I did some testing on PTS and confirmed that the change to lightning heavy attacks does affect all of the sets that buff heavy attack damage (Maelstrom staff, Sergeant's Mail, Infallible Aether, Undaunted Infiltrator), nerfing them by 75% for lightning builds. As a result, lightning heavy attack builds (such as my ShockKnight) will no longer be viable for end-game content. It was fun while it lasted.
I expect we will still see builds with a lightning staff on the back bar for AOE damage, but they will be much more traditional builds optimizing for spell penetration, critical chance and damage, spell power, and max magicka.
DisgracefulMind wrote: »Lightning DK was a thing?
ParaNostram wrote: »DisgracefulMind wrote: »Lightning DK was a thing?
For some niche builds, yeah.
This builds actually looks like using unpredicted by dev's usage of sets, so it's fix.I did some testing on PTS and confirmed that the change to lightning heavy attacks does affect all of the sets that buff heavy attack damage (Maelstrom staff, Sergeant's Mail, Infallible Aether, Undaunted Infiltrator), nerfing them by 75% for lightning builds. As a result, lightning heavy attack builds (such as my ShockKnight) will no longer be viable for end-game content. It was fun while it lasted.
I expect we will still see builds with a lightning staff on the back bar for AOE damage, but they will be much more traditional builds optimizing for spell penetration, critical chance and damage, spell power, and max magicka.
I did some testing on PTS and confirmed that the change to lightning heavy attacks does affect all of the sets that buff heavy attack damage (Maelstrom staff, Sergeant's Mail, Infallible Aether, Undaunted Infiltrator), nerfing them by 75% for lightning builds. As a result, lightning heavy attack builds (such as my ShockKnight) will no longer be viable for end-game content. It was fun while it lasted.
I expect we will still see builds with a lightning staff on the back bar for AOE damage, but they will be much more traditional builds optimizing for spell penetration, critical chance and damage, spell power, and max magicka.
RedVyperOfDorne wrote: »
RedVyperOfDorne wrote: »
It's a dps loss from aether, but with undaunted infiltrator, elegance and lightning maelstrom staff, my ticks still hit for 14k selfbuffed. It's a dps loss of around 2-3k per tick. Of course elegance scales up with the Base damage, so in raids with the right buffs active, it might outperform aether.
The vMA builds that use aether and sergeant are dead though, so I'd have to come up with something else.
I did some testing on PTS and confirmed that the change to lightning heavy attacks does affect all of the sets that buff heavy attack damage (Maelstrom staff, Sergeant's Mail, Infallible Aether, Undaunted Infiltrator), nerfing them by 75% for lightning builds. As a result, lightning heavy attack builds (such as my ShockKnight) will no longer be viable for end-game content. It was fun while it lasted.
I expect we will still see builds with a lightning staff on the back bar for AOE damage, but they will be much more traditional builds optimizing for spell penetration, critical chance and damage, spell power, and max magicka.
RedVyperOfDorne wrote: »
It's a dps loss from aether, but with undaunted infiltrator, elegance and lightning maelstrom staff, my ticks still hit for 14k selfbuffed. It's a dps loss of around 2-3k per tick. Of course elegance scales up with the Base damage, so in raids with the right buffs active, it might outperform aether.
The vMA builds that use aether and sergeant are dead though, so I'd have to come up with something else.
Are you sure that sergeant is nerfed? Cause Molten weapons has the same tooltip (increase fully charged heavy attack) and it still buff each tick.
RedVyperOfDorne wrote: »
It's a dps loss from aether, but with undaunted infiltrator, elegance and lightning maelstrom staff, my ticks still hit for 14k selfbuffed. It's a dps loss of around 2-3k per tick. Of course elegance scales up with the Base damage, so in raids with the right buffs active, it might outperform aether.
The vMA builds that use aether and sergeant are dead though, so I'd have to come up with something else.
Are you sure that sergeant is nerfed? Cause Molten weapons has the same tooltip (increase fully charged heavy attack) and it still buff each tick.
The skill works just as before. I can't test the sets myself as I'm on the PC EU Server and the PTS templates don't have those sets, so I'd have to wait until the EU chars are copied.
People say different things concerning the tick buffs since the update, so I don't know what to believe
RedVyperOfDorne wrote: »
It's a dps loss from aether, but with undaunted infiltrator, elegance and lightning maelstrom staff, my ticks still hit for 14k selfbuffed. It's a dps loss of around 2-3k per tick. Of course elegance scales up with the Base damage, so in raids with the right buffs active, it might outperform aether.
The vMA builds that use aether and sergeant are dead though, so I'd have to come up with something else.
Are you sure that sergeant is nerfed? Cause Molten weapons has the same tooltip (increase fully charged heavy attack) and it still buff each tick.
The skill works just as before. I can't test the sets myself as I'm on the PC EU Server and the PTS templates don't have those sets, so I'd have to wait until the EU chars are copied.
People say different things concerning the tick buffs since the update, so I don't know what to believe
I know I am in the same boat. The OP stated that he tested them and they dont work but I guess he/she read the patch notes and concluded without tests because when I tested the Maelstorm staff it worked and he/she said that it doenst. Anyway I still believe that the damage will not be changed as it is not a top DPS, It is just a nice variation of a decent DPS builds. Plus ZoS tried so hard to make people use heavy attacks.
RedVyperOfDorne wrote: »
It's a dps loss from aether, but with undaunted infiltrator, elegance and lightning maelstrom staff, my ticks still hit for 14k selfbuffed. It's a dps loss of around 2-3k per tick. Of course elegance scales up with the Base damage, so in raids with the right buffs active, it might outperform aether.
The vMA builds that use aether and sergeant are dead though, so I'd have to come up with something else.
Are you sure that sergeant is nerfed? Cause Molten weapons has the same tooltip (increase fully charged heavy attack) and it still buff each tick.
The skill works just as before. I can't test the sets myself as I'm on the PC EU Server and the PTS templates don't have those sets, so I'd have to wait until the EU chars are copied.
People say different things concerning the tick buffs since the update, so I don't know what to believe
I know I am in the same boat. The OP stated that he tested them and they dont work but I guess he/she read the patch notes and concluded without tests because when I tested the Maelstorm staff it worked and he/she said that it doenst. Anyway I still believe that the damage will not be changed as it is not a top DPS, It is just a nice variation of a decent DPS builds. Plus ZoS tried so hard to make people use heavy attacks.
RedVyperOfDorne wrote: »
It's a dps loss from aether, but with undaunted infiltrator, elegance and lightning maelstrom staff, my ticks still hit for 14k selfbuffed. It's a dps loss of around 2-3k per tick. Of course elegance scales up with the Base damage, so in raids with the right buffs active, it might outperform aether.
The vMA builds that use aether and sergeant are dead though, so I'd have to come up with something else.
Are you sure that sergeant is nerfed? Cause Molten weapons has the same tooltip (increase fully charged heavy attack) and it still buff each tick.
The skill works just as before. I can't test the sets myself as I'm on the PC EU Server and the PTS templates don't have those sets, so I'd have to wait until the EU chars are copied.
People say different things concerning the tick buffs since the update, so I don't know what to believe
I know I am in the same boat. The OP stated that he tested them and they dont work but I guess he/she read the patch notes and concluded without tests because when I tested the Maelstorm staff it worked and he/she said that it doenst. Anyway I still believe that the damage will not be changed as it is not a top DPS, It is just a nice variation of a decent DPS builds. Plus ZoS tried so hard to make people use heavy attacks.
I asked on the PTS if someone from the NA server could test it for me, but no-one replied