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Best Monster helm set for Magblade?

  • LegacyDM
    LegacyDM
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    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?
    Edited by LegacyDM on January 3, 2017 9:53PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Kutsuu
    Kutsuu
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    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?

    Because having a 2-piece set bonus do 10-15% of your damage isn't good enough. Got ya.
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  • Calboy
    Calboy
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    Tryxus wrote: »
    Calboy wrote: »
    I LOVE the idea of malubeth on my magblade, it just seems so right. But then I struggle to make a build if it just doesn't make sense to me. I'm talking using a lightning staff on a dk or a fire staff on a sorc or using skoria on a magblade. :) I tried to use malubeth on my dk and it worked but man its so much cooler on my magblade.

    If you ever see me in the middle of a ball with malubeth proceed while I'm sapping it's like I'm making love to the surrounding zerg.

    I have a Malu setup for my Sap Tank in Azura:
    5x Seducer, 5x Spinner and 2x Malubeth, Sword & Board + Resto Staff Heavy Armor setup.

    A lot of fun :p , though Swallow Soul hits like a Febreze Spray

    That's actually my exact build
  • LegacyDM
    LegacyDM
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    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?

    Because having a 2-piece set bonus do 10-15% of your damage isn't good enough. Got ya.

    Firstly, Where are you getting 10-15% from? Are you pulling this out of thin air? If you factor in battle spirit, player armor reductions, the removal of crits, and the fact there is no nb skills or passives to increase fire damage grothdar in pvp is far less effective than on a dk. Same goes for skoria if you factor nb dot proc chance compared to Templar or dk.

    Secondly, not when all other classes benefit from their respective monster helm more. Even if your math is correct which it's not, other classes are benefiting from the helms far more. However, if you want to "settle" for second best or take s back seat to everyone else, that's your prerogative not mine. Keep making numbers up to rationalize second best.
    Edited by LegacyDM on January 4, 2017 9:18PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • cpuScientist
    cpuScientist
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    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    He just means that while yes it is nice. It goes really well with the DK passives and abilities and general playstyle than it does with a magblade.
  • cpuScientist
    cpuScientist
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    Next patch it might be more beneficial to go with 2 five pieces and a VMA staff. Maybe.....

    The CRIT nerf is about a 28% damage nerf on monster sets which brings it more in line with 5 piece sets. Something like a 5 piece moon dancer would be great or BSW.... I wonder though, cause one could also go 3 moondancer and 3 willpower. Probably not bis though lol.
    Edited by cpuScientist on January 4, 2017 9:52PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    AzuraKin wrote: »
    Brrrofski wrote: »
    AzuraKin wrote: »
    Brrrofski wrote: »
    Masel92 wrote: »
    Olen_Mikko wrote: »
    Im currently saving my undaunted keys until i can figure out, which monster helmet should i go after.

    My magblade uses DW / Resto and already does enough healing / shielding. My Spell damage is around 2900 unbuffed.

    I use 5 light 1 heavy 1 medium armor, with 5 Julianos, 5 Spinner and currently 2 (head / shoulders) Willow's path for added mag regen

    My stats are:
    - Magicka 41k
    - Health 15k
    - stam 10k

    I use witchmothers potent brew and my mag regen is 1500.

    So, any suggestions of monster helmets that would suit this build?

    You should wait until the PTS drops and how the proc nerfs actually turn out. Don't waste your keys on something that is effective right now, but will become useless in a month.

    Yeh, this is kinda true. Pts is out tomorrow, so within a week someone will have the answer.

    I would say though, use max health and max magica food. With siphoning up, you can sustain in PvE on 900 recovery easilly. I do Maelstrom and pledges with that absolutely fine.

    siphoning attacks isnt worth using unless they turn it back into a toggle. sry to say, but siphoning attacks is not for staff users, its for spellsword builds. the boost in power one gets from dw is negated by the 17% spell power debuff with siphoning attacks original form. this was balanced. now the skill is unbalanced as the primary use of siphoning attacks was resource management without using heavy staff attacks, something given up along with light attack/heavy attack damage. siphoning attacks was specifically a ability for a front line nightblade in which casting a skill that does not damage, cc, or heal means death in pvp.
    Olen_Mikko wrote: »
    Im currently saving my undaunted keys until i can figure out, which monster helmet should i go after.

    My magblade uses DW / Resto and already does enough healing / shielding. My Spell damage is around 2900 unbuffed.

    I use 5 light 1 heavy 1 medium armor, with 5 Julianos, 5 Spinner and currently 2 (head / shoulders) Willow's path for added mag regen

    My stats are:
    - Magicka 41k
    - Health 15k
    - stam 10k

    I use witchmothers potent brew and my mag regen is 1500.

    So, any suggestions of monster helmets that would suit this build?

    grothdarr's is best for mageblade imo. its lava (fire damage) it has solid chance to proc regularly with your dots/direct damage ablities even in 1v1 situations. its meant for frontline fighting which mageblades are perfect for.

    What are you on about? Siphoning is still an amazing skill. Back bar it and weapon swap cancel the cast. Takes a split second. It works amazing for a staff user... It's so good in fact, you can run bi stat food in PvP as as long as you're keeping pressure on people, you always have stam to cc break. Siphoning is immense. One of the best skills in the game.

    A toggle is horrible. Magica NB is the hardest class to pick skills for in PvP. So many options. A toggle would make that worse. A little longer duration wouldn't go a miss though.

    so your argument is to cheat? lol animation cancelling is the biggest thing effecting game balance. and no toggle with its 17% spell/weapon power debuff was the best and most balanced form. old form you actually could see a difference in sustain, new form, you lucky if it gives you an extra attack worth of mana in a fight and that is with a loss of damage every 15s while still losing resources. i would much rather use 2-3 cost reduction enchants and have 2x the sustain then you have with 3 spell power enchants and siphoning attacks grants. especially in pvp where the biggest factor is sustain. trust me i routinely reattempt at seeing if that skill or its other morph are viable, and in every case, i lose dps, and sustainability trying to use them. as well as there not a lot of options for a nb, funnel health/conceiled blade impale, teleport strike, sap essence, magicka det, fear is all a nb really needs. cloak is a tool for wannabe gankers and is so easily countered i laugh at people trying to cloak.

    Late to the party, but LMAO. :smiley:

    Sorry, everything you said after that is just white noise. Animation canceling and weaving are not going anywhere. It is part of the game and adds a layer of skill to end game. Furthermore, everything in PVE is balanced around it. Take away canceling and watch a group try to clear VMOL. You would have to reduce health pools of the adds by like 30%.

    Edit: But yeah, I guess siphoning would suck if you didnt weave now that I think about it (as would merciless).
    Edited by Oreyn_Bearclaw on January 4, 2017 10:16PM
  • DRXHarbinger
    DRXHarbinger
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    Next patch it might be more beneficial to go with 2 five pieces and a VMA staff. Maybe.....

    The CRIT nerf is about a 28% damage nerf on monster sets which brings it more in line with 5 piece sets. Something like a 5 piece moon dancer would be great or BSW.... I wonder though, cause one could also go 3 moondancer and 3 willpower. Probably not bis though lol.

    No.

    3 willpower, 3 moon dancer....5 bsw. Screw vma inferno they aren't even working on lit or medium attacks since god knows when it turns out amd screw monster helms. Go max max max magika and huge damage. I intend to try this out today actually. Will update.
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Next patch it might be more beneficial to go with 2 five pieces and a VMA staff. Maybe.....

    The CRIT nerf is about a 28% damage nerf on monster sets which brings it more in line with 5 piece sets. Something like a 5 piece moon dancer would be great or BSW.... I wonder though, cause one could also go 3 moondancer and 3 willpower. Probably not bis though lol.

    No.

    3 willpower, 3 moon dancer....5 bsw. Screw vma inferno they aren't even working on lit or medium attacks since god knows when it turns out amd screw monster helms. Go max max max magika and huge damage. I intend to try this out today actually. Will update.

    That really depends on the Class. As eluded too, there is not a clear choice for a monster set on a mage blade. My guess is that you will still see people run grothdar in trash, but I would not be shocked to see a lot of people going with 2 five pieces for boss. They specifically mentioned fixing the VMA staff bug in the patch notes I believe. Also, is twisting path still bugged and giving ridiculous uptime on Scathing? Scathing/BSW could be pretty powerful after the monster nerf on mageblade. I just dont play one that often because they are basically a weaker version of sorc in trials.

    On magic sorc/DK, everything I have seen in testing shows that Llambris/Grothdarr are still the way to go and they actually got a small overall damage buff. I dont believe monster sets are dead.

    Edit: Also remember that if you front bar a lighting staff, your Llambris and Grothdarr will get a buff, as would skoria (i think) if you front bar a fire staff). Don't underestimate the power of the new destro passives.
    Edited by Oreyn_Bearclaw on January 5, 2017 4:53PM
  • Kutsuu
    Kutsuu
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    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?

    Because having a 2-piece set bonus do 10-15% of your damage isn't good enough. Got ya.

    Firstly, Where are you getting 10-15% from? Are you pulling this out of thin air? If you factor in battle spirit, player armor reductions, the removal of crits, and the fact there is no nb skills or passives to increase fire damage grothdar in pvp is far less effective than on a dk. Same goes for skoria if you factor nb dot proc chance compared to Templar or dk.

    Secondly, not when all other classes benefit from their respective monster helm more. Even if your math is correct which it's not, other classes are benefiting from the helms far more. However, if you want to "settle" for second best or take s back seat to everyone else, that's your prerogative not mine. Keep making numbers up to rationalize second best.

    Since when was this a PVP thread? Also Grothdarr is great for proccing Burning Spellweave for a PVP mageblade. I love it how you guys flip out at the drop of a hat. Dude is asking for advice and you're just using it as a podium for whining.
    Edited by Kutsuu on January 5, 2017 5:32PM
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    Kutsumo - NB
  • LegacyDM
    LegacyDM
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    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?

    Because having a 2-piece set bonus do 10-15% of your damage isn't good enough. Got ya.

    Firstly, Where are you getting 10-15% from? Are you pulling this out of thin air? If you factor in battle spirit, player armor reductions, the removal of crits, and the fact there is no nb skills or passives to increase fire damage grothdar in pvp is far less effective than on a dk. Same goes for skoria if you factor nb dot proc chance compared to Templar or dk.

    Secondly, not when all other classes benefit from their respective monster helm more. Even if your math is correct which it's not, other classes are benefiting from the helms far more. However, if you want to "settle" for second best or take s back seat to everyone else, that's your prerogative not mine. Keep making numbers up to rationalize second best.

    Since when was this a PVP thread? Also Grothdarr is great for proccing Burning Spellweave for a PVP mageblade. I love it how you guys flip out at the drop of a hat. Dude is asking for advice and you're just using it as a podium for whining.

    Wellllllll Since the op didn't state specifically pve or pvp and multiple people have been giving advice on both pve and pvp I thought I would provide my opinion and tell him his only unfavorable viable options are grothdarr, skoria, and slime crawl. And your right, I was using it is a podium to voice my frustration. But guess what guy, I'm not the only Mnb. who feels slighted by ZOS for not giving us a comparable monster set. But I guess because you are the "thought police" I'm not allowed to be a voice of reason and voice my frustration. You really should be more supportive, if your a nb, added monster helms would be to all our benefits.

    Burning spell weave on a mnb is ok while not ideal. Even that is another example of falling behind a mdk. Cause yet again, mnb doesn't have any class skills or passives that utilize elemental damage (other than staves). If you want the guaranteed 600 spell damage just go alchemist over burning spell weave. Or As a mnb, your better off stacking magicka by going necropetence. There are some builds out there that can net you 60k magicka. That's far better than burning spell weave procing every 12 seconds with a 20% success rate. In his case, I'd ditch the julianos and go necropetence. 600 constant spell damage with a significantly larger resource pool (not including multipliers) is better than 300 with a little bit of crit.
    Edited by LegacyDM on January 8, 2017 10:26PM
    Legacy of Kain
    Vicious Carnage
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  • XxBradeyxX
    XxBradeyxX
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    Olen_Mikko wrote: »
    Im currently saving my undaunted keys until i can figure out, which monster helmet should i go after.

    My magblade uses DW / Resto and already does enough healing / shielding. My Spell damage is around 2900 unbuffed.

    I use 5 light 1 heavy 1 medium armor, with 5 Julianos, 5 Spinner and currently 2 (head / shoulders) Willow's path for added mag regen

    My stats are:
    - Magicka 41k
    - Health 15k
    - stam 10k

    I use witchmothers potent brew and my mag regen is 1500.

    So, any suggestions of monster helmets that would suit this build?

    What skills are you using?
  • aLi3nZ
    aLi3nZ
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    I would suggest 1x kena 1x chokethorn

    That would give you 126 spell damage and 126 magika recovery

    Another monster helm set I only just got bit have heard very little about gives

    126 health recovery and 8% increase in damage done
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    aLi3nZ wrote: »
    I would suggest 1x kena 1x chokethorn

    That would give you 126 spell damage and 126 magika recovery

    Another monster helm set I only just got bit have heard very little about gives

    126 health recovery and 8% increase in damage done

    you have heard very little about it because it give the same buff that a NB class skill gives, so worthless on a NB.
  • Olen_Mikko
    Olen_Mikko
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    XxBradeyxX wrote: »
    What skills are you using?

    DW = Dps

    Funnel Health (Don't know why didn't spec to Swallow)
    Impale
    Sap Essence
    Refreshing Path
    Magelight / Inner light (That what gives 5% more mag)
    Ice Comet, Ulti

    Resto

    Double take
    Mutagen
    Siphoning Attacks / strikes whatever morph that was
    Ward Ally / Summon shade (Kinda flexible spot)
    Harness magicka
    Soul Tether, Ulti


    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • psychotic13
    psychotic13
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    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?

    Because having a 2-piece set bonus do 10-15% of your damage isn't good enough. Got ya.

    Firstly, Where are you getting 10-15% from? Are you pulling this out of thin air? If you factor in battle spirit, player armor reductions, the removal of crits, and the fact there is no nb skills or passives to increase fire damage grothdar in pvp is far less effective than on a dk. Same goes for skoria if you factor nb dot proc chance compared to Templar or dk.

    Secondly, not when all other classes benefit from their respective monster helm more. Even if your math is correct which it's not, other classes are benefiting from the helms far more. However, if you want to "settle" for second best or take s back seat to everyone else, that's your prerogative not mine. Keep making numbers up to rationalize second best.

    Since when was this a PVP thread? Also Grothdarr is great for proccing Burning Spellweave for a PVP mageblade. I love it how you guys flip out at the drop of a hat. Dude is asking for advice and you're just using it as a podium for whining.

    Wellllllll Since the op didn't state specifically pve or pvp and multiple people have been giving advice on both pve and pvp I thought I would provide my opinion and tell him his only unfavorable viable options are grothdarr, skoria, and slime crawl. And your right, I was using it is a podium to voice my frustration. But guess what guy, I'm not the only Mnb. who feels slighted by ZOS for not giving us a comparable monster set. But I guess because you are the "thought police" I'm not allowed to be a voice of reason and voice my frustration. You really should be more supportive, if your a nb, added monster helms would be to all our benefits.

    Burning spell weave on a mnb is ok while not ideal. Even that is another example of falling behind a mdk. Cause yet again, mnb doesn't have any class skills or passives that utilize elemental damage (other than staves). If you want the guaranteed 600 spell damage just go alchemist over burning spell weave. Or As a mnb, your better off stacking magicka by going necropetence. There are some builds out there that can net you 60k magicka. That's far better than burning spell weave procing every 12 seconds with a 20% success rate. In his case, I'd ditch the julianos and go necropetence. 386 constant spell damage with a significantly larger resource pool (not including multipliers) is better than 300 with a little bit of crit.

    Please elaborate on how to achieve 60k magicka? Or do you mean with imperial physique?
  • Syrani
    Syrani
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    Olen_Mikko wrote: »
    XxBradeyxX wrote: »
    What skills are you using?

    DW = Dps

    Funnel Health (Don't know why didn't spec to Swallow)
    Impale
    Sap Essence
    Refreshing Path
    Magelight / Inner light (That what gives 5% more mag)
    Ice Comet, Ulti

    Resto

    Double take
    Mutagen
    Siphoning Attacks / strikes whatever morph that was
    Ward Ally / Summon shade (Kinda flexible spot)
    Harness magicka
    Soul Tether, Ulti


    What are you trying to accomplish with this build? Besides your Ults, I only see 2 damage abilities, one of which is really only useful at 25% health or below. Since you have those abilities on a DW bar, I would imagine you aren't weaving. It looks like you are simply using Funnel as your sole source of damage until you can fire off an ult or until you get the enemy in execute range. I would imagine you are having a VERY hard time killing anything.

    If you are trying to spec as a healer, you will want to have a destro staff for elemental drain, and on the resto you will want to have combat prayer and healing springs in addition to some of the abilities you currently have slotted. I think I would drop Double Take and Funnel, move Siphoning Attacks to EDIT: move it to destro bar, not DW bar, and then put Combat Prayer and Healing springs on resto.

    If you want to be a damage dealer, you need to have either destro and DW, or double destro. You will want to have elemental blockade on the destro bar, and you should have Merciless Resolve and Crippling Grasp to go along with Funnel and Impale. Refreshing Path is helpful due to the heal, but Twisting Path is the better morph if damage is your goal.

    Also, if people have a better idea of what you are trying to accomplish, they can give better advice about gear.

    EDIT 2: I see you also have Sap Essence, which is good for AOE. If you are in a single target fight, you can switch this to Trap Beast.

    Edited by Syrani on January 8, 2017 5:32PM
  • Olen_Mikko
    Olen_Mikko
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    Syrani wrote: »
    What are you trying to accomplish with this build? Besides your Ults, I only see 2 damage abilities, one of which is really only useful at 25% health or below. Since you have those abilities on a DW bar, I would imagine you aren't weaving. It looks like you are simply using Funnel as your sole source of damage until you can fire off an ult or until you get the enemy in execute range. I would imagine you are having a VERY hard time killing anything.

    If you are trying to spec as a healer, you will want to have a destro staff for elemental drain, and on the resto you will want to have combat prayer and healing springs in addition to some of the abilities you currently have slotted. I think I would drop Double Take and Funnel, move Siphoning Attacks to EDIT: move it to destro bar, not DW bar, and then put Combat Prayer and Healing springs on resto.

    If you want to be a damage dealer, you need to have either destro and DW, or double destro. You will want to have elemental blockade on the destro bar, and you should have Merciless Resolve and Crippling Grasp to go along with Funnel and Impale. Refreshing Path is helpful due to the heal, but Twisting Path is the better morph if damage is your goal.

    Also, if people have a better idea of what you are trying to accomplish, they can give better advice about gear.

    EDIT 2: I see you also have Sap Essence, which is good for AOE. If you are in a single target fight, you can switch this to Trap Beast.

    This is PvE, i don't really do lot of PvP anymore.

    I do weave, of course. I deal around 15-20k DPS to single target and can solo normal pledges.

    My rotation is funnel, refreshing path, sap essence, funnel funnel funnel, or if pulling lot of trash, sap essence, while refreshing the path.

    I don't have any issues in veteran pledges besides some bosses, that hits with 20k skills.

    I usually don't want to copy anyones build or run build used by 90% of players, even if it would be meta build. I want to think and do things differently.

    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Prabooo
    Prabooo
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    My suggestion is no monster set, but a combo:

    1pc Molag Kena - 1pc Kragh
  • Syrani
    Syrani
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    I understand wanting to do things differently, but the reason you need all those healing abilities is because you are not doing enough DPS, and therefore dragging fights out. If it works for you and you are happy with it, that's all that really matters when you are playing solo. It might become more of an issue in groups though, mostly in veteran dungeons, as the others will have to make up for what you are lacking, and some may not want to. Not that that's right or wrong of them, it's just simply something that could come up. Simply replacing resto with destro and adding in wall of elements will add a good deal to your overall DPS, and you could leave the rest as is if you want to.

    Please don't get me wrong, I am not trying to be rude or derogatory, but you asked for advice on gear which made me think you were asking these questions so that you can get the most out of your performance. I am not trying to tell you how to play, just merely offering advice.
  • Olen_Mikko
    Olen_Mikko
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    Syrani wrote: »
    I understand wanting to do things differently, but the reason you need all those healing abilities is because you are not doing enough DPS, and therefore dragging fights out. If it works for you and you are happy with it, that's all that really matters when you are playing solo. It might become more of an issue in groups though, mostly in veteran dungeons, as the others will have to make up for what you are lacking, and some may not want to. Not that that's right or wrong of them, it's just simply something that could come up. Simply replacing resto with destro and adding in wall of elements will add a good deal to your overall DPS, and you could leave the rest as is if you want to.

    Please don't get me wrong, I am not trying to be rude or derogatory, but you asked for advice on gear which made me think you were asking these questions so that you can get the most out of your performance. I am not trying to tell you how to play, just merely offering advice.

    And i will listen to advices, i'm not too proud or stubborn not to. If i choose to change my build somehow, i will consider some things you mentioned. Thank you for them.

    I understand and accept that some people discards me for even being magblade, but that's why i have laidback and relaxed guildies to do stuff with :)
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Olen_Mikko
    Olen_Mikko
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    Prabooo wrote: »
    My suggestion is no monster set, but a combo:

    1pc Molag Kena - 1pc Kragh

    I have atm (probably settle for it) 1 Kena shoulder and 1 Grothdar head piece.
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Syrani
    Syrani
    ✭✭✭✭
    I am a NB too. :) Fortunately, I have very nice guild mates who keep me around, even though I am a filthy NB. :) Not sure why they do it, but am grateful they do. :)
  • LegacyDM
    LegacyDM
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    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    LegacyDM wrote: »
    Kutsuu wrote: »
    That azura dude is one of the most successful trolls on this forum. Causes pages and pages of argument/debate in every thread they show up in.

    IMO Grothdarr is the answer. Very high AOE DPS and better single target DPS than Skoria in almost all cases for a mageblade. Just need to fight at close enough range that it hits what you're attacking which is usually very easy to do.

    To bad it doesn't compliment any of our skills or passives like it does for dks..,

    Not sure what the argument is there. Who cares if the set doesn't have "Magicka Nightblade Monster Set" written on it in the lore description? It's strong and very effective. There are plenty of fights that you will see it doing 10-15% of your total damage output on combat metrics.

    Um it's called balance? and it sucks magicka nb don't have a dps monster set that compliments it's skills/passives like other classes do?

    Because having a 2-piece set bonus do 10-15% of your damage isn't good enough. Got ya.

    Firstly, Where are you getting 10-15% from? Are you pulling this out of thin air? If you factor in battle spirit, player armor reductions, the removal of crits, and the fact there is no nb skills or passives to increase fire damage grothdar in pvp is far less effective than on a dk. Same goes for skoria if you factor nb dot proc chance compared to Templar or dk.

    Secondly, not when all other classes benefit from their respective monster helm more. Even if your math is correct which it's not, other classes are benefiting from the helms far more. However, if you want to "settle" for second best or take s back seat to everyone else, that's your prerogative not mine. Keep making numbers up to rationalize second best.

    Since when was this a PVP thread? Also Grothdarr is great for proccing Burning Spellweave for a PVP mageblade. I love it how you guys flip out at the drop of a hat. Dude is asking for advice and you're just using it as a podium for whining.

    Wellllllll Since the op didn't state specifically pve or pvp and multiple people have been giving advice on both pve and pvp I thought I would provide my opinion and tell him his only unfavorable viable options are grothdarr, skoria, and slime crawl. And your right, I was using it is a podium to voice my frustration. But guess what guy, I'm not the only Mnb. who feels slighted by ZOS for not giving us a comparable monster set. But I guess because you are the "thought police" I'm not allowed to be a voice of reason and voice my frustration. You really should be more supportive, if your a nb, added monster helms would be to all our benefits.

    Burning spell weave on a mnb is ok while not ideal. Even that is another example of falling behind a mdk. Cause yet again, mnb doesn't have any class skills or passives that utilize elemental damage (other than staves). If you want the guaranteed 600 spell damage just go alchemist over burning spell weave. Or As a mnb, your better off stacking magicka by going necropetence. There are some builds out there that can net you 60k magicka. That's far better than burning spell weave procing every 12 seconds with a 20% success rate. In his case, I'd ditch the julianos and go necropetence. 386 constant spell damage with a significantly larger resource pool (not including multipliers) is better than 300 with a little bit of crit.

    Please elaborate on how to achieve 60k magicka? Or do you mean with imperial physique?

    Sure no problem. Here is a link to a few specific builds. Read through the whole post. Page 2 has kenapkk's build which nets 61k. Although, blobsky claims his build has 800 more sustain and hits just as hard.

    https://forums.elderscrollsonline.com/en/discussion/284378/explosed-magicka-nightblade-build-enormous-burst-shadows-of-the-hist-patch/p1

    Basically, use necropetence, ring of ancients, Mage mundus, maelstrom staff, magicka food, and 2 piece Magnus or Krags.

    Now, since this build is outdated you could use slim crawl instead of 2 piece Magnus/krags. Or willpower Jewlry instead of ancients. Or could even theory craft necropetence with spinners. Which is what I will probably use next update: 5 piece necropetence, 5 piece spinners, and 1 piece vma staff. Or 5 piece spinners, 5 piece necro, and 1 kena helm. The numbers are there just play around.
    Edited by LegacyDM on January 8, 2017 10:46PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    Olen_Mikko wrote: »
    XxBradeyxX wrote: »
    What skills are you using?

    DW = Dps

    Funnel Health (Don't know why didn't spec to Swallow)
    Impale
    Sap Essence
    Refreshing Path
    Magelight / Inner light (That what gives 5% more mag)
    Ice Comet, Ulti

    Resto

    Double take
    Mutagen
    Siphoning Attacks / strikes whatever morph that was
    Ward Ally / Summon shade (Kinda flexible spot)
    Harness magicka
    Soul Tether, Ulti


    I run a dual wield magicka build and can run any dungeon trial even vmsa. Your almost there. Stick with funnel health. Much better for pve team play. I would suggest dumping double take and add healing springs. Your team will love you for it. Also dump ward ally and get healing ward. Tanks won't need it. Worry about stacking shields on yourself with a major self heal. That will take the load off the group healer and you'll be a hero for saving people who are about to die. Dump Icecomet and use veil of blades ult it benifits everyone, and aoe damage last longer with comparable dot to meteor. Otherwise, your skill selection is good enough.
    Edited by LegacyDM on January 8, 2017 11:05PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Nidro
    Nidro
    ✭✭✭
    Lol...

    AzuraKin said:
    siphoning attacks isnt worth using unless they turn it back into a toggle. sry to say, but siphoning attacks is not for staff users, its for spellsword builds. the boost in power one gets from dw is negated by the 17% spell power debuff with siphoning attacks original form. this was balanced. now the skill is unbalanced as the primary use of siphoning attacks was resource management without using heavy staff attacks, something given up along with light attack/heavy attack damage. siphoning attacks was specifically a ability for a front line nightblade in which casting a skill that does not damage, cc, or heal means death in pvp.

    AzuraKin Shows again he knows actually NOTHING about what hes talking...

    this made my day.

    never saw someone playing a MagNB using that Morph u are talking about... learn to read the two Morphs maybe?..
    If reading is an issue.... what about game mechanics?

    Do not listen to him...

    Farewell
    Edited by Nidro on January 9, 2017 2:01PM
    - Champion Rank 1080 -

    Argonian Warden Tank - Never-Fights-Alone
    Highelf Sorcereress - Magicka DD - Dro m'Athra Destroyer
    Highelf Templar - Magicka DD - Dro m'Athra Destroyer
    Imperial Dragonknight - Tank - Dro m'Athra Destroyer
    Khajiit Nightblade - Stamina DD - Dro m'Athra Destroyer
    Redguard Templar - Stamina DD - Dro m'Athra Destroyer
    Darkelf Nightblade - Magicka DD - Voice of Reason
    Imperial Sorcerer - Stamina DD - The Flawless Conquerer
    Redguard Dragonknight - Stamina DD
    Argonian Templar - Healer - Heals-all-Allies -
  • Kutsuu
    Kutsuu
    ✭✭✭✭✭
    Prabooo wrote: »
    My suggestion is no monster set, but a combo:

    1pc Molag Kena - 1pc Kragh

    Why Kra'gh on a magicka NB? For your DW light attacks?
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
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