Don't get me wrong, I'm all about the Crown Store and I'm all about this fantastic housing system, but a single fancy cup for four dollars? Not exactly competitive pricing. Not that making a fancy cup is any easier in-game.
11 Regulus
7 Alchemical Resin
8 Decorative Wax
35 Adamantite
3 Grain Solvent
Keep in mind that Regulus, Alchemical Resin, and Decorative Wax are uncommon drops from their respective nodes. And that Adamantite only sometimes comes from deconstructing High Elf gear, or can be bought for 15 gold a pop at certain merchants. So if you wanted to decorate the Serenity Falls Estate with fancy cups you would be spending enough money on Adamantite alone to buy a whole new medium-sized home, let alone the hours and hours of gathering/multi-millions of gold you'd spend buying the other ingredients from other players.
So with neither the in-game nor Crown Store options looking very appealing, it seems that the vast, interesting housing system is going to take significantly longer to get going than previously believed. I'm not expecting all the decorations to be served on a silver platter (which, incidentally, has almost the same build requirements as that fancy cup), I'm just saying that there's a lot of room to improve on the base design. Other than Maelstrom weapons and PvP ranks this game has been remarkably anti-grind when compared to other MMOs, and it seems a waste to have creative flexibility on the scale of Minecraft but at the speed of trying to get WoW's Insane In The Membrane achievement (the old version, not the easy new one).
I would recommend attacking the issue from every angle simultaneously.
- Bundle multiple copies items for Crown Store purchase, keep same price. I must admit that I'm not a pro marketer, so take this suggestion with a grain of salt, but from a lay player's perspective the current price scheme seems only suitable for the biggest, most decadent whales out there. And even then they might balk at four bucks for a single fancy cup. There should at least be some consideration for the size of an item.
- Dramatically lower construction costs for items in-game.
- Dramatically raise the chances of getting a Regulus, Mundane Rune, etc. from a node, with an obvious preference for 100%. These are mundane runes we're talking about here, we shouldn't be seeing fewer of them than the useful runes.
I really hope there is some consideration given to this, because it's putting a bit of a damper on an otherwise delightfully promising system.
By popular demand, I present: the $4 Cup!!! (banana for scale)

Incidentally the table it's on is also $4. Basically anything purple-quality is $4 for a single item, blue goes for $1.50, green for $0.50 and white for $0.10. I have to believe that these prices were just wholesale slapped on with a database action, with zero actual consideration for the size/complexity of the item, but who knows, maybe this really is the plan long-term.
Edited by Recremen on January 11, 2017 7:58PM Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster