but they should "leak" them from the very first moment, to let the players brainstorming, get a lot of ideas, lots of them are really worth to at least think about them, and use them while developing the new content.
Even I could say that bring back the subscription model instead of this "free" one, but PLEASE hear the words of your players and make this game the best.
thomasdumbox wrote: »We need a housing edit.
For example the ability to add an outside water fall or pond or both.
The big one would be to add another level to you house like a basement and/or another upstairs floor.