BlazingDynamo wrote: »Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.
I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...
I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
frateanu.luiseb17_ESO wrote: »The easiest thing they could implement is to add another tier , ELITE, to the existing dungeons with nice rewards..like no prosperous or training trait items ..or a "trait exchange token" that can change the item traits .
So no more bad traits item drops frustration.
English is not my native language.
Couldn't agree more than you on Craglorn. it was so far the Best content they ever brought in the game.
frateanu.luiseb17_ESO wrote: »The easiest thing they could implement is to add another tier , ELITE, to the existing dungeons with nice rewards..like no prosperous or training trait items ..or a "trait exchange token" that can change the item traits .
So no more bad traits item drops frustration.
English is not my native language.
vyndral13preub18_ESO wrote: »andreasranasen wrote: »I believe this is the end of ESO to be honest. Game has been out for three years and no one still don't know what the future holds for this game or what the plans are. They never built a solid foundation and a solid story for this game which is incredibly disappointing as Elder Scrolls franchise have so much content to use, explore and build on.
We haven't got actual content for OVER A YEAR. These little mini DLC's didn't keep players interested for more than a few days.
I feel ESO has become a pastime until something better comes out on the market...
I feel that housing was NEVER needed in this game. No one asked for ESO The Sims version 2.0. We just asked for a smoother running game with new, exciting things to explore, new classes, weapons, maps, redesigned PvP, explore every inch of Tamriel and dive into awesome quests. That's what we asked for.
Since 1T there seems to be more people than ever in the game.... this is something pretty much everybody agrees on. HArdly the sign of a game about to die.
Just to be that guy. I will point out, this means litte. So you are saying since the patch that removed the barrier kept you from seeing somewhere around 2/3rds of the people playing, it seems like you are seeing more people? Im shocked!
Then add in the fact you are playing on a server with different channels. One you have no control over. Say before 1t the max players per channel was 25. And in 1t they upped it to 50. Now each channels seems twice as busy as before! Not knowing these numbers or even how many channels there are or if anything was changed leaves us with nothing.
Im not saying that the game isnt growing or shrinking. Im just saying what players see in game doesnt mean a whole lot. Outside of making you feel better that there are other players around.
kevlarto_ESO wrote: »OP, I agree been here since early beta, seen the game grow and is still going through growing pains, I almost feel like since most of the original dev's are gone the game lacks direction, every dlc needs to be on the scale of Wrothgar or bigger, Matt Firor was correct if you put something new in the game people will come back to check it out, but it has to be something worth while, not just an hour or two of play in these smaller more frequent dlc's which I think kind of suck.
Housing is not content, it is a feature and from what I seen on the pts it is nice but the shine wears off pretty quick, balance passes are not content, this next update is pretty much one short quest line and no content
This game needs either larger dlc's more often or a real expansion, filled in by dlc's, but I just think zos does not have the staff or the willingness to spend any money, if they did zos would be doing something about the cheaters and exploiters this game is plagued with.
WE NEED ANOTHER CRAGLORN.
*MIKE DROPPED*
Well if u drink a beer slowly, it doesn't mean that you are drinking more bear but only drinking the same amount slower. and it does not make sense.
I do NOT post motif videos....... but thx for mentioning me >.>
I actually DO have content on my youtube channel
BlazingDynamo wrote: »Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.
I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...
vyndral13preub18_ESO wrote: »andreasranasen wrote: »I believe this is the end of ESO to be honest. Game has been out for three years and no one still don't know what the future holds for this game or what the plans are. They never built a solid foundation and a solid story for this game which is incredibly disappointing as Elder Scrolls franchise have so much content to use, explore and build on.
We haven't got actual content for OVER A YEAR. These little mini DLC's didn't keep players interested for more than a few days.
I feel ESO has become a pastime until something better comes out on the market...
I feel that housing was NEVER needed in this game. No one asked for ESO The Sims version 2.0. We just asked for a smoother running game with new, exciting things to explore, new classes, weapons, maps, redesigned PvP, explore every inch of Tamriel and dive into awesome quests. That's what we asked for.
Since 1T there seems to be more people than ever in the game.... this is something pretty much everybody agrees on. HArdly the sign of a game about to die.
Just to be that guy. I will point out, this means litte. So you are saying since the patch that removed the barrier kept you from seeing somewhere around 2/3rds of the people playing, it seems like you are seeing more people? Im shocked!
Then add in the fact you are playing on a server with different channels. One you have no control over. Say before 1t the max players per channel was 25. And in 1t they upped it to 50. Now each channels seems twice as busy as before! Not knowing these numbers or even how many channels there are or if anything was changed leaves us with nothing.
Im not saying that the game isnt growing or shrinking. Im just saying what players see in game doesnt mean a whole lot. Outside of making you feel better that there are other players around.
Actually, the game still splits zones into shards. I had it happen where a guildie needed help with a world boss and I went to help and traveled to the zone via wayshrine instead of travelling to player, just to look at a dead world boss with nobody there. I had to travel to my guildie specifically to be put in the same shard as him.
And it's happened a couple of times with other friends since.
BlazingDynamo wrote: »Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.
I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...
Before 1T, Craglorn was a barren wasteland. People only went there for trials and to farm nirncrux. You could not get a group to do any of it. Now there are people there actually playing most of the content.
BlazingDynamo wrote: »BlazingDynamo wrote: »Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.
I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...
Before 1T, Craglorn was a barren wasteland. People only went there for trials and to farm nirncrux. You could not get a group to do any of it. Now there are people there actually playing most of the content.
Yeah because everything was under scaled at the time and nothing was relevant. Nobody wanted v14 gear and you could hardly get any set peices from farming things. Now all kinds of stuff drops. Has nothing to do with it being group content.
So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?
Well, you can be a nancy and play house simulator for 3 months. Nothing like the challenge of make the carpet of you house match your boots and purse.
once you've done everything...its time to move on.
I just came back and I have a ton to do that I haven't yet. Also joined a guild that is actually pretty active. I've even done some group PvE.
Pretty much can't recommend enough to just take a break if you are bored and come back when you feel some interest in whats going on. It makes for a much more enjoyable experience.
Seraphayel wrote: »
Please give us who love PVP a new map! Make cyrodiil great again!
It used to be subscription based, not anymore.
BlazingDynamo wrote: »Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.
I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...