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and 3 more months with nothing to do...

UrbanMonk
UrbanMonk
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My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).

So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.

SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?

As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.

In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.

Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.

So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?

it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.

For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.

@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror
Urban.Monk

-Monk I- Magden- ⭐⭐⭐⭐⭐
-Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
-Bantam Bomber- MagPlar- AVA28
-Hot Nöödle- MagDK - AVA37
-Pablo Necrobar- StamCro- AVA24



youtube.com/c/UrbanMonkGaming
Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

___________________________________________________________________________________________________________________________________
Balance for the Sake of Balance is no Balance at all.
  • Solid_Metal
    Solid_Metal
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    agreed, while i like the housing update as much as the next guy, i hope next patch/DLC will be more action base, exploring new area, new quest, new dungeons etc, hopefully they planned murkmire/vvendervell/clockwork city for next dlc
    "i will walk through the fog, as i welcome death"
  • Artemiisia
    Artemiisia
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    I think with my 8 month break, Im lucky enough to dont feel like this yet.

    My break was due to I got burned out, and health reasons.
  • White wabbit
    White wabbit
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    Glad I'm not the only thinking that
  • Voxicity
    Voxicity
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    I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content

    Like fishing for the unique decorations, or the map quests etc

    But yeah if you've already done all that stuff then it could be a bit boring
  • UrbanMonk
    UrbanMonk
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    agreed, while i like the housing update as much as the next guy, i hope next patch/DLC will be more action base, exploring new area, new quest, new dungeons etc, hopefully they planned murkmire/vvendervell/clockwork city for next dlc

    These DLC mentioned were supposed to be next adventure zones following Craglorn as we knew, but we know this that a lot of top management changed and along with came a new plan...and we all know where it had lead us so far -(
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • jedtb16_ESO
    jedtb16_ESO
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    not to be too cynical about it but nothing lasts forever.
  • UrbanMonk
    UrbanMonk
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    KaiVox22 wrote: »
    I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content

    Like fishing for the unique decorations, or the map quests etc

    But yeah if you've already done all that stuff then it could be a bit boring

    That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
    I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
    Edited by UrbanMonk on January 11, 2017 12:25PM
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    I think this is why companies try not to mess up their product so bad that they have to redo large sections of their game shortly after launch.

    Im hoping they can soon provide some details on what the coming year will hold after housing. And that it will be worth sticking around for.
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    A game with unbelievable potential, dragged down by its own devs. It's frustrating.

    I absolutely hate the idea of ZOS "bringing the ceiling down" just so newbs who play the game for maybe max, 3 months? Can feel more powerful. And in return, all the "CORE" gamers who have been here supporting this game from launch, long term members, well.... we get pooped on. Get pooped on to make the 2-3 month players happy until they go wandering over to their next casual game.

    The whole idea of punishing and nerfing players who put lots of time and investment into the game is just ridiculous and mind boggling and EXTREMELY insulting.
    PC NA
    @SkruDe
  • Alcast
    Alcast
    Class Representative
    I do NOT post motif videos....... but thx for mentioning me >.>
    I actually DO have content on my youtube channel <3
    Edited by Alcast on January 11, 2017 12:58PM
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
    https://dwemerautomaton.com - Discord, Telegram & Twitch Command Bot



  • UrbanMonk
    UrbanMonk
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    Jimmy wrote: »
    A game with unbelievable potential, dragged down by its own devs. It's frustrating.

    I absolutely hate the idea of ZOS "bringing the ceiling down" just so newbs who play the game for maybe max, 3 months? Can feel more powerful. And in return, all the "CORE" gamers who have been here supporting this game from launch, long term members, well.... we get pooped on. Get pooped on to make the 2-3 month players happy until they go wandering over to their next casual game.

    The whole idea of punishing and nerfing players who put lots of time and investment into the game is just ridiculous and mind boggling and EXTREMELY insulting.

    and mark my words, handholding by zos in terms of double exp and festivals and what not crap, does not help these new players get any better but it's the Old/vet players like us who show them the path and make them go through the content or else they will be lost in the never ending darkness...
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • Enslaved
    Enslaved
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    ToxicPAWS wrote: »
    My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).

    So, as a veteran ESO player,
    1. I and you, we've done almost every dungeons more times than we'd like to admit.
    2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
    3. all main and zone story lines, quests done.
    4. Crafting maxed out with all achievements all motifs (for most)- Done.
    5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
    6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
    7. 1T- was there anything to do? can't remember.

    SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?

    As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.

    In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.

    Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.

    So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?

    it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.

    For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.

    @ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror

    You can put more hurr in your durr house if you continue to derp as an ESO+ user.
    So buy houses for next 3 months, I guess.
  • tunepunk
    tunepunk
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    Completely agree. I've mentioned before in several other threads what they should be focusing on.
    > "Content"

    Housing is not content -> It basically forces you in to a grinding loop doing the same things again over and over.
    New motifs and set items -> Forces you to grind and farm, the same stuff over and over.


    Here's some ideas if they don't wanna spend a lot of time making new landmasses at least use what's already there.

    * Add some more random solo/group quests with nice storylines to do end game with nice rewards. No new content needed.
    * Add Veteran mode to solo delves, and other content, so you can redo them but the hard way.
    * Add some quests related to Achievements. Fishing quests, Justice quests, trophy quests, monster hunter quests, simply add some NPC's that can give you markers and hints on how and where to complete them.
    * Give some life to old places you've visited, with randomly generated quests, similar to the dailies, but scattered all over the place, in the wilderness, in the major cities, etc etc.
    * Add some quests based on set items, So instead of farming and farming, you can actually get a full set of something by doing a cool quest line across tamriel.
    * Make some of the current delves and group dungeons, way deeper, and progressively harder, to see how far you can get.

    I have lots of ideas, and they could make that kind of content very easily, while the artists are focusing on crown store fluff, new armor looks, motifs and other vanity stuff.
  • UrbanMonk
    UrbanMonk
    ✭✭✭✭✭
    tunepunk wrote: »
    Completely agree. I've mentioned before in several other threads what they should be focusing on.
    > "Content"

    Housing is not content -> It basically forces you in to a grinding loop doing the same things again over and over.
    New motifs and set items -> Forces you to grind and farm, the same stuff over and over.- AGREE- HOUSING IS NOT CONTENT. PERIOD


    Here's some ideas if they don't wanna spend a lot of time making new landmasses at least use what's already there.

    * Add some more random solo/group quests with nice story lines to do end game with nice rewards. No new content needed. -why we stil lget the same rewards with main story line quest? The starter island quests we redone with new sets awards, and it was fun to redo them on out veteran characters.
    * Add Veteran mode to solo delves, and other content, so you can redo them but the hard way. AGREE
    * Add some quests related to Achievements. Fishing quests, Justice quests, trophy quests, monster hunter quests, simply add some NPC's that can give you markers and hints on how and where to complete them. Justice system started with such a nice bang but ended with nothing but a mere skill line, why no progression made to make it become an integral part of the game play itself?
    * Give some life to old places you've visited, with randomly generated quests, similar to the dailies, but scattered all over the place, in the wilderness, in the major cities, etc etc. Haha- They tried it with 1T- to make people visit the old or less vivited palces, but sooner or later it was to be revealed that IT PUSHED PLAYERS INTO GRIND AS THEY HAD NO NEW CONTENT TO DELIVER. they changes some values in their already in place programmings and called it- 1T and made a husge fuss about it like they accomplished to remake the entire game again.
    * Add some quests based on set items, So instead of farming and farming, you can actually get a full set of something by doing a cool quest line across tamriel.
    * Make some of the current delves and group dungeons, way deeper, and progressively harder, to see how far you can get. difficulty slider

    I have lots of ideas, and they could make that kind of content very easily, while the artists are focusing on crown store fluff, new armor looks, motifs and other vanity stuff.

    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • strikeback1247
    strikeback1247
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    I think this is why companies try not to mess up their product so bad that they have to redo large sections of their game shortly after launch.

    Im hoping they can soon provide some details on what the coming year will hold after housing. And that it will be worth sticking around for.

    Check out the latest data mined development info on vvardenfell if you haven't already.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Reykice
    Reykice
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    ToxicPAWS wrote: »
    My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).

    So, as a veteran ESO player,
    1. I and you, we've done almost every dungeons more times than we'd like to admit.
    2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
    3. all main and zone story lines, quests done.
    4. Crafting maxed out with all achievements all motifs (for most)- Done.
    5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
    6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
    7. 1T- was there anything to do? can't remember.

    SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?

    As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.

    In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.

    Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.

    So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?

    it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.

    For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.

    @ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror

    As i pointed out in my own thread, their focus is now on the Crown Store. Stuff is made hard to get on purpose so you feel the need to buy in the store. There are motifs that cost more than gear, not to mention houses.

    And when people pay more on a horse vs a DLC they are paying to ruin the game as they will also think that a horse is easier to make vs a dlc.
  • ManDraKE
    ManDraKE
    ✭✭✭✭✭
    Well, you can be a nancy and play house simulator for 3 months. Nothing like the challenge of make the carpet of you house match your boots and purse.
  • kevlarto_ESO
    kevlarto_ESO
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    OP, I agree been here since early beta, seen the game grow and is still going through growing pains, I almost feel like since most of the original dev's are gone the game lacks direction, every dlc needs to be on the scale of Wrothgar or bigger, Matt Firor was correct if you put something new in the game people will come back to check it out, but it has to be something worth while, not just an hour or two of play in these smaller more frequent dlc's which I think kind of suck.

    Housing is not content, it is a feature and from what I seen on the pts it is nice but the shine wears off pretty quick, balance passes are not content, this next update is pretty much one short quest line and no content :(

    This game needs either larger dlc's more often or a real expansion, filled in by dlc's, but I just think zos does not have the staff or the willingness to spend any money, if they did zos would be doing something about the cheaters and exploiters this game is plagued with.
  • itehache
    itehache
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    What I am doing now in these 3 months with "nothing to do" is trying to get as much gold as possible, seen as housing will be so expensive. It might be good for you to take a break though, why not? Play another game during these 3 months and once housing is live you'll be more "motivated" and happy to return :smile:
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    ToxicPAWS wrote: »
    My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).

    So, as a veteran ESO player,
    1. I and you, we've done almost every dungeons more times than we'd like to admit.
    2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
    3. all main and zone story lines, quests done.
    4. Crafting maxed out with all achievements all motifs (for most)- Done.
    5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
    6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
    7. 1T- was there anything to do? can't remember.

    SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?

    As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.

    In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.

    Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.

    So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?

    it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.

    For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.

    @ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror

    Yea it would be nice for people who played this game since then to have some new dlc, and I am sure they will soon enough but come on its an mmorpg your suppose to take breaks, your suppose to get bored and move on and then come back later, hence the buy to play system. And youtubers really dude? They are making money, they can do this with other games its no ones job to cater to them, while I appreciate their content it is not like they are doing it for free.

    Even in older pure sub based mmorpgs people would get bored because it is just gear grind really, I have never played the same mmorpg every day for an entire year and not get bored and take a few months off.

  • tunepunk
    tunepunk
    ✭✭✭✭✭
    As for justice system. I would love to become a guard and hunt down people with bounties on their head. Should be doable with a little tweak to the duel functionality, so they can't reject a duel from a guard that spotted them. Becoming like a bounty hunter sort of. That would be really fun. :smile:

    Passive Skill:
    You can't see stealthed ungrouped players, but if you detect them (Line of sight) stealing, you can pursue them. (Auto duel)

    Passive skill:
    Extendended stealth detection. (Could be useful for PVP as well)

    Passive skill:
    Increase the ammount of gold you get for catching a criminal.

    Passive skills:
    You can detect people with bounties on their heads. (Maybe some graphical indicator) within a radius.

    Passive skill:
    Maybe a little health bonus for becoming a guard?

    Mabye they should do like Werefolf and Vimpire, you can't be both. If you're a guard your Dark brotherhood and Thieves guild passives will be disabled.


    I'm not so much for the Thieves guild and Dark brotherhood stuff, and I'm an upstanding citizen in game (most of the time) Justice would appeal to me, to catch them, and beat the crap out of them. LOL.


    Generally i just like roaming around and I like the feeling you had when you started the game fresh with lots of things to do everywhere, but endgame, there's only grinding left. Or create an alt and start all over again. (which doesn't appeal to me that much)


    Edited by tunepunk on January 11, 2017 1:23PM
  • UrbanMonk
    UrbanMonk
    ✭✭✭✭✭
    And for the Housing patch, did they really created anything new? All the house Models already existed in the game. All the decorative/ achievement based decoration or anything including trees/ plants/ rocks etc. everything was already in the game. All the y had to do was make a new crafting/ GRIND system to put in place and all those who have been on PTS, we all know, how badly it's been executed.

    SO basically, nothing new but bad design PATCH again, thankfully not sold on the crown store, but EVERYTHING FROM THE PATCH IS AVAILABLE ON CROWN STORE. YIPPYYYYY....
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • UrbanMonk
    UrbanMonk
    ✭✭✭✭✭
    OP, I agree been here since early beta, seen the game grow and is still going through growing pains, I almost feel like since most of the original dev's are gone the game lacks direction, every dlc needs to be on the scale of Wrothgar or bigger, Matt Firor was correct if you put something new in the game people will come back to check it out, but it has to be something worth while, not just an hour or two of play in these smaller more frequent dlc's which I think kind of suck.

    Housing is not content, it is a feature and from what I seen on the pts it is nice but the shine wears off pretty quick, balance passes are not content, this next update is pretty much one short quest line and no content :(

    This game needs either larger dlc's more often or a real expansion, filled in by dlc's, but I just think zos does not have the staff or the willingness to spend any money, if they did zos would be doing something about the cheaters and exploiters this game is plagued with.

    WE NEED ANOTHER CRAGLORN.

    *MIKE DROPPED*
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • DMuehlhausen
    DMuehlhausen
    ✭✭✭✭✭
    ✭✭
    ToxicPAWS wrote: »
    My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).

    So, as a veteran ESO player,
    1. I and you, we've done almost every dungeons more times than we'd like to admit.
    2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
    3. all main and zone story lines, quests done.
    4. Crafting maxed out with all achievements all motifs (for most)- Done.
    5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
    6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
    7. 1T- was there anything to do? can't remember.

    SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?

    As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.

    In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.

    Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.

    So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?

    it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.

    For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.

    @ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror

    Way TL:DR - from what I skimmed though you have eaten up all the content, and are saying that is going to kill the game. Welcome to the world of MMOs. It takes years sometimes to develop even just a trial so expecting fresh new content every couple months while getting massive bugs/exploits fixed is not realistic.

    I'm guessing you think WoW puts out enough content, well ESO technically comes out with the same over time they just don't do it one massive every 2 year expansion pack. Nothing that is going on with the pace or amount of content is unexpected. Stop chewing through content so quick, if you have been playing since launch and honestly thought that after three years you'd still have fresh content and only like 60% of the game done I have no idea what you were expecting.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I can understand the problem for those who have done everything by now, which is perfectly understandable. However, it's a large part of why I play multiple characters and multiple games as well as doing other things with my spare time in retirement. I still have masses to do in the game and happily stay behind the developers so far as their releasing new content is concerned. As a result I never get bored or burnt out and never run out of content. It's not a playstyle that suits everyone for sure, but it does avoid these sorts of problems.
  • UrbanMonk
    UrbanMonk
    ✭✭✭✭✭
    @DMuehlhausen - so you are suggesting that people should slow down their pace of play or decrease the time they put in the game so that i can last longer? Well if u drink a beer slowly, it doesn't mean that you are drinking more bear but only drinking the same amount slower. and it does not make sense.
    I play other games as well, and those games tell you already, where they end or what max i can do there, but in MMO, that's not the case, if you play slow enough to finish only 60% of the game content since launch, you'd never reach to that last 40%.
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    I think this is why companies try not to mess up their product so bad that they have to redo large sections of their game shortly after launch.

    Im hoping they can soon provide some details on what the coming year will hold after housing. And that it will be worth sticking around for.

    Check out the latest data mined development info on vvardenfell if you haven't already.

    I have seen some of it. But with no idea how or when it will be put in, it is hard to get excited.
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cancel your sub. Site "lack of [x] " as your reason for leaving.

    Resub when there is stuff you want.

    Speak with your wallet.
  • White wabbit
    White wabbit
    ✭✭✭✭✭
    ✭✭
    3 months of no content and 3 more months of unbalanced PvP
  • Molec
    Molec
    ✭✭✭
    Jimmy wrote: »
    A game with unbelievable potential, dragged down by its own devs. It's frustrating.

    I absolutely hate the idea of ZOS "bringing the ceiling down" just so newbs who play the game for maybe max, 3 months? Can feel more powerful. And in return, all the "CORE" gamers who have been here supporting this game from launch, long term members, well.... we get pooped on. Get pooped on to make the 2-3 month players happy until they go wandering over to their next casual game.

    The whole idea of punishing and nerfing players who put lots of time and investment into the game is just ridiculous and mind boggling and EXTREMELY insulting.

    This sums it up perfectly
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
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