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and 3 more months with nothing to do...

  • UrbanMonk
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    Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.

    I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...

    Couldn't agree more than you on Craglorn. it was so far the Best content they ever brought in the game.
    Edited by UrbanMonk on January 11, 2017 4:02PM
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • The_Duke
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    I honestly can't wait for another MMO to hit PS4. Ive been playing neverwinter lately just to give myself a break. ESO pvp is in such a bad place right now and PVP is my only interest in ESO.
    The Duke

    Stamplar

    Guild leader of The Dukes. PS4
  • Wrecking_Blow_Spam
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    ToxicPAWS wrote: »
    KaiVox22 wrote: »
    I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content

    Like fishing for the unique decorations, or the map quests etc

    But yeah if you've already done all that stuff then it could be a bit boring

    That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
    I recently started playing on NA server, in 2 weeks now i've 210+ CP
    , with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.

    100$ for what?

    Well look at them insane numbers. I'd estimate you've played over 3000 hours so far for 100$.

    Go watch a movie at cinema for maybe 2 hours 10$?

    Money well spent based on your play time.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • LadyNalcarya
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    The easiest thing they could implement is to add another tier , ELITE, to the existing dungeons with nice rewards..like no prosperous or training trait items ..or a "trait exchange token" that can change the item traits .
    So no more bad traits item drops frustration.


    English is not my native language.

    But why would I want to re-run the same content again? Its still the same old content. And gear/rewards mean nothing when you cant use them to conquer something new. Maw of Lorkhaj was an awesome addition to the game, but it was released a while ago...
    Not to mention that they've already recycled all old zones, trials and dungeons, scaling them to cp160 and adding normal/vet versions to everything.
    As someone who's not interested in Sims v2, I agree with OP. I think its great that the game offers so much to newbies, but there should be something for us longtime players, too. I dont rp so houses dont have much value for me. Ill probably buy them just for titles but that's it.

    P.S. I started pvping again out of boredom, but the upcoming patch doesnt seem to fix proc/destro meta, so there's not much to do as well, except occasional Bwb fights.
    Edited by LadyNalcarya on January 11, 2017 4:12PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Seraphayel
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    ToxicPAWS wrote: »
    Couldn't agree more than you on Craglorn. it was so far the Best content they ever brought in the game.

    I think that has something to do with how and when Craglorn was developed. They already starting developing Craglorn when the game wasn't released and had enough time to just focus on it and make it great after the release. They hadn't to deal with removing Veteran systems (which devoured most of their time I guess) or anything like that. They could focus on content and they did.

    After they switched the pay model and released console versions they had to focus on so many different things that none of them became very good or great when they were released. Orsinium was so good because they already developed this long before all of the "sky falling down" happened to ESO.

    You clearly can see the sinking quality when you see when and how they approached the development of the other content after Orsinium etc. (e.g. Thieves Guild, Dark Brotherhood and Shadow of the Hist). Something like Shadow of the Hist should have never been a DLC.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • BlazingDynamo
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    The easiest thing they could implement is to add another tier , ELITE, to the existing dungeons with nice rewards..like no prosperous or training trait items ..or a "trait exchange token" that can change the item traits .
    So no more bad traits item drops frustration.


    English is not my native language.

    There's no point dude.. casuals and n00bs would just ask for it to be nerfed like everything else because they can't complete it and get the sweet sweet lewt.

    This is what vet dungeons was supposed to be like. Hard content for better rewards but instead it gets hit with a nerf so anybody can run it blindfolded.
  • AlnilamE
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    Flaminir wrote: »
    I believe this is the end of ESO to be honest. Game has been out for three years and no one still don't know what the future holds for this game or what the plans are. They never built a solid foundation and a solid story for this game which is incredibly disappointing as Elder Scrolls franchise have so much content to use, explore and build on.

    We haven't got actual content for OVER A YEAR. These little mini DLC's didn't keep players interested for more than a few days.

    I feel ESO has become a pastime until something better comes out on the market...

    I feel that housing was NEVER needed in this game. No one asked for ESO The Sims version 2.0. We just asked for a smoother running game with new, exciting things to explore, new classes, weapons, maps, redesigned PvP, explore every inch of Tamriel and dive into awesome quests. That's what we asked for.


    Since 1T there seems to be more people than ever in the game.... this is something pretty much everybody agrees on. HArdly the sign of a game about to die.

    Just to be that guy. I will point out, this means litte. So you are saying since the patch that removed the barrier kept you from seeing somewhere around 2/3rds of the people playing, it seems like you are seeing more people? Im shocked!

    Then add in the fact you are playing on a server with different channels. One you have no control over. Say before 1t the max players per channel was 25. And in 1t they upped it to 50. Now each channels seems twice as busy as before! Not knowing these numbers or even how many channels there are or if anything was changed leaves us with nothing.

    Im not saying that the game isnt growing or shrinking. Im just saying what players see in game doesnt mean a whole lot. Outside of making you feel better that there are other players around.

    Actually, the game still splits zones into shards. I had it happen where a guildie needed help with a world boss and I went to help and traveled to the zone via wayshrine instead of travelling to player, just to look at a dead world boss with nobody there. I had to travel to my guildie specifically to be put in the same shard as him.

    And it's happened a couple of times with other friends since.
    The Moot Councillor
  • JD2013
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    ToxicPAWS wrote: »
    OP, I agree been here since early beta, seen the game grow and is still going through growing pains, I almost feel like since most of the original dev's are gone the game lacks direction, every dlc needs to be on the scale of Wrothgar or bigger, Matt Firor was correct if you put something new in the game people will come back to check it out, but it has to be something worth while, not just an hour or two of play in these smaller more frequent dlc's which I think kind of suck.

    Housing is not content, it is a feature and from what I seen on the pts it is nice but the shine wears off pretty quick, balance passes are not content, this next update is pretty much one short quest line and no content :(

    This game needs either larger dlc's more often or a real expansion, filled in by dlc's, but I just think zos does not have the staff or the willingness to spend any money, if they did zos would be doing something about the cheaters and exploiters this game is plagued with.

    WE NEED ANOTHER CRAGLORN.

    *MIKE DROPPED*

    Aw poor Mike! What did he do to you?
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • AlMcFly
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    ToxicPAWS wrote: »
    Well if u drink a beer slowly, it doesn't mean that you are drinking more bear but only drinking the same amount slower. and it does not make sense.

    What, are you 15 years old? Only overgrown children and people with depression issues consume alcohol as fast as they can.

    You also massively interpreted his argument wrong with this bad analogy. That guy you replied to isn't saying "more content will appear if you play slower". He's saying "the gap between content updates won't feel as long if you are finishing content at a slower pace." L2R
    Edited by AlMcFly on January 11, 2017 4:43PM
  • rotaugen454
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    Alcast wrote: »
    I do NOT post motif videos....... but thx for mentioning me >.>
    I actually DO have content on my youtube channel <3

    I view your YouTube Channel and website a lot, and I find them extremely helpful.
    I suppose the difficulty for devs is: do you cater to new (and possibly short term) players in the hope you get more, or the hardcore smaller base?
    "Get off my lawn!"
  • OrphanHelgen
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    This game is made for casual community, and stays like that. This is why they also come out with content made for casual players. Only thing you need to do to complete next patch, is to either farm gold (which everyone can do easily), or spend crowns. It is ok if a game want to stay like that, I have no problems with that. But when I started investing time in eso end game, vmol and maelstrom was new and I thought content like this was gonna be a thing each patch. Also, crowns did not exist either.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Katahdin
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    Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.

    I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...

    Before 1T, Craglorn was a barren wasteland. People only went there for trials and to farm nirncrux. You could not get a group to do any of it. Now there are people there actually playing most of the content.
    Edited by Katahdin on January 11, 2017 4:52PM
    Beta tester November 2013
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    AlnilamE wrote: »
    Flaminir wrote: »
    I believe this is the end of ESO to be honest. Game has been out for three years and no one still don't know what the future holds for this game or what the plans are. They never built a solid foundation and a solid story for this game which is incredibly disappointing as Elder Scrolls franchise have so much content to use, explore and build on.

    We haven't got actual content for OVER A YEAR. These little mini DLC's didn't keep players interested for more than a few days.

    I feel ESO has become a pastime until something better comes out on the market...

    I feel that housing was NEVER needed in this game. No one asked for ESO The Sims version 2.0. We just asked for a smoother running game with new, exciting things to explore, new classes, weapons, maps, redesigned PvP, explore every inch of Tamriel and dive into awesome quests. That's what we asked for.


    Since 1T there seems to be more people than ever in the game.... this is something pretty much everybody agrees on. HArdly the sign of a game about to die.

    Just to be that guy. I will point out, this means litte. So you are saying since the patch that removed the barrier kept you from seeing somewhere around 2/3rds of the people playing, it seems like you are seeing more people? Im shocked!

    Then add in the fact you are playing on a server with different channels. One you have no control over. Say before 1t the max players per channel was 25. And in 1t they upped it to 50. Now each channels seems twice as busy as before! Not knowing these numbers or even how many channels there are or if anything was changed leaves us with nothing.

    Im not saying that the game isnt growing or shrinking. Im just saying what players see in game doesnt mean a whole lot. Outside of making you feel better that there are other players around.

    Actually, the game still splits zones into shards. I had it happen where a guildie needed help with a world boss and I went to help and traveled to the zone via wayshrine instead of travelling to player, just to look at a dead world boss with nobody there. I had to travel to my guildie specifically to be put in the same shard as him.

    And it's happened a couple of times with other friends since.

    Call them shards or channels, it is the same thing. And amounts to the same thing. With no knowledge of how the seperation is set up,or the numbers, how many people you see mean next to nothing. Outside of making you the player feel better about seeing people.
  • BlazingDynamo
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    Katahdin wrote: »
    Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.

    I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...

    Before 1T, Craglorn was a barren wasteland. People only went there for trials and to farm nirncrux. You could not get a group to do any of it. Now there are people there actually playing most of the content.

    Yeah because everything was under scaled at the time and nothing was relevant. Nobody wanted v14 gear and you could hardly get any set peices from farming things. Now all kinds of stuff drops. Has nothing to do with it being group content.
  • Seraphayel
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    The thing is, catering to casuals is fine and absolutely no problem... when you're not sticking to that. But Zenimax exactly does that for months now. One Tamriel was something just for casuals and Homestead is as well. Most of 2016 additions or content were catering to casuals while totally neglecting long time players and the end game community.
    Edited by Seraphayel on January 11, 2017 8:34PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Katahdin wrote: »
    Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.

    I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...

    Before 1T, Craglorn was a barren wasteland. People only went there for trials and to farm nirncrux. You could not get a group to do any of it. Now there are people there actually playing most of the content.

    Yeah because everything was under scaled at the time and nothing was relevant. Nobody wanted v14 gear and you could hardly get any set peices from farming things. Now all kinds of stuff drops. Has nothing to do with it being group content.

    One of the first things people and designers need learn about MMOs. People go where the rewards are. If there is nothing to gain from being there, no one will be there.

    As people point out crag was dead. But it wasnt when it was the best place to grind. They nerfed that and all but sealed craglorns fate, since you could get rewards almost anywhere else in the game faster. They designed a high level tough area with no reward and in most case lower rewards, then you could get other places. Poor planning.

    For example, I went through all the craglorn delves around vr8. Did it with one other person. Neither of us are alstars it took us a long time. We had fun but at the end of each delve it was the same. What did we get? Oh 12 dwarven gears. Fantastic. Never doing that again.

    Zos killed their own zone and then decided it needed to change because a large chunk of the population didnt go there. Makes sense I guess.
  • ArchMikem
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    ToxicPAWS wrote: »
    So, as a veteran ESO player,
    1. I and you, we've done almost every dungeons more times than we'd like to admit.
    2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
    3. all main and zone story lines, quests done.
    4. Crafting maxed out with all achievements all motifs (for most)- Done.
    5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
    6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
    7. 1T- was there anything to do? can't remember.

    Games are finite in their content, shocking.
    Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?

    Honestly, if that upsets you, it's your own fault since it was your choice to Subscribe. They're not obligated to provide you with new shinies continuously if you do.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • WolfgangArmadeus
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    You are bored, thats reasonable considering you have literally done everything there is to do multiple times.

    Ever consider playing something else for 3-6 months? By then something new will have been added.

    I play for about 3 -4 months at a time, usually OCT-JAN and then go play other games for the rest of the year.

    There is nothing wrong with leaving and returning later. There is no loyalty reward or anything anyways. Just take a break.
  • borgking
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    once you've done everything...its time to move on.
  • SickDuck
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    ManDraKE wrote: »
    Well, you can be a nancy and play house simulator for 3 months. Nothing like the challenge of make the carpet of you house match your boots and purse.

    My young daughter always complains that she wants to play the with my characters. Finally I can take a break and let her go crazy decorating my houses. It's instanced so she won't even get distracted by the lovely people of Tamriel.

    Unfortunately she has no access to my credit card, but hey it can't be all winners.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • Khaos_Bane
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    @Alcast is one of my favorite youtubers in ESO and don't recall any motif videos...plus you have to love his accent and the way he cusses in videos...funny sh$% ! He told us Templars not to sh%$ our pants on the changes, but it was too late for me.
  • Seraphayel
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    borgking wrote: »
    once you've done everything...its time to move on.

    No, it's not. This is a (subscription based) MMORPG. This is not an RPG that has 60 hours of content and is finished after that and doesn't offer anything else. This is not Final Fantasy XV or any other offline RPG.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • DHale
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    I am glad for all the nerfs now I can do all the same content again and be half as powerful and take twice as long as I could before.... wait Whhhhhhaaaattttttt?????
    Edited by DHale on January 11, 2017 6:50PM
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Madamova
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    technohic wrote: »
    I just came back and I have a ton to do that I haven't yet. Also joined a guild that is actually pretty active. I've even done some group PvE.

    Pretty much can't recommend enough to just take a break if you are bored and come back when you feel some interest in whats going on. It makes for a much more enjoyable experience.

    ^^ that!
    That is what keeps me coming back to the game. When I realize there's nothing to do for me in the game and I'm getting bored of it I take a long break, usually a couple of months, after I come back to it it's all exciting for me again! I've been in on/off/distance relationship with it for 3 years now and it works ;)
    Edited by Madamova on January 12, 2017 7:58PM
  • ArchMikem
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    Seraphayel wrote: »
    borgking wrote: »
    once you've done everything...its time to move on.

    No, it's not. This is a (subscription based) MMORPG. This is not an RPG that has 60 hours of content and is finished after that and doesn't offer anything else. This is not Final Fantasy XV or any other offline RPG.

    It used to be subscription based, not anymore.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Karivaa
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    Please give us who love PVP a new map! Make cyrodiil great again!
  • Pallmor
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    I take long breaks to play other games, so I don't get burned out. I've been playing my main character since launch and I still have plenty of content that I haven't done yet. I can't imagine the burnout I would get if I just did nothing but play ESO. As much content as there is in this game, there is simply no way that any developer can keep new content releases up with people who do nothing but play every day.

    Look at at this way, playing other games helps you to appreciate ESO all the more when you return.
  • technohic
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    Karivaa wrote: »
    Please give us who love PVP a new map! Make cyrodiil great again!

    I sometimes wonder if it is a new map all together or if they need to have alternate versions of Cyrodiil with different layouts as far as mountains and bridges. It just seems to be that if you are in DC; you fight DC in the same couple of spots or AD in the same couple of spots. EP fights AD at the bridge.

    I honestly don't know which would be better to fix it. If there was another zone, it might spread people out more between the 2 although likely in the new zone for a while depending on how much it plays out like the IC.
  • Seraphayel
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    It used to be subscription based, not anymore.

    That's why I put it in brackets. A subscription should offer more benefits than what we have now. That's why I mentioned it.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Prof_Bawbag
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    Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.

    I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...

    I suspect no one needed to say anything. ZoS will have access to how many people were doing any given quest and if next to no one were doing them, then it was completely wasted. The only reason for many to visit that zone pre update was to farm nodes or to drop off writs. Next to no one also wanted to help those who wanted to do the group content. I remember asking in my guilds (2 of the largest guilds on PS4 EU) and no one ever wanted to venture out there. you'd randomly see people advertising for a group for the arena, but that was it and not very often at that. No one in major cities or Craglorn itself wanted to go questing there. Most people just wanted to stand around spamming abilities, trash talk or do end game content.

    When i go to Craglorn now, it's actually populated in places. I can stand almost anywhere and I'm guaranteed to see others ride by every minute or two. Before, I could go over an hour without seeing someone if I ventured outside of Upper Craglorn. Craglorn was just a tedious zone for the vast majority of players and ZoS obviously realised this.
    Edited by Prof_Bawbag on January 11, 2017 9:04PM
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