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Does Incapaciting Strike need a nerf for update 13?

  • KramUzibra
    KramUzibra
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    Yes
    At least an increase to 75, or drop the stun. The damage shouldn't be nerfed as it should hit hard being the nightblade ult,but that shouldn't mean it should practically spammed very 5s. Heal debuff, dmg buff, stun, huge burst for 50 ult is too much for 1 package.

    Even if the change i suggested gets implemented, incap is still more then favorable over Dawnbreaker.

    ^^ bump
  • The_Protagonist
    The_Protagonist
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    No
    GawdSB wrote: »
    Honestly wouldn't care if they made nightblades unplayable, worst most annoying class in the game.
    unhander_2 wrote: »
    GawdSB wrote: »
    Honestly wouldn't care if they made nightblades unplayable, worst most annoying class in the game.

    Nightblades are one of the most difficult classes to master, I can understand that the steep learning curve is quite annoying for folks that don't like difficult things in life.

    :trollface:

    Lmaoo

    Well then, why not call them Trollblades. :)
  • Edziu
    Edziu
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    No
    ArchMikem wrote: »
    Increase cost to 150.
    You can literally use this ability in a fight and if it doesn't kill them so be it, just drink a potion and boom back to 50 you go.
    The ultimate hits like onslaught (which hits like a truck sometimes) yet it costs 50 Applies major defile, stuns target on impact + increasing all of your damage from any source by 20% for 6 seconds lmao?? This skill needed to be increased to 150 a long time ago.

    Except many can mitigate it, and many can simply dodge it, making the ultimate practically worthless. Raising the cost that much without doing anything else would be an insult.

    @ArchMikem
    Ok and so can onslaught, and leap yet those costs are much higher than Incap. You act like every other ultimate can't be dodged or mitigated. That isn't a good enough reason why it shouldn't go to 150 especially when like I said it hits like onslaught + you get 20% damage that buffs any source of your damage so even with viper or veli in that 6 seconds it procs well there goes 20% more damage.

    I mean if you're gonna make that statement at-least make a good one. Take Flight doesn't apply any other debuffs or buffs me yet it costs much higher that incap and deals less damage than incap. By the way in case you forgot every ultimate aside from meteor (which can only be mitigated) can be dodged, I still can't believe that was your reasoning lmao..

    you forgot every dk on pvp is heavy armor>tank with still enough damage to kill anyone other and have resource return by use any ultimate and nb is just mainly as glass cannon, he isnt able to be that resistant as dk while still keeping his burst, nb have or this pseudo tank without any offensive or is full burst while is glass cannon

    to compare lest change incap strike to dk and leap to nb, whet we will see? scrub tank hitting as truck and with it unkillable, need bigger group to down him and nb with ulti like leap will not have good burst and then nb without good offensive is just free easy ap without any defense except stealth which have many counters
  • Bashev
    Bashev
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    ✭✭
    Yes
    Edziu wrote: »
    ArchMikem wrote: »
    Increase cost to 150.
    You can literally use this ability in a fight and if it doesn't kill them so be it, just drink a potion and boom back to 50 you go.
    The ultimate hits like onslaught (which hits like a truck sometimes) yet it costs 50 Applies major defile, stuns target on impact + increasing all of your damage from any source by 20% for 6 seconds lmao?? This skill needed to be increased to 150 a long time ago.

    Except many can mitigate it, and many can simply dodge it, making the ultimate practically worthless. Raising the cost that much without doing anything else would be an insult.

    @ArchMikem
    Ok and so can onslaught, and leap yet those costs are much higher than Incap. You act like every other ultimate can't be dodged or mitigated. That isn't a good enough reason why it shouldn't go to 150 especially when like I said it hits like onslaught + you get 20% damage that buffs any source of your damage so even with viper or veli in that 6 seconds it procs well there goes 20% more damage.

    I mean if you're gonna make that statement at-least make a good one. Take Flight doesn't apply any other debuffs or buffs me yet it costs much higher that incap and deals less damage than incap. By the way in case you forgot every ultimate aside from meteor (which can only be mitigated) can be dodged, I still can't believe that was your reasoning lmao..

    you forgot every dk on pvp is heavy armor>tank with still enough damage to kill anyone other and have resource return by use any ultimate and nb is just mainly as glass cannon, he isnt able to be that resistant as dk while still keeping his burst, nb have or this pseudo tank without any offensive or is full burst while is glass cannon

    to compare lest change incap strike to dk and leap to nb, whet we will see? scrub tank hitting as truck and with it unkillable, need bigger group to down him and nb with ulti like leap will not have good burst and then nb without good offensive is just free easy ap without any defense except stealth which have many counters

    Can you explain why DK is tank. A NB can wear heavy too? A NB can use siphonic atacks for resources? It was your choice to build a glass cannon.
    Because I can!
  • Edziu
    Edziu
    ✭✭✭✭✭
    No
    Bashev wrote: »
    Edziu wrote: »
    ArchMikem wrote: »
    Increase cost to 150.
    You can literally use this ability in a fight and if it doesn't kill them so be it, just drink a potion and boom back to 50 you go.
    The ultimate hits like onslaught (which hits like a truck sometimes) yet it costs 50 Applies major defile, stuns target on impact + increasing all of your damage from any source by 20% for 6 seconds lmao?? This skill needed to be increased to 150 a long time ago.

    Except many can mitigate it, and many can simply dodge it, making the ultimate practically worthless. Raising the cost that much without doing anything else would be an insult.

    @ArchMikem
    Ok and so can onslaught, and leap yet those costs are much higher than Incap. You act like every other ultimate can't be dodged or mitigated. That isn't a good enough reason why it shouldn't go to 150 especially when like I said it hits like onslaught + you get 20% damage that buffs any source of your damage so even with viper or veli in that 6 seconds it procs well there goes 20% more damage.

    I mean if you're gonna make that statement at-least make a good one. Take Flight doesn't apply any other debuffs or buffs me yet it costs much higher that incap and deals less damage than incap. By the way in case you forgot every ultimate aside from meteor (which can only be mitigated) can be dodged, I still can't believe that was your reasoning lmao..

    you forgot every dk on pvp is heavy armor>tank with still enough damage to kill anyone other and have resource return by use any ultimate and nb is just mainly as glass cannon, he isnt able to be that resistant as dk while still keeping his burst, nb have or this pseudo tank without any offensive or is full burst while is glass cannon

    to compare lest change incap strike to dk and leap to nb, whet we will see? scrub tank hitting as truck and with it unkillable, need bigger group to down him and nb with ulti like leap will not have good burst and then nb without good offensive is just free easy ap without any defense except stealth which have many counters

    Can you explain why DK is tank. A NB can wear heavy too? A NB can use siphonic atacks for resources? It was your choice to build a glass cannon.

    so please tell me what skills have nb to get tons of resists with huge amount healing with buffs to healing, I see only passive from shadow which giving major resolve and and ward for few seconds afte used shadow skill, optionally sap essence with very low healing and strife with also not great healing over time if you are on magica build, from class skills you have no more useful skills to tank like dk and keep your damage to be able to kill someone like dk, templar
  • Paneross
    Paneross
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    Yes
    Aerin wrote: »
    Too much of this in PvP:
    Ambush --> 18k Incap --> Viper + Veli proc = 0 skill...

    Be honest, only nightblade gankers with very high weapon crit and weapon damages can hit so much with incap strike and if your opponent wear zero impen armor pieces.

    Proc sets are the real problem, not incap strike.

    You act like that's hard to obtain.
  • Edziu
    Edziu
    ✭✭✭✭✭
    No
    Paneross wrote: »
    Aerin wrote: »
    Too much of this in PvP:
    Ambush --> 18k Incap --> Viper + Veli proc = 0 skill...

    Be honest, only nightblade gankers with very high weapon crit and weapon damages can hit so much with incap strike and if your opponent wear zero impen armor pieces.

    Proc sets are the real problem, not incap strike.

    You act like that's hard to obtain.

    yes, its pretty hard to obtain a target who have no impen and is in only medium or light armor without shields xD
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    ArchMikem wrote: »
    Increase cost to 150.
    You can literally use this ability in a fight and if it doesn't kill them so be it, just drink a potion and boom back to 50 you go.
    The ultimate hits like onslaught (which hits like a truck sometimes) yet it costs 50 Applies major defile, stuns target on impact + increasing all of your damage from any source by 20% for 6 seconds lmao?? This skill needed to be increased to 150 a long time ago.

    Except many can mitigate it, and many can simply dodge it, making the ultimate practically worthless. Raising the cost that much without doing anything else would be an insult.

    @ArchMikem
    Ok and so can onslaught, and leap yet those costs are much higher than Incap. You act like every other ultimate can't be dodged or mitigated. That isn't a good enough reason why it shouldn't go to 150 especially when like I said it hits like onslaught + you get 20% damage that buffs any source of your damage so even with viper or veli in that 6 seconds it procs well there goes 20% more damage.

    I mean if you're gonna make that statement at-least make a good one. Take Flight doesn't apply any other debuffs or buffs me yet it costs much higher that incap and deals less damage than incap. By the way in case you forgot every ultimate aside from meteor (which can only be mitigated) can be dodged, I still can't believe that was your reasoning lmao..

    I dont use proc sets other than Selene. My nightblade, as opposed to most others youll find regularly in pvp, is quite crap. Built for single target pve. Whenever i go into pvp time again people simply shrug off or dodge my ultimate and then proceed to have their way. So then am i merely speaking for myself? Sure, but nevertheless i dont believe it deserves to be any less effective than it is.

    Also dont mock people. Makes you look bad.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • Isellskooma
    Isellskooma
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    Yes
    Nerf it to the ground, make it unusable.
  • Paneross
    Paneross
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    Yes
    Do eeeeet
  • The_Protagonist
    The_Protagonist
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    No
    Nerf it to the ground, make it unusable.

    WOW, looking at your signature, seems like a you have a serious obsession...I almost feel sorry for your state of mind. Hope you find some peace.
    Edited by The_Protagonist on January 8, 2017 4:45AM
  • Isellskooma
    Isellskooma
    ✭✭✭✭
    Yes
    unhander_2 wrote: »
    Nerf it to the ground, make it unusable.

    WOW, looking at your signature, seems like a you have a serious obsession...I almost feel sorry for your state of mind. Hope you find some peace.
    Won't find peace till they nerf it.
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