Solid_Metal wrote: »agreed, while i like the housing update as much as the next guy, i hope next patch/DLC will be more action base, exploring new area, new quest, new dungeons etc, hopefully they planned murkmire/vvendervell/clockwork city for next dlc
I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
A game with unbelievable potential, dragged down by its own devs. It's frustrating.
I absolutely hate the idea of ZOS "bringing the ceiling down" just so newbs who play the game for maybe max, 3 months? Can feel more powerful. And in return, all the "CORE" gamers who have been here supporting this game from launch, long term members, well.... we get pooped on. Get pooped on to make the 2-3 month players happy until they go wandering over to their next casual game.
The whole idea of punishing and nerfing players who put lots of time and investment into the game is just ridiculous and mind boggling and EXTREMELY insulting.
My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).
So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?
As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.
In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.
Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.
So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?
it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.
For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror
Completely agree. I've mentioned before in several other threads what they should be focusing on.
> "Content"
Housing is not content -> It basically forces you in to a grinding loop doing the same things again over and over.
New motifs and set items -> Forces you to grind and farm, the same stuff over and over.- AGREE- HOUSING IS NOT CONTENT. PERIOD
Here's some ideas if they don't wanna spend a lot of time making new landmasses at least use what's already there.
* Add some more random solo/group quests with nice story lines to do end game with nice rewards. No new content needed. -why we stil lget the same rewards with main story line quest? The starter island quests we redone with new sets awards, and it was fun to redo them on out veteran characters.
* Add Veteran mode to solo delves, and other content, so you can redo them but the hard way. AGREE
* Add some quests related to Achievements. Fishing quests, Justice quests, trophy quests, monster hunter quests, simply add some NPC's that can give you markers and hints on how and where to complete them. Justice system started with such a nice bang but ended with nothing but a mere skill line, why no progression made to make it become an integral part of the game play itself?
* Give some life to old places you've visited, with randomly generated quests, similar to the dailies, but scattered all over the place, in the wilderness, in the major cities, etc etc. Haha- They tried it with 1T- to make people visit the old or less vivited palces, but sooner or later it was to be revealed that IT PUSHED PLAYERS INTO GRIND AS THEY HAD NO NEW CONTENT TO DELIVER. they changes some values in their already in place programmings and called it- 1T and made a husge fuss about it like they accomplished to remake the entire game again.
* Add some quests based on set items, So instead of farming and farming, you can actually get a full set of something by doing a cool quest line across tamriel.
* Make some of the current delves and group dungeons, way deeper, and progressively harder, to see how far you can get. difficulty slider
I have lots of ideas, and they could make that kind of content very easily, while the artists are focusing on crown store fluff, new armor looks, motifs and other vanity stuff.
vyndral13preub18_ESO wrote: »I think this is why companies try not to mess up their product so bad that they have to redo large sections of their game shortly after launch.
Im hoping they can soon provide some details on what the coming year will hold after housing. And that it will be worth sticking around for.
My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).
So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?
As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.
In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.
Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.
So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?
it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.
For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror
My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).
So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?
As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.
In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.
Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.
So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?
it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.
For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror
kevlarto_ESO wrote: »OP, I agree been here since early beta, seen the game grow and is still going through growing pains, I almost feel like since most of the original dev's are gone the game lacks direction, every dlc needs to be on the scale of Wrothgar or bigger, Matt Firor was correct if you put something new in the game people will come back to check it out, but it has to be something worth while, not just an hour or two of play in these smaller more frequent dlc's which I think kind of suck.
Housing is not content, it is a feature and from what I seen on the pts it is nice but the shine wears off pretty quick, balance passes are not content, this next update is pretty much one short quest line and no content
This game needs either larger dlc's more often or a real expansion, filled in by dlc's, but I just think zos does not have the staff or the willingness to spend any money, if they did zos would be doing something about the cheaters and exploiters this game is plagued with.
My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).
So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?
As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.
In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.
Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.
So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?
it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.
For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror
strikeback1247 wrote: »vyndral13preub18_ESO wrote: »I think this is why companies try not to mess up their product so bad that they have to redo large sections of their game shortly after launch.
Im hoping they can soon provide some details on what the coming year will hold after housing. And that it will be worth sticking around for.
Check out the latest data mined development info on vvardenfell if you haven't already.
A game with unbelievable potential, dragged down by its own devs. It's frustrating.
I absolutely hate the idea of ZOS "bringing the ceiling down" just so newbs who play the game for maybe max, 3 months? Can feel more powerful. And in return, all the "CORE" gamers who have been here supporting this game from launch, long term members, well.... we get pooped on. Get pooped on to make the 2-3 month players happy until they go wandering over to their next casual game.
The whole idea of punishing and nerfing players who put lots of time and investment into the game is just ridiculous and mind boggling and EXTREMELY insulting.